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MPQ Modding Shutdown Petition - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 14 15 18 Next All
Assirra
Profile Joined August 2010
Belgium4169 Posts
July 27 2012 13:32 GMT
#241
On July 27 2012 21:40 iRaYP wrote:
Show nested quote +
On July 27 2012 20:58 Tantaburs wrote:
Question: If it is possible to switch models is it possible to make say the DT model the same as the Odin model so you can see it without detection. Cause if so then that seem like a reason to stop it.


I would like this answered by the "pro mod" group

Considering there are already been model swaps if you look at the OP i say yes.
Iksf
Profile Joined March 2011
United Kingdom444 Posts
Last Edited: 2012-07-27 13:35:46
July 27 2012 13:33 GMT
#242
Teliko please put THIS DOES NOT STOP HACKS in massive red bold underlined text in the OP this is getting annoying.
trbot
Profile Joined June 2012
Canada142 Posts
July 27 2012 13:37 GMT
#243
On July 27 2012 21:40 iRaYP wrote:
Show nested quote +
On July 27 2012 20:58 Tantaburs wrote:
Question: If it is possible to switch models is it possible to make say the DT model the same as the Odin model so you can see it without detection. Cause if so then that seem like a reason to stop it.


I would like this answered by the "pro mod" group


Even if this is possible by modifying MPQ files, why does it matter? Someone can run any map hack and achieve the same effect (or one much stronger), and this map hack will NOT need to modify MPQ files to offer its functionality.
Assirra
Profile Joined August 2010
Belgium4169 Posts
Last Edited: 2012-07-27 13:40:09
July 27 2012 13:39 GMT
#244
On July 27 2012 22:37 trbot wrote:
Show nested quote +
On July 27 2012 21:40 iRaYP wrote:
On July 27 2012 20:58 Tantaburs wrote:
Question: If it is possible to switch models is it possible to make say the DT model the same as the Odin model so you can see it without detection. Cause if so then that seem like a reason to stop it.


I would like this answered by the "pro mod" group


Even if this is possible by modifying MPQ files, why does it matter? Someone can run any map hack and achieve the same effect (or one much stronger), and this map hack will NOT need to modify MPQ files to offer its functionality.

You know this a major backfire on the whole point right?
First it was "only good things come of it" and now its "yea you can do cheating with it but who cares, its possible otherwise aswell"
Do you never lock the door since there always will be people who get it open anyway? Cause that is exactly what you are saying now.
Roxor9999
Profile Joined December 2011
Netherlands771 Posts
July 27 2012 13:40 GMT
#245
On July 27 2012 22:37 trbot wrote:
Show nested quote +
On July 27 2012 21:40 iRaYP wrote:
On July 27 2012 20:58 Tantaburs wrote:
Question: If it is possible to switch models is it possible to make say the DT model the same as the Odin model so you can see it without detection. Cause if so then that seem like a reason to stop it.


I would like this answered by the "pro mod" group


Even if this is possible by modifying MPQ files, why does it matter? Someone can run any map hack and achieve the same effect (or one much stronger), and this map hack will NOT need to modify MPQ files to offer its functionality.

That's like saying we shouldn't ban drugs because people will still be able to get them.
Nachtwind
Profile Joined June 2011
Germany1130 Posts
July 27 2012 14:41 GMT
#246
On July 27 2012 22:40 Roxor9999 wrote:
Show nested quote +
On July 27 2012 22:37 trbot wrote:
On July 27 2012 21:40 iRaYP wrote:
On July 27 2012 20:58 Tantaburs wrote:
Question: If it is possible to switch models is it possible to make say the DT model the same as the Odin model so you can see it without detection. Cause if so then that seem like a reason to stop it.


I would like this answered by the "pro mod" group


Even if this is possible by modifying MPQ files, why does it matter? Someone can run any map hack and achieve the same effect (or one much stronger), and this map hack will NOT need to modify MPQ files to offer its functionality.

That's like saying we shouldn't ban drugs because people will still be able to get them.


Still his point is clear. There is no "hack" that resolves around MPQ files (the moded ones are only texture containers btw) that i would know about. Clear me up if that´s the case.
invisible tetris level master
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 27 2012 14:55 GMT
#247
Here are another good side of that streaming system. Anti-piracy. With streaming system it will be harder to hax game for offline playing. Of course someone will avoid it later, but boizzard created nice barier for those, who love free playing.
Nachtwind
Profile Joined June 2011
Germany1130 Posts
July 27 2012 14:59 GMT
#248
On July 27 2012 23:55 Existor wrote:
Here are another good side of that streaming system. Anti-piracy. With streaming system it will be harder to hax game for offline playing. Of course someone will avoid it later, but boizzard created nice barier for those, who love free playing.


We have that sort of argument in the Lan "hack" thread. It´s not desireable in a view of a esport perspective.
invisible tetris level master
Marti
Profile Joined August 2011
552 Posts
July 27 2012 15:01 GMT
#249
On July 27 2012 22:39 Assirra wrote:
Show nested quote +
On July 27 2012 22:37 trbot wrote:
On July 27 2012 21:40 iRaYP wrote:
On July 27 2012 20:58 Tantaburs wrote:
Question: If it is possible to switch models is it possible to make say the DT model the same as the Odin model so you can see it without detection. Cause if so then that seem like a reason to stop it.


I would like this answered by the "pro mod" group


Even if this is possible by modifying MPQ files, why does it matter? Someone can run any map hack and achieve the same effect (or one much stronger), and this map hack will NOT need to modify MPQ files to offer its functionality.

You know this a major backfire on the whole point right?
First it was "only good things come of it" and now its "yea you can do cheating with it but who cares, its possible otherwise aswell"
Do you never lock the door since there always will be people who get it open anyway? Cause that is exactly what you are saying now.


Right, because you can't see a dt without editing MPQ files ? You can't see an observer floating above your army ? It might not be easy but the WHOLE POINT OF THE CLOACK IS NOT TO MAKE IT INVISIBLE TO THE PLAYER. THE POINT OF THE CLOACKING ABILITY IS THAT YOU NEED DETECTION TO BE ABLE TO SEE IT. And frankly, when a drone dies, ( slashed by a DT ) you can see it can't you ?

Yes, only good comes out of the freedom of modding, which, in SC2, is already fairly limited. And again for those who don't bother to read, this does not prevent maphacking.
#adun giveafuck - - - "Did this guy just randomly finger me?" - Sayle
Roxor9999
Profile Joined December 2011
Netherlands771 Posts
July 27 2012 15:06 GMT
#250
On July 28 2012 00:01 Marti wrote:
Show nested quote +
On July 27 2012 22:39 Assirra wrote:
On July 27 2012 22:37 trbot wrote:
On July 27 2012 21:40 iRaYP wrote:
On July 27 2012 20:58 Tantaburs wrote:
Question: If it is possible to switch models is it possible to make say the DT model the same as the Odin model so you can see it without detection. Cause if so then that seem like a reason to stop it.


I would like this answered by the "pro mod" group


Even if this is possible by modifying MPQ files, why does it matter? Someone can run any map hack and achieve the same effect (or one much stronger), and this map hack will NOT need to modify MPQ files to offer its functionality.

You know this a major backfire on the whole point right?
First it was "only good things come of it" and now its "yea you can do cheating with it but who cares, its possible otherwise aswell"
Do you never lock the door since there always will be people who get it open anyway? Cause that is exactly what you are saying now.


Right, because you can't see a dt without editing MPQ files ? You can't see an observer floating above your army ? It might not be easy but the WHOLE POINT OF THE CLOACK IS NOT TO MAKE IT INVISIBLE TO THE PLAYER. THE POINT OF THE CLOACKING ABILITY IS THAT YOU NEED DETECTION TO BE ABLE TO SEE IT. And frankly, when a drone dies, ( slashed by a DT ) you can see it can't you ?

Yes, only good comes out of the freedom of modding, which, in SC2, is already fairly limited. And again for those who don't bother to read, this does not prevent maphacking.

So it is ok that one player gets an advantage just because he edited some file?
Assirra
Profile Joined August 2010
Belgium4169 Posts
Last Edited: 2012-07-27 15:12:01
July 27 2012 15:07 GMT
#251
On July 28 2012 00:01 Marti wrote:
Show nested quote +
On July 27 2012 22:39 Assirra wrote:
On July 27 2012 22:37 trbot wrote:
On July 27 2012 21:40 iRaYP wrote:
On July 27 2012 20:58 Tantaburs wrote:
Question: If it is possible to switch models is it possible to make say the DT model the same as the Odin model so you can see it without detection. Cause if so then that seem like a reason to stop it.


I would like this answered by the "pro mod" group


Even if this is possible by modifying MPQ files, why does it matter? Someone can run any map hack and achieve the same effect (or one much stronger), and this map hack will NOT need to modify MPQ files to offer its functionality.

You know this a major backfire on the whole point right?
First it was "only good things come of it" and now its "yea you can do cheating with it but who cares, its possible otherwise aswell"
Do you never lock the door since there always will be people who get it open anyway? Cause that is exactly what you are saying now.


Right, because you can't see a dt without editing MPQ files ? You can't see an observer floating above your army ? It might not be easy but the WHOLE POINT OF THE CLOACK IS NOT TO MAKE IT INVISIBLE TO THE PLAYER. THE POINT OF THE CLOACKING ABILITY IS THAT YOU NEED DETECTION TO BE ABLE TO SEE IT. And frankly, when a drone dies, ( slashed by a DT ) you can see it can't you ?

Yes, only good comes out of the freedom of modding, which, in SC2, is already fairly limited. And again for those who don't bother to read, this does not prevent maphacking.

Did you really just compared the faint glimps you see of a cloacking unit compared to lets say a model swap to a battlecruser which is impossible to miss?
Yea i am done here, people are simply delusional and desperate while ignoring the bad side of this.
crbox
Profile Joined August 2010
Canada1180 Posts
Last Edited: 2012-07-27 15:16:04
July 27 2012 15:13 GMT
#252
Those mods are cool and all, but I think blizzard is not banning those without a reason... They just don't like people changing the core of the game, with reason. I'm not a tech guy or anything, but maybe it will make hacking of any sort harder? If yes, idc if they have to shut down every mod, even if it's just team colors, because anti-hacking should be priority uno.

Again, this is only speculation

edit: seems like it doesn't have anything to do with hacking, but if people can see cloaked unit just a tiny bit easier, I consider it unfair.
LunaSea
Profile Joined October 2011
Luxembourg369 Posts
July 27 2012 15:15 GMT
#253
I'm not sure how Blizzard will implement the MPQ file modification checker, but if it it only a simple CheckSum (like md5) I'm pretty sure it would be possible to fake the CheckSum.
"Your f*cking wrong, but I respect your opinion" --Day[9]
NorthKoreaZH
Profile Joined June 2011
Wales24 Posts
July 27 2012 15:15 GMT
#254
People are jumping to conclusions for both sides of this argument far too quickly. Has anyone attempted to swap out a DT model with another Model yet?
schimmetje
Profile Joined August 2010
Netherlands1104 Posts
July 27 2012 15:16 GMT
#255
I like how this is not even definite yet, but people treat it like it is, while also claiming it will do nothing to hacking, which it actually well might (there's no one fix, layers of security is what you want).

Still, sucks for people who need stronger team colors to be able to play I guess. If anything Blizzard should probably consider an option in HotS for those. Beyond that.. haven't really seen anything else useful come out of this in 2 years, so I'll probably still sleep tonight.
Change to MY nostalgia? UNACCEPTABLE! Monkey paaaw!
DrGreen
Profile Joined July 2010
Poland708 Posts
July 27 2012 15:18 GMT
#256
I agree with Blizzard here.
Yes, they should implement stronger colors, but anything else (maybe except voice swap) is bad.

You can change cloaked units models for bigger or for uncloaked and shit. Probably can do more "non legit" stuff with MPQ files.
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
Last Edited: 2012-07-27 15:32:06
July 27 2012 15:28 GMT
#257
On July 28 2012 00:15 NorthKoreaZH wrote:
People are jumping to conclusions for both sides of this argument far too quickly. Has anyone attempted to swap out a DT model with another Model yet?


ya, it works. hell, you can turn scv's into thors, battlecruisers, ultralisks.
Black[CAT]
Profile Blog Joined July 2010
Malaysia2589 Posts
July 27 2012 15:44 GMT
#258
Seriously, if they are to remove modding, then at least give options to set stronger team colours and custom backgrounds.
You mean ESPORTS isnt a synonym for SC2? ¯\_(ツ)_/¯ -Proud owner of a Filco Majestouch 2 with Cherry Blue Switches- BW or SC2? Why not both?
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
July 27 2012 15:45 GMT
#259
On July 28 2012 00:44 Black[CAT] wrote:
Seriously, if they are to remove modding, then at least give options to set stronger team colours and custom backgrounds.


Have patience, young one.
Aterons_toss
Profile Joined February 2011
Romania1275 Posts
July 27 2012 15:46 GMT
#260
It does allow things that are borderline hack, and it don't believe they can detect with ease if the mod you are running is just a stronger team color or a "change unit/building" model in a way that it actually gives you an advantage.
I believe they should just implement the custom building skins/stronger colors in the game and be done with it tbh...
Is there more than 2 people that actually care so much for some custom background that they would say its oky to risk ANOTHER from of cheating ?
A good strategy means leaving your opponent room to make mistakes
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