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Ghost Design Change Concern for HOTS - Page 11

Forum Index > SC2 General
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Battleaxe
Profile Blog Joined August 2010
United States843 Posts
July 28 2012 00:16 GMT
#201
Here's one more vote for this thread getting closed. For all you people declaring this shit is worth talking about and blizzard needs to know about it, go bring it up on the Bnet forums and see if blizzard doesn't just close it.

OT: They should just remove the ghost entirely if they're going to go through with this change I guess judging from all the whining, and I wouldn't complain one bit.

Seems like a niche play is being touted as standard in high level games and causing a huge change when in reality this will affect maybe 5% of real games if this makes it all the way through to release without being adjusted
Without a community, we're all just a bunch of geeks.
oBlade
Profile Blog Joined December 2008
United States5592 Posts
July 28 2012 00:20 GMT
#202
Yes, this is a bad mechanic. When you've got cloak on a cooldown, you're nuking all the decision making that falls to the player and all the cool things a player can pull off.

It's nonsensical to phrase this as "terran players just need to get better" because the same can be said of zergs or protosses - why don't they just be better and manage their detection so as not to get caught with their pants down. In fact, this is the very thing that tells me the design is fine as it is. The trick to wreaking havoc with your ghosts or successfully defending your opponent's ghosts is based on who plays better, not some arbitrary cooldown.
"I read it. You know how to read, you ignorant fuck?" - Andy Dufresne
R3DT1D3
Profile Joined January 2012
285 Posts
July 28 2012 00:24 GMT
#203
I still don't see why a mechanic that's worked for 14 years in Starcraft 1/2 suddenly needs to be changed. I guess Blizzard had it's fun with emp and snipe so they though they'd take a gander at cloak.
U_G_L_Y
Profile Blog Joined July 2011
United States516 Posts
July 28 2012 00:37 GMT
#204
On July 28 2012 08:04 ROOTCatZ wrote:
Avilo nothing you say has any relevance in my eyes, every race is getting changes in HotS, the zerg units are likely the most useless and will have less impact, while the hydra and ultra buffs are nice, the other 2 aren't v good. ALL you ever do, since the beta is complain about stuff you don't even understand, its pathetic, when terran was broken you and lzgamer were the only 2 terrans to deny it. these days ALL you do is rage and qq about zerg and protoss. I don't know what race you played in the game you played before, but if i had to guess it was the worst race. Reality is avilo, you need to look into your flaws, your mechanics aren't actually terrible, you're just really bad and your decision making is not very good, watching your stream is painful on the brain and you need to realize that its you who sucks, not the game. the sooner, the better.

Note: I don't think of myself as levels above avilo or anything in that regard, even though i very rarely lose to him, and not cause zerg is op or blabla, i mean i rarely lose to him for the last 2 years. But the harsh reality here is every race has its strengths and weaknesses and if we're not looking into our own mistakes and blaming blizzard about everything, we're never gonna improve. Avilo, learn to type 'gg' after gettin pwnd and learn to acknowledge your mistakes instead of blaming 'browder' for your sucking.

This is bullshit.

CAtz, I watch your stream and I watch Avilo's stream because I enjoy your unique play styles not because you are code S quality. This proposed change kicks the mass nuke harass hard to the balls; it's not viable in this form; you come in here and just insult Avilo and his play and totally ignore everything he said when he made it abundantly clear this was a discussion about the proposed change, nothing more, nothing less.

Maybe you're just having a bad day. (Maybe your account was hacked by Idra?) Either way, anyone else would have been banned for such an ad-hominem attack. He never claimed he was as good as MVP. He didn't discuss the current state of the game.

And more importantly, he wasn't a total dick to you or anyone else. I have heard him speak positively of you on his stream on more than one occasion. I thought you were a much nicer person than that.
Coolness53
Profile Joined April 2010
United States668 Posts
Last Edited: 2012-07-28 00:49:17
July 28 2012 00:48 GMT
#205
Blizzard Stated
The Ghost’s Cloak ability has also been modified -- it will no longer be a toggled effect. Instead, there will be a one-time energy cost to activate Cloak for a specific time duration. Energy regeneration will continue while cloaked, and Ghosts can re-cloak while nuking without interrupting


People need to realize they are testing it and can change the time you can stay cloak and the cool down at any time. There trying to add a new mechanic to the ghost. Can cast a nuke and then go cloak is what it is stating which is kind of cool.

If it doesn't work out they will remove it but lets see it in action and then give constructive feedback .
Fruitdealer, DongRaeGu, and Soulkey
U_G_L_Y
Profile Blog Joined July 2011
United States516 Posts
July 28 2012 00:51 GMT
#206
Are nukes currently overpowered?

If your answer is no, then why is this change being proposed?

If your answer is yes... well... I think we are probably past the point of effective communication...
U_G_L_Y
Profile Blog Joined July 2011
United States516 Posts
July 28 2012 00:56 GMT
#207
On July 28 2012 09:16 Battleaxe wrote:
Here's one more vote for this thread getting closed. For all you people declaring this shit is worth talking about and blizzard needs to know about it, go bring it up on the Bnet forums and see if blizzard doesn't just close it.

OT: They should just remove the ghost entirely if they're going to go through with this change I guess judging from all the whining, and I wouldn't complain one bit.

Seems like a niche play is being touted as standard in high level games and causing a huge change when in reality this will affect maybe 5% of real games if this makes it all the way through to release without being adjusted


Nobody's saying this will affect GSL to a significant degree. We ARE saying it is bad game design. I play this game for fun. This change = less fun. I would like to hear someone argue on behalf of the cool-down and stop flaming Avilo.
Coolness53
Profile Joined April 2010
United States668 Posts
July 28 2012 00:59 GMT
#208
On July 28 2012 09:51 U_G_L_Y wrote:
Are nukes currently overpowered?

If your answer is no, then why is this change being proposed?

If your answer is yes... well... I think we are probably past the point of effective communication...


I don't think the change is going for the nuke is overpowered. Your looking at it wrong. There trying to make you think about what your doing with you're ghost instead of going to someone base sitting there for x amount of seconds and casting a nuke off. I feel there trying to go for know where your energy is going with your ghost. Instead of using all your energy with cloaking all the way across the map and casting a nuke.

Fruitdealer, DongRaeGu, and Soulkey
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
July 28 2012 00:59 GMT
#209
It's so hard to discuss all this because NOTHING is final and the beta has not even launched. Do you remember the Planet Cracker and Black Hole abilities on the beta mothership?

Stuff will change all the time and I trust that they will do a good job in balancing the game.
Luppa <3
sevencck
Profile Joined August 2011
Canada704 Posts
July 28 2012 01:00 GMT
#210
This is a really good point, nice job OP, very thorough and logical. I'm not sure why people are so eager to dismiss you. If there's a potential issue with one or more details of game design what is the problem with posting/discussing them, I thought that's part of what this website was for, I'm sure Blizzard pays attention to TL. Yeah, the beta isn't out yet, so what, it's hardly as if that's the moment game design begins.
I like to think that the moon is there even if I am not looking at it. -Albert Einstein
Coolness53
Profile Joined April 2010
United States668 Posts
Last Edited: 2012-07-28 01:01:41
July 28 2012 01:01 GMT
#211
On July 28 2012 09:59 ODKStevez wrote:
It's so hard to discuss all this because NOTHING is final and the beta has not even launched. Do you remember the Planet Cracker and Black Hole abilities on the beta mothership?

Stuff will change all the time and I trust that they will do a good job in balancing the game.


Another thing was the Super Units you can only have 1 of! 1 Thor and 1 Mothership! BTW Planet Cracker was super awesome.
Fruitdealer, DongRaeGu, and Soulkey
S1eth
Profile Joined November 2011
Austria221 Posts
Last Edited: 2012-07-28 01:05:33
July 28 2012 01:04 GMT
#212
IIRC, Browder said that this change was supposed to help Terrans manage the energy on their ghosts, i.e. not forgetting to turn off cloak and running out of energy.
This change is aimed at the lower level Terran players, but hurts those who already know how to properly manage their ghosts, meaning it hurts high-level Terrans.
Did they change cloak on Banshee as well?

To all those saying "it's too early/this game isn't even in BETA/this is pure speculation, numbers can be changed/balance whiner QQ"/etc", shut up. Blizzard gave us the info and the numbers NOW and it is up to US to give them feedback NOW. We are the ones testing it. Numbers don't change unless we give them proper feedback. If you're just too lazy to test it yourself, don't bash the people who do and raise valid points.
Why the "feedback embargo"? Why do you want to wait until it's too late?
Coolness53
Profile Joined April 2010
United States668 Posts
Last Edited: 2012-07-28 01:06:12
July 28 2012 01:05 GMT
#213
On July 28 2012 10:04 S1eth wrote:
IIRC, Browder said that this change was supposed to help Terrans manage the energy on their ghosts, i.e. not forgetting to turn off cloak and running out of energy.
This change is aimed at the lower level Terran players, but hurts those who already know how to properly manage their ghosts, meaning it hurts high-level Terrrans.
Did they change cloak on Banshee as well?

To all those saying "it's too early/this game isn't even in BETA/this is pure speculation, numbers can be changed/balance whiner QQ"/etc", shut up. Blizzard gave us the info and the numbers NOW and it is up to US to give them feedback NOW. We are the ones testing it. Numbers don't change unless we give them proper feedback. If you're just too lazy to test it yourself, don't bash the people who do and raise valid points.
Why the "feedback embargo"? Why do you want to wait until it's too late?


Can you provide me where they provided the exact numbers? Where is the confirmed data?
Fruitdealer, DongRaeGu, and Soulkey
YouMake
Profile Blog Joined February 2010
United States262 Posts
July 28 2012 01:13 GMT
#214
how did you get hots o.O? beta ?
It's time to kick ass and chew bubble gum, but all out of bubble gum! - Duke Nukem!
Areon
Profile Joined November 2010
United States273 Posts
July 28 2012 01:15 GMT
#215
It's arguably balanced because Zerg and Protoss don't have nukes? Oh, and does OP understand the meaning of the word "cool down"? Once cloak has been used there's a cool down until it can be used again. Not that hard.

But really, this is a helpful change. Nuke harassment might account for 1% of Ghost usage compared to 99% of tactical EMP'ing/sniping. This is good.
sevencck
Profile Joined August 2011
Canada704 Posts
Last Edited: 2012-07-28 01:21:42
July 28 2012 01:19 GMT
#216
On July 28 2012 08:04 ROOTCatZ wrote:
Avilo nothing you say has any relevance in my eyes, every race is getting changes in HotS, the zerg units are likely the most useless and will have less impact, while the hydra and ultra buffs are nice, the other 2 aren't v good. ALL you ever do, since the beta is complain about stuff you don't even understand, its pathetic, when terran was broken you and lzgamer were the only 2 terrans to deny it. these days ALL you do is rage and qq about zerg and protoss. I don't know what race you played in the game you played before, but if i had to guess it was the worst race. Reality is avilo, you need to look into your flaws, your mechanics aren't actually terrible, you're just really bad and your decision making is not very good, watching your stream is painful on the brain and you need to realize that its you who sucks, not the game. the sooner, the better.

Note: I don't think of myself as levels above avilo or anything in that regard, even though i very rarely lose to him, and not cause zerg is op or blabla, i mean i rarely lose to him for the last 2 years. But the harsh reality here is every race has its strengths and weaknesses and if we're not looking into our own mistakes and blaming blizzard about everything, we're never gonna improve. Avilo, learn to type 'gg' after gettin pwnd and learn to acknowledge your mistakes instead of blaming 'browder' for your sucking.


On July 28 2012 08:18 ROOTCatZ wrote:
Show nested quote +
On July 28 2012 08:15 avilo wrote:
On July 28 2012 08:04 ROOTCatZ wrote:
Avilo nothing you say has any relevance in my eyes, every race is getting changes in HotS, the zerg units are likely the most useless and will have less impact, while the hydra and ultra buffs are nice, the other 2 aren't v good. ALL you ever do, since the beta is complain about stuff you don't even understand, its pathetic, when terran was broken you and lzgamer were the only 2 terrans to deny it. these days ALL you do is rage and qq about zerg and protoss. I don't know what race you played in the game you played before, but if i had to guess it was the worst race. Reality is avilo, you need to look into your flaws, your mechanics aren't actually terrible, you're just really bad and your decision making is not very good, watching your stream is painful on the brain and you need to realize that its you who sucks, not the game. the sooner, the better.

Note: I don't think of myself as levels above avilo or anything in that regard, even though i very rarely lose to him, and not cause zerg is op or blabla, i mean i rarely lose to him for the last 2 years. But the harsh reality here is every race has its strengths and weaknesses and if we're not looking into our own mistakes and blaming blizzard about everything, we're never gonna improve. Avilo, learn to type 'gg' after gettin pwnd and learn to acknowledge your mistakes instead of blaming 'browder' for your sucking.


What the fuck? I expect better from you catz. Did you just come here to brag or something? This thread has nothing to do with "QQing," let alone you or me personally, why you would come here and bash me is beyond me. This thread has to do with a terrible design change. If they changed the infestor to be similar with a cool down on burrow...it would be just as bad of a design decision, and an unnecessary change.

Or did you just post in this thread to try to discredit me/give credibility to the 1 liners in this thread? Very low. You literally said nothing about the topic at hand anywhere in your post lmao.

Take your mindless bashing to reddit where it belongs.


anyone who has watched your stream for over 10 minutes knows, you're qqing about a game that's not even out or remotely balanced, so why don't you instead give it some time, the way I see it there are no nerfs, it is a new game, heart of the swarm so get used to -CHANGES- it'll take a few months for it to get anywhere close to balanced. and reddit is awesome lmao!

ps: i wasn't watching your stream in the morning don't flatter yourself, I played the hots ums cause TT1 asked me to. Only time I open your stream is when I feel like watching someone cry or I feel like my day has been too good so far and I need a little bit of shit in it to balance shit out


That's as close as you came to relevance with respect to the OP, everything else was a lengthy, unnecessary, drawn out personal attack. You must really be a baller to be able to get away with it. Yeah, Avilo whines about balance sometimes, but I've never seen him flame someone on here. Was OP's point really so dreadful that it didn't even merit a calm, reasoned response? Was all this neccessary?
I like to think that the moon is there even if I am not looking at it. -Albert Einstein
S1eth
Profile Joined November 2011
Austria221 Posts
July 28 2012 01:20 GMT
#217
On July 28 2012 10:05 Coolness53 wrote:
Show nested quote +
On July 28 2012 10:04 S1eth wrote:
IIRC, Browder said that this change was supposed to help Terrans manage the energy on their ghosts, i.e. not forgetting to turn off cloak and running out of energy.
This change is aimed at the lower level Terran players, but hurts those who already know how to properly manage their ghosts, meaning it hurts high-level Terrrans.
Did they change cloak on Banshee as well?

To all those saying "it's too early/this game isn't even in BETA/this is pure speculation, numbers can be changed/balance whiner QQ"/etc", shut up. Blizzard gave us the info and the numbers NOW and it is up to US to give them feedback NOW. We are the ones testing it. Numbers don't change unless we give them proper feedback. If you're just too lazy to test it yourself, don't bash the people who do and raise valid points.
Why the "feedback embargo"? Why do you want to wait until it's too late?


Can you provide me where they provided the exact numbers? Where is the confirmed data?


You'd have to ask the creator of the HotS custom MOD, but I assume all the data is from the playable demos of HotS from MLG.

See "Infographic" and "Discrepencies" in
http://www.teamliquid.net/forum/viewmessage.php?topic_id=280751
CounterOrder
Profile Joined August 2010
Canada457 Posts
July 28 2012 01:23 GMT
#218
On July 28 2012 10:15 Areon wrote:
It's arguably balanced because Zerg and Protoss don't have nukes? Oh, and does OP understand the meaning of the word "cool down"? Once cloak has been used there's a cool down until it can be used again. Not that hard.

But really, this is a helpful change. Nuke harassment might account for 1% of Ghost usage compared to 99% of tactical EMP'ing/sniping. This is good.


Ofcourse he knows what a cool down is. Thats what the problem is.

How is taking control away from the player a good thing? Ive never heard of one person ever in all of sc or sc2 mention the that the cloak mechanic needs to change. This change is odd at best.
Coolness53
Profile Joined April 2010
United States668 Posts
July 28 2012 01:26 GMT
#219
On July 28 2012 10:20 S1eth wrote:
Show nested quote +
On July 28 2012 10:05 Coolness53 wrote:
On July 28 2012 10:04 S1eth wrote:
IIRC, Browder said that this change was supposed to help Terrans manage the energy on their ghosts, i.e. not forgetting to turn off cloak and running out of energy.
This change is aimed at the lower level Terran players, but hurts those who already know how to properly manage their ghosts, meaning it hurts high-level Terrrans.
Did they change cloak on Banshee as well?

To all those saying "it's too early/this game isn't even in BETA/this is pure speculation, numbers can be changed/balance whiner QQ"/etc", shut up. Blizzard gave us the info and the numbers NOW and it is up to US to give them feedback NOW. We are the ones testing it. Numbers don't change unless we give them proper feedback. If you're just too lazy to test it yourself, don't bash the people who do and raise valid points.
Why the "feedback embargo"? Why do you want to wait until it's too late?


Can you provide me where they provided the exact numbers? Where is the confirmed data?


You'd have to ask the creator of the HotS custom MOD, but I assume all the data is from the playable demos of HotS from MLG.

See "Infographic" and "Discrepencies" in
http://www.teamliquid.net/forum/viewmessage.php?topic_id=280751


Problem is that # they provided in the demo could be something they haven't even adjusted. Yes they gave a # but that doesn't mean that is going to be the true # that it is going out with. I feel people are blowing this way out of proportion. Lets see the patch notes for Heart of the Swarm and see what they actually use for the beta before we start jumping to conclusions. Like that game on Office Space "Jump to Conclusions".
Fruitdealer, DongRaeGu, and Soulkey
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
July 28 2012 01:27 GMT
#220
Actually in a stalemate situation really lategame ghosts have never been correctly dealt with imo because its so hard to deal with them. Besides that, which can be written off as making the game take more skill, i feel complaining about a hots change when frickin hellions will be able to become firebats is too pre-emptive. You talk about it from a WOL perspective when it is for hots
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