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(new) List of 1.5 bugs - Page 16

Forum Index > SC2 General
Post a Reply
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This thread is for bugs in the latest patch.

This thread is not for:

- Balance discussing.
- Debating whether Blizzard is the devil or not.
- Discussing how Blizzard is ruining e-Sports.
- etc
LaLuSh
Profile Blog Joined April 2003
Sweden2358 Posts
Last Edited: 2012-08-03 04:07:52
August 03 2012 04:06 GMT
#301
Bug (present since the beta, but figure if OP lists it Blizzard might finally fix it):

The "Morph Baneling" command cannot be shift queued. It will override all other buttons/commands.

This is something that used to work in the first few months of the beta, but suddenly stopped working for some inexplicable reason.

By contrast, all other morph commands and abilities can be shift queued after a move command. But not the morphing of banelings...
EvanC
Profile Joined January 2012
Canada130 Posts
August 03 2012 04:25 GMT
#302
I can't even start StarCraft II anymore on OS X-- it just immediately stops responding. When I force quit, I get this error. Other people are reporting workarounds but they're not working for me. I still have Windows on my gaming machine at home but I like playing 2v2s on OS X at the office!

[image loading]

The game is also reporting my league incorrectly-- funnily enough in TWO different ways. I'm 1v1 Diamond, but in my in-game profile, I am listed as 1v1 Masters, but in my web profile, I'm listed as 1v1 Platinum!
Spec
Profile Blog Joined July 2009
Taiwan931 Posts
August 03 2012 04:29 GMT
#303
Is it a bug that when you click enemy gas you see 0 workers count even when there are people in it.
Eye for an eye make the world go blind - Gandhi
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
August 03 2012 04:35 GMT
#304
On August 03 2012 13:29 Spec wrote:
Is it a bug that when you click enemy gas you see 0 workers count even when there are people in it.


That is normal, it only works for your own workers
I am Godzilla You are Japan
XerrolAvengerII
Profile Joined January 2010
United States510 Posts
August 03 2012 05:19 GMT
#305
It almost sounds like Blizzard was the victim of a cyber attack that scrambled their database.... I'm sure if that was true they WOULDN"T DARE tell us about it

I think i'll wait another week, or year to patch... HotS will be out by then, no?
Hey! Hey! Can I interest you in some fruit? Would you like a Banana!?...
Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2012-08-04 02:55:01
August 03 2012 05:20 GMT
#306
On second thought I'm going to take R1CHs warning more seriously
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
ManicMarine
Profile Joined April 2011
Australia409 Posts
Last Edited: 2012-08-03 05:38:39
August 03 2012 05:38 GMT
#307
Since the patch my hellions don't burn zerglings properly, that is the burning death animation for zerglings doesn't play when it should. Other burning deaths, for example infestors, do play properly. I've had a look around the options menu and can't see anything obvious to fix it, e.g. made sure the 'reduced violence' option is not enabled. Anyone else have this problem or a fix?
Manic by name, Manic by nature.
TheDwf
Profile Joined November 2011
France19747 Posts
August 03 2012 05:39 GMT
#308
For me, replays from the previous patch sometimes randomly freeze for some seconds, and loading time is way longer.
atuor
Profile Joined July 2010
United States83 Posts
August 03 2012 05:46 GMT
#309
I was able to upgrade Flux Vanes
nanospartan
Profile Joined July 2011
649 Posts
August 03 2012 06:39 GMT
#310
I also got something that said "the folder you selected cannot be used.
Please select a different folder," after patching and allowing changes to my game,
SC2 is on a separate hard disk from my OS, will that make any difference?
I was an athiest until I watched the Day[9] daily
AmericanUmlaut
Profile Blog Joined November 2010
Germany2594 Posts
August 03 2012 07:56 GMT
#311
On August 03 2012 12:05 NOOBALOPSE wrote:
another bug is that i didn't get points after a ladder win.
fyi dudes it says 1v1 in the ladder board, so that is the proof that it's not a custom
and it was 6 minutes ago, it says win, but no extra points...

[image loading]

Thanks for the report. Could you please check again now and let me know if it still shows no points? Because I've often had games that showed no point change immediately after I played, and the points were then shown a while later, this might just be that. If they're still not showing up for you, I'll add the bug.
The frumious Bandersnatch
AmericanUmlaut
Profile Blog Joined November 2010
Germany2594 Posts
August 03 2012 07:58 GMT
#312
On August 03 2012 13:06 LaLuSh wrote:
Bug (present since the beta, but figure if OP lists it Blizzard might finally fix it):

The "Morph Baneling" command cannot be shift queued. It will override all other buttons/commands.

This is something that used to work in the first few months of the beta, but suddenly stopped working for some inexplicable reason.

By contrast, all other morph commands and abilities can be shift queued after a move command. But not the morphing of banelings...

I hate to disappoint the great and excellent LaLuSh, and I think the shift-queue thing for Banelings is bullshit, but I'm trying to keep this to just stuff that's shown up since 1.5 was patched.
The frumious Bandersnatch
H0verMyr
Profile Joined June 2012
Poland19 Posts
August 03 2012 08:06 GMT
#313
Hi guys. It took few days when this patch 1.5 came out I have a problem. My account Is still crushed and I cant login use my account. i got only info about that few accounts may be crushed etc. But is there any way to do sth with it?
FrosTByTe11
Profile Joined December 2011
United States21 Posts
August 03 2012 08:09 GMT
#314
well...there's at least some good news, I have tested some Versus AI games and it seems like the larva blocking Hatchery is fixed...so that's good news.
LeSnake
Profile Joined August 2012
France3 Posts
Last Edited: 2012-08-03 08:59:02
August 03 2012 08:46 GMT
#315
I've been investigating on performance problem.
First : there is no performance difference between ultra and lowest settings.

Second : I checked CPU and GPU load and temp to find the bottleneck
To make fast : it seem to me that the game only runs one one cpu core.

Here are two screenshots (out of process explorer) of the Sc2 process.

When the timeline start, I am on windows, and the replay is paused just before a huge battle in 4V4, with ultra graphics.
The first peak is due to switching back into sc2.
Then I let the game in pause during the flat part following the peak.

Here is the CPU
+ Show Spoiler +

[image loading]


And Here is the GPU
+ Show Spoiler +

[image loading]

We can see that neither the CPU nor the GPU and neither memory are saturated or overloaded.

But the odd point is that the CPU load is exactely 25 %. My processor is a core2 quad q6600.

So it seems to me that the game is executed only one thread at a time, and my processor is not powerfull enough to run the game on one core.

Can you run the same tests ?

Concerning big freezes : I noticed that they happen just before playing a sound.
I ran MS defrag, and it was much better : shorter freezes, faster interface (login, switch screens).

I also noticed that the first game load is faster than in 1.4.

The point is that all dying sound happen in the first battle, so each time there is a new unit in a battle, I get a lag.

I would like to post this on the US battle.net forum, but I cannot, since I am on the EU battle.net. If you think this repport worth it, feel free to link (or even cut/paste it) on US battle.net forum.

LeSnake

Edit : use of spoiler mark to hide screenshots
fds
Profile Joined February 2011
Slovenia258 Posts
Last Edited: 2012-08-03 08:50:44
August 03 2012 08:48 GMT
#316
-- Delete cache folder --
Some people on battle.net forums have solved their performance problems with deleting their cache folder.
This can't hurt and should be very easy to try.

Links:
PC
http://us.battle.net/support/en/article/deleting-the-battlenet-cache-folder-pc

MAC
http://us.battle.net/support/en/article/deleting-the-battlenet-cache-folder-mac
Gigaschatten
Profile Joined January 2011
Germany79 Posts
August 03 2012 08:59 GMT
#317
I have found another issue:

When I am runing the chrome browser and watching streams in parallel (such as ASUS Rog) on my 2nd monitor and also have a chat-client running which needs Java support, my CPU suddenly begins to spike at 100% every 2 seconds. The system practically freezes and SC2 is frozen as well.

When I shutdown Chrome SC2 is running fine - I have no issues at all. When I run chrome with streams + chat everything is fine as well. Only in combination my system begins to go crazy. This is IMO a result of Patch 1.5 as well.

I am running a 3.00 GHz iCore 7 and 8gigs of Ram with a 460GTX - 64bit Windows Home 7 Premium. Anyone who can reproduce this?
I said good day, sir! Axe-actly!
kAelle_sc
Profile Joined April 2011
287 Posts
August 03 2012 09:06 GMT
#318
On August 03 2012 12:10 Dingobloo wrote:
Show nested quote +
On August 03 2012 10:56 hawliet wrote:
i'm the only one who can't not play on the KR Server? I mean i have two SC servers NA and KR since the new patch i'm not able to play in KR its says that i need a permission language packed from blizzard...


Multiple installations are not officially supported so keep that in mind, what has happened in patch 1.5 is that the game writes out which localization files it's expecting in your user-wide starcraft 2 variables.txt located in the My Documents > Starcraft 2 folder in the form of:

localeidassets=enUS
localeiddata=enUS

If you want to play on KR, you'd need to change that to one of these depending on which license you have:

Korea:
koKR


Taiwan:
zhTW

As mentioned over here:

http://us.battle.net/support/en/article/starcraft-ii-language-issues

Good luck! They're hopefully adding proper region switching in time for HotS like the Diablo 3 client has, but until then you'll have to mess around with that user-wide setting each time you want to swap servers, having 2 clients is no longer sufficient.


you can also copy+paste your C:/users/usernamex/Documents/StarCraft II folder out somewhere else then patch fully then restart and copy paste back
It's all about the journey, not the outcome.
kAelle_sc
Profile Joined April 2011
287 Posts
Last Edited: 2012-08-03 09:10:55
August 03 2012 09:10 GMT
#319
does Bigfoot Launcher SC2 still work? not that i dont like the new 1.5 relocalizes but i prefer Bigfoot

http://www.teamliquid.net/blogs/viewblog.php?topic_id=283483

I play on NA, SEA, and KR/TW regularly and switch between them a lot.
It's all about the journey, not the outcome.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2594 Posts
Last Edited: 2012-08-03 09:20:33
August 03 2012 09:19 GMT
#320
On August 03 2012 17:46 LeSnake wrote:
I've been investigating on performance problem.
First : there is no performance difference between ultra and lowest settings.

Second : I checked CPU and GPU load and temp to find the bottleneck
To make fast : it seem to me that the game only runs one one cpu core.

Here are two screenshots (out of process explorer) of the Sc2 process.

When the timeline start, I am on windows, and the replay is paused just before a huge battle in 4V4, with ultra graphics.
The first peak is due to switching back into sc2.
Then I let the game in pause during the flat part following the peak.

Here is the CPU
+ Show Spoiler +

[image loading]


And Here is the GPU
+ Show Spoiler +

[image loading]

We can see that neither the CPU nor the GPU and neither memory are saturated or overloaded.

But the odd point is that the CPU load is exactely 25 %. My processor is a core2 quad q6600.

So it seems to me that the game is executed only one thread at a time, and my processor is not powerfull enough to run the game on one core.

Can you run the same tests ?

Concerning big freezes : I noticed that they happen just before playing a sound.
I ran MS defrag, and it was much better : shorter freezes, faster interface (login, switch screens).

I also noticed that the first game load is faster than in 1.4.

The point is that all dying sound happen in the first battle, so each time there is a new unit in a battle, I get a lag.

I would like to post this on the US battle.net forum, but I cannot, since I am on the EU battle.net. If you think this repport worth it, feel free to link (or even cut/paste it) on US battle.net forum.

LeSnake

Edit : use of spoiler mark to hide screenshots

This is really interesting information. You're saying that you get no performance increase by switching to lowest settings at all? I don't think anyone has reported that so far (it's certainly not my experience, my performance ranges from about 130 fps to about 15 depending on my settings).

Is anyone else experiencing something like this?

Edit: Also, could you add an explanation of how to display the process-specific CPU and GPU data? I'm not actually sure how to do that on Windows 7.
The frumious Bandersnatch
Prev 1 14 15 16 17 18 28 Next All
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