On July 27 2012 21:40 iRaYP wrote:
I would like this answered by the "pro mod" group
I would like this answered by the "pro mod" group
Considering there are already been model swaps if you look at the OP i say yes.
Forum Index > SC2 General |
Assirra
Belgium4169 Posts
On July 27 2012 21:40 iRaYP wrote: Show nested quote + On July 27 2012 20:58 Tantaburs wrote: Question: If it is possible to switch models is it possible to make say the DT model the same as the Odin model so you can see it without detection. Cause if so then that seem like a reason to stop it. I would like this answered by the "pro mod" group Considering there are already been model swaps if you look at the OP i say yes. | ||
Iksf
United Kingdom444 Posts
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trbot
Canada142 Posts
On July 27 2012 21:40 iRaYP wrote: Show nested quote + On July 27 2012 20:58 Tantaburs wrote: Question: If it is possible to switch models is it possible to make say the DT model the same as the Odin model so you can see it without detection. Cause if so then that seem like a reason to stop it. I would like this answered by the "pro mod" group Even if this is possible by modifying MPQ files, why does it matter? Someone can run any map hack and achieve the same effect (or one much stronger), and this map hack will NOT need to modify MPQ files to offer its functionality. | ||
Assirra
Belgium4169 Posts
On July 27 2012 22:37 trbot wrote: Show nested quote + On July 27 2012 21:40 iRaYP wrote: On July 27 2012 20:58 Tantaburs wrote: Question: If it is possible to switch models is it possible to make say the DT model the same as the Odin model so you can see it without detection. Cause if so then that seem like a reason to stop it. I would like this answered by the "pro mod" group Even if this is possible by modifying MPQ files, why does it matter? Someone can run any map hack and achieve the same effect (or one much stronger), and this map hack will NOT need to modify MPQ files to offer its functionality. You know this a major backfire on the whole point right? First it was "only good things come of it" and now its "yea you can do cheating with it but who cares, its possible otherwise aswell" Do you never lock the door since there always will be people who get it open anyway? Cause that is exactly what you are saying now. | ||
Roxor9999
Netherlands771 Posts
On July 27 2012 22:37 trbot wrote: Show nested quote + On July 27 2012 21:40 iRaYP wrote: On July 27 2012 20:58 Tantaburs wrote: Question: If it is possible to switch models is it possible to make say the DT model the same as the Odin model so you can see it without detection. Cause if so then that seem like a reason to stop it. I would like this answered by the "pro mod" group Even if this is possible by modifying MPQ files, why does it matter? Someone can run any map hack and achieve the same effect (or one much stronger), and this map hack will NOT need to modify MPQ files to offer its functionality. That's like saying we shouldn't ban drugs because people will still be able to get them. | ||
Nachtwind
Germany1130 Posts
On July 27 2012 22:40 Roxor9999 wrote: Show nested quote + On July 27 2012 22:37 trbot wrote: On July 27 2012 21:40 iRaYP wrote: On July 27 2012 20:58 Tantaburs wrote: Question: If it is possible to switch models is it possible to make say the DT model the same as the Odin model so you can see it without detection. Cause if so then that seem like a reason to stop it. I would like this answered by the "pro mod" group Even if this is possible by modifying MPQ files, why does it matter? Someone can run any map hack and achieve the same effect (or one much stronger), and this map hack will NOT need to modify MPQ files to offer its functionality. That's like saying we shouldn't ban drugs because people will still be able to get them. Still his point is clear. There is no "hack" that resolves around MPQ files (the moded ones are only texture containers btw) that i would know about. Clear me up if that´s the case. | ||
Existor
Russian Federation4295 Posts
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Nachtwind
Germany1130 Posts
On July 27 2012 23:55 Existor wrote: Here are another good side of that streaming system. Anti-piracy. With streaming system it will be harder to hax game for offline playing. Of course someone will avoid it later, but boizzard created nice barier for those, who love free playing. We have that sort of argument in the Lan "hack" thread. It´s not desireable in a view of a esport perspective. | ||
Marti
552 Posts
On July 27 2012 22:39 Assirra wrote: Show nested quote + On July 27 2012 22:37 trbot wrote: On July 27 2012 21:40 iRaYP wrote: On July 27 2012 20:58 Tantaburs wrote: Question: If it is possible to switch models is it possible to make say the DT model the same as the Odin model so you can see it without detection. Cause if so then that seem like a reason to stop it. I would like this answered by the "pro mod" group Even if this is possible by modifying MPQ files, why does it matter? Someone can run any map hack and achieve the same effect (or one much stronger), and this map hack will NOT need to modify MPQ files to offer its functionality. You know this a major backfire on the whole point right? First it was "only good things come of it" and now its "yea you can do cheating with it but who cares, its possible otherwise aswell" Do you never lock the door since there always will be people who get it open anyway? Cause that is exactly what you are saying now. Right, because you can't see a dt without editing MPQ files ? You can't see an observer floating above your army ? It might not be easy but the WHOLE POINT OF THE CLOACK IS NOT TO MAKE IT INVISIBLE TO THE PLAYER. THE POINT OF THE CLOACKING ABILITY IS THAT YOU NEED DETECTION TO BE ABLE TO SEE IT. And frankly, when a drone dies, ( slashed by a DT ) you can see it can't you ? Yes, only good comes out of the freedom of modding, which, in SC2, is already fairly limited. And again for those who don't bother to read, this does not prevent maphacking. | ||
Roxor9999
Netherlands771 Posts
On July 28 2012 00:01 Marti wrote: Show nested quote + On July 27 2012 22:39 Assirra wrote: On July 27 2012 22:37 trbot wrote: On July 27 2012 21:40 iRaYP wrote: On July 27 2012 20:58 Tantaburs wrote: Question: If it is possible to switch models is it possible to make say the DT model the same as the Odin model so you can see it without detection. Cause if so then that seem like a reason to stop it. I would like this answered by the "pro mod" group Even if this is possible by modifying MPQ files, why does it matter? Someone can run any map hack and achieve the same effect (or one much stronger), and this map hack will NOT need to modify MPQ files to offer its functionality. You know this a major backfire on the whole point right? First it was "only good things come of it" and now its "yea you can do cheating with it but who cares, its possible otherwise aswell" Do you never lock the door since there always will be people who get it open anyway? Cause that is exactly what you are saying now. Right, because you can't see a dt without editing MPQ files ? You can't see an observer floating above your army ? It might not be easy but the WHOLE POINT OF THE CLOACK IS NOT TO MAKE IT INVISIBLE TO THE PLAYER. THE POINT OF THE CLOACKING ABILITY IS THAT YOU NEED DETECTION TO BE ABLE TO SEE IT. And frankly, when a drone dies, ( slashed by a DT ) you can see it can't you ? Yes, only good comes out of the freedom of modding, which, in SC2, is already fairly limited. And again for those who don't bother to read, this does not prevent maphacking. So it is ok that one player gets an advantage just because he edited some file? | ||
Assirra
Belgium4169 Posts
On July 28 2012 00:01 Marti wrote: Show nested quote + On July 27 2012 22:39 Assirra wrote: On July 27 2012 22:37 trbot wrote: On July 27 2012 21:40 iRaYP wrote: On July 27 2012 20:58 Tantaburs wrote: Question: If it is possible to switch models is it possible to make say the DT model the same as the Odin model so you can see it without detection. Cause if so then that seem like a reason to stop it. I would like this answered by the "pro mod" group Even if this is possible by modifying MPQ files, why does it matter? Someone can run any map hack and achieve the same effect (or one much stronger), and this map hack will NOT need to modify MPQ files to offer its functionality. You know this a major backfire on the whole point right? First it was "only good things come of it" and now its "yea you can do cheating with it but who cares, its possible otherwise aswell" Do you never lock the door since there always will be people who get it open anyway? Cause that is exactly what you are saying now. Right, because you can't see a dt without editing MPQ files ? You can't see an observer floating above your army ? It might not be easy but the WHOLE POINT OF THE CLOACK IS NOT TO MAKE IT INVISIBLE TO THE PLAYER. THE POINT OF THE CLOACKING ABILITY IS THAT YOU NEED DETECTION TO BE ABLE TO SEE IT. And frankly, when a drone dies, ( slashed by a DT ) you can see it can't you ? Yes, only good comes out of the freedom of modding, which, in SC2, is already fairly limited. And again for those who don't bother to read, this does not prevent maphacking. Did you really just compared the faint glimps you see of a cloacking unit compared to lets say a model swap to a battlecruser which is impossible to miss? Yea i am done here, people are simply delusional and desperate while ignoring the bad side of this. | ||
crbox
Canada1180 Posts
Again, this is only speculation edit: seems like it doesn't have anything to do with hacking, but if people can see cloaked unit just a tiny bit easier, I consider it unfair. | ||
LunaSea
Luxembourg369 Posts
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NorthKoreaZH
Wales24 Posts
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schimmetje
Netherlands1104 Posts
Still, sucks for people who need stronger team colors to be able to play I guess. If anything Blizzard should probably consider an option in HotS for those. Beyond that.. haven't really seen anything else useful come out of this in 2 years, so I'll probably still sleep tonight. | ||
DrGreen
Poland708 Posts
Yes, they should implement stronger colors, but anything else (maybe except voice swap) is bad. You can change cloaked units models for bigger or for uncloaked and shit. Probably can do more "non legit" stuff with MPQ files. | ||
Tom Cruise
Denmark482 Posts
On July 28 2012 00:15 NorthKoreaZH wrote: People are jumping to conclusions for both sides of this argument far too quickly. Has anyone attempted to swap out a DT model with another Model yet? ya, it works. hell, you can turn scv's into thors, battlecruisers, ultralisks. | ||
Black[CAT]
Malaysia2589 Posts
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Tom Cruise
Denmark482 Posts
On July 28 2012 00:44 Black[CAT] wrote: Seriously, if they are to remove modding, then at least give options to set stronger team colours and custom backgrounds. Have patience, young one. | ||
Aterons_toss
Romania1275 Posts
I believe they should just implement the custom building skins/stronger colors in the game and be done with it tbh... Is there more than 2 people that actually care so much for some custom background that they would say its oky to risk ANOTHER from of cheating ? | ||
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