• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:25
CEST 16:25
KST 23:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game—$20k event w/ live finals in Paris SC4ALL $6,000 Open LAN in Philadelphia WardiTV TL Team Map Contest #5 Tournaments RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: SoulKey's 5-Peat Challenge [ASL20] Ro16 Preview Pt2: Turbulence BW General Discussion
Tourneys
[ASL20] Ro16 Group D [ASL20] Ro16 Group C [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Path of Exile General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1238 users

MPQ Modding Shutdown Petition - Page 11

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 12 13 18 Next All
Teliko
Profile Joined January 2011
Ireland1044 Posts
July 27 2012 07:37 GMT
#201
Felt kind of inclined to add a note above the poll. A lot of comments made by people who are for the change seem to be convinced maphacks will magically disappear with this change, when in fact, they will be completely unaffected.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
marxgarza
Profile Joined January 2011
United States373 Posts
July 27 2012 07:41 GMT
#202
I do enjoy the stronger team color and the brood war in game sounds and I wouldnt like it to be gone.
Silence is golden, duct tape is silver
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
July 27 2012 07:44 GMT
#203
MPQ modding has nothing to do with maphacks people.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Losiff
Profile Joined April 2011
8 Posts
July 27 2012 08:02 GMT
#204
MPQ modding was kind of a grey area. I would like it to be either officially supported(like in WOW) or totally forbidden.
metaStatic
Profile Joined September 2011
Australia7 Posts
July 27 2012 08:07 GMT
#205
never understood how blizzard could support colour mod despite modding being against the TOS
not to mention it is essentially hacking because it gives an unfair advantage to the person with the mod
Teliko
Profile Joined January 2011
Ireland1044 Posts
July 27 2012 08:14 GMT
#206
On July 27 2012 17:07 metaStatic wrote:
never understood how blizzard could support colour mod despite modding being against the TOS
not to mention it is essentially hacking because it gives an unfair advantage to the person with the mod

Interested to know why you think the colour mod would give a player an advantage over others. Assuming you're not colour blind, do you genuinely have trouble differentiating between which units are yours and your enemies?
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Lumi
Profile Blog Joined August 2009
United States1612 Posts
July 27 2012 08:17 GMT
#207
On July 27 2012 17:07 metaStatic wrote:
never understood how blizzard could support colour mod despite modding being against the TOS
not to mention it is essentially hacking because it gives an unfair advantage to the person with the mod


LMAO oh yeah so imba
twitter.com/lumigaming - DongRaeGu is the One True Dong - /r/onetruedong
georgir
Profile Joined May 2009
Bulgaria253 Posts
July 27 2012 08:26 GMT
#208
It is high time that Blizzard make mods for custom games available for download directly in the client, much like maps are. And also make them applicable to any map you pick for a custom game, so we do not have to upload map+mod combinations for different maps. Ever since SC2 started and the editor had that 'mod' file type in addition to 'map', I assumed this was the idea... not sure why it was not done from the start. I haven't actually checked out the arcade beta thing btw, is that part of what it changes?

And also a certain category of mods that only change interface/visuals/sounds etc, perhaps after some official review process, should be allowed in ladder games, and for just one player not all players in the match. You should get an indication if your opponent is using some such mods, and maybe even the option to download and use it yourself, after the game or even before the match starts.

Mods that change the interface outside of a match can also be made possible with an official tool instead of mpq editors.
stfouri
Profile Joined August 2010
Finland272 Posts
July 27 2012 08:32 GMT
#209
On July 27 2012 17:07 metaStatic wrote:
never understood how blizzard could support colour mod despite modding being against the TOS
not to mention it is essentially hacking because it gives an unfair advantage to the person with the mod


Being colourblind gives you the edge when one can't see if the banelings are their own or you enemies, same with zerglings.
Blizzards own mode just makes it worse, dunno wtf they were thinking.
Terminal
Profile Joined January 2011
United Kingdom2109 Posts
Last Edited: 2012-07-27 08:35:28
July 27 2012 08:33 GMT
#210
Isn't there still some potential for cheating though? I mean, I'm not really familiar with it.. but what about cloaked units for example? Is is not possible to reveal them far more easily etc?

If there's not even the slightest possibility for cheating or gaining some kind of advantage then there's no reason to disable modding, but otherwise it's only fair it needs to go until Blizz come up with a solution for modding themselves.
Rice
Profile Blog Joined July 2007
United States1332 Posts
July 27 2012 08:40 GMT
#211
Anyone else read the thread the entire way through and become mind blown when the most pointless and downright unreasonable argument lasted NINE PAGES? I mean, I've seen some dumb shit in my days on TL, but honestly, this has to take the cake. How could someone be SO UNBELIEVABLY STUBBORN as to actually argue their awful point of view for 10 pages? Well done Capn! Yes, being able to change the nuke color from red to yellow would be a cheat akin to giving olympic runners titanium legs and jetpacks; you win.
Freedom will be defended at the cost of civil liberties.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2012-07-27 08:45:00
July 27 2012 08:42 GMT
#212
On July 27 2012 16:19 Plexa wrote:
Without knowing Blizzards future plans, I can't say that this is necessarily a bad move.

Maybe in HOTS they will be monetizing mods? Would that be necessarily a bad move?

... Yeah, it would. Just like the idea of monetizing UMS maps that they never ended up implementing. They weren't there to support the map making community in brood war and whos to say it would have helped* (TO MY KNOWLEDGE which is lacking).

But from what I've seen in other games, the reduction of mod capability in exchange for DLC and microtransactions has turned away most of the talented workers. In the end we get a meh product that's good enough I suppose.. at least its not buggy.. in exchange for money and the annihilation of diversity.

On July 27 2012 17:14 Teliko wrote:
Show nested quote +
On July 27 2012 17:07 metaStatic wrote:
never understood how blizzard could support colour mod despite modding being against the TOS
not to mention it is essentially hacking because it gives an unfair advantage to the person with the mod

Interested to know why you think the colour mod would give a player an advantage over others. Assuming you're not colour blind, do you genuinely have trouble differentiating between which units are yours and your enemies?


I know it wasn't directed at me but in zvz, yeah, it's happened before.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
July 27 2012 09:06 GMT
#213
Well I sure as hell hope we can keep the custom backgrounds at least, gotten way too used to them by now to give 'em up :/
Seohce
Profile Joined October 2010
United Kingdom394 Posts
July 27 2012 09:12 GMT
#214
The real question is why can't we do all this easily within the client without having to edit MPQ files in the first place? -____-

Voted to let us keep modding!
ujonecro
Profile Joined September 2010
United Kingdom846 Posts
July 27 2012 09:12 GMT
#215
Signed, I cant imagine the game without korean sounds and custom pictures in background.
Teliko
Profile Joined January 2011
Ireland1044 Posts
July 27 2012 09:13 GMT
#216
On July 27 2012 17:42 Probe1 wrote:
Show nested quote +
On July 27 2012 17:14 Teliko wrote:
On July 27 2012 17:07 metaStatic wrote:
never understood how blizzard could support colour mod despite modding being against the TOS
not to mention it is essentially hacking because it gives an unfair advantage to the person with the mod

Interested to know why you think the colour mod would give a player an advantage over others. Assuming you're not colour blind, do you genuinely have trouble differentiating between which units are yours and your enemies?


I know it wasn't directed at me but in zvz, yeah, it's happened before.


Fair enough. Would you have lost any games because of it? Say you played 100 ZvZ's with and without the team colour mod, do you think your win ratio would be increased directly because of the mod?
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
July 27 2012 09:18 GMT
#217
Does anyone here know that if this change goes trough, will it also disable every relocalizer?

As in if this goes trough, will it be impossible to have english UI on the korean server? If yes, I wonder how GOM would handle it.
Assirra
Profile Joined August 2010
Belgium4169 Posts
July 27 2012 09:30 GMT
#218
On July 27 2012 17:33 Terminal wrote:
Isn't there still some potential for cheating though? I mean, I'm not really familiar with it.. but what about cloaked units for example? Is is not possible to reveal them far more easily etc?

If there's not even the slightest possibility for cheating or gaining some kind of advantage then there's no reason to disable modding, but otherwise it's only fair it needs to go until Blizz come up with a solution for modding themselves.

Yea there is potential to cheating, making units stand out more. or how about making them bigger so they are easier to click on.
Conveniently people seem to forget about this little fact.
If if truly was the only the stuff the OP said Blizzard wouldn't have bothered with it.
This is back like wow model editing days, blizzard did nothing for a while but then people started to abuse it like making minerals the size of raidbosses or making stairs out of nowhere and nobody could reach you.
There is a reason they are just now stopping this, probably found some questionable stuff.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 27 2012 09:37 GMT
#219
On July 27 2012 18:18 Sea_Food wrote:
Does anyone here know that if this change goes trough, will it also disable every relocalizer?

As in if this goes trough, will it be impossible to have english UI on the korean server? If yes, I wonder how GOM would handle it.

With Hots you will have same functions like in diablo 3 - global play and language change in game options
trbot
Profile Joined June 2012
Canada142 Posts
Last Edited: 2012-07-27 09:53:03
July 27 2012 09:51 GMT
#220
On July 27 2012 18:30 Assirra wrote:
Show nested quote +
On July 27 2012 17:33 Terminal wrote:
Isn't there still some potential for cheating though? I mean, I'm not really familiar with it.. but what about cloaked units for example? Is is not possible to reveal them far more easily etc?

If there's not even the slightest possibility for cheating or gaining some kind of advantage then there's no reason to disable modding, but otherwise it's only fair it needs to go until Blizz come up with a solution for modding themselves.

Yea there is potential to cheating, making units stand out more. or how about making them bigger so they are easier to click on.
Conveniently people seem to forget about this little fact.
If if truly was the only the stuff the OP said Blizzard wouldn't have bothered with it.
This is back like wow model editing days, blizzard did nothing for a while but then people started to abuse it like making minerals the size of raidbosses or making stairs out of nowhere and nobody could reach you.
There is a reason they are just now stopping this, probably found some questionable stuff.


Or it's a side effect of adding a new feature (e.g., game streaming while the downloader is installing, akin to Diablo III's install-while-playing)...

(Those things can potentially be done by editing MPQs, but things just as bad or worse (e.g., map hacks) can be done easily without editing MPQs, either.)
Prev 1 9 10 11 12 13 18 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Vindicta 74
ProTech71
Creator 20
StarCraft: Brood War
Britney 49689
Bisu 3291
Rain 2392
Horang2 1839
GuemChi 1694
Hyuk 1303
EffOrt 966
firebathero 640
Mini 477
BeSt 448
[ Show more ]
Larva 428
Killer 385
Zeus 250
ZerO 208
Snow 192
Soma 165
Hyun 123
hero 102
Rush 77
Sharp 59
sorry 53
soO 48
ToSsGirL 48
Backho 46
JYJ41
sas.Sziky 26
Free 21
Sacsri 20
scan(afreeca) 18
Sexy 16
Bale 16
Terrorterran 15
ajuk12(nOOB) 14
Noble 10
NaDa 10
Hm[arnc] 7
Rock 5
Dota 2
Gorgc5346
singsing3848
qojqva2987
Dendi1500
420jenkins325
XcaliburYe296
Fuzer 240
Counter-Strike
zeus631
oskar132
kRYSTAL_0
Other Games
gofns30372
tarik_tv19943
B2W.Neo1000
RotterdaM566
hiko531
DeMusliM517
crisheroes378
Hui .361
XaKoH 145
Liquid`VortiX112
Sick91
TKL 88
QueenE70
NeuroSwarm41
Trikslyr28
ZerO(Twitch)14
Organizations
StarCraft: Brood War
UltimateBattle 1454
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3000
• WagamamaTV321
League of Legends
• Nemesis7493
• Jankos1557
• TFBlade475
Other Games
• Shiphtur87
Upcoming Events
OSC
4h 35m
Cure vs Iba
MaxPax vs Lemon
Gerald vs ArT
Solar vs goblin
Nicoract vs TBD
Spirit vs Percival
Cham vs TBD
ByuN vs Jumy
RSL Revival
19h 35m
Maru vs Reynor
Cure vs TriGGeR
Map Test Tournament
20h 35m
The PondCast
22h 35m
RSL Revival
1d 19h
Zoun vs Classic
Korean StarCraft League
2 days
BSL Open LAN 2025 - War…
2 days
RSL Revival
2 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
[ Show More ]
Online Event
4 days
Wardi Open
4 days
Monday Night Weeklies
5 days
Sparkling Tuna Cup
5 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.