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Destiny: The Pro Scene Depends on the Casual Scene - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 16 17 22 Next All
NukeD
Profile Joined October 2010
Croatia1612 Posts
October 21 2012 14:42 GMT
#281
IMO SC2 in its current state deserves to die. It became too stale and boring, especially PvZ.
sorry for dem one liners
don_kyuhote
Profile Blog Joined December 2009
3006 Posts
October 21 2012 14:44 GMT
#282
I agree with Destiny on this. From personal experience, if it weren't for casual 3v3 zero clutters, 4v4 BGH or micro maps, and custom maps, I would have quit BW by 2001 or 2002 and never returned. The fact that there were still endless amounts of those casual games being hosted/played on bnet, plus all the new interesting maps being made year in and year out made me keeping playing the game on and off until pro scene finally captivated me in 2007 and made me give 1v1 a try. Same thing with Dota. I was playing 3v3 with my friends long before I knew about competitive scene.
For what shall it profit a man, if he shall gain the whole world, and lose his own soul?
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
October 21 2012 14:53 GMT
#283
The funny part is that Mr.Hoon said pretty much the same thing when SC2 first got released. People only now realize this fact.
"windows bash is a steaming heap of shit" tofucake
Xahhk
Profile Joined April 2010
Canada540 Posts
October 21 2012 14:56 GMT
#284
Who is Mr Hoon?
StarStruck
Profile Blog Joined April 2010
25339 Posts
October 21 2012 15:00 GMT
#285
On October 21 2012 23:53 Djagulingu wrote:
The funny part is that Mr.Hoon said pretty much the same thing when SC2 first got released. People only now realize this fact.


Nooooo.

Many of us have been saying since the stupid release. You guys only remember Mr. Hoon and Destiny because you treat them as figures in the community whenever else knew how stupid it was to find a UMS game let alone the B.Net 2.0.


It's like I said before there are two angles:

1. You can call them the outspoken minority.

2. They say what a lot of other people are thinking but usually it's crude/rude so the majority would edit themselves before they even say anything.

It's one of the other.

This isn't rocket science. It really isn't and it took posts from Grubby and Destiny to make every flock on these damn forums, which really isn't that productive because at the end of the day the ball is in Blizzard's court and you really have to get them to take notice of the situation.

-_-
NightOfTheDead
Profile Joined August 2009
Lithuania1711 Posts
Last Edited: 2012-10-21 15:23:59
October 21 2012 15:19 GMT
#286
I dont get how everyone just talks about BW and SC2, and totally ignore WC3. WC3 is the reason Dota, LoL and others came to life in their current form. That's how big WC3 legacy (not BW) or rather WC3 custom game legacy is. Destiny is right, SC2 custom game legacy is non-existant. Unless if smth like Blizz Allstars would be ground-breaking. But there are serious doubts considering Bnet 'features' during 2 years of starcraft 2.
And question is, how could blizz totally miss such thing as Dota. It was their god fkin custom map, or rather map created with their tools on their platform. It is them who had to see all the potential.
_Nova_
Profile Joined May 2011
United States167 Posts
October 21 2012 15:19 GMT
#287
On October 20 2012 04:44 Thylacine wrote:
He is 100% right but I don't think Artosis will bother trying to believe and understand what he actually says.
Imho, Artosis is blinded by the ''beauty of Sc2'' and all that stuff.

This song makes me think of how the actual SC2 situation is atm:


How? Because it's the same thing. There are major problems, problems that must be fixed, and we, the people must unite and fix it...
We must do everything in our power to make Blizzard wake the fuck up, theoretically we need to construct a 10 ton church bell and ring it so hard that Blizzard's headquarters shake and tremble.

One day...


This is how we know SC2 is dead.. it has been compared to Nickelback.


I kid, I kid. But seriously, Destiny is entirely right. LoL is much nicer to the casual side of gamers. You can jump right into LoL at a casual level, and not have to practice 15 hours a day to be mildly decent at the game. That's personally why I think LoL gets such higher viewer numbers for tournaments. Players can watch, and learn things from the pro games, that they can imitate much easier than imitating a build order they saw on GSL or something. Casuals mold the image of the pro scene, that's entirely correct.
Somnolence
Profile Joined August 2010
Lithuania127 Posts
October 21 2012 15:21 GMT
#288
Its basically like this for me - game not fun for me to play anymore so I stopped following tournaments. I looked at HotS and I don't see any point in buying it, same boring shit.
Chuggles
Profile Joined November 2011
United Kingdom16 Posts
October 21 2012 15:25 GMT
#289
I play both League of Legends and Starcraft II and I feel that the main reason that I play League of Legends more is that it's unranked and doesn't matter if I lose. Sure with the introduction of an unranked ladder there will be more people going into taking 1v1 more seriously (as they can build confidence), but I think that Destiny is 100% on the ball here with what really matters. League of Legends feels like there's less on the line, and when you lose it doesn't feel like you're solely responsible. I find myself playing more team games in Starcraft for this reason, but there's only so much you can do until you get bored - and that's where the custom games should come in.
oops
Urasim
Profile Joined March 2012
United States83 Posts
October 21 2012 15:29 GMT
#290
On October 22 2012 00:19 NightOfTheDead wrote:
I dont get how everyone just talks about BW and SC2, and totally ignore WC3. WC3 is the reason Dota, LoL and others came to life in their current form. That's how big WC3 legacy (not BW) or rather WC3 custom game legacy is. Destiny is right, SC2 custom game legacy is non-existant. Unless if smth like Blizz Allstars will be ground-breaking. But there are serious doubts considering Bnet 'features' during 2 years of starcraft 2.
And question is, how could blizz totally miss such thing as Dota. It was their god fkin custom map. It is them who had to see all the potential.


Fun fact: DotA in Warcraft3 was based on Aeon of Strife in Starcraft: Brood War. We wouldn't have DotA without Starcraft: Brood War.
NightOfTheDead
Profile Joined August 2009
Lithuania1711 Posts
Last Edited: 2012-10-21 15:33:43
October 21 2012 15:32 GMT
#291
On October 22 2012 00:29 Urasim wrote:
Show nested quote +
On October 22 2012 00:19 NightOfTheDead wrote:
I dont get how everyone just talks about BW and SC2, and totally ignore WC3. WC3 is the reason Dota, LoL and others came to life in their current form. That's how big WC3 legacy (not BW) or rather WC3 custom game legacy is. Destiny is right, SC2 custom game legacy is non-existant. Unless if smth like Blizz Allstars will be ground-breaking. But there are serious doubts considering Bnet 'features' during 2 years of starcraft 2.
And question is, how could blizz totally miss such thing as Dota. It was their god fkin custom map. It is them who had to see all the potential.


Fun fact: DotA in Warcraft3 was based on Aeon of Strife in Starcraft: Brood War. We wouldn't have DotA without Starcraft: Brood War.


Probably, but we had Aeon on Wc3 also. Though the way it was evolving, became Dota in its' current form and when it became THAT much popular was on WC3 platform.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
October 21 2012 15:43 GMT
#292
On October 22 2012 00:32 NightOfTheDead wrote:
Show nested quote +
On October 22 2012 00:29 Urasim wrote:
On October 22 2012 00:19 NightOfTheDead wrote:
I dont get how everyone just talks about BW and SC2, and totally ignore WC3. WC3 is the reason Dota, LoL and others came to life in their current form. That's how big WC3 legacy (not BW) or rather WC3 custom game legacy is. Destiny is right, SC2 custom game legacy is non-existant. Unless if smth like Blizz Allstars will be ground-breaking. But there are serious doubts considering Bnet 'features' during 2 years of starcraft 2.
And question is, how could blizz totally miss such thing as Dota. It was their god fkin custom map. It is them who had to see all the potential.


Fun fact: DotA in Warcraft3 was based on Aeon of Strife in Starcraft: Brood War. We wouldn't have DotA without Starcraft: Brood War.


Probably, but we had Aeon on Wc3 also. Though the way it was evolving, became Dota in its' current form and when it became THAT much popular was on WC3 platform.


In a sense, BW killed SC2. Never thought that I would say that.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
thezanursic
Profile Blog Joined July 2011
5497 Posts
October 21 2012 15:43 GMT
#293
On October 20 2012 04:35 jj33 wrote:
Not trying to be argumentative, but I am not clear on this.

I'm assuming most casual gamers do not watch sc2 tournaments much if at all. So how does making the game more "casual friendly" help?

I remember in the bw days, (when I was still playing) most people that played BGH etc did not follow the pro scene anyways.

I just think games like LoL is more appealing to the masses. I mean sc1/bw wasn't a game that had mass appeal too.

Once again not trying to disagree or be argumentative.


Yes, but you need these people soo SOME of them eventually start following eSports.

League of Legends has how many million players?

Not all of them are following their scene.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
thezanursic
Profile Blog Joined July 2011
5497 Posts
October 21 2012 15:48 GMT
#294
On October 22 2012 00:19 NightOfTheDead wrote:
I dont get how everyone just talks about BW and SC2, and totally ignore WC3. WC3 is the reason Dota, LoL and others came to life in their current form. That's how big WC3 legacy (not BW) or rather WC3 custom game legacy is. Destiny is right, SC2 custom game legacy is non-existant. Unless if smth like Blizz Allstars would be ground-breaking. But there are serious doubts considering Bnet 'features' during 2 years of starcraft 2.
And question is, how could blizz totally miss such thing as Dota. It was their god fkin custom map, or rather map created with their tools on their platform. It is them who had to see all the potential.

All we won't from Blizzard is an identical Battle net to the WC3 with maybe a few extra features, but no changes to the features that are already in.

If I had to expand on WC3s Battle net. I would give tournament organizers the ability to run Ladder stages for their tournaments (Custom ladders (Only for specific people tho because it takes bandwidth soo maybe paying for it))

And having a forum right on Battle net being able to make custom profiles to display whatever you want with custom pictures etc etc (People could report it for copyright or if it was offensive to avoid problems)

Twitch TV SC2 streams embedded into Battle net and thats about it.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
thezanursic
Profile Blog Joined July 2011
5497 Posts
October 21 2012 15:49 GMT
#295
On October 22 2012 00:43 Xiphos wrote:
Show nested quote +
On October 22 2012 00:32 NightOfTheDead wrote:
On October 22 2012 00:29 Urasim wrote:
On October 22 2012 00:19 NightOfTheDead wrote:
I dont get how everyone just talks about BW and SC2, and totally ignore WC3. WC3 is the reason Dota, LoL and others came to life in their current form. That's how big WC3 legacy (not BW) or rather WC3 custom game legacy is. Destiny is right, SC2 custom game legacy is non-existant. Unless if smth like Blizz Allstars will be ground-breaking. But there are serious doubts considering Bnet 'features' during 2 years of starcraft 2.
And question is, how could blizz totally miss such thing as Dota. It was their god fkin custom map. It is them who had to see all the potential.


Fun fact: DotA in Warcraft3 was based on Aeon of Strife in Starcraft: Brood War. We wouldn't have DotA without Starcraft: Brood War.


Probably, but we had Aeon on Wc3 also. Though the way it was evolving, became Dota in its' current form and when it became THAT much popular was on WC3 platform.


In a sense, BW killed SC2. Never thought that I would say that.

Wait what?
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
RyanRushia
Profile Blog Joined April 2010
United States2748 Posts
October 21 2012 15:54 GMT
#296
i don't always agree with destiny, but i thought what he said was a word by word immaculate description of sc2 scene compared to other games, and the issue we will face as the scene progresses
I saw the angel in the marble and carved until I set him free. | coL.Ryan | www.twitter.com/coL_RyanR
Urasim
Profile Joined March 2012
United States83 Posts
October 21 2012 15:59 GMT
#297
On October 22 2012 00:49 thezanursic wrote:
Show nested quote +
On October 22 2012 00:43 Xiphos wrote:
On October 22 2012 00:32 NightOfTheDead wrote:
On October 22 2012 00:29 Urasim wrote:
On October 22 2012 00:19 NightOfTheDead wrote:
I dont get how everyone just talks about BW and SC2, and totally ignore WC3. WC3 is the reason Dota, LoL and others came to life in their current form. That's how big WC3 legacy (not BW) or rather WC3 custom game legacy is. Destiny is right, SC2 custom game legacy is non-existant. Unless if smth like Blizz Allstars will be ground-breaking. But there are serious doubts considering Bnet 'features' during 2 years of starcraft 2.
And question is, how could blizz totally miss such thing as Dota. It was their god fkin custom map. It is them who had to see all the potential.


Fun fact: DotA in Warcraft3 was based on Aeon of Strife in Starcraft: Brood War. We wouldn't have DotA without Starcraft: Brood War.


Probably, but we had Aeon on Wc3 also. Though the way it was evolving, became Dota in its' current form and when it became THAT much popular was on WC3 platform.


In a sense, BW killed SC2. Never thought that I would say that.

Wait what?


His thinking: BW created AoS > DotA map in WC3 inspired by AoS > DotA spawns the Moba genre > Moba genre killing starcraft2. Of course the Moba genre isn't actually killing starcraft2, but that is what he is trying to get at, and I am guessing he isn't being 100% serious.
QuackPocketDuck
Profile Joined January 2011
410 Posts
Last Edited: 2012-10-21 16:02:31
October 21 2012 16:02 GMT
#298
I might be still living in my own dream world, but to me it seems unfair to compare viewership at this stage.
Its great we have awesome games running at the same time and is something that we should all appreciate rather than use the success of one particular game to destroy the rest of the scene.

There is a lot crossover in viewership however there's a SC2 Tournament to watch pretty much 24/7, Dota and LoL Tournaments are not as frequent because of that events like invitational build up hype and bring in on the viewership, Starladder finals this weekend probably going to have more viewers than Dreamhack even though its nowhere close to the $1mil prize pool.

The general viewership will spread again once LoL and Dota (still not released) events become more regular
and hopefuly be enough reasons for sponsors to carry on with all three of the games (btw I hate LoL)

Sorry Destiny but if our scene had similar amount of tournaments to what they have had so far, self proclaimed pros like you would never ever win anything
I bought a pack of cigarettes for $20, What have you done for your country today?
butter
Profile Blog Joined July 2009
United States785 Posts
October 21 2012 16:04 GMT
#299
If Destiny really felt this way, he'd shut up and go play LoL, but that wouldn't help him be an internet celebrity.
TL should have a minigame where you have to destroy some rocks before you can make a new post – DentalFloss
Amestir
Profile Blog Joined May 2010
Netherlands2126 Posts
October 21 2012 16:04 GMT
#300
I agree with Destiny. Gameplay isn't the real problem, the fact that I haven't logged on to battlenet in ~4 months is.
We know nothing.
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