• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:15
CEST 18:15
KST 01:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash6[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy11ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
[ASL21] Ro24 Preview Pt2: News Flash Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site KK Platform will provide 1 million CNY
Tourneys
[ASL21] Ro24 Group D [Megathread] Daily Proleagues [ASL21] Ro24 Group C [ASL21] Ro24 Group B
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1761 users

Destiny: The Pro Scene Depends on the Casual Scene - Page 17

Forum Index > SC2 General
Post a Reply
Prev 1 15 16 17 18 19 22 Next All
Ozkan
Profile Joined January 2011
United States26 Posts
Last Edited: 2012-10-21 18:43:31
October 21 2012 18:41 GMT
#321
On October 20 2012 04:23 zazen42 wrote:
People will continue playing Starcraft 2 no matter what the prize money for tournaments or the number of viewers is compared to League of Legends, because the two are completely different games. Hell, even if there were no streams/tournaments/people playing SC2 anymore I still wouldn't switch to LoL because I enjoy games with more strategic depth. If SC2 died I would switch back to Broodwar or just playing chess full time.

Also, I think that HotS will appeal more to casual players with the inclusion of unranked 1v1 quick-match.

seriously just think about it and you will realize your not even making a relevant point in this discussion
that is besides the hots part
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
October 21 2012 18:49 GMT
#322
I really think SC 2 is gonna be ok as long as SC 2 gets like 60,000 viewers it can grow. The problem right now is really blizzard is being so restricting. I am hoping blizzards WCS thing is amazing....But ya.
Gajarell
Profile Joined November 2011
Germany29 Posts
Last Edited: 2012-10-21 20:19:52
October 21 2012 19:29 GMT
#323
@WoW-Arena und WoW >10m players
wow arena players were and are a very small minority of the entire wow population

@LoL is so easy, i can play it half asleep..
you do notice that the other team is playing the same game? It mind boggles me how someone can even spout something that stupid and not get kicked out of the discussion instantly. It is a pvp game - you get better, your opponents get better (this is called matchmaking). That you can pick the game up and not start at the bottom of the barrel as a (semi-)serious gamer doesn't mean anything.

Or is this supposed to mean that at a pro level all games are around 50-50 because both teams are hitting the skill ceiling?

SC2 is also "easy" to play, just go deep bronze (or somewhere way below your skill level), if you can enjoy a game were you get constantly told that you are playing on a really low level.

Of course LoL is more enjoyable to non-hardcore-competitive players - not because it is easy - because it is a team game, more social interaction, less anxiety and the option, should shit hit the fan, to blame your teammates. The most played game-mode doesn't have a visible ranking and and aside from that it got a lot of new meaningfull content, which you can aquire by playing the game.


PS/edit:

Just something that casuals would be interested in, we will get a gamemode in hots which is very similar to lol-unranked-matchmaking (a good step imho), let players there have the basic units for free and let them acquire some campaign-style units for winning x games/gathering y sc2-points, you could even patch some new stuff from time to time in. Hell you could even go the hero-wc3 path with that.

Yeah, that would create a disconnect to the "real" and competitive sc2 and yeah there would be an inherit imbalace (which you could put the blame on for losing a game) that would make every competitive player jump out of its seat, but it would be fun - and fun, like someone (thank you) mentioned earlier should always be the most important thing for every game developer ever.
Un bon mot ne prouve rien. - Voltaire
Black0ut
Profile Blog Joined July 2010
United States75 Posts
October 21 2012 19:45 GMT
#324
After watching this vid I felt like logging on just to see how "graveyard" battle.net 2.0 is, and considering I haven't logged on in 2 months (which already shows destiny's point)... 4 people playing WoW, 1 person playing d3, no people playing sc2... Log onto LoL, 10 friends online, 6 of which are currently playing a game. And considering my SC2 friends list is larger than my LoL friends list (I used that facebook integration Real ID thing a few times in sc2), this is pretty depressing.
www.phantomfist.com - My webcomic!
VanGarde
Profile Joined July 2010
Sweden755 Posts
October 21 2012 20:08 GMT
#325
On October 22 2012 04:45 Black0ut wrote:
After watching this vid I felt like logging on just to see how "graveyard" battle.net 2.0 is, and considering I haven't logged on in 2 months (which already shows destiny's point)... 4 people playing WoW, 1 person playing d3, no people playing sc2... Log onto LoL, 10 friends online, 6 of which are currently playing a game. And considering my SC2 friends list is larger than my LoL friends list (I used that facebook integration Real ID thing a few times in sc2), this is pretty depressing.

Yeah, you've proven it. Sc2 is dead, you are all correct guys the game is over, let's admit it and move on. Can we change this thread now to discuss which game we should all switch to? I say World of Warcraft.
War does not determine who is right - only who is left.
LOLItsRyann
Profile Joined April 2011
England551 Posts
October 21 2012 20:23 GMT
#326
On October 22 2012 04:45 Black0ut wrote:
After watching this vid I felt like logging on just to see how "graveyard" battle.net 2.0 is, and considering I haven't logged on in 2 months (which already shows destiny's point)... 4 people playing WoW, 1 person playing d3, no people playing sc2... Log onto LoL, 10 friends online, 6 of which are currently playing a game. And considering my SC2 friends list is larger than my LoL friends list (I used that facebook integration Real ID thing a few times in sc2), this is pretty depressing.


Granted I have a few more LoL friends than Starcraft, however:

LoL- 15, 12 playing a game.
Starcraft - 0.

Also after having said this, I'm deciding which game to play now, and It's LoL.
EG<3
cosnagoo
Profile Joined October 2012
12 Posts
October 21 2012 20:38 GMT
#327
bye bye sc2,,, bye bye blizzard u suck balls u greedy noobs.
MasterFischer
Profile Joined August 2009
Denmark836 Posts
October 21 2012 20:47 GMT
#328
Do people seriously play LoL? On teamliquid?

I dunno... I think that game is the biggest piece of trash shit I've ever seen and played. It's like.. other shit games gather around and pray at this LoL game over how completely garbage it is..

and comparing LoL to something as Starcraft 2... Oh wow.


User was warned for this post
WHO is this who speaks to me as though I needed his advice?
Sissors
Profile Joined March 2012
1395 Posts
October 21 2012 20:54 GMT
#329
What I really don't see how LoL and SC2 have anything in common at all. (Besides an ancient shared relative). The only problem I see is that some people rate Moba games in the same category as RTS, which is just not the case.
The chance might be a bit larger that an SC2 player would switch to LoL than to MW3, but there the similarities end. And if MW3 now was big in e-sports, would you start playing MW3?

I don't buy all the omg-we-are-doomed messages. Before SC2 I played AOE3 online, in its max it had probably fewer people active than SC2 will have in 10 years, and still there was no problem to find opponents. However that more SC2 fans would be willing to pay for for example HD streams is irrelevant, those things can be nice extra income, but can never be the main income of the e-sports scene: that must be advertisements. You can even see them as a kind of prisoners-dilema: if you have a relative popular tournament it might be an advantage to ask money for HD streams, but if everyone does it, it will kill the e-sport.

There are some easy/needed things blizzard could do however. As proposed here before adding the ability on your SC2 homescreen to easily select a tournament and watch it (preferably in-game, but via a link to a webpage would also be fine) would already help alot.
What is less easy, but simply needed, is to fix the broken matchups. Today I decided to watch some SC2 games on my TV. And we have DH going on: good idea, right? In the end I switched to the Iron Squid tournament since all the ZvZ and PvZ made me want to slit my wrists. Sure as terran I might be biased, but PvZ is so freaking boring. And ZvZ can be a bit more interesting, but in DH that was also mainly exact mirror strategies, where 15 minutes in the game the difference in tech research was something like 10 seconds.
PvP is then also a broken matchup, but at least is can still be quite enjoyable to watch with blink micro (at least in early/mid game).
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
October 21 2012 20:56 GMT
#330
On October 22 2012 05:47 MasterFischer wrote:
Do people seriously play LoL? On teamliquid?

I dunno... I think that game is the biggest piece of trash shit I've ever seen and played. It's like.. other shit games gather around and pray at this LoL game over how completely garbage it is..

and comparing LoL to something as Starcraft 2... Oh wow.

obviously if it would be such a garbage game it wouldn't be that popular
Grummler
Profile Joined May 2010
Germany743 Posts
Last Edited: 2012-10-21 21:08:36
October 21 2012 20:56 GMT
#331
On October 22 2012 04:29 Gajarell wrote:
@LoL is so easy, i can play it half asleep..
you do notice that the other team is playing the same game? It mind boggles me how someone can even spout something that stupid and not get kicked out of the discussion instantly. It is a pvp game - you get better, your opponents get better (this is called matchmaking). That you can pick the game up and not start at the bottom of the barrel as a (semi-)serious gamer doesn't mean anything.

A good way how to define the complexity of a game:
+ Show Spoiler +
Let X be the maximum efficiency a player can utilize IF he is in perfect condition and 100% focused. Let Y be the efficiency a player can utilize if he is in a less perfect condition (tired, drunk, mentally absent, emotional distressed,...). Keep the player condition constant, vary the game. The closer Y gets to X, the easier the game.

Example:
condition= "I am drunk and tired"
tic tac toe : I can play perfectly and without any mistakes. Y=X. EASY game.
Chess: forget it, Y is probably somewhere around 0.05*X. DIFFICULT game.


notes:
+ Show Spoiler +
You don't compare individual players with varying values of X (maximum efficiency aka player skill). You compare different games in regard to a certain player condition and estimate the changes in Y. So telling me that a tired grandmaster can defeat a focused gold league player is totally besides the point, thank you. The point is that a tired GM player performs much worse than a focused GM player and a tired gold player performs much worse than a focused gold player.

I used a lot of terms in my definition which aren't clear at all. Like "efficiency". This definition is basically stolen from a text book about game theory (mathematics, not actual games i am afraid). It lost a lot of its precision due to my translation from math into english. But you should still get the point.


LoL vs SC2:
+ Show Spoiler +
Obviously lol and sc2 are much closer than tic tac toe and chess. Also "measuring Y" is more a gedankenexperiment than anything else. Therefore the above definition is nothing but a suggestion.
Still: lol is easier than sc2. Deal with it.
workers, supply, money, workers, supply, money, workers, ...
bK-
Profile Joined June 2012
United States326 Posts
October 21 2012 20:57 GMT
#332
On October 22 2012 05:47 MasterFischer wrote:
Do people seriously play LoL? On teamliquid?

I dunno... I think that game is the biggest piece of trash shit I've ever seen and played. It's like.. other shit games gather around and pray at this LoL game over how completely garbage it is..

and comparing LoL to something as Starcraft 2... Oh wow.

May I redirect you to the LoL sub-forum on teamliquid!!!

http://www.teamliquid.net/forum/index.php?show_part=51
We all want to live by each other's happiness, not by each other's misery. We don't want to hate and despise one another. In this world there is room for everyone and the earth is rich and can provide for everyone.
Sissors
Profile Joined March 2012
1395 Posts
October 21 2012 21:08 GMT
#333
On October 22 2012 05:56 Grummler wrote:
Show nested quote +
On October 22 2012 04:29 Gajarell wrote:
@LoL is so easy, i can play it half asleep..
you do notice that the other team is playing the same game? It mind boggles me how someone can even spout something that stupid and not get kicked out of the discussion instantly. It is a pvp game - you get better, your opponents get better (this is called matchmaking). That you can pick the game up and not start at the bottom of the barrel as a (semi-)serious gamer doesn't mean anything.

A good way how to define the complexity of a game:
+ Show Spoiler +
Let X be the maximum efficiency a player can utilize IF he is in perfect condition and 100% focused. Let Y be the efficiency a player can utilize if he is in a less perfect condition (tired, drunk, mentally absent, emotional distressed,...). Keep the player condition constant, vary the game. The closer Y gets to X, the easier the game.

Example:
condition= "I am drunk and tired"
tic tac toe : I can play perfectly and without any mistakes. Y=X. EASY game.
Chess: forget it, Y is probably somewhere around 0.05*X. DIFFICULT game.


notes:
+ Show Spoiler +
You don't compare individual players with varying values of X (maximum efficiency aka player skill). You compare different games in regard to a certain player condition and estimate the changes in Y. So telling me that a tired grandmaster can defeat a focused gold league player is totally besides the point, thank you. The point is that a tired GM player performs much worse than a focused GM player and a tired gold player performs much worse than a focused gold player.

I used a lot of terms in my definition which aren't clear at all. Like "efficiency". This definition is basically stolen from a text book about game theory (mathematics, not actual games i am afraid). It lost a lot of its precision due to my translation from math into english. But you should still get the point.


LoL vs SC2:
+ Show Spoiler +
Obviously lol and sc2 are much closer than tic tac toe and chess. Also "measuring Y" is more a gedankenexperiment than anything else. Therefore the above definition is nothing but a suggestion than anything else.
Still: lol is easier than sc2. Deal with it.

That doesn't say much about the complexity, but mainly about the amount of focus required for the game. If we follow this definition something like whack-a-mole would also be considered a complex game.
Messi
Profile Joined September 2011
United States212 Posts
October 21 2012 21:10 GMT
#334
Good points. People should recognize this to fix Starcraft 2 as casual game to bring more people.
Grummler
Profile Joined May 2010
Germany743 Posts
Last Edited: 2012-10-21 21:16:38
October 21 2012 21:14 GMT
#335
On October 22 2012 06:08 Sissors wrote:
Show nested quote +
On October 22 2012 05:56 Grummler wrote:
On October 22 2012 04:29 Gajarell wrote:
@LoL is so easy, i can play it half asleep..
you do notice that the other team is playing the same game? It mind boggles me how someone can even spout something that stupid and not get kicked out of the discussion instantly. It is a pvp game - you get better, your opponents get better (this is called matchmaking). That you can pick the game up and not start at the bottom of the barrel as a (semi-)serious gamer doesn't mean anything.

A good way how to define the complexity of a game:
+ Show Spoiler +
Let X be the maximum efficiency a player can utilize IF he is in perfect condition and 100% focused. Let Y be the efficiency a player can utilize if he is in a less perfect condition (tired, drunk, mentally absent, emotional distressed,...). Keep the player condition constant, vary the game. The closer Y gets to X, the easier the game.

Example:
condition= "I am drunk and tired"
tic tac toe : I can play perfectly and without any mistakes. Y=X. EASY game.
Chess: forget it, Y is probably somewhere around 0.05*X. DIFFICULT game.


notes:
+ Show Spoiler +
You don't compare individual players with varying values of X (maximum efficiency aka player skill). You compare different games in regard to a certain player condition and estimate the changes in Y. So telling me that a tired grandmaster can defeat a focused gold league player is totally besides the point, thank you. The point is that a tired GM player performs much worse than a focused GM player and a tired gold player performs much worse than a focused gold player.

I used a lot of terms in my definition which aren't clear at all. Like "efficiency". This definition is basically stolen from a text book about game theory (mathematics, not actual games i am afraid). It lost a lot of its precision due to my translation from math into english. But you should still get the point.


LoL vs SC2:
+ Show Spoiler +
Obviously lol and sc2 are much closer than tic tac toe and chess. Also "measuring Y" is more a gedankenexperiment than anything else. Therefore the above definition is nothing but a suggestion than anything else.
Still: lol is easier than sc2. Deal with it.

That doesn't say much about the complexity, but mainly about the amount of focus required for the game. If we follow this definition something like whack-a-mole would also be considered a complex game.

Well, i don't know, being tired and drunk doesn't make me much worse in whack-a-mole. But of course you can always be "too drunk", i guess . I didn't want to give a super precise definition. But you need to start somehwere. And it is for sure better than saying "YOU CAN'T COMPARE PVP GAMES!!!!".
workers, supply, money, workers, supply, money, workers, ...
Headshot
Profile Blog Joined May 2010
United States1656 Posts
October 21 2012 21:21 GMT
#336
Why are Starcraft 2 events still PPV? I haven't watched SC2 in awhile since switching most of my time to LoL, but when I want to watch some this MLG v Proleague thing is PPV. t.t Not the best thing for the scene.
-
vAtAZz
Profile Joined September 2011
France250 Posts
October 21 2012 21:27 GMT
#337
It's true, we need more viewers, the problem with the accessibility is that people who want to try it need to pay before playing, and only the multiplayer mode is fun, trial version does not give a good enough preview of how it can be fun, LoL is free so many people will try it, also, the casual scene is really important as he says, even if we have to see 12 years old people on Live events, we just can't loose to LoL !
Talent is nothing if you don't have the constant desire to stay at the top. SlayerSBoxeR
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
October 21 2012 21:40 GMT
#338
On October 22 2012 06:21 Headshot wrote:
Why are Starcraft 2 events still PPV? I haven't watched SC2 in awhile since switching most of my time to LoL, but when I want to watch some this MLG v Proleague thing is PPV. t.t Not the best thing for the scene.


where are sc2 going to get income then?

w/o ppv, the price pool will be smaller.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
VanGarde
Profile Joined July 2010
Sweden755 Posts
October 21 2012 21:47 GMT
#339
On October 22 2012 06:21 Headshot wrote:
Why are Starcraft 2 events still PPV? I haven't watched SC2 in awhile since switching most of my time to LoL, but when I want to watch some this MLG v Proleague thing is PPV. t.t Not the best thing for the scene.


Because if sc2 is going to be a working e-sport ppv is the most stable source of income. You can't build a sport on sponsorship alone. The biggest obstacle to sc2 e-sports is people who want to watch it but are not willing to pay for themselves. This is a problem for all games, LoL included.
War does not determine who is right - only who is left.
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
October 21 2012 21:50 GMT
#340
On October 22 2012 05:47 MasterFischer wrote:
Do people seriously play LoL? On teamliquid?

I dunno... I think that game is the biggest piece of trash shit I've ever seen and played. It's like.. other shit games gather around and pray at this LoL game over how completely garbage it is..

and comparing LoL to something as Starcraft 2... Oh wow.

i play LoL
he plays LoL
we play LoL
theres a LoL forum on this site..
Nada's body is South Korea's greatest weapon.
Prev 1 15 16 17 18 19 22 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#46
RotterdaM409
TKL 139
BRAT_OK 22
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 409
Hui .340
trigger 258
TKL 139
ProTech132
Trikslyr43
mouzHeroMarine 37
UpATreeSC 25
BRAT_OK 22
MindelVK 3
StarCraft: Brood War
Calm 4099
Horang2 2517
EffOrt 1199
Bisu 1114
actioN 1024
Hyuk 450
ggaemo 430
Soulkey 268
firebathero 264
Sharp 194
[ Show more ]
Snow 176
hero 80
Backho 58
Hyun 54
Hm[arnc] 25
Shine 19
soO 15
Bale 14
Terrorterran 13
yabsab 12
GoRush 12
SilentControl 10
910 6
eros_byul 1
Dota 2
qojqva4883
syndereN766
BananaSlamJamma92
canceldota78
League of Legends
Reynor32
Counter-Strike
pashabiceps808
oskar54
Other Games
singsing2211
B2W.Neo1616
hiko786
Beastyqt482
crisheroes361
ceh9345
Fuzer 207
ArmadaUGS157
Sick83
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV689
League of Legends
• Jankos4676
• Nemesis2868
• TFBlade1173
Upcoming Events
Replay Cast
7h 45m
Sparkling Tuna Cup
17h 45m
Afreeca Starleague
17h 45m
Rush vs PianO
Flash vs Speed
PiGosaur Cup
1d 7h
Replay Cast
1d 16h
Afreeca Starleague
1d 17h
BeSt vs Leta
Queen vs Jaedong
Replay Cast
2 days
The PondCast
2 days
OSC
3 days
RSL Revival
3 days
TriGGeR vs Cure
ByuN vs Rogue
[ Show More ]
Replay Cast
4 days
RSL Revival
4 days
Maru vs MaxPax
BSL
5 days
RSL Revival
5 days
uThermal 2v2 Circuit
5 days
BSL
6 days
Liquipedia Results

Completed

2026 Changsha Offline CUP
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.