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want to know what happened to Protoss. Zergs Started Splitting Broodlords and using Mutas in more games. Terrans are being more aggressive and actually microing well.
all our evil Protoss tricks are pretty much figured out and Terrans and Zergs aren't dying as often to 2 base all-ins, as a Protoss player I have been winning 50%+ on NA ladder but I have also played close to 50% pvp 35% pvz 15% pvts.
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On September 15 2012 22:17 Reborn8u wrote:Show nested quote +On September 15 2012 21:46 uzushould wrote:On September 15 2012 19:04 Reality_Seeker wrote: Protoss doing bad doesn't surprice me. Blizzard prefs toss losing instead of buffing them cos then allins might be better, but in the end most of the wins are probably by allins so ... Idk imo toss hardest race to win and other race players just shut u with " use ff, use storm" dafaq u guys a-move and still win. so idk... blizz should rly look into buffing toss and letting other people l2p instead of nerfing it and making it even more imposible to win. yes the gsl finals (pvp) clearly shows that toss has no way of winning against T or Z So 2 years worth of consistently being on the bottom is completely negated by 1 event? I think the big problem for Protoss is how easily they can not just be punished, but outright lose, if they go for a 3rd on many maps. While zergs can safely take a 3rd in the first 4 minutes of the game against toss, and terran's can build a 3rd inside their main and either use it for mules until they can land and secure it safely or just make a PF. A protoss trying to get an early 3rd and losing it, or being harassed at multiple location, is so often a death sentence. It also may have to do with the fact that when a protoss loses probes they take a long time to replace. No mules or larva to keep a decent income or replace fallen workers quickly. Basically, protoss lacks resilience but is forced to play defensively or just 2 base all in. Without 2 base all in play, protoss wouldn't even be viable as a race.
1 Event?
Let's look at recent results at the highest level of play, shall we?
GSL 2012 season 3, PvP finals, Protoss champ Korea WCS, All Protoss Semis at Winners Bracket, Protoss champ Korea WCG, Protoss champ TSL 4, Protoss Champ
That's 1 event?
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On September 16 2012 19:51 sitromit wrote:Show nested quote +On September 15 2012 22:17 Reborn8u wrote:On September 15 2012 21:46 uzushould wrote:On September 15 2012 19:04 Reality_Seeker wrote: Protoss doing bad doesn't surprice me. Blizzard prefs toss losing instead of buffing them cos then allins might be better, but in the end most of the wins are probably by allins so ... Idk imo toss hardest race to win and other race players just shut u with " use ff, use storm" dafaq u guys a-move and still win. so idk... blizz should rly look into buffing toss and letting other people l2p instead of nerfing it and making it even more imposible to win. yes the gsl finals (pvp) clearly shows that toss has no way of winning against T or Z So 2 years worth of consistently being on the bottom is completely negated by 1 event? I think the big problem for Protoss is how easily they can not just be punished, but outright lose, if they go for a 3rd on many maps. While zergs can safely take a 3rd in the first 4 minutes of the game against toss, and terran's can build a 3rd inside their main and either use it for mules until they can land and secure it safely or just make a PF. A protoss trying to get an early 3rd and losing it, or being harassed at multiple location, is so often a death sentence. It also may have to do with the fact that when a protoss loses probes they take a long time to replace. No mules or larva to keep a decent income or replace fallen workers quickly. Basically, protoss lacks resilience but is forced to play defensively or just 2 base all in. Without 2 base all in play, protoss wouldn't even be viable as a race. 1 Event? Let's look at recent results at the highest level of play, shall we? GSL 2012 season 3, PvP finals, Protoss champ Korea WCS, All Protoss Semis at Winners Bracket, Protoss champ Korea WCG, Protoss champ TSL 4, Protoss Champ That's 1 event?
Those are all Koreans. These aren't even Korean win/loss. We don't even know those numbers yet so wait and see
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On September 16 2012 20:02 SigmaoctanusIV wrote:Show nested quote +On September 16 2012 19:51 sitromit wrote:On September 15 2012 22:17 Reborn8u wrote:On September 15 2012 21:46 uzushould wrote:On September 15 2012 19:04 Reality_Seeker wrote: Protoss doing bad doesn't surprice me. Blizzard prefs toss losing instead of buffing them cos then allins might be better, but in the end most of the wins are probably by allins so ... Idk imo toss hardest race to win and other race players just shut u with " use ff, use storm" dafaq u guys a-move and still win. so idk... blizz should rly look into buffing toss and letting other people l2p instead of nerfing it and making it even more imposible to win. yes the gsl finals (pvp) clearly shows that toss has no way of winning against T or Z So 2 years worth of consistently being on the bottom is completely negated by 1 event? I think the big problem for Protoss is how easily they can not just be punished, but outright lose, if they go for a 3rd on many maps. While zergs can safely take a 3rd in the first 4 minutes of the game against toss, and terran's can build a 3rd inside their main and either use it for mules until they can land and secure it safely or just make a PF. A protoss trying to get an early 3rd and losing it, or being harassed at multiple location, is so often a death sentence. It also may have to do with the fact that when a protoss loses probes they take a long time to replace. No mules or larva to keep a decent income or replace fallen workers quickly. Basically, protoss lacks resilience but is forced to play defensively or just 2 base all in. Without 2 base all in play, protoss wouldn't even be viable as a race. 1 Event? Let's look at recent results at the highest level of play, shall we? GSL 2012 season 3, PvP finals, Protoss champ Korea WCS, All Protoss Semis at Winners Bracket, Protoss champ Korea WCG, Protoss champ TSL 4, Protoss Champ That's 1 event? Those are all Koreans. These aren't even Korean win/loss. We don't even know those numbers yet so wait and see
But we do! http://www.teamliquid.net/forum/viewmessage.php?topic_id=369006
Even though I woudn't try to read to much into these winrates (Both international and korean have small sample sizes, patches change the game etc), you can't argue protoss is 'the worst' race if you look at the results the last few months.
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On September 16 2012 19:51 sitromit wrote:Show nested quote +On September 15 2012 22:17 Reborn8u wrote:On September 15 2012 21:46 uzushould wrote:On September 15 2012 19:04 Reality_Seeker wrote: Protoss doing bad doesn't surprice me. Blizzard prefs toss losing instead of buffing them cos then allins might be better, but in the end most of the wins are probably by allins so ... Idk imo toss hardest race to win and other race players just shut u with " use ff, use storm" dafaq u guys a-move and still win. so idk... blizz should rly look into buffing toss and letting other people l2p instead of nerfing it and making it even more imposible to win. yes the gsl finals (pvp) clearly shows that toss has no way of winning against T or Z So 2 years worth of consistently being on the bottom is completely negated by 1 event? I think the big problem for Protoss is how easily they can not just be punished, but outright lose, if they go for a 3rd on many maps. While zergs can safely take a 3rd in the first 4 minutes of the game against toss, and terran's can build a 3rd inside their main and either use it for mules until they can land and secure it safely or just make a PF. A protoss trying to get an early 3rd and losing it, or being harassed at multiple location, is so often a death sentence. It also may have to do with the fact that when a protoss loses probes they take a long time to replace. No mules or larva to keep a decent income or replace fallen workers quickly. Basically, protoss lacks resilience but is forced to play defensively or just 2 base all in. Without 2 base all in play, protoss wouldn't even be viable as a race. 1 Event? Let's look at recent results at the highest level of play, shall we? GSL 2012 season 3, PvP finals, Protoss champ Korea WCS, All Protoss Semis at Winners Bracket, Protoss champ Korea WCG, Protoss champ TSL 4, Protoss Champ That's 1 event? The strong presence in Korea could explain the weak presence in International competition. Apparently, most of the Korean Protoss stayed in Korea.
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So yeah, that TvP matchup is impossible guys. Guys??? Wait we're up in winrates? Oh...
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On September 17 2012 01:42 PlacidPanda wrote: So yeah, that TvP matchup is impossible guys. Guys??? Wait we're up in winrates? Oh...
Terran players in general just have a tough time dealing with when they're not on top of the win-rate charts.
It was like that for long enough that the majority of them just became "expectant" to have the top win % of the races.
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most games against the protoss, the zerg set out to destroy them from the very beginning of the game. And the terran can win with technology and good micro.
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Most protoss tend to rely on timings and when they fail, they usually lose.
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Do people still make these charts? There's none for Sept. and the Aug. one is misleadingly incomplete (shows Protoss at the lowest winrates when they actually had the best month of all three races).
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I think players just got tired of being that 'cliche' protoss player. Protoss from the beginning have been reknown for their overwhelming strength. What advantage do Zerg and Terran have over them? Swarms of units? Technology? Pro players can kind of utilize, I'm sure, the innate strength of every race. I think the Zerg just began to kill them from the first second of entering the game and the Terran, with their micro and devious style, overwhelmed them with micro and harass. The thing is, you can't allow a Protoss player to establish themselves
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On September 17 2012 01:46 Enzymatic wrote:Show nested quote +On September 17 2012 01:42 PlacidPanda wrote: So yeah, that TvP matchup is impossible guys. Guys??? Wait we're up in winrates? Oh... Terran players in general just have a tough time dealing with when they're not on top of the win-rate charts. It was like that for long enough that the majority of them just became "expectant" to have the top win % of the races. Err I think your post doesnt apply to the silent majority of terrans. It sounds like you are bitter over something. Let's focus on the present moment shall we, my friend
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On October 22 2012 16:09 SoniC_eu wrote:Show nested quote +On September 17 2012 01:46 Enzymatic wrote:On September 17 2012 01:42 PlacidPanda wrote: So yeah, that TvP matchup is impossible guys. Guys??? Wait we're up in winrates? Oh... Terran players in general just have a tough time dealing with when they're not on top of the win-rate charts. It was like that for long enough that the majority of them just became "expectant" to have the top win % of the races. Err I think your post doesnt apply to the silent majority of terrans. It sounds like you are bitter over something. Let's focus on the present moment shall we, my friend 
Actually many of them aren't silent anymore. The imbalance is getting greater and greater. MVP just tweeted:
"응원해주신분들 감사해요~! 5회우승은 다음에 ㅠㅠ THX my fan. terran buff plz XD"
After the endless Zerg dominance in the last two months, you don't need statistics to tell you there is a problem. But I'm sure there are those "show me the stats" nerds to make it a reality.
BTW: Balance aside, aren't you tired of getting ZvZ on ladder all the time. Terran is the least played race by nearly 10% (over 10% in GM). Just in the interest of having ladder games versus a Terran, Zerg should be looked at.
http://sc2ranks.com/stats/league/all/1/all
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Like many posts suggested. Protoss rely too much on FF. So the win rates still drop after all these buff.
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