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MPQ Modding Shutdown Petition - Page 9

Forum Index > SC2 General
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Sovano
Profile Joined November 2011
United States1503 Posts
July 27 2012 03:34 GMT
#161
The reason I have Korean voices on NA server and a custom background is because of you Teliko. I never even knew of some of the other mods such as dark protoss nor custom login screen, wish I had known about those earlier. I'll gladly support MPQ modding =)
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
Last Edited: 2012-07-27 03:36:15
July 27 2012 03:35 GMT
#162
Blizzard usually takes popular mods and implements it themselves, just look at World of WarCraft many of the super popular mods were eventually added as a feature by blizzard themselves. Quest Helper to name a big one, raid unit frames to name another.

From what I've seen in the Heart of the Swarm casts made by blizzard the team colors are stronger than they are by default in Wings of Liberty, they are also making a overhaul of the menu UI with the arcade patch.

Given time even if they now disallow it they will make it a part of the game if the HOTS team color and Arcade UI overhaul is any indication.
Too weird to live, too rare to die.
trbot
Profile Joined June 2012
Canada142 Posts
July 27 2012 03:35 GMT
#163
On July 27 2012 12:31 Caltu wrote:
I personally think this is the correct move by Blizzard.

Any form of moding that can have affect on your game in any sense is a bad road to leave open.

My main example is World Of Warcraft
WoW has had 3rd party content forever, and its affected the game in both development and playability. The developers have had to make content around the mods. "Deadly boss mods" alerts the player to incoming abilities and other effects that they need to respond to. Blizzard have had to make encounters exponentially more difficult over the years to counteract the modding.

Any form of modding I think needs to be stopped.
Where would it stop if all content producers knew of this? Warning lights for common timings of pushes ect?
Personally I think this is a good road to go down for Blizzard [Even tho Dark Protoss Is bloody cool]


These kinds of things are easy to do with no modding capability... Just write a completely independent program (like an old-school trainer) that reads the game's memory, gets the game time, and then uses this to fire off its own alerts. This doesn't require any modification to the game's MPQ files, and is a major point made by this thread. You can do all of this stuff without modding the game. In fact, it is much more difficult to reverse engineer the game's code and inject modifications. Almost every hack out there will be completely independent of the game, and will simply read some imformation from the game's memory while it is running. I stress that this does NOT require modding MPQ files.
DoggerStarcraft
Profile Joined December 2011
United States31 Posts
July 27 2012 03:46 GMT
#164
It would be a big disappointment to see all of these things shut down.
Belial88
Profile Blog Joined November 2010
United States5217 Posts
July 27 2012 04:13 GMT
#165
On July 27 2012 08:36 Blazinghand wrote:
This would be more successful as a thread on the battle.net forums.


Not true.

1. Blizzard checks all community sites, especially TL. Arguments and discussions on TL are just as likely to get attention as those on B.Net.

2. B.net forums are terrible, terrible places. Right now, for example, one of the top threads is an argument on which is better for protoss, 9 pylon or 10 pylon. And hatch should cost 550 minerals.

3. The balance team at blizz knows how bad the battle.net forums are, and are aware they are all low level.

I'd say this is more successful here than b.net, actually.

Source: Blizzard rep at blizzcon.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
Last Edited: 2012-07-27 04:31:25
July 27 2012 04:31 GMT
#166
Some people just ignore the whole thread and post whatever first poops outside their heads...
Moderator<:3-/-<
Bearmane
Profile Joined October 2011
United States16 Posts
July 27 2012 04:42 GMT
#167
Hopefully Blizzard recognizes the modding community
CaptainCharisma
Profile Joined February 2011
New Zealand808 Posts
July 27 2012 04:51 GMT
#168
On July 27 2012 12:27 trbot wrote:

I've actually been careful to address every point you made, so I'm not sure what you're complaining about. No one has yet expressed a problem with my arguments.


Check page 6 for a few examples.

On July 27 2012 12:27 trbot wrote:
However, half a dozen people have expressed that you appear to have no idea what you're talking about, that you're making incoherent arguments, and so on.


Wait, you mean there are two sides to an argument? And are these idiots the kind of people you are referring to?

On July 27 2012 09:39 CaptainCharisma wrote:
Show nested quote +
On July 27 2012 09:33 Lumi wrote:
On July 27 2012 09:31 CaptainCharisma wrote:
On July 27 2012 09:28 trbot wrote:
Red-green colourblind people like me are already pissed enough about the use of red and green to differentiate good and bad. I can't see the friggin' building placement grid properly... I can't see the friggin' tiny red nuke dots since I can't differentiate between the green ground and the red dot... Friend and foe colour schemes make all units look the same to me, which makes team games with a large number of players frustrating.

How much more pissed am I going to be when I can't use any mods to change any of this? How pissed do you think I should be?



How about just accepting that you're going to have problems with a game that demands basic skills that you don't have?


Except that these mods potentially allow this person to overcome an obstacle. You think you have good advice by telling someone to accept not being able to participate in something, when it would be easy for them to, through this?


Where did I say he cannot participate?


Just read the actual words written there. I got no response from Lumi, and another guy said "I don't even...". Are you fucking kidding me?

On July 27 2012 12:27 trbot wrote:
Arguing that I don't respond logically is just silly, since high level theory has drilled nothing into me more strongly than pure, unabated logic and reason. When was the last time you wrote a 50 page mathematical proof? I finished one last December, and I'm writing another right now. Something tells me that you're in the minority, having trouble grasping my points. On a side-note, I have a fairly good understanding of the corporate world and government (having worked at several fortune500 companies, and having studied economics, ethics in government and professional practice alongside CS at one of the world's top 10 schools for CS), so I wouldn't toss those claims around arbitrarily.

There's a fundamental difference between my frustration and yours. I understand what I'm talking about, and you're waxing sophistic from ignorance, playing the devil's advocate in an e-penis measuring contest with no end.


I'll take your word for this. I've never been particularly impressed with people who bring up supposed qualifications halfway through a debate in an anonymous online discussion forum. Save your breath and write a coherent argument instead. By the way, if you are who you say you are, you must be pretty busy, which makes me wonder why you invest so much time into SC2 and modding and partaking in "e-peen measuring" arguments on TL accounts created 1 month ago with 70 ish posts.

On July 27 2012 11:56 CaptainCharisma wrote:
You are right in that I have no idea about what these changes are doing at the programming level. It may be a complete waste of time for all I know. However, I am assuming Blizzard is making the change because it has at least some sort of benefit, whether or not people know what that is yet, or are wrong about it. I am assuming the people who work at Blizzard have qualifications similar if not better (most likely) than yours. I find it likely that Blizzard has some sort of rational basis for its decisions. My arguments draw on this logic.


On July 27 2012 12:27 trbot wrote:
You're making an appeal to authority, and it makes no sense. That's not logic. It's actually a classical logical fallacy. Google it. It presupposes that experience will lead Blizzard to make the right decision. You fail to understand how trivial a change this is, and it has turned your argument into mush. Some programmer was working on the installer after his boss said "we want to allow users to play SC2 faster while they're installing, just like we do for Diablo 3," and while figuring out how he could make it happen, he had to make a few dozen mundane decisions. That he would run some MD5 hash on each MPQ file to verify that it had downloaded properly before running the game was one of those mundane decisions. Implementing this hash checking took him 1 hour. Implementing it a different way that wouldn't prevent modding would take him a similar amount of time. (He's a smart guy.) I've already mentioned alternative methods of accomplishing this programmer's goal in a previous post. You're making a strategic mountain out of a trivial decision with simple alternatives.


This is cute coming from someone who has done nothing but state his qualifications as if to speak from a position of authority. I'll address the rest of this segment along with my response below.

On July 27 2012 11:56 CaptainCharisma wrote:
You said " It seems to me like a reasonable thing that most people will believe is fair (if you pysicially can't see the red one). It almost seems like the benefit is greater than the cost.."

Now you say " Blizzard is bound by its shareholders and its bottom line. It doesn't need a moral compass or a constitutional obligation. If a large fraction of its user base is annoyed by its decisions, it will fail. Even if I accept your premise that you're in the majority, I've already argued that even 10% (already accounted for by my colourblind kin) is too much to discount."

Why are you making arguments about fairness when you acknowledge that Blizzard is only bound by its shareholders and its bottom line. Recognizing you have failed on the fairness front (because as you said, Blizzard doesn't need a moral compass - I'm glad you agree with me on that), you seem to claim that the, let's say 10% of people who use mods (a very high estimate considering the amount of casual players who have probably never even heard of TL) being disgruntled is enough, from a profit perspective, for Blizzard to revert these changes. Well guess what, Blizzard wants to go ahead with the changes. They've probably crunched the numbers and disagree with you.

So, which line do you want to take? The only avenue you seem to have left open is that these changes affect nothing other than stopping mods, which I could not verify. My question then is, why has Blizzard invested time money and effort into making them.



On July 27 2012 12:27 trbot wrote:
I responded in terms of fairness because you invoked fairness. (I like to speak in terms people understand most easily. If you speak in terms of fairness, it seems a fair bet that you want a response that explains how some other alternative is equally fair.)


It would make more sense to pull me up right there and say "it has nothing to do with fairness - Blizzard will lose customers over this which means they should want to revert the changes", but you didn't. You went along those lines for a while and decided to change your point of attack.

On July 27 2012 12:27 trbot wrote:
There are valid arguments to be made in favour of accommodating red-green colourblindness whether you come at it from the perspective of morality and social obligation, or from a monetarily driven capitalism. If I were to choose my own path, it would be the latter. In the long run, if Blizzard fails to respond to the desires of its customer base, it will fail.


Herein lies your biggest inconsistency. Please pay attention. Your arguments for fairness necessarily entailed that Blizzard was not simply a money hungry machine - otherwise, why would it care about your fairness arguments? However, you now say your path is "the latter" - that Blizzard is just another subject of "monetarily driven capitalism", so presumably, you do not think these arguments hold any water in the real-world. Instead, you seem to think Blizzard should revert the changes because it will lose profits from the 10 or more %. If you believe this is the case, and that Blizzard is a money driven machine, what are you worried about? What is this petition for? They will allow modding for the sake of their own profits.

In that case, you have a long road ahead of you to convince me that you know more about marketing and strategy and profit maximization than one of the largest game developers on the planet. Sorry, am I appealing to authority again? Well heck, I hope you never go a doctor for treatment.

My arguments, on the other hand, are compatible: It is possible that ruining the mods is not unfair, and at the same time, it is also possible that Blizzard's profit driven motive will lead them to ignore the mods. These two strains of thought are compatible, whereas your fairness argument/profit focus are not. Just admit you fucked up with one of your arguments instead of this condescending smokescreen about how you were trying to respond in terms I can understand.


On July 27 2012 12:27 trbot wrote:
You say 10% is a high estimate, but I feel like it's probably higher. Until someone makes an argument that is backed with statistics (unlikely), there's no point in arguing this. This thread in our argument leads to a dead end, since we differ in our opinions. I believe mods are common, and that more noise is to come from, e.g., colourblind folks, if Blizzard nixes mods and doesn't provide a legitimate alternative to STC.


Yeah, we disagree on where this is going. If I am correct though, Blizzard will not revert the changes and will barely even acknowledge these mods and the changes' effect on them. I hope you PM me when this petition comes to nothing.

On July 27 2012 12:27 trbot wrote:
Yet again, you appeal to authority, and the argument is ridiculous. You're saying "Blizzard has probably thought of everything, and every decision their programmers and designers make is well thought out." It's frustrating to try to explain to a non computer scientist how these kinds of accidental consequences can, and do, occur every day when programmers work on a large project. Suffice it to say that it's much more likely that this is an unintended consequence of a new development in their installer which has several simple alternatives that do not have the effect of nullifying mods.


I touched on this above and I'll bring it up again here. I'll accept for argument's sake that what you say is correct, and say these changes were mundane and accidental. Thus, I'm not asserting Blizzard's goal was to prevent modding by doing this. It may have been, as you put forward, an attempt to speed up downloading time as in Diablo 3. So now we have a situation where you believe the changes can easily be reverted in 1 hour, and reinstated in such a way as to allow modding. So what? Perhaps you're right and the cost of allowing modding is very low; all this does is add weight to the idea that Blizzard doesn't want to change it for some reason other than it being too expensive.
EG.DeMuslim --- EG.ThorZain --- TSL.Polt --- LGIMMvp --- Mill.fOrGG --- EG.Stephano --- EGiNcontroL --- EG.IdrA --- MarineKing.Prime --- SlayerS_MMA --- Liquid'Hero
Th30nE
Profile Joined July 2010
United States44 Posts
July 27 2012 04:53 GMT
#169
Just "signed"
As a modder myself I totally support this petition.
This in no way stops hackers, but blizzard will probably still consider it a potential hole. I wonder if blizzard will make a statement at/around the patch, since they know full well that a nice chunk of the non-casual community use STC alone, not to mention backgrounds.
play hard, train hard, focus, be happy.
Verror
Profile Joined March 2011
261 Posts
July 27 2012 05:15 GMT
#170
I'm curious whether this could be a request from the blizzard anti-hack team. I've read all the stuff about how "this wont stop hacks" which is obvious, but... If any hacks were using MPQ modding, like making cloaked units easier to see(as some1 suggested a page or 2 ago), then the blizz team couldn't do anything about without sorting through EVERY other mod to make sure if its purely cosmetic. I'm sure that's simply not worth their time.

Also tho, since this 100% shuts down stronger team colours (no data to prove it by any means, but I'd GUESS that this is the most popular mod), and Blizz has already said they support it, I'd say that they probably mean to add it as a baseline feature in HOTS. Just because they haven't told us yet doesn't mean it wont happen.
trbot
Profile Joined June 2012
Canada142 Posts
Last Edited: 2012-07-27 05:59:25
July 27 2012 05:24 GMT
#171
On July 27 2012 13:51 CaptainCharisma wrote:
This is cute coming from someone who has done nothing but state his qualifications as if to speak from a position of authority. I'll address the rest of this segment along with my response below.


Really? I only stated my qualifications? How about the three paragraphs that followed that, which explained in great detail how your mental process had gone astray, and explained the situation as it most likely occurred?

On July 27 2012 13:51 CaptainCharisma wrote:
It would make more sense to pull me up right there and say "it has nothing to do with fairness - Blizzard will lose customers over this which means they should want to revert the changes", but you didn't. You went along those lines for a while and decided to change your point of attack.


It's too strong a statement to say they will lose customers over this in particular. However, I've already stated half a dozen times that they will ultimately fail if they don't pander to their customer base. I'll address the other mistakes and incorrect assumptions in your mental process below.

On July 27 2012 13:51 CaptainCharisma wrote:
Show nested quote +
On July 27 2012 12:27 trbot wrote:
There are valid arguments to be made in favour of accommodating red-green colourblindness whether you come at it from the perspective of morality and social obligation, or from a monetarily driven capitalism. If I were to choose my own path, it would be the latter. In the long run, if Blizzard fails to respond to the desires of its customer base, it will fail.


Herein lies your biggest inconsistency. Please pay attention. Your arguments for fairness necessarily entailed that Blizzard was not simply a money hungry machine - otherwise, why would it care about your fairness arguments? However, you now say your path is "the latter" - that Blizzard is just another subject of "monetarily driven capitalism", so presumably, you do not think these arguments hold any water in the real-world. Instead, you seem to think Blizzard should revert the changes because it will lose profits from the 10 or more %. If you believe this is the case, and that Blizzard is a money driven machine, what are you worried about? What is this petition for? They will allow modding for the sake of their own profits.


I'm so tired of responding to this pseudo-intellectual drivel. There is consistency, and it's easily found. You can't be trying very hard. I've already made an effort to fill in as many blanks for you as possible, but I can see you're still incorrectly auto-completing my arguments. Here's some remedial help. Blizzard is a corporation. As a corporation, it is a sociopath. It doesn't give a fuck about people, and it only wants money. However, within that sociopath is a collection of people, who are not individually sociopaths, as well as a PR team and marketing guys, who are heavily invested in projecting a front that is as socially responsible as possible. Blizzard needs to convince its fans that it cares about them, so it will pander to them if enough noise is made, and the necessary investment is small. It must appear to be fair, and it must appear to respect established societal norms. See how there's a dichotomy, here? That's how you unify the two viewpoints. I'm tired of spoon feeding you your pablum. (If you can't initially see why Blizzard must, e.g., appear to be fair, you need to think harder.)

On July 27 2012 13:51 CaptainCharisma wrote:
I touched on this above and I'll bring it up again here. I'll accept for argument's sake that what you say is correct, and say these changes were mundane and accidental. Thus, I'm not asserting Blizzard's goal was to prevent modding by doing this. It may have been, as you put forward, an attempt to speed up downloading time as in Diablo 3. So now we have a situation where you believe the changes can easily be reverted in 1 hour, and reinstated in such a way as to allow modding. So what? Perhaps you're right and the cost of allowing modding is very low; all this does is add weight to the idea that Blizzard doesn't want to change it for some reason other than it being too expensive.


This is some of the most idiotic tripe I've argued with in months. Your very first argument was idiotic (calling seeing the colour red a "skill"), and it hasn't gotten any better at any step of the way, despite the fact that I've discussed this reasonably with you and given you many chances to recant. You're just a pseudo-intellectual teen who argues shit to death, even when he has no idea what he's talking about. You had no idea what this change involved architecturally, and you founded a ridiculous opinion (that Blizzard's hard work shouldn't be prevented from seeing the light of day because it is being asked to reverse some well thought out design decision) as a result. I corrected you, and you've just used it as a launchpad for your next logical blunder (see the next paragraph).

A testament to your inability to argue logically: do you honestly believe that the fact that Blizzard hasn't yet changed its tune implies that it doesn't want to change it? Has the possibility occurred to you that news of its consequences might not have reached Blizzard, yet? Has it occurred to you that the entire point of this thread is to make enough noise that Blizzard will notice? Perhaps Blizzard wants to give it a shot and see what kind of response they get. You've apparently been seeing implications all along, but implication presupposes the irrefutable truth of the antecedent, and you're not establishing that. You're just jumping to conclusions. I can't argue with you, not because I have failings in my own logic, but because there are gaping holes in yours every other sentence. If you want some more examples, here, you can have some:

You said "If you believe this is the case, and that Blizzard is a money driven machine, what are you worried about? What is this petition for? They will allow modding for the sake of their own profits." The massive hole in your logic here lies in your hidden claim that Blizzard wanting money implies they will optimize their earnings. You've conveniently forgotten that they can be oblivious to things that will affect their earning potential.

You take my decision to focus on one point of argument to mean that I believe the other will be fruitless, when you say "presumably, you do not think these arguments hold any water in the real-world." That's a big assumption, and lines of reasoning aren't based on assumptions. In fact, that kind of nonsense is what got you into this mess, perceiving inconsistency where there is none. See? You lack focus. You can't even understand when I choose to focus. You probably still think a good argument is one that compiles and presents as much evidence as possible--bury them in evidence. (But now I'm assuming. I won't take this line of reasoning any further, because I don't want to make a mistake.)

When you say "Your arguments for fairness necessarily entailed that Blizzard was not simply a money hungry machine - otherwise, why would it care about your fairness arguments?" you're making a pretty strong assumption that Blizzard cannot be both things to some degree. Oops.

Similarly, when you say "You went along those lines for a while and decided to change your point of attack," you're assuming that focusing on one issue then refocusing on another means abandoning the first line of reasoning. Oops.
CaptainCharisma
Profile Joined February 2011
New Zealand808 Posts
July 27 2012 05:26 GMT
#172
Just because you don't understand something doesn't make it pseudo-intellectual.

User was temp banned for this post.
EG.DeMuslim --- EG.ThorZain --- TSL.Polt --- LGIMMvp --- Mill.fOrGG --- EG.Stephano --- EGiNcontroL --- EG.IdrA --- MarineKing.Prime --- SlayerS_MMA --- Liquid'Hero
trbot
Profile Joined June 2012
Canada142 Posts
Last Edited: 2012-07-27 05:49:49
July 27 2012 05:26 GMT
#173
On July 27 2012 14:26 CaptainCharisma wrote:
Just because you don't understand something doesn't make it pseudo-intellectual.


I can see your response was well thought out, bro. I understand your points perfectly. I understand that they are full of fallacy, assumption, and incorrectly completed lines of reasoning. It's like you're too amped to take a few minutes to think about things, so you quickly fill in my thoughts for me and then lambast me for my "fuck ups" ROFL.

I am literally baffled, because I can't understand how someone could hold the opinions you do and respond the way you do. It's mind blowing.

You called the ability to see the colour red a skill. Enough said.
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2012-07-27 05:57:37
July 27 2012 05:57 GMT
#174
You haven't addressed any of the potential for exploits. One could easily for instance make hard to see units more visible (ghosts, dark templars, observers), or make certain sounds such as the dark templar swipe much louder. You can't just say..

..MPQ modding causes no harm to SC2..

It's clear a change like this wouldn't affect negative aspects to the game such as maphacking, so there's really no reason to shut this down. Many players continue playing the game simply on the basis of knowing they can freely make it look however they want.


And provide no evidence for it, or no counter argument to the obvious examples mentioned above. If you want your petition to be taken seriously you need to put a bit more thought into the opposition's case, and give them reasons why they would change their minds, and I don't think having pretty things is as much of their concern as the potential for exploits.
FoxyMayhem
Profile Blog Joined April 2011
624 Posts
July 27 2012 06:03 GMT
#175
I just want the customizability sanctioned. If this is the way it has to be done, you have my support!
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2012-07-27 06:43:36
July 27 2012 06:04 GMT
#176
It's just one more gaping hole to exploit. I'm content as long as Blizzard returns modding in some other, more secure form. Unless they say they won't I see no reason to raise the pitchforks because mods are gone for a few months.

edit: Also, assuming they re-introduce mods, there will no longer be the gigantic disclaimer that using these mods will get you banned. Blizzard didn't ban for modifying files for no reason. -_-
papaz
Profile Joined December 2009
Sweden4149 Posts
July 27 2012 06:06 GMT
#177
eh, no. I support Blizzard on this one. Whataver makes the client safer. If Blizzard gives modding tools fine but this no. Ask for modding tools and options such as stronger team color instead.
trbot
Profile Joined June 2012
Canada142 Posts
Last Edited: 2012-07-27 06:07:29
July 27 2012 06:06 GMT
#178
On July 27 2012 14:57 XenoX101 wrote:
You haven't addressed any of the potential for exploits. One could easily for instance make hard to see units more visible (ghosts, dark templars, observers), or make certain sounds such as the dark templar swipe much louder. You can't just say..

Show nested quote +
..MPQ modding causes no harm to SC2..

It's clear a change like this wouldn't affect negative aspects to the game such as maphacking, so there's really no reason to shut this down. Many players continue playing the game simply on the basis of knowing they can freely make it look however they want.


And provide no evidence for it, or no counter argument to the obvious examples mentioned above. If you want your petition to be taken seriously you need to put a bit more thought into the opposition's case, and give them reasons why they would change their minds, and I don't think having pretty things is as much of their concern as the potential for exploits.


This has been said a few times already, but anyone familiar with programming can tell you that you don't need to modify the MPQ files to create a maphack (or really any other kind of hack). MPQ files don't house anything that makes decisions in the game. You won't be able to inject 50 banelings into your game, or extra money, or a drop hack. The kinds of hacks you get through MPQ modification are visual (since MPQs are used as multimedia resource archives). However, these visual hacks can be duplicated without much more effort without modifying MPQ files at all. Worse, since essentially every map hack program in existence completely ignores MPQ files, it does nothing to deal with the most insidious hack we currently have to deal with. Even if this were supposed to make things slightly "harder" to hack, I'd argue that difficulty has never posed a significant problem to crackers/hackers, and that hacks will be just as prolific as before.

On a side-note, if you want to stop hacks, you actually need to be able to detect running programs that have nothing to do with SC2. To do this, Blizzard needs to use warden to scan the entire contents of your system's memory at regular intervals. Besides the computational overhead this would impose, there are privacy concerns.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-27 06:10:19
July 27 2012 06:09 GMT
#179
Teliko

Please, delete information about UI changing. It's just overlay program that not iteracts with game client. It only adds image over all windows and can work on ANY windowed game.

But the 2nd part of that tophread about UI editing is about moq editing, but it's not nessecary.
RiSkysc2
Profile Joined September 2011
696 Posts
July 27 2012 06:17 GMT
#180
Anyone else experiencing crashing of the link for the poll?
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