• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:10
CEST 22:10
KST 05:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection1Code S Season 2 (2026) - RO8 Preview4[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
StarCraft II 5.0.16 PTR Patch Notes may 26th103Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double1Code S Season 1 (2026) - RO8 Results2
StarCraft 2
General
The death of cheese, from a professional cheeser. StarCraft II 5.0.16 PTR Patch Notes may 26th Changing from 12 to 8 is just asking for StarCraft TL Poll: How do you feel about the 5.0.16 PTR balance changes? Weekly Cups (May 11-17): Classic wins double
Tourneys
Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 5 - Qualifiers and Main Event GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train The PondCast: SC2 News & Results
Brood War
General
FlaShFTW vs A.Alm Grudge Match Event BGH Auto Balance -> http://bghmmr.eu/ VPN experiences Soma's ASL Finals Review OGN to release AI-upscaled StarLeague from Feb 24
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread Trading/Investing Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Dating: How's your luck?
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3749 users

[MLG] Format Changes at the Summer Championship - Page 4

Forum Index > SC2 General
335 CommentsPost a Reply
Prev 1 2 3 4 5 6 15 16 17 Next All
MarcH
Profile Joined January 2011
United Kingdom362 Posts
July 27 2012 22:10 GMT
#61
On July 28 2012 07:07 Porcelina wrote:
Show nested quote +
On July 28 2012 07:03 MarcH wrote:
Well if \Extended series really is gone then MLG should sort their map pool out in around 2 years?


It is not really gone, but it has been limited to only functioning within the stage where the first match occurred.

I guess it would be analogous to MLG in two years time having all good maps, but modifying them with having all gold bases, blocked thirds or some other feature not seen in any other competition.


TBH since the mule change Gold bases shouldn't be that big a deal Just Antiga is an awful map that should not be used and the gold on that map is a perfect example of how not to do a gold base
Lumi
Profile Blog Joined August 2009
United States1616 Posts
July 27 2012 22:10 GMT
#62
LOL map pool, come on MLG, you're obviously not listening to the players
twitter.com/lumigaming - DongRaeGu is the One True Dong - /r/onetruedong
Porcelina
Profile Blog Joined May 2011
United Kingdom3249 Posts
July 27 2012 22:11 GMT
#63
On July 28 2012 07:10 MarcH wrote:
Show nested quote +
On July 28 2012 07:07 Porcelina wrote:
On July 28 2012 07:03 MarcH wrote:
Well if \Extended series really is gone then MLG should sort their map pool out in around 2 years?


It is not really gone, but it has been limited to only functioning within the stage where the first match occurred.

I guess it would be analogous to MLG in two years time having all good maps, but modifying them with having all gold bases, blocked thirds or some other feature not seen in any other competition.


TBH since the mule change Gold bases shouldn't be that big a deal Just Antiga is an awful map that should not be used and the gold on that map is a perfect example of how not to do a gold base


Was more talking about it being akin to MLG introducing golds to all maps, likely at all third or fourth bases.
chesshaha
Profile Joined March 2010
United States1117 Posts
July 27 2012 22:14 GMT
#64
I think the format changes are pretty good, this is will be more exciting. Pool play was kinda lame, but it was alright. Eight players from open bracket is better than 4, we will see how it work out.
"Hopefully you're not the real TLO so it's not casted" - SpecialK
Dakure
Profile Joined February 2011
United States513 Posts
July 27 2012 22:14 GMT
#65
On July 28 2012 07:10 MarcH wrote:
Show nested quote +
On July 28 2012 07:07 Porcelina wrote:
On July 28 2012 07:03 MarcH wrote:
Well if \Extended series really is gone then MLG should sort their map pool out in around 2 years?


It is not really gone, but it has been limited to only functioning within the stage where the first match occurred.

I guess it would be analogous to MLG in two years time having all good maps, but modifying them with having all gold bases, blocked thirds or some other feature not seen in any other competition.


TBH since the mule change Gold bases shouldn't be that big a deal Just Antiga is an awful map that should not be used and the gold on that map is a perfect example of how not to do a gold base

I was thinking that too, but there isn't a gold on the WCS version of Antiga if I recall correctly. That must say something, right?
MarcH
Profile Joined January 2011
United Kingdom362 Posts
July 27 2012 22:15 GMT
#66
On July 28 2012 07:11 Porcelina wrote:
Show nested quote +
On July 28 2012 07:10 MarcH wrote:
On July 28 2012 07:07 Porcelina wrote:
On July 28 2012 07:03 MarcH wrote:
Well if \Extended series really is gone then MLG should sort their map pool out in around 2 years?


It is not really gone, but it has been limited to only functioning within the stage where the first match occurred.

I guess it would be analogous to MLG in two years time having all good maps, but modifying them with having all gold bases, blocked thirds or some other feature not seen in any other competition.


TBH since the mule change Gold bases shouldn't be that big a deal Just Antiga is an awful map that should not be used and the gold on that map is a perfect example of how not to do a gold base


Was more talking about it being akin to MLG introducing golds to all maps, likely at all third or fourth bases.


SSSHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH you'll give them ideas

Look away MLG employees nothing to see here
Luisa_2
Profile Joined August 2011
Germany200 Posts
Last Edited: 2012-07-27 22:19:24
July 27 2012 22:15 GMT
#67
Wow kinda puzzling, had to read twice to get the sytem figured out.
Map pool issue again? I mean i was really, well let's call it "suprised", to put in a nice way , to see gold bases on Antiga and still Tal'darim in the pool. I mean really? Gold bases?!

P.S i don't really mind Shakuras, but I can see why Zergs complain with lategame split map situations.

Edit: and for god's sake don't replace a map with fckn Whirlwind, that map sucks ass!
"Tasteless,why did the Colossus fall over?" "Why?" " Because it was imbalanced"
MarcH
Profile Joined January 2011
United Kingdom362 Posts
July 27 2012 22:16 GMT
#68
On July 28 2012 07:14 Dakure wrote:
Show nested quote +
On July 28 2012 07:10 MarcH wrote:
On July 28 2012 07:07 Porcelina wrote:
On July 28 2012 07:03 MarcH wrote:
Well if \Extended series really is gone then MLG should sort their map pool out in around 2 years?


It is not really gone, but it has been limited to only functioning within the stage where the first match occurred.

I guess it would be analogous to MLG in two years time having all good maps, but modifying them with having all gold bases, blocked thirds or some other feature not seen in any other competition.


TBH since the mule change Gold bases shouldn't be that big a deal Just Antiga is an awful map that should not be used and the gold on that map is a perfect example of how not to do a gold base

I was thinking that too, but there isn't a gold on the WCS version of Antiga if I recall correctly. That must say something, right?


Yes that MLG is a perfect example of how not to do gold bases, a map maker will get them right eventually
Deathmanbob
Profile Joined December 2010
United States2356 Posts
July 27 2012 22:16 GMT
#69
antiga has high yields? wtf????? really? holy shit thats so bad
No Artosis, you are robin
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
Last Edited: 2012-07-27 22:21:59
July 27 2012 22:19 GMT
#70
Same as above. Good format changes, Map pool is terrible and needs a rework:
-At the very least remove the gold bases on antiga.
-Shakuras and Taldarim are outdated - add in Ohana instead of Taldarim, and a GSL map instead of Shakuras (Muspelheim is pretty good).
-Also I dont see the point of removing Metropolis Islands. If anything they create interesting situations where players have to fight for them in the very-lategame when the other bases are mined out - which happends fairly often on this map.
Romanes eunt domus
RonNation
Profile Blog Joined April 2010
United States385 Posts
Last Edited: 2012-07-27 22:19:55
July 27 2012 22:19 GMT
#71
To bring two theories together:

My guess is the crappy map pool is to allow the 8 (potential)Kespa players to have a chance.
StarGalaxy
Profile Joined March 2011
Germany744 Posts
Last Edited: 2012-07-27 22:27:44
July 27 2012 22:20 GMT
#72
Tal'darim has to go
Antiga and Shakuras next...
pls add ohana and some new maps.

Good job on the prize distribution. Also 13th gets some money, thats a lot better.
Tournament system seems to be an improvement too.
i am not sure i understand it in detail so.

Edit: i am really interested if MLG reads all this feedback about the maps.
I guess we will see it soon.
Cj hero | Zest
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
Last Edited: 2012-07-27 22:21:44
July 27 2012 22:20 GMT
#73
http://www.majorleaguegaming.com/competitions/40#event_108_maps
Lol antiga has high yield : D le MLG no understand balance? T.T Whatever, the players should all sign a silent contract to not ruin good games by taking high yielded expansion. Sad day.
FoTG fighting!
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2012-07-27 22:32:35
July 27 2012 22:21 GMT
#74
I really don't think anyone, anywhere will be happy with this map pool as it currently stands.To point out the individual flaws

-The maps are old. We've seen them a billion times. I would have as much fun watching reruns of Friends as I would watching another PvT on Antiga Shipyard (aka a 4/10 on my personal entertainment value scale - not soul-destroyingly boring, but chances are I will find something better to do.)
-Gold minerals are just not part of the game anymore. The community has discovered that they just don't play well & add many balance issues.
-Antiga has exploits all over it and the second someone plays a match and all they do is abuse these things, it will be egg all over your face. Regardless of how viable some of the exploits are in general.
-Removing expansions from maps or otherwise manipulating it in any way, shape or form is unethical and a poor decision overall. It is the map creator's decision, end of story. (MLG has acknowledged this and I do not believe it will happen again).
-PvP on Tal'Darim Altar is a hellish nightmare for the players
-The maps are really, really old. We've seen them over a billion times.

What I think MLG is overlooking is the consequences of a map pool like this. I'm going to break down one of the philosophies I have about Starcraft here, to put things into perspective.

StarCraft is a beautiful game. It is a game of mechanical skill, strategy, planning, adaptation and execution. The things that make it beautiful are a dime a dozen - from the simple concept of "more $ = more guys", to the brilliance of things like a two-base timing attack. In a perfect world, Starcraft would have only two overarching variables: The players, and the maps. Balance changes wouldn't be a concern and we'd be functionally playing the same game. The only thing that changes are the players, and the maps that they play on. (Elements like the metagame in general I consider sub-variables of these two things).

Maps serve a unique purpose towards the overall goal of competition (which is to discover who is the best at whatever they are competing over, or best deserving of a given prize.) Maps push the limit of a player's skill set, some players excel at macro and long, drawn out games, whereas others may be more of the rushdown type. A diverse map pool will give each and every player the opportunity to show their respective skills and help to ultimately decide the victor. Think of a game of poker - A strong player can make virtually any hand work for them, if they choose to.

With a relatively stagnant map pool such as this one, that aspect of the variables of competition are severely diminished. Imagine a poker game where every game the players had the same five or six different hands every single time. The excitement is lost in all but the most severe situations - map pools are much the same. A stagnant map pool will undervalue interesting and innovative play by blending it in with the rest, causing only the rarest of moments to really stick out.

A strong map pool that rotates on a relatively high frequency (not so high that players cannot practice the maps at all) will give you the best of both worlds - innovative and interesting play, and those mind-boggling astonishing moments that truly make SC2 the spectacular game that it is - for both players & spectators.In turn, the players & spectators will have positive things to say about your event overall and this will increase the value of your product.

MLG is failing to truly acknowledge the value of a good map pool, and it is diminishing the value of their product. Choosing a different map pool isn't the most complicated thing in the world either, there are Plenty of statistics to examine, tons of events to investigate, and even a well-articulated, intelligent guide on how to do it.

I just don't get it man. MLG wants the most balanced maps they can find, but they're way too slow on the ball. MLG, this is me telling you: You can have your cake and eat it too. Other leagues do it. Why not you?
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
dragoon
Profile Joined December 2010
United States695 Posts
July 27 2012 22:23 GMT
#75
also, why the fuck is ohana not here?
i love you
Canucklehead
Profile Joined March 2011
Canada5074 Posts
Last Edited: 2012-07-27 22:27:38
July 27 2012 22:27 GMT
#76
I don't care who the 8 invites are as long as 3 of them are MKP, DRG and MC! The last 5 can be all foreigners if they want them so badly.
Top 10 favourite pros: MKP, MVP, MC, Nestea, DRG, Jaedong, Flash, Life, Creator, Leenock
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
Last Edited: 2012-07-27 22:30:24
July 27 2012 22:29 GMT
#77
24 players–including the Top 16 from the Summer Arena and eight players that will be announced later–will start in Group Play. They will eventually be joined by the last eight Open Winners Bracket Players.

I'm interested about this. Who are these eight players, and how will they qualify? KeSPA pros, perhaps? Everyone else has had a perfectly legitimate ability to qualify on their own merits. If the invites are along the lines of MC, NesTea, MVP, and IdrA, then I'm going to flip a table.

Also, ffs fix the map pool. Literally nobody cares about changing the pool mid-season. Every player knows the maps that you would be switching to, and in fact, nobody plays on some of the maps you've kept in. I don't know if this is about pride or ignorance, or what, but it's time to stop pretending like MLG is the only tour out there, and fix your map pool to remove Shakuras and Tal'Darim, and take the golds out of Antiga.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
Diamond
Profile Blog Joined May 2009
United States10796 Posts
July 27 2012 22:31 GMT
#78
On July 28 2012 07:29 tree.hugger wrote:
Show nested quote +
24 players–including the Top 16 from the Summer Arena and eight players that will be announced later–will start in Group Play. They will eventually be joined by the last eight Open Winners Bracket Players.

I'm interested about this. Who are these eight players, and how will they qualify? KeSPA pros, perhaps? Everyone else has had a perfectly legitimate ability to qualify on their own merits. If the invites are along the lines of MC, NesTea, MVP, and IdrA, then I'm going to flip a table.

Also, ffs fix the map pool. Literally nobody cares about changing the pool mid-season. Every player knows the maps that you would be switching to, and in fact, nobody plays on some of the maps you've kept in. I don't know if this is about pride or ignorance, or what, but it's time to stop pretending like MLG is the only tour out there, and fix your map pool to remove Shakuras and Tal'Darim, and take the golds out of Antiga.


I'd really like to know where this mentality as a whole came from. NASL, IPL, and MLG all have it. It's the silliest thing.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Tsubbi
Profile Joined September 2010
Germany7996 Posts
July 27 2012 22:33 GMT
#79
plz tl and esv guys write an open letter, have some pros sign it too, this issue needs to be resolved
BlackPanther
Profile Blog Joined April 2011
United States872 Posts
July 27 2012 22:33 GMT
#80
The fact that they stuffed the WCS NA Finals into this event is still ridiculously stupid. Just because they fixed the open bracket so there is no interference is no excuse to have both events concurrently. It puts the NA players who qualified at a serious disadvantage for both events as they are forced into playing games constantly until the late evening / very early morning. This shit shouldn't be tolerated.
Prev 1 2 3 4 5 6 15 16 17 Next All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO8 - Day 6
eOnzErG vs Dewalt
ZZZero.O429
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 416
ProTech123
BRAT_OK 54
StarCraft: Brood War
ZZZero.O 429
Rock 34
GoRush 19
ivOry 11
ajuk12(nOOB) 9
Dota 2
XaKoH 426
LuMiX1
League of Legends
Doublelift2308
Counter-Strike
pashabiceps2817
taco 82
Super Smash Bros
Mew2King77
Heroes of the Storm
Khaldor253
Other Games
summit1g5015
Grubby4167
Liquid`RaSZi2422
qojqva1183
fl0m798
Beastyqt610
420jenkins186
fpsfer 1
Organizations
Other Games
gamesdonequick1259
EGCTV666
BasetradeTV189
Counter-Strike
PGL171
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota258
Upcoming Events
OSC
3h 51m
Wardi Open
15h 51m
Monday Night Weeklies
19h 51m
Replay Cast
1d 3h
Sparkling Tuna Cup
1d 13h
WardiTV Spring Champion…
1d 14h
Maestros of the Game
1d 19h
The PondCast
2 days
Kung Fu Cup
2 days
uThermal 2v2 Circuit
2 days
[ Show More ]
Maestros of the Game
2 days
Replay Cast
3 days
Replay Cast
3 days
WardiTV Spring Champion…
3 days
Maestros of the Game
3 days
Replay Cast
4 days
uThermal 2v2 Circuit
4 days
Maestros of the Game
4 days
Replay Cast
5 days
Solar vs Classic
uThermal 2v2 Circuit
5 days
GSL
6 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: King of Kings
2026 GSL S1
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
Murky Cup 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.