• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:48
CET 12:48
KST 20:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation4Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle Terran 1:35 12 Gas Optimization BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET [ASL20] Grand Finals [Megathread] Daily Proleagues
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1360 users

July TLPD Win Rates - Page 18

Forum Index > SC2 General
Post a Reply
Prev 1 16 17 18 19 20 23 Next All
PauseBreak
Profile Blog Joined April 2011
United States270 Posts
Last Edited: 2012-08-09 23:42:48
August 09 2012 23:37 GMT
#341
On August 10 2012 keglu wrote:
Dont realyy know what are you trying to sayt but few facts:
Korean TvZ is 50%
International TvZ is 44,7% and this includes results from Korea

Excluding Korean data from International graph we have 40,7% TvZ - Its Terran winratio in tournament TvZ played outside of Korea in July 2012(includes Koreans playing in foreign tournaments).


This.


On August 10 2012 Cereb wrote:
Stop complaining. The game is ridiculously well balanced compare to anything else out there.


:Facepalm:

User was warned for this post
DMKraft
Profile Joined December 2010
476 Posts
August 10 2012 00:03 GMT
#342
Win rates in small single elimination tournaments don't show too much. If you start with 8 T in a 32 person tourney, 6 get knocked out in the first round, 2 win, 2 make it to the semis and 1 wins the tourney, you get 7 T losses and 8 T wins, TERRAN IMBA.
NKexquisite
Profile Joined January 2009
United States911 Posts
August 10 2012 00:14 GMT
#343
Seeing how most of the Terran players have switched to another race lately (pretty obvious just by playing some ladder games) I'm not sure it matters how Terran fits into the balance picture.
Whattttt Upppppppp Im Nesteaaaaaa!!
FeyFey
Profile Joined September 2010
Germany10114 Posts
August 10 2012 00:29 GMT
#344
impressive good results for terran still, expected worse. Love the fun fact. Still getting a TvT on Ladder feels like you found an epic.
GhostOwl
Profile Blog Joined July 2011
766 Posts
August 10 2012 00:36 GMT
#345
On August 09 2012 00:05 Rannasha wrote:
I feel that looking at the Korean numbers as an indication of the state of balance in the game is a bad idea. The sample size is simply too small. In addition, it would only make sense if the Korean top-talents happen to be equally distributed between T, P and Z. Right now the skill-difference between the absolute top players that are in shape and the weaker Code S and Code A players is quite big. And this has a big effect on the overall winrate for the race.

Right now Taeja is beasting it up, pushing up Terran winrates. Does that say anything about the Terran race as a whole? Nope. Just that Taeja is stupidly good at the moment. A while back DRG had a similar period, where he won almost everything and really pushed Zerg winrates. That too, didn't say anything about game balance and Zergs, just that DRG was playing very well.

If the aim is to balance for the best of the best, then winrate statistics are useless. The more you restrict your data-set to top players (e.g. restricting the overall international data to Korea only), the more the influence of dominant players will become noticeable in the winrates.

Note that Blizzards aim is not just to balance for Ro8 GSL calibre players. They want to keep the foreigner scene alive as well and keep B.net filled with lower league players. It's a difficult challenge.


Just how much sample size is enough? As far as I can see it, it's plenty enough with the number they got now.

And you also want to balance, not from the top ? That's a bad idea. You always want to balance game changes from the very top. And the very top is Korean scene right now.
GhostOwl
Profile Blog Joined July 2011
766 Posts
August 10 2012 00:38 GMT
#346
On August 10 2012 05:51 Cereb wrote:
Show nested quote +
On August 10 2012 05:40 blamekilly wrote:
All this graph tells me is that the best of the best Terran players in Korea are able to scrape by with a 50% TvZ against mediocre zergs while the rest of the Terrans around the globe struggle to win games.

Now, does this mean the game is balanced at the highest level or does it mean the very best korean terrans in the world are able to overcome the disadvantages of TvZ(while only managing 50% win rate) that their foreign counterpart are not able to????? You tell me.



lol - the bias is strong in this one

Basically all the top zergs are medicore? :p


Stop complaining. The game is ridiculously well balanced compare to anything else out there.


Isn't it ironic that his name starts with the word 'blame'

lol. Biased poster +1
blagoonga123
Profile Blog Joined July 2007
United States2068 Posts
August 10 2012 00:55 GMT
#347
On August 10 2012 08:37 PauseBreak wrote:
Show nested quote +
On August 10 2012 Cereb wrote:
Stop complaining. The game is ridiculously well balanced compare to anything else out there.


:Facepalm:

hey great rebuttal man
FOOL! Pain is my friend! Now let me introduce you to it!
Shiori
Profile Blog Joined July 2011
3815 Posts
August 10 2012 00:57 GMT
#348
On August 10 2012 09:36 GhostOwl wrote:
Show nested quote +
On August 09 2012 00:05 Rannasha wrote:
I feel that looking at the Korean numbers as an indication of the state of balance in the game is a bad idea. The sample size is simply too small. In addition, it would only make sense if the Korean top-talents happen to be equally distributed between T, P and Z. Right now the skill-difference between the absolute top players that are in shape and the weaker Code S and Code A players is quite big. And this has a big effect on the overall winrate for the race.

Right now Taeja is beasting it up, pushing up Terran winrates. Does that say anything about the Terran race as a whole? Nope. Just that Taeja is stupidly good at the moment. A while back DRG had a similar period, where he won almost everything and really pushed Zerg winrates. That too, didn't say anything about game balance and Zergs, just that DRG was playing very well.

If the aim is to balance for the best of the best, then winrate statistics are useless. The more you restrict your data-set to top players (e.g. restricting the overall international data to Korea only), the more the influence of dominant players will become noticeable in the winrates.

Note that Blizzards aim is not just to balance for Ro8 GSL calibre players. They want to keep the foreigner scene alive as well and keep B.net filled with lower league players. It's a difficult challenge.


Just how much sample size is enough? As far as I can see it, it's plenty enough with the number they got now.

And you also want to balance, not from the top ? That's a bad idea. You always want to balance game changes from the very top. And the very top is Korean scene right now.

Yeah, because the Queen buff was obviously aimed at high level players, and totally wasn't considered by DRG as rewarding lazy play, or anything.

Right? And Fruitdealer won GSL way back after release, so clearly Zerg wasn't underpowered back then. Right?

Right?
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
August 10 2012 01:25 GMT
#349
These win rates are just numbers right now. They don't offer any insight as to whether or not if these games are balanced. You need to at least compare them with the length of the game, a type of build being used, or the skill level of the players in their respective leagues.

Preferably, all 3. Not saying that it would be easy, but this data is just going to cause and endless debate on balance.

im deaf
kckkryptonite
Profile Blog Joined July 2010
1126 Posts
August 10 2012 05:15 GMT
#350
On August 09 2012 15:51 Kapouais wrote:
Some comments here are incredible ... :D

When people say that top Terran are much better players than Zerg/Protoss overall but barely win because the game is imbalance, everyone is like "Oh stop with that, this argument is stupid !". Then, two posts later you read stuff like "If international Terran have a 45% winrate, it's because they suck" ...

Or few people saying that the TvZ matchup is Terran FAVORED in Korea because the ratio is 50.2/49.8, but when it was 47/53, it was perfectly fine and balanced !



Because T is the least played.

http://sc2ranks.com/stats/league/all/1/all
RIP avilo, qxc keyboard 2013, RIP Nathanis keyboard 2014
Catatonic
Profile Joined August 2011
United States699 Posts
August 10 2012 05:19 GMT
#351
On August 08 2012 23:40 CaptainCrush wrote:
Show nested quote +
On August 08 2012 23:36 sAsImre wrote:
On August 08 2012 23:35 CaptainCrush wrote:
On August 08 2012 23:27 iiGreetings wrote:
Whoa pretty danm balanced... because i heard that terran was struggling, but it turns out its dead even with zerg basically. Thanks for this grapefruit!

EDIT:i speak of the korean ladder, as they are ahead of the meta game on average.


Unfortunately their metagame is to cheese or 1-base all in most of the time. The international terran win rate shows you what happens if you go beyond the early game :/


don't spread bullshit. The meta is to get a fast 3rd into a 2-2 timing before hive tech.


That's only for MKP, what are you so mad about?

No people just want to do the same old Terran builds and expect to win hence why Terran hasn't been winning. MKP is doing something outside the same old an is doing well with it but people just don't do it cause they want to win with the same old shit. So no it's not just MKP it's just that he found a way to win while no one else wants to change cause they're ignorant thinking they can actually break through with old out of date strategies.
T: DeMuslim SeleCT. P: Naniwa Genius. Z: IdrA Destiny Team: EG
Neurosis
Profile Joined October 2010
United States893 Posts
August 10 2012 05:39 GMT
#352
On August 10 2012 14:19 Catatonic wrote:
Show nested quote +
On August 08 2012 23:40 CaptainCrush wrote:
On August 08 2012 23:36 sAsImre wrote:
On August 08 2012 23:35 CaptainCrush wrote:
On August 08 2012 23:27 iiGreetings wrote:
Whoa pretty danm balanced... because i heard that terran was struggling, but it turns out its dead even with zerg basically. Thanks for this grapefruit!

EDIT:i speak of the korean ladder, as they are ahead of the meta game on average.


Unfortunately their metagame is to cheese or 1-base all in most of the time. The international terran win rate shows you what happens if you go beyond the early game :/


don't spread bullshit. The meta is to get a fast 3rd into a 2-2 timing before hive tech.


That's only for MKP, what are you so mad about?

No people just want to do the same old Terran builds and expect to win hence why Terran hasn't been winning. MKP is doing something outside the same old an is doing well with it but people just don't do it cause they want to win with the same old shit. So no it's not just MKP it's just that he found a way to win while no one else wants to change cause they're ignorant thinking they can actually break through with old out of date strategies.


Actually it's because every time a new build gets figured out it gets nerfed.
MaV_gGSC
Profile Blog Joined November 2010
Canada1345 Posts
August 10 2012 05:53 GMT
#353
Terran doesn't look that bad, although it feels like it when I'm laddering :O
Life's good :D
LuckyMacro
Profile Joined July 2010
United States1482 Posts
August 10 2012 05:57 GMT
#354
On August 10 2012 09:57 Shiori wrote:
Show nested quote +
On August 10 2012 09:36 GhostOwl wrote:
On August 09 2012 00:05 Rannasha wrote:
I feel that looking at the Korean numbers as an indication of the state of balance in the game is a bad idea. The sample size is simply too small. In addition, it would only make sense if the Korean top-talents happen to be equally distributed between T, P and Z. Right now the skill-difference between the absolute top players that are in shape and the weaker Code S and Code A players is quite big. And this has a big effect on the overall winrate for the race.

Right now Taeja is beasting it up, pushing up Terran winrates. Does that say anything about the Terran race as a whole? Nope. Just that Taeja is stupidly good at the moment. A while back DRG had a similar period, where he won almost everything and really pushed Zerg winrates. That too, didn't say anything about game balance and Zergs, just that DRG was playing very well.

If the aim is to balance for the best of the best, then winrate statistics are useless. The more you restrict your data-set to top players (e.g. restricting the overall international data to Korea only), the more the influence of dominant players will become noticeable in the winrates.

Note that Blizzards aim is not just to balance for Ro8 GSL calibre players. They want to keep the foreigner scene alive as well and keep B.net filled with lower league players. It's a difficult challenge.


Just how much sample size is enough? As far as I can see it, it's plenty enough with the number they got now.

And you also want to balance, not from the top ? That's a bad idea. You always want to balance game changes from the very top. And the very top is Korean scene right now.

Yeah, because the Queen buff was obviously aimed at high level players, and totally wasn't considered by DRG as rewarding lazy play, or anything.

Right? And Fruitdealer won GSL way back after release, so clearly Zerg wasn't underpowered back then. Right?

Right?


Did you see the Ro16? Two zergs. Next round, just FD. But that IS the reason why his story in the first GSL was so great. He won in the dark age of zerg.
.Sic.
Profile Joined February 2011
Korea (South)497 Posts
Last Edited: 2012-08-10 06:21:49
August 10 2012 06:21 GMT
#355

Fun fact: If you take out TaeJa and Gumiho from the KR statistics the TvZ win-rate drops to 47,1%.


Let's take out two of the best ZvT ers from the stats! OMG ZERGS WINRATE GOES DOWN TO LIKE 30% HOLY SHIT WTF WHAT
Clan MvP Member | http://sc2ranks.com/kr/3273340/SicMvP
Dalavita
Profile Joined August 2010
Sweden1113 Posts
Last Edited: 2012-08-10 08:04:26
August 10 2012 08:03 GMT
#356
On August 10 2012 15:21 .Sic. wrote:

Show nested quote +
Fun fact: If you take out TaeJa and Gumiho from the KR statistics the TvZ win-rate drops to 47,1%.


Let's take out two of the best ZvT ers from the stats! OMG ZERGS WINRATE GOES DOWN TO LIKE 30% HOLY SHIT WTF WHAT


Fruitdealer and Nestea won the first two GSLs OMG ZERGS WERE BALANCED ALL ALONG AND EVERY ZERG EVER WHO DIDN'T WIN EVER WAS BAD!

Keyword: Outlier.

Also, it doesn't take a rocket scientist to figure out that having two guys with 90% win rates carrying the entire race to 50% win rate isn't a good sign of balance in any way.
Terranist
Profile Blog Joined March 2009
United States2496 Posts
August 10 2012 08:06 GMT
#357
On August 10 2012 15:21 .Sic. wrote:

Show nested quote +
Fun fact: If you take out TaeJa and Gumiho from the KR statistics the TvZ win-rate drops to 47,1%.


Let's take out two of the best ZvT ers from the stats! OMG ZERGS WINRATE GOES DOWN TO LIKE 30% HOLY SHIT WTF WHAT


the point he is making is that mediocre zergs are putting up better results than mediocre terrans when you remove the anomalies. i found it interesting thanks for sharing sic.
The Show of a Lifetime
ceaRshaf
Profile Joined August 2009
Romania4926 Posts
August 10 2012 08:50 GMT
#358
Again terran whine? Cmon, the game is getting pretty balanced right now so stop qqing for your ladder losses. The game is not broken, you are.

Mess with the best, die like the rest.
RyF
Profile Joined October 2011
Austria508 Posts
August 10 2012 08:54 GMT
#359
On August 08 2012 23:35 GwSC wrote:
Only took two months for TvZ to go back in favor of T in Korea


2 rax pretty good yo?
Sideburn
Profile Joined August 2010
United States442 Posts
August 10 2012 08:57 GMT
#360
I really wish the term 'sample size' would just be off limits for these threads. The misuse of that term has gotten so bad that it's pointless to bring it up. I'm not saying these stats are or aren't valid. Just that people tend to use that term in a weird way, usually to support their pet balance issues.

That said, I love that these come out. I always enjoy seeing these data.
Prev 1 16 17 18 19 20 23 Next All
Please log in or register to reply.
Live Events Refresh
OSC
11:30
Mid Season Playoffs
Percival vs Cham
Spirit vs Harstem
Cure vs TBD
Krystianer vs TBD
WardiTV161
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Reynor 385
RotterdaM 172
Rex 17
trigger 9
TKL 3
StarCraft: Brood War
Calm 4091
Hyuk 3267
Rain 2618
Horang2 1541
Bisu 1284
Flash 1119
Backho 843
Soma 331
Pusan 261
Stork 245
[ Show more ]
Last 225
Rush 131
ZerO 101
Soulkey 100
hero 54
zelot 53
Barracks 46
Aegong 44
JulyZerg 43
sSak 41
Killer 28
NaDa 25
Icarus 17
Noble 8
Terrorterran 7
Hm[arnc] 7
Dota 2
XcaliburYe240
Counter-Strike
olofmeister1059
shoxiejesuss460
x6flipin442
allub119
oskar86
Super Smash Bros
Mew2King151
Other Games
B2W.Neo512
Pyrionflax327
crisheroes274
QueenE32
ZerO(Twitch)15
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Adnapsc2 15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV150
Upcoming Events
Kung Fu Cup
13m
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
11h 13m
The PondCast
22h 13m
RSL Revival
22h 13m
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
1d
WardiTV Korean Royale
1d
PiGosaur Monday
1d 13h
RSL Revival
1d 22h
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
2 days
CranKy Ducklings
2 days
[ Show More ]
RSL Revival
2 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
3 days
IPSL
3 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
3 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
BSL 21
4 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
4 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Wardi Open
5 days
Monday Night Weeklies
5 days
WardiTV Korean Royale
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.