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On July 28 2012 03:23 Magnious wrote: I am up for anything that stops hacks from being implemented, even if mods like this need to be shut down. I know it's sad, and I wish it wouldn't happen...but I would rather have these shut down, than hacks plaguing the ladder. If Blizzard does do this, I hope they incorperate some type of color mod into the system for color blind people to use.
For the 12093123089130289th time, modding has nothing to do with hacking. As for colorblind people, just up the vibrance of colors in your gfx settings.
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On July 27 2012 08:42 Teliko wrote:Show nested quote +On July 27 2012 08:36 Raembo wrote: you should put a link on each of the picture of the mod for other people who might be new and is interested in downloading the mod. totally support this petition! Good point. Adding them now. Show nested quote +On July 27 2012 08:40 BoggieMan wrote: if this is whats needed to stop people using hacks, i don't have an issue with mods flying out the window with it. It won't stop hackers in the slightest which is why I'm particularly annoyed about it.
Will it stop hackers? no you are probably right that it won't outright stop them.
Will it make things harder on hackers? who knows maybe.
I would say however it's likely blizzard would have better stats as to what current hackers and programs designed to be malicious to fair play use to operate. I find it rather hard to believe they'd alter MPQ usage unless a significant amount of hacks used it to operate.
On the whole while many have used many of these MPQ mods it was never deemed ok by blizzard to be creating them anyway. Best of luck with trying to petition blizzard but I find it highly unlikely you will get results. Blizzards ability to shut down the MPQ mods was a known risk from day 1 for people developing them.
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On July 28 2012 03:15 Assirra wrote:Show nested quote +On July 28 2012 03:13 Iksf wrote: If you hadn't noticed maphackers are running unchecked anyway, no one would bother using a model edit to reveal DTs when they could much easier just use a maphack stop using this as a excuse really, it got nothing to do with the subject. And in wow it go to points where people simply removed walls out of dungeons enabling them to rush stuff.
This is such a silly argument. It's FAR more difficult to mod MPQ files to make an invisible unit more visible than it is to just use a maphack. It's not an excuse; it's reality. No one mods MPQ files to do these things, because better tools already exist. If every hacker out there is already using tools that have nothing to do with MPQ modding because it's easier and more effective, what impact is preventing MPQ modding going to have?
Why the heck would you spend hours trying to figure out how to make DTs or observers more visible by modding an MPQ file when you can spend 3 minutes installing a map hack that will accomplish much more? Even if someone else already did the work in figuring out what needs to be changed in the MPQs, it will take even an experienced MPQ modder FAR longer to set up a pre-made MPQ hack than to just download and install a point&click maphack.
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On July 28 2012 03:31 Tom Cruise wrote:Show nested quote +On July 28 2012 03:23 Magnious wrote: I am up for anything that stops hacks from being implemented, even if mods like this need to be shut down. I know it's sad, and I wish it wouldn't happen...but I would rather have these shut down, than hacks plaguing the ladder. If Blizzard does do this, I hope they incorperate some type of color mod into the system for color blind people to use. For the 12093123089130289th time, modding has nothing to do with hacking. As for colorblind people, just up the vibrance of colors in your gfx settings.
Modding and hacking essentially do the same thing. They alter the game for some desired effect, while people who mod don't intend someone to gain an advantage with the mod, the argument could be made some mods that have come out have the potential to be an advantage. Stronger colors for instance could technically be considered advantageous to the user of the mod vs someone without it. Is it meant to be a hack to gain an advantage no...but it could still be considered to potentially be an advantage granted without some form of scientific study of it's use it'd be impossible to know for sure.
Whether or not blizzards removal of MPQ modding is intended to stop hackers probably doesn't matter.
If anything with mods becoming more and more common the thing blizzard wants to prevent is mods becoming so prevalent that in the future you have to download mod X,Y, and Z to have the same advantages as someone using them. Which is not something under the TOS blizzard wants to be the case.
Example: With World of Warcraft (using it as it's a blizzard title) Guilds who used multiple mods progressed arguably better then those playing with the base game. This of course earlier on in the game before blizzard implemented many of those mods with the base game. It really got to the point there was several mods for any class you basically had to have to be as good as the other guy. I'm sure this example is exactly what blizzard is trying to prevent happening with SCII.
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On July 28 2012 03:35 Nerski wrote: Will it make things harder on hackers? who knows maybe.
People need to stop saying things like "who knows." Many of us actually do know how map hacks work. (Go visit the GM map hackers thread. It's full of detailed discussion of how they work.) Anyone who has studied computer science and taken a course in C and a course in operating systems (where they learn about memory protection and fork()) can immediately tell you how they work.
Virtually every maphack in use has nothing to do with MPQ files. Moreover, all you can do with an MPQ file is change the appearance of things. What exactly might you do that a maphack will not do better?
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On July 28 2012 03:46 Nerski wrote: [...] Example: With World of Warcraft (using it as it's a blizzard title) Guilds who used multiple mods progressed arguably better then those playing with the base game. This of course earlier on in the game before blizzard implemented many of those mods with the base game. [...]
Do I really need to mention that without the modding community these features would likely never have been added into the game?
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Why the heck would you invest dozens of hours trying to figure out how to make DTs or observers more visible by modding an MPQ file when you can spend 3 minutes installing a map hack that will accomplish much more?
cuz messing with MPQ files won't get u banned, hacking will.
Even if someone else already did the work in figuring out what needs to be changed in the MPQs, it will take even an experienced MPQ modder FAR longer to set up a pre-made MPQ hack than to just download and install a point&click maphack.
.."pre-made MPQ hack", plz, just stop. It's been said a dozen of times now, it's not hacking when u modify MPQ files, it's modding. Modding means modify. It's 2012, hacks don't modify shit, they add.
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On July 28 2012 03:48 trbot wrote:Show nested quote +On July 28 2012 03:46 Nerski wrote: [...] Example: With World of Warcraft (using it as it's a blizzard title) Guilds who used multiple mods progressed arguably better then those playing with the base game. This of course earlier on in the game before blizzard implemented many of those mods with the base game. [...] Do I really need to mention that without the modding community these features would likely never have been added into the game?
and thus like I said, instead of requesting them NOT implement their new update tool (which is GOING TO HAPPEN for THEIR REASONS, whether it's because they don't want you modding things without them knowing, or becuase there is a security loophole (not necessarily maphacking okay?)) why not instead petition to have certain mods that are beneficial be implemented instead.
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On July 28 2012 03:52 Tom Cruise wrote: .."pre-made MPQ hack", plz, just stop. It's been said a dozen of times now, it's not hacking when u modify MPQ files, it's modding. Modding means modify. It's 2012, hacks don't modify shit, they add.
I think there are more important things than the choice of words. Fine. Substitute "MPQ mod" for MPQ hack. It literally has no impact on my point. For the last 40 years, hack has meant "modify" and "fuck with," so I don't know what you're arguing. If people think mods create a competitive advantage, it's not like you're going to avoid the stigma associated with the word "hack" by standing up for consistent representation under "mod."
(1) MPQ mods can only modify visuals (2) Anything they can do that would give a real competitive advantage, readily available map hacks already do (3) No one uses MPQ mods to gain an advantage, because it takes hours to figure out how to mod things, and seconds to Google a pre-existing map hack (4) Essentially every map hack operates without touching any MPQ files (or any game files)
On July 28 2012 03:53 Kazeyonoma wrote: and thus like I said, instead of requesting them NOT implement their new update tool (which is GOING TO HAPPEN for THEIR REASONS, whether it's because they don't want you modding things without them knowing, or becuase there is a security loophole (not necessarily maphacking okay?)) why not instead petition to have certain mods that are beneficial be implemented instead.
What about future mods that will never get a shot at gaining popularity and catching Blizzard's eye? This seems a bit shortsighted.
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I don't want to lose my korean zerg sounds
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On July 28 2012 03:55 trbot wrote:Show nested quote +On July 28 2012 03:52 Tom Cruise wrote: .."pre-made MPQ hack", plz, just stop. It's been said a dozen of times now, it's not hacking when u modify MPQ files, it's modding. Modding means modify. It's 2012, hacks don't modify shit, they add. I think there are more important things than the choice of words. Fine. Substitute "MPQ mod" for MPQ hack. It literally has no impact on my point. (1) MPQ mods can only modify visuals (2) Anything they can do that would give a real competitive advantage, readily available map hacks already do (3) No one uses MPQ mods to gain an advantage, because it takes hours to figure out how to mod things, and seconds to Google a pre-existing map hack (4) Essentially every map hack operates without touching any MPQ files (or any game files) Show nested quote +On July 28 2012 03:53 Kazeyonoma wrote: and thus like I said, instead of requesting them NOT implement their new update tool (which is GOING TO HAPPEN for THEIR REASONS, whether it's because they don't want you modding things without them knowing, or becuase there is a security loophole (not necessarily maphacking okay?)) why not instead petition to have certain mods that are beneficial be implemented instead. What about future mods that will never get a shot at gaining popularity and catching Blizzard's eye? This seems a bit shortsighted. But if it is allowed don't you think that people will then make a mpq file that gives and advantage and then release it? Blizard doesn't have the time to check all those things to see if some are hacks and some are not.
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On July 28 2012 03:58 rastaban wrote:Show nested quote +On July 28 2012 03:55 trbot wrote:On July 28 2012 03:52 Tom Cruise wrote: .."pre-made MPQ hack", plz, just stop. It's been said a dozen of times now, it's not hacking when u modify MPQ files, it's modding. Modding means modify. It's 2012, hacks don't modify shit, they add. I think there are more important things than the choice of words. Fine. Substitute "MPQ mod" for MPQ hack. It literally has no impact on my point. (1) MPQ mods can only modify visuals (2) Anything they can do that would give a real competitive advantage, readily available map hacks already do (3) No one uses MPQ mods to gain an advantage, because it takes hours to figure out how to mod things, and seconds to Google a pre-existing map hack (4) Essentially every map hack operates without touching any MPQ files (or any game files) On July 28 2012 03:53 Kazeyonoma wrote: and thus like I said, instead of requesting them NOT implement their new update tool (which is GOING TO HAPPEN for THEIR REASONS, whether it's because they don't want you modding things without them knowing, or becuase there is a security loophole (not necessarily maphacking okay?)) why not instead petition to have certain mods that are beneficial be implemented instead. What about future mods that will never get a shot at gaining popularity and catching Blizzard's eye? This seems a bit shortsighted. But if it is allowed don't you think that people will then make a mpq file that gives and advantage and then release it? Blizard doesn't have the time to check all those things to see if some are hacks and some are not.
Why on Earth would someone put hours into trying to publish some MPQ-patch that makes DTs visible when there are already map hacks that do the same thing? There's literally no point.
Besides, if you "release" an MPQ-patch, it's not without 5 pages of instructions and a lot of time invested for the potential user. You can have a map hack running in 60 seconds with no brain.
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On July 28 2012 03:42 trbot wrote:Show nested quote +On July 28 2012 03:15 Assirra wrote:On July 28 2012 03:13 Iksf wrote: If you hadn't noticed maphackers are running unchecked anyway, no one would bother using a model edit to reveal DTs when they could much easier just use a maphack stop using this as a excuse really, it got nothing to do with the subject. And in wow it go to points where people simply removed walls out of dungeons enabling them to rush stuff. This is such a silly argument. It's FAR more difficult to mod MPQ files to make an invisible unit more visible than it is to just use a maphack. It's not an excuse; it's reality. No one mods MPQ files to do these things, because better tools already exist. If every hacker out there is already using tools that have nothing to do with MPQ modding because it's easier and more effective, what impact is preventing MPQ modding going to have? Why the heck would you spend hours trying to figure out how to make DTs or observers more visible by modding an MPQ file when you can spend 3 minutes installing a map hack that will accomplish much more? Even if someone else already did the work in figuring out what needs to be changed in the MPQs, it will take even an experienced MPQ modder FAR longer to set up a pre-made MPQ hack than to just download and install a point&click maphack. And once again you are dodging the issue and trying to shove the blame on maphackers. It does not matter it is easier in another way, what matters that it is possible to do dodgy stuff with just mpq.
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On July 28 2012 04:00 Assirra wrote:Show nested quote +On July 28 2012 03:42 trbot wrote:On July 28 2012 03:15 Assirra wrote:On July 28 2012 03:13 Iksf wrote: If you hadn't noticed maphackers are running unchecked anyway, no one would bother using a model edit to reveal DTs when they could much easier just use a maphack stop using this as a excuse really, it got nothing to do with the subject. And in wow it go to points where people simply removed walls out of dungeons enabling them to rush stuff. This is such a silly argument. It's FAR more difficult to mod MPQ files to make an invisible unit more visible than it is to just use a maphack. It's not an excuse; it's reality. No one mods MPQ files to do these things, because better tools already exist. If every hacker out there is already using tools that have nothing to do with MPQ modding because it's easier and more effective, what impact is preventing MPQ modding going to have? Why the heck would you spend hours trying to figure out how to make DTs or observers more visible by modding an MPQ file when you can spend 3 minutes installing a map hack that will accomplish much more? Even if someone else already did the work in figuring out what needs to be changed in the MPQs, it will take even an experienced MPQ modder FAR longer to set up a pre-made MPQ hack than to just download and install a point&click maphack. And once again you are dodging the issue and trying to shove the blame on maphackers. It does not matter it is easier in another way, what matters that it is possible to do dodgy stuff with just mpq.
It actually does matter... It's possible to kill a man with a bottle, or a car, or a hair dryer, or a bat, or a computer monitor. However, it's most easy to kill a man with a knife or a gun. You don't hear of many homocides via hair dryer. Only an idiot is going to invest hours and hours trying to gain an advantage through MPQ modding when a 10 second Google search will give him a tool that does 50x what he can do on his own. So what if you can make DTs or observers visible with hours of work? You can accomplish the same thing in 60 seconds either way. You can't do much else advantageous through MPQ modding. You can only change game visuals. That's it. Just visuals, guys.
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On July 28 2012 04:00 Assirra wrote:Show nested quote +On July 28 2012 03:42 trbot wrote:On July 28 2012 03:15 Assirra wrote:On July 28 2012 03:13 Iksf wrote: If you hadn't noticed maphackers are running unchecked anyway, no one would bother using a model edit to reveal DTs when they could much easier just use a maphack stop using this as a excuse really, it got nothing to do with the subject. And in wow it go to points where people simply removed walls out of dungeons enabling them to rush stuff. This is such a silly argument. It's FAR more difficult to mod MPQ files to make an invisible unit more visible than it is to just use a maphack. It's not an excuse; it's reality. No one mods MPQ files to do these things, because better tools already exist. If every hacker out there is already using tools that have nothing to do with MPQ modding because it's easier and more effective, what impact is preventing MPQ modding going to have? Why the heck would you spend hours trying to figure out how to make DTs or observers more visible by modding an MPQ file when you can spend 3 minutes installing a map hack that will accomplish much more? Even if someone else already did the work in figuring out what needs to be changed in the MPQs, it will take even an experienced MPQ modder FAR longer to set up a pre-made MPQ hack than to just download and install a point&click maphack. And once again you are dodging the issue and trying to shove the blame on maphackers. It does not matter it is easier in another way, what matters that it is possible to do dodgy stuff with just mpq.
because you can´t have a maphack with just mpq is that so hard to understand?
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On July 28 2012 03:46 Nerski wrote:Show nested quote +On July 28 2012 03:31 Tom Cruise wrote:On July 28 2012 03:23 Magnious wrote: I am up for anything that stops hacks from being implemented, even if mods like this need to be shut down. I know it's sad, and I wish it wouldn't happen...but I would rather have these shut down, than hacks plaguing the ladder. If Blizzard does do this, I hope they incorperate some type of color mod into the system for color blind people to use. For the 12093123089130289th time, modding has nothing to do with hacking. As for colorblind people, just up the vibrance of colors in your gfx settings. Modding and hacking essentially do the same thing. They alter the game for some desired effect, while people who mod don't intend someone to gain an advantage with the mod, the argument could be made some mods that have come out have the potential to be an advantage. Stronger colors for instance could technically be considered advantageous to the user of the mod vs someone without it. Is it meant to be a hack to gain an advantage no...but it could still be considered to potentially be an advantage granted without some form of scientific study of it's use it'd be impossible to know for sure. Whether or not blizzards removal of MPQ modding is intended to stop hackers probably doesn't matter. If anything with mods becoming more and more common the thing blizzard wants to prevent is mods becoming so prevalent that in the future you have to download mod X,Y, and Z to have the same advantages as someone using them. Which is not something under the TOS blizzard wants to be the case. Example: With World of Warcraft (using it as it's a blizzard title) Guilds who used multiple mods progressed arguably better then those playing with the base game. This of course earlier on in the game before blizzard implemented many of those mods with the base game. It really got to the point there was several mods for any class you basically had to have to be as good as the other guy. I'm sure this example is exactly what blizzard is trying to prevent happening with SCII.
..grr. NO.
modding is when you modify existing game files. Hacking is bypassing security networks to add features to your advantage through INJECTIONAL or EXTERNAL access.
when you REPLACE ONE VALUE WITH ANOTHER, i.e., stronger colors and model swaps, it's modding. You will NEVER be able to add any kind of content to MPQ files so it will never affect or be hacking, WITH THE EXCEPTION of MP3 and VLC files, and MAYBE if you spent 48 hours trying to render unit models or structures and then replaced them with the MPQ values, but this is pointless so don't even start, lol.
hacking is when you advance the existing firmware, i.e., u add features to your advantage.
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On July 28 2012 04:00 trbot wrote:Show nested quote +On July 28 2012 03:58 rastaban wrote:On July 28 2012 03:55 trbot wrote:On July 28 2012 03:52 Tom Cruise wrote: .."pre-made MPQ hack", plz, just stop. It's been said a dozen of times now, it's not hacking when u modify MPQ files, it's modding. Modding means modify. It's 2012, hacks don't modify shit, they add. I think there are more important things than the choice of words. Fine. Substitute "MPQ mod" for MPQ hack. It literally has no impact on my point. (1) MPQ mods can only modify visuals (2) Anything they can do that would give a real competitive advantage, readily available map hacks already do (3) No one uses MPQ mods to gain an advantage, because it takes hours to figure out how to mod things, and seconds to Google a pre-existing map hack (4) Essentially every map hack operates without touching any MPQ files (or any game files) On July 28 2012 03:53 Kazeyonoma wrote: and thus like I said, instead of requesting them NOT implement their new update tool (which is GOING TO HAPPEN for THEIR REASONS, whether it's because they don't want you modding things without them knowing, or becuase there is a security loophole (not necessarily maphacking okay?)) why not instead petition to have certain mods that are beneficial be implemented instead. What about future mods that will never get a shot at gaining popularity and catching Blizzard's eye? This seems a bit shortsighted. But if it is allowed don't you think that people will then make a mpq file that gives and advantage and then release it? Blizard doesn't have the time to check all those things to see if some are hacks and some are not. Why on Earth would someone put hours into trying to publish some MPQ-patch that makes DTs visible when there are already map hacks that do the same thing? There's literally no point. Besides, if you "release" an MPQ-patch, it's not without 5 pages of instructions and a lot of time invested for the potential user. You can have a map hack running in 60 seconds with no brain.
While i understand it doesn't make 'sense' to do so, it is still a possibility for it to occur, not to mention is, as you've stated, not something they openly ban people for doing (even though it's against the ToS), so someone who might want to cheat but not worry about getting caught/banned for it, can do this simply because it's 'safer'. Just because there's an easier way to do it doesn't dismiss the fact that it's a possibility and it's blizzards job to make sure these possibilities for exploitation are removed.
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On July 28 2012 04:00 trbot wrote:Show nested quote +On July 28 2012 03:58 rastaban wrote:On July 28 2012 03:55 trbot wrote:On July 28 2012 03:52 Tom Cruise wrote: .."pre-made MPQ hack", plz, just stop. It's been said a dozen of times now, it's not hacking when u modify MPQ files, it's modding. Modding means modify. It's 2012, hacks don't modify shit, they add. I think there are more important things than the choice of words. Fine. Substitute "MPQ mod" for MPQ hack. It literally has no impact on my point. (1) MPQ mods can only modify visuals (2) Anything they can do that would give a real competitive advantage, readily available map hacks already do (3) No one uses MPQ mods to gain an advantage, because it takes hours to figure out how to mod things, and seconds to Google a pre-existing map hack (4) Essentially every map hack operates without touching any MPQ files (or any game files) On July 28 2012 03:53 Kazeyonoma wrote: and thus like I said, instead of requesting them NOT implement their new update tool (which is GOING TO HAPPEN for THEIR REASONS, whether it's because they don't want you modding things without them knowing, or becuase there is a security loophole (not necessarily maphacking okay?)) why not instead petition to have certain mods that are beneficial be implemented instead. What about future mods that will never get a shot at gaining popularity and catching Blizzard's eye? This seems a bit shortsighted. But if it is allowed don't you think that people will then make a mpq file that gives and advantage and then release it? Blizard doesn't have the time to check all those things to see if some are hacks and some are not. Why on Earth would someone put hours into trying to publish some MPQ-patch that makes DTs visible when there are already map hacks that do the same thing? There's literally no point. Besides, if you "release" an MPQ-patch, it's not without 5 pages of instructions and a lot of time invested for the potential user. You can have a map hack running in 60 seconds with no brain. Then why do you lock your house people are able to get in anyway if they want.
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On July 28 2012 04:04 Nachtwind wrote:Show nested quote +On July 28 2012 04:00 Assirra wrote:On July 28 2012 03:42 trbot wrote:On July 28 2012 03:15 Assirra wrote:On July 28 2012 03:13 Iksf wrote: If you hadn't noticed maphackers are running unchecked anyway, no one would bother using a model edit to reveal DTs when they could much easier just use a maphack stop using this as a excuse really, it got nothing to do with the subject. And in wow it go to points where people simply removed walls out of dungeons enabling them to rush stuff. This is such a silly argument. It's FAR more difficult to mod MPQ files to make an invisible unit more visible than it is to just use a maphack. It's not an excuse; it's reality. No one mods MPQ files to do these things, because better tools already exist. If every hacker out there is already using tools that have nothing to do with MPQ modding because it's easier and more effective, what impact is preventing MPQ modding going to have? Why the heck would you spend hours trying to figure out how to make DTs or observers more visible by modding an MPQ file when you can spend 3 minutes installing a map hack that will accomplish much more? Even if someone else already did the work in figuring out what needs to be changed in the MPQs, it will take even an experienced MPQ modder FAR longer to set up a pre-made MPQ hack than to just download and install a point&click maphack. And once again you are dodging the issue and trying to shove the blame on maphackers. It does not matter it is easier in another way, what matters that it is possible to do dodgy stuff with just mpq. because you can´t have a maphack with just mpq is that so hard to understand? read again I NEVER MENTIONED MAPHACKS. What i mentioned was simple model swaps. Stop changing the subject.
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On July 28 2012 04:04 Tom Cruise wrote:Show nested quote +On July 28 2012 03:46 Nerski wrote:On July 28 2012 03:31 Tom Cruise wrote:On July 28 2012 03:23 Magnious wrote: I am up for anything that stops hacks from being implemented, even if mods like this need to be shut down. I know it's sad, and I wish it wouldn't happen...but I would rather have these shut down, than hacks plaguing the ladder. If Blizzard does do this, I hope they incorperate some type of color mod into the system for color blind people to use. For the 12093123089130289th time, modding has nothing to do with hacking. As for colorblind people, just up the vibrance of colors in your gfx settings. Modding and hacking essentially do the same thing. They alter the game for some desired effect, while people who mod don't intend someone to gain an advantage with the mod, the argument could be made some mods that have come out have the potential to be an advantage. Stronger colors for instance could technically be considered advantageous to the user of the mod vs someone without it. Is it meant to be a hack to gain an advantage no...but it could still be considered to potentially be an advantage granted without some form of scientific study of it's use it'd be impossible to know for sure. Whether or not blizzards removal of MPQ modding is intended to stop hackers probably doesn't matter. If anything with mods becoming more and more common the thing blizzard wants to prevent is mods becoming so prevalent that in the future you have to download mod X,Y, and Z to have the same advantages as someone using them. Which is not something under the TOS blizzard wants to be the case. Example: With World of Warcraft (using it as it's a blizzard title) Guilds who used multiple mods progressed arguably better then those playing with the base game. This of course earlier on in the game before blizzard implemented many of those mods with the base game. It really got to the point there was several mods for any class you basically had to have to be as good as the other guy. I'm sure this example is exactly what blizzard is trying to prevent happening with SCII. ..grr. NO. modding is when you modify existing game files. Hacking is bypassing security networks to add features to your advantage through INJECTIONAL or EXTERNAL access. when you REPLACE ONE VALUE WITH ANOTHER, i.e., stronger colors and model swaps, it's modding. You will NEVER be able to add any kind of content to MPQ files so it will never affect or be hacking. hacking is when you advance the existing firmware, i.e., u add features to your advantage.
Stop making up and misusing terms. Firmware is an extremely specific thing. It does not mean adding features. Firmware is code embedded on EEPROM that must be flashed to be replaced.
Hacking doesn't have the bizarre, narrow definition you give it. Just Google it and see how much of the world agrees with you.
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