• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:38
CEST 04:38
KST 11:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
[BSL22] RO32 Group Stage1Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51
StarCraft 2
General
Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion [BSL22] RO32 Group Stage so ive been playing broodwar for a week straight. Gypsy to Korea Pros React To: JaeDong vs Queen
Tourneys
[ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group E
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11891 users

Why doesn't Zerg use Contaminate? - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 13 14 19 Next All
SirPinky
Profile Joined February 2011
United States525 Posts
Last Edited: 2012-08-11 06:54:21
August 11 2012 06:53 GMT
#221
Personally, as a mech Terran, I think it is under-used. I remember several months ago (I'm high master T) I won a large engagement and was down to around 130 supply after being 200/200. My opponent used contaminate on all my factories while he re-maxed; a seeming equal exchange won him the game with contaminate. And, yes, I checked the replay...there was no doubt, we were on even footing until this tactic was used.

I wish i still had the replay, but alas, I dont save many games i lose.
How much better to get wisdom than gold; to get insight rather than silver!
stillborn
Profile Joined May 2010
Germany119 Posts
August 11 2012 07:07 GMT
#222
Because they don't need to use everything that could give them an advantage to win games
Charon1979
Profile Joined October 2010
Austria317 Posts
August 11 2012 07:08 GMT
#223
I bet this was when contaminate did cost 75 energy and not 125 (so pre 1.4)
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
August 11 2012 07:09 GMT
#224
On August 11 2012 05:33 apm66 wrote:
Show nested quote +
On August 11 2012 05:30 Scrubwave wrote:
On August 11 2012 05:27 Forikorder wrote:
why do terrans not use Ravens?

much more important question

Because it's very mediocre if not bad.


Wait until pros start using it in every game, it won't be so mediocre then.


I'm gonna try to remember this so I can laugh when it's proves to be so wrong.
Zheryn
Profile Joined December 2010
Sweden3653 Posts
August 11 2012 10:55 GMT
#225
On August 11 2012 06:04 mrtomjones wrote:and have a bunch to do their extra damage move


I think you're confusing Overseer with Corruptor.
hundred thousand krouner
nihlon
Profile Joined April 2010
Sweden5581 Posts
August 11 2012 10:59 GMT
#226
Pros have use it with marginal success at best. It can have situational uses but in most games it's just a waste of time and effort.
Banelings are too cute to blow up
ohampatu
Profile Joined July 2010
United States1448 Posts
Last Edited: 2012-08-11 13:46:59
August 11 2012 13:46 GMT
#227
There are quite a few reasons it is not used as often as it could be, but it is used.

At least on NA high diamond up to mid masters, i see alot of zergs using it against me in the midgame when they overseer scout. But they only seem to do it once or twice, they forget or get tied up in doing everything thing else. Its just not an ability that they have fit into their lategame yet.

Zerg players already have a lategame that crushes Terran/Protoss lategame, so they are not currently 'innovating' strategies in the lategame. No use to change a metagame that favors them after the 10 minute mark. And as I said before, it does see use in the midgame, but only slightly.

As zergs infestor/gglord is figured out/countered/nerfed/whatever, we will possibly see it more. Back in the early stages of SC2, it was used in ZvZ effectively for 2 base all-ins.

Its got potential. But they wont use it till its needed or untill they get free apm
I am become death, for I am the destroyer of worlds.....You will be missed KT Violet!!!
nucLeaRTV
Profile Joined May 2011
Romania822 Posts
August 11 2012 13:52 GMT
#228
On August 11 2012 09:40 Xapti wrote:

It pauses/disables abilities on a structure (aside from attack which isn't really an ability)


Infestor/HT disagrees.
"Having your own haters means you are famous"
ohampatu
Profile Joined July 2010
United States1448 Posts
Last Edited: 2012-08-11 13:53:43
August 11 2012 13:52 GMT
#229
On August 11 2012 16:09 SupLilSon wrote:
Show nested quote +
On August 11 2012 05:33 apm66 wrote:
On August 11 2012 05:30 Scrubwave wrote:
On August 11 2012 05:27 Forikorder wrote:
why do terrans not use Ravens?

much more important question

Because it's very mediocre if not bad.


Wait until pros start using it in every game, it won't be so mediocre then.


I'm gonna try to remember this so I can laugh when it's proves to be so wrong.



Its used in super lategame TvT.
Its also used in the 1/1/1.

The problem with SC2 is that we like to act like a hivemind and say 'this unit is terrible'.
The unit is not bad, it requires APM that alot of terran players can't pull off, and terrans are stuck in the same metagame from beta. If its not bio or mech, or bio-mech, then they think its bad.

It will get used more, especially after the recent buffs. The unit is nowhere near as bad as people think.

Even just making 1 raven in the lategame, and using auto turrets for harrass is good. But terrans instead like to rely on drops. Auto-turret is so underused its not even funny. It doesn't make sense to me. I used to practice with a terran who used ravens all the time, and they can really fuck you up, even if prepared for


edit: think super lategame, when a terran is about to drop a protoss with 4 marauders in a drop ship. That drop could be 3x as good if a raven was following the dropship.
I am become death, for I am the destroyer of worlds.....You will be missed KT Violet!!!
pAnatiC
Profile Joined November 2010
Germany123 Posts
August 11 2012 13:55 GMT
#230
Saw on Stephano Stream that his Enemy used 3 Changelings to block Stephanos Ramp. Stephano was attacking like crazy, so his enemy placed 3 changelings on the ramp and prevent the reinforcements to come to his base. Sure Stephano saw this really fast, but i guess its worth a try maybe.

But all in one, ya.. Contaminate is way underused.. on zvz its nice too..
BoggieMan
Profile Blog Joined August 2011
520 Posts
August 11 2012 14:00 GMT
#231
On August 11 2012 05:24 Wakimomo wrote:

NOTE: I WAS WRONG SCVS CAN STILL REPAIR CONTAMINATED BUILDINGS. Sry for that ^-^

wow, i am glad i can still repair my pfs with that lol :D else it would be pretty darn good against pfs.
apm66
Profile Blog Joined April 2010
Canada943 Posts
August 11 2012 14:08 GMT
#232
On August 11 2012 22:55 pAnatiC wrote:
Saw on Stephano Stream that his Enemy used 3 Changelings to block Stephanos Ramp. Stephano was attacking like crazy, so his enemy placed 3 changelings on the ramp and prevent the reinforcements to come to his base. Sure Stephano saw this really fast, but i guess its worth a try maybe.

But all in one, ya.. Contaminate is way underused.. on zvz its nice too..


It would definitely be very effective in zvz if your opponent is sitting on a shit ton of larvas! Delaying 20+ roaches would be so effective.
(╯°□°)╯︵ ┻━┻
Neurosis
Profile Joined October 2010
United States893 Posts
August 11 2012 14:13 GMT
#233
On August 11 2012 23:00 BoggieMan wrote:
Show nested quote +
On August 11 2012 05:24 Wakimomo wrote:

NOTE: I WAS WRONG SCVS CAN STILL REPAIR CONTAMINATED BUILDINGS. Sry for that ^-^

wow, i am glad i can still repair my pfs with that lol :D else it would be pretty darn good against pfs.


Zerg already has so many ways to take out a PF anyways. Regardless I hope we get to see some innovative rushes involving contaminate or at the very least some pros can just make a few overseers during a standard macro game and harass buildings/tech all game.
Kentredenite
Profile Joined January 2011
United States220 Posts
Last Edited: 2012-08-11 14:14:02
August 11 2012 14:13 GMT
#234
Except it doesn't prevent larva from being used, it just prevents the generation of larva.

Edit: In reply to two posts above me.
D4V3Z02
Profile Joined April 2011
Germany693 Posts
August 11 2012 14:19 GMT
#235
Its got too hard nurfed, pretty easy.
http://www.twitch.tv/d4v3z02 all your base are belong to overlord
MigzR
Profile Joined October 2011
Portugal89 Posts
August 11 2012 14:26 GMT
#236
It could mess a lot of timings in builds
zylog
Profile Joined August 2010
Canada943 Posts
August 11 2012 14:27 GMT
#237
On August 11 2012 22:55 pAnatiC wrote:
Saw on Stephano Stream that his Enemy used 3 Changelings to block Stephanos Ramp. Stephano was attacking like crazy, so his enemy placed 3 changelings on the ramp and prevent the reinforcements to come to his base. Sure Stephano saw this really fast, but i guess its worth a try maybe.

But all in one, ya.. Contaminate is way underused.. on zvz its nice too..

That game was against Tgun.

Meanwhile, Stephano was wrecking his base, so I don't know useful that tactic turned out.
D4V3Z02
Profile Joined April 2011
Germany693 Posts
Last Edited: 2012-08-11 14:36:59
August 11 2012 14:30 GMT
#238
On August 11 2012 23:26 MigzR wrote:
It could mess a lot of timings in builds


But it messes also your own timings due to lack of gas so your wasting APM for delaying you and your enemy which is pretty bad. Also it just gets killed because most terrans and toss just put marines/stalkers to the air entrance of their main. Also you are delaying yourself NOW when you collect less gas and your enemy LATER which is actually the worst part about contaminate (And thats why the nurf made it really bad). The nurf just made it efficient in too little situations so little that its even waste of time thinking about it.
http://www.twitch.tv/d4v3z02 all your base are belong to overlord
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
August 11 2012 14:36 GMT
#239
That fact it stops repair is amazing, the number of times i have seen a Zerg throw half an army away on PF due to repair i have lost count.

Very underused spell in my opinion
reapsen
Profile Blog Joined May 2010
Germany559 Posts
Last Edited: 2012-08-11 14:43:47
August 11 2012 14:41 GMT
#240
Simple:

- It costs some extra apm to do

- You typically want only 1-2 overseers near the enemy bases, the rest of the overseers with your army or in your defenses, so you usually only have 1-2 contermination spells ready to use.

- The fact that it "just" delays production and nothing else ( NOT blocking repair, NOT stopping a PF from shooting, etc.) makes it pretty mediocre.

- in ZvT and ZvP there are no really juicy targets, except for very special things like delaying Stim / Siege Mode or Ext. Thermal Lance / Mothership building

- Then again 30s stalling is pretty easy to bypass with doing other useful stuff.

- In ZvZ its really good on Hatcheries and should be used more.

- Mass conterminate with 20+ Overseers can be a nice gimmicky play to do a "gtfo of my game, bro"-move (like offensive mules).

- To be really good in any matchup the spell should work more like D-Web from sc:bw corsairs.

Prev 1 10 11 12 13 14 19 Next All
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
00:00
TLMC #22: Map Judging #1
CranKy Ducklings58
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 234
ROOTCatZ 60
StarCraft: Brood War
GuemChi 6004
Artosis 657
Noble 24
Dota 2
monkeys_forever901
NeuroSwarm157
League of Legends
JimRising 705
Counter-Strike
taco 485
C9.Mang0294
minikerr6
Super Smash Bros
hungrybox363
Mew2King52
Heroes of the Storm
Khaldor59
Other Games
summit1g10761
tarik_tv4851
Day[9].tv417
Organizations
Other Games
gamesdonequick1189
BasetradeTV133
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 68
• CranKy Ducklings SOOP4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra786
• Day9tv417
Upcoming Events
Sparkling Tuna Cup
7h 22m
PiGosaur Cup
21h 22m
Replay Cast
1d 6h
Kung Fu Cup
1d 9h
Replay Cast
1d 21h
The PondCast
2 days
CranKy Ducklings
2 days
WardiTV Team League
3 days
Replay Cast
3 days
CranKy Ducklings
4 days
[ Show More ]
WardiTV Team League
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Team League
5 days
BSL
5 days
Replay Cast
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
uThermal 2v2 Last Chance Qualifiers 2026
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.