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Active: 2001 users

MPQ Modding Shutdown Petition - Page 18

Forum Index > SC2 General
Post a Reply
Prev 1 16 17 18 All
Arghnews
Profile Joined June 2011
United Kingdom169 Posts
July 28 2012 14:26 GMT
#341
If Bliz stop this.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
July 28 2012 14:30 GMT
#342
Good find ahli.


For stronger team colors just have tournaments play on moded maps. Patch 1.5 and the arcade freature meabs that it is the perfect time for tournaments to start experimenting with user map settings.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
yeint
Profile Joined May 2011
Estonia2329 Posts
July 28 2012 17:31 GMT
#343
On July 27 2012 08:37 Tppz! wrote:
I do not agree at all. Its ok to loose those things if it gives Blizzard a chance to hunt cheaters/hackers etc.
Also mpq modding isnt allowed by Blizz ToS


D3 has disabled mpq modding. Hasn't stopped botting and cheating one iota.
Not supporting teams who take robber baron money.
theBOOCH
Profile Joined November 2010
United States832 Posts
July 28 2012 17:50 GMT
#344
As much as I hate the stronger team color mod, I definitely don't think they should shut down modding that only affects the players experience and not the game. What I mean is there is a harmless kind of modding that has absolutely no affect beyond the person's own pc so Blizzard should try to allow that while still sniffing out the hackers and such. I understand how it complicates their process but stil, they can manage.
If all you're offering is Dos Equis, I will stay thirsty thank you very much.
SpickNSpan
Profile Joined February 2011
United States52 Posts
July 29 2012 00:32 GMT
#345
This will definitely make SCII MORE secure though. If anything, i will rejoice at the fact that they're doing this. "Why", you say? 1. If its this easy to modify the game, any ammature programmer can make a hack/mod and grab easy wins. 2. Yes, it knocks off legit mods, which are helpful to the community, but do you really want to keep that AND all the hackers. No, this security feature WILL NOT stop hackers, it will just make it a pain in the *** (or harder) for hackers to hack the game, and eliminate all the ammatures out there who modify the files directly. That would be probably 90%. and 3. We could instead petition for a MOD API feature to be created by blizzard, so anyone can create a Blizz-Certified MOD, without breaking the rules.

Yes, there are complications. I, for one, am so sick of losing to players who seem to know every move i will make.

If this patch makes it that much harder for NOOBS/script kiddies to hack the game, please Blizz, hit them hard, because i want to see them all at the bottom of the Bronze league.
"All that is valuable in human society depends upon the opportunity for development accorded the individual." - Albert Einstein
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
July 29 2012 00:36 GMT
#346
only if blizzard takes the initiative in allowing the game to thrive through modding community. :/ mod-able pc games thrive imo
age: 84 | location: california | sex: 잘함
trbot
Profile Joined June 2012
Canada142 Posts
Last Edited: 2012-07-29 03:05:58
July 29 2012 00:53 GMT
#347
On July 29 2012 09:32 SpickNSpan wrote:
This will definitely make SCII MORE secure though. If anything, i will rejoice at the fact that they're doing this. "Why", you say? 1. If its this easy to modify the game, any ammature programmer can make a hack/mod and grab easy wins. 2. Yes, it knocks off legit mods, which are helpful to the community, but do you really want to keep that AND all the hackers. No, this security feature WILL NOT stop hackers, it will just make it a pain in the *** (or harder) for hackers to hack the game, and eliminate all the ammatures out there who modify the files directly. That would be probably 90%. and 3. We could instead petition for a MOD API feature to be created by blizzard, so anyone can create a Blizz-Certified MOD, without breaking the rules.

Yes, there are complications. I, for one, am so sick of losing to players who seem to know every move i will make.

If this patch makes it that much harder for NOOBS/script kiddies to hack the game, please Blizz, hit them hard, because i want to see them all at the bottom of the Bronze league.


I actually think it's -much- more likely that 99.9% of hackers are using "real" map hacks (that don't touch MPQ files). Why would you invest hours in modifying the files yourself, when you can spend 30 seconds downloading a map hack?

And don't say it's because you can be banned for using a map hack, but not for modding MPQ files, because Blizzard has no idea that you're running a map hack unless they scan the contents of your RAM (which they don't)... Why do you think it takes so long for map hackers to get banned? If Blizz knew what they were running, they'd be banned 5 minutes after their first reported offense...

It takes much more skill to attempt to modify the MPQ files than to download and run a maphack, so this line of argument seems flawed...
FairForever
Profile Joined February 2011
Canada2392 Posts
July 29 2012 00:57 GMT
#348
On July 29 2012 02:31 yeint wrote:
Show nested quote +
On July 27 2012 08:37 Tppz! wrote:
I do not agree at all. Its ok to loose those things if it gives Blizzard a chance to hunt cheaters/hackers etc.
Also mpq modding isnt allowed by Blizz ToS


D3 has disabled mpq modding. Hasn't stopped botting and cheating one iota.


Botting is a lot different than maphacking though - I'm sure someone could still make a SC2 bot, it would just be extremely difficult to get it past silver level most likely. There's been no evidence of maphacking on D3 has there?

Also mods can lead to unfair advantages - I believe you can change the appearance of cloaked units and moving burrowed units?
Shiori
Profile Blog Joined July 2011
3815 Posts
July 29 2012 00:59 GMT
#349
On July 29 2012 09:57 FairForever wrote:
Show nested quote +
On July 29 2012 02:31 yeint wrote:
On July 27 2012 08:37 Tppz! wrote:
I do not agree at all. Its ok to loose those things if it gives Blizzard a chance to hunt cheaters/hackers etc.
Also mpq modding isnt allowed by Blizz ToS


D3 has disabled mpq modding. Hasn't stopped botting and cheating one iota.


Botting is a lot different than maphacking though - I'm sure someone could still make a SC2 bot, it would just be extremely difficult to get it past silver level most likely. There's been no evidence of maphacking on D3 has there?

Also mods can lead to unfair advantages - I believe you can change the appearance of cloaked units and moving burrowed units?

What would even be the point of maphacking in D3?
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
July 29 2012 01:06 GMT
#350
On July 29 2012 09:57 FairForever wrote:
Show nested quote +
On July 29 2012 02:31 yeint wrote:
On July 27 2012 08:37 Tppz! wrote:
I do not agree at all. Its ok to loose those things if it gives Blizzard a chance to hunt cheaters/hackers etc.
Also mpq modding isnt allowed by Blizz ToS


D3 has disabled mpq modding. Hasn't stopped botting and cheating one iota.


Botting is a lot different than maphacking though - I'm sure someone could still make a SC2 bot, it would just be extremely difficult to get it past silver level most likely. There's been no evidence of maphacking on D3 has there?

Also mods can lead to unfair advantages - I believe you can change the appearance of cloaked units and moving burrowed units?


There's been a maphack for D3 since the week of release. Shows you where all the mobs are and shit. This really really won't affect hacking... seriously no good hacks will bother with fucking around in the MPQs.
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
July 29 2012 01:11 GMT
#351
They should allow it if only for the stronger team color mod; color blind people need to play too!
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
Epishade
Profile Blog Joined November 2011
United States2267 Posts
July 29 2012 01:17 GMT
#352
I do not believe that this new patch will really do that much to stop hackers. That said, I'm doubtful Blizzard will change their mind over this. They rarely listen to the community over changes to the game.

From Blizzard's track record, I'm doubtful they would do something as nice as putting the stronger team color mod in HOTS. When they leave problems in the game (ui problems) that have been in there since release, and do nothing about it, it really raises questions about how concerned they are with the community's thoughts.
Pinhead Larry in the streets, Dirty Dan in the sheets.
DoctaD
Profile Joined December 2010
35 Posts
July 29 2012 01:17 GMT
#353
does this also hurt the use of a relocalizer?
Malpractice.248
Profile Blog Joined November 2010
United States734 Posts
July 29 2012 01:22 GMT
#354
On July 27 2012 08:37 Tppz! wrote:
I do not agree at all. Its ok to loose those things if it gives Blizzard a chance to hunt cheaters/hackers etc.
Also mpq modding isnt allowed by Blizz ToS

100% agree
If it will alleviate hacking, im down.
Ahli
Profile Joined May 2012
Germany355 Posts
July 29 2012 01:49 GMT
#355
On July 29 2012 10:17 DoctaD wrote:
does this also hurt the use of a relocalizer?

You might be able to change the localization of SC2 directly with patch 1.5.
In the beta you can download a different localization in the editor, but it doesn't change the used localization ingame. =/
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
Flamingo777
Profile Joined October 2010
United States1190 Posts
July 29 2012 02:58 GMT
#356
I'm not going to vote because I don't know the good that could come with the elimination of these mods. If the hacking problem could be completely stopped with the removal of the mods, I'd say do it. Otherwise, these mods seem like very helpful things for the community. If the problem is that Blizzard doesn't want people to have certain advantages through the use of these mods, even if they are slight, then Blizzard should take up the mods and allow them to everyone and implement them into the game. Steam would do it.
Northern_iight
Profile Joined May 2011
Canada363 Posts
July 30 2012 03:01 GMT
#357
did anyone sign up and start to get spam in their emails?

Couple days after I signed the petition i started to get spam in my inbox. not sure this if from signing the form. If anyonelse does please let me know
WombaT
Profile Blog Joined May 2010
Northern Ireland26773 Posts
August 01 2012 20:06 GMT
#358
On July 30 2012 12:01 Northern_iight wrote:
did anyone sign up and start to get spam in their emails?

Couple days after I signed the petition i started to get spam in my inbox. not sure this if from signing the form. If anyonelse does please let me know

A lot of these petition sites tend to do that, like I signed up for one quite a while ago and then I started getting forwarded petitions for completely unrelated issues that were reasonably local to my area
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
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