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SC2 Magic Cards - Page 2

Forum Index > SC2 General
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Venomsflame
Profile Joined February 2011
United States613 Posts
November 15 2012 00:27 GMT
#21
On November 15 2012 09:26 aisight wrote:
The lack of proper MtG syntax here bothers me.

Should look like this:

High Templar - 1UUU
Creature - Protoss Templar
U, T: High Templar deals 2 damage to each of two target creatures and 1 damage to you.
T: Tap target untapped land. High Templar deals 1 damage to that land's controller.

Brood Lord - 3BB
Creature - Zerg Massive
As an additional cost to cast Brood Lord, sacrifice a creature.
Flying
Prevent all damage Brood Lord would deal to creatures with flying.
At the beginning of each player's upkeep, if Brood Lord is untapped, put two 1/1 black Broodling creature tokens onto the battlefield. They have "At end of turn, sacrifice this creature."

Medivac - 1RR
Creature - Terran Mechanical
Flying
Infantry you control get +0/+1.
T: Target any number of creatures with total power 6 or less. Those creatures gain flying until end of turn. Activate this ability only any time you could cast a sorcery.

...you get the idea.


Haha guess someone beat me to it xD
TheMooseHeed
Profile Joined July 2010
United Kingdom535 Posts
November 15 2012 00:32 GMT
#22
Although I have no idea how this card game works it looks really well done! :D
''Swarm hosts are the worst thing in the world, I mean terrorism is pretty bad but swarmhosts are worse'' IdrA on ZvZ
Kotreb
Profile Joined June 2011
Croatia1392 Posts
November 15 2012 00:44 GMT
#23
this is really nice. mesa likes it. gj.
If you don't sin Jesus died for nothing.
Axak
Profile Joined November 2010
Denmark33 Posts
Last Edited: 2012-11-15 00:47:52
November 15 2012 00:45 GMT
#24
reminds me of this thread, worth a watch if you are into magic the gathering and starcraft (both this one and its brood war equivalent)

http://gosugamers.net/starcraft2/thread/904454-magic-the-gathering-starcraft-2
Phantom461
Profile Joined August 2011
Germany20 Posts
November 15 2012 00:49 GMT
#25
You picked R for Terran? Terran isnt really aggro or stuff they should be W and Zerg R.
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
November 15 2012 00:51 GMT
#26
This are awesome. If you want you could probably find someone skilled in photoshop to help fix up some of the cards although what I saw that they were fine and I liked them alot : D it'd be interesting if Blizzard picks this up, I'd probably buy them if they got popular.
FoTG fighting!
Patton3D
Profile Joined March 2011
United States65 Posts
November 15 2012 00:53 GMT
#27
These are amazing and awesome. I somehow haven't seen most of the pictures though, did you just grab them off google?
You are never defeated until you admit it.
DropTester
Profile Joined April 2010
Australia608 Posts
November 15 2012 00:55 GMT
#28
The art for these cards are really nice, thats what I was also wondering. Did you create this pictures yourself or off google?
meepkeN
Profile Joined February 2012
United States52 Posts
November 15 2012 00:55 GMT
#29
This is actually really good. Props to you, sir!
Maxd11
Profile Joined July 2011
United States680 Posts
Last Edited: 2012-11-15 00:56:57
November 15 2012 00:56 GMT
#30
Wow these are so awesome. I don't play magic but I know the general idea from watching day9 and these seem really balanced while perfectly reflecting their SC counterparts.
edit: This should be featured too!
I looked in the mirror and saw biupilm69t
Wafflelisk
Profile Joined October 2011
Canada1061 Posts
November 15 2012 01:02 GMT
#31
Do some dual colours!
Waffles > Pancakes
snively
Profile Blog Joined August 2011
United States1159 Posts
November 15 2012 01:03 GMT
#32
eheh, cool!
i think the high templar card is very clever
My religion is Starcraft
goswser
Profile Blog Joined May 2009
United States3548 Posts
November 15 2012 01:04 GMT
#33
The infestor isn't strong enough.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
MidnightGladius
Profile Blog Joined August 2007
China1214 Posts
November 15 2012 01:06 GMT
#34
Color pie issues aside, for the most part these look well-costed and designed. Charge is obscenely powerful, but other than that, good work!
Trust in Bayes.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
November 15 2012 01:12 GMT
#35
these are pretty cool.
Psychobabas
Profile Blog Joined March 2006
2531 Posts
November 15 2012 01:13 GMT
#36
Nice one!
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2012-11-15 01:19:40
November 15 2012 01:15 GMT
#37
I saw a counterspell for RR (would never exist) Explore for 1B and a first striker for 1UU and stopped there: you have no idea how the color pie works or how it relates to abilities. I'll see if I can make some later (in class atm), but EMP needs to be blue, Explore needs to be green, and a First Striker needs to be in Red or White.

If you really want EMP to be Red, I'd suggest something like:

2RR Enchantment

Whenever a creature an opponent controls uses an activated ability, EMP does 3 damage to that creature's controller.
OblivionMage
Profile Joined May 2010
Canada377 Posts
November 15 2012 01:19 GMT
#38
Very cool, the abilities are flavorful and interesting.


Fenrax
Profile Blog Joined January 2010
United States5018 Posts
November 15 2012 01:20 GMT
#39
On November 15 2012 10:15 deth2munkies wrote:
I saw a counterspell for RR (would never exist) Explore for 1B and a first striker for 1UU and stopped there: you have no idea how the color pie works or how it relates to abilities. I'll see if I can make some later (in class atm), but EMP needs to be blue, Explore needs to be green, and a First Striker needs to be in Red or White.


No, you have no idea how this set works. Terran is red, Protoss blue, Zerg black. The traditional magic color pie is irrelvant.
MyNameIsAlex
Profile Joined March 2011
Greece827 Posts
November 15 2012 01:21 GMT
#40
dude red gets counterspell? wtf?
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