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Active: 1684 users

MPQ Modding Shutdown Petition - Page 10

Forum Index > SC2 General
Post a Reply
Prev 1 8 9 10 11 12 18 Next All
tarodotoxin
Profile Joined July 2011
United States110 Posts
Last Edited: 2012-07-27 06:18:11
July 27 2012 06:17 GMT
#181
can we please get some progamers to support this through twitter?

more support for the community! :D
Marti
Profile Joined August 2011
552 Posts
Last Edited: 2012-07-27 06:25:21
July 27 2012 06:19 GMT
#182
On July 27 2012 08:46 Dyme wrote:
I think it's most fair if everyone has the same models and colours. Customization is bad for fair competition imo. I hated WoW PvP most for the amount of retarded add-ons you had to have to be maximum efficient.

It's probably bad for people who have difficulties seeing colours (assuming stronger team colours help them at all), but then Blizz should make a universal official colour blind version, that is easily accessable and the same for everyone.

Yeah, and changing background picture... I don't care about at all.

edit: Would it be possible to use MPQ editing to make invisible units stand out more? If that's possible, all the more reason forbid it.


Ever played Quake live ? Or CPMA for that matter ? Or even CS PROMOD ? All those games have far more customization options than SC2.. Hell in QL you can change your Field Of View ! That's right ! You can change how much you see from left to right, and it's the greatest competitive FAST FPS to ever exist. Even stermy has a custom hud.
Also you can see already see invisible units to an extent, which is far more retarded than brighter colours. It should be either : you can see invisible units but your units can't without detection OR you can't see invisible units and your units can't without detection.
Terribad argument. More customization gives more options, creates better gameplay experience
#adun giveafuck - - - "Did this guy just randomly finger me?" - Sayle
xerox23
Profile Joined January 2012
Sweden16 Posts
July 27 2012 06:32 GMT
#183
nooooooo not starcraft broodwar sounds!
theyre the best blizz what are you doing!
rename
Profile Joined February 2012
Estonia329 Posts
July 27 2012 06:32 GMT
#184
Please,

Aside from team colour mod, claiming those things add to gameplay experience is like saying writing "ace racer driver" with flamey text on your car door adds to driving experience.

Good job on making me not care by attempting to make this sound more important than it is.


rd
Profile Blog Joined July 2010
United States2586 Posts
July 27 2012 06:41 GMT
#185
On July 27 2012 15:19 Marti wrote:
Show nested quote +
On July 27 2012 08:46 Dyme wrote:
I think it's most fair if everyone has the same models and colours. Customization is bad for fair competition imo. I hated WoW PvP most for the amount of retarded add-ons you had to have to be maximum efficient.

It's probably bad for people who have difficulties seeing colours (assuming stronger team colours help them at all), but then Blizz should make a universal official colour blind version, that is easily accessable and the same for everyone.

Yeah, and changing background picture... I don't care about at all.

edit: Would it be possible to use MPQ editing to make invisible units stand out more? If that's possible, all the more reason forbid it.


Ever played Quake live ? Or CPMA for that matter ? Or even CS PROMOD ? All those games have far more customization options than SC2.. Hell in QL you can change your Field Of View ! That's right ! You can change how much you see from left to right, and it's the greatest competitive FAST FPS to ever exist. Even stermy has a custom hud.
Also you can see already see invisible units to an extent, which is far more retarded than brighter colours. It should be either : you can see invisible units but your units can't without detection OR you can't see invisible units and your units can't without detection.
Terribad argument. More customization gives more options, creates better gameplay experience


Specifically on the subject of modding in WoW and competition in general. They may create a more enjoyable game play experience, but trivialize competition. It was pretty hard to keep track of cooldowns, diminishing returns, health, mana, other information etc in WoW arenas, but mods made it easy to the point you really didn't keep track of it at all -- you simply looked at the mods. There was a reason mods were not allowed in arena competitions: they took a fair amount of the skill away to the point it's simply unfair. Attempting to trump the WoW comparison and still say modding to that extent would be good in SC2 is ridiculously stupid.

And you think mods that would track inject timings/command center energy/warp gate cooldowns/chronoboosted buildings/production cycles in a gigantic interface across the screen would be appropriate for SC2? Mods (as far as I know) aren't allowed in starcraft tournaments. Theres no fucking way in hell these would be either.

The minor mods like stronger colors, different sound packs or backgrounds are fine, but it really shouldn't go beyond cosmetic differences. This is just one more change that will prevent such advantageous mods that play for you as well.
PacGamer
Profile Joined December 2011
United States14 Posts
Last Edited: 2012-07-27 06:47:11
July 27 2012 06:43 GMT
#186
On July 27 2012 12:31 Caltu wrote:
I personally think this is the correct move by Blizzard.

Any form of moding that can have affect on your game in any sense is a bad road to leave open.

My main example is World Of Warcraft
WoW has had 3rd party content forever, and its affected the game in both development and playability. The developers have had to make content around the mods. "Deadly boss mods" alerts the player to incoming abilities and other effects that they need to respond to. Blizzard have had to make encounters exponentially more difficult over the years to counteract the modding.

Any form of modding I think needs to be stopped.
Where would it stop if all content producers knew of this? Warning lights for common timings of pushes ect?
Personally I think this is a good road to go down for Blizzard [Even tho Dark Protoss Is bloody cool]

Addons in WoW != Modding -- Addons in WoW are comparable to the Editor in Starcraft since there is a full API for both that Blizzard watches closely and shuts things down if it goes too far

Modding in WoW is pretty much the same thing as SC2-- Custom login screen and music Custom armor reskins Player model and skin edits Custom mount textures Full retextures of world zones

None were actually malicious or broke a part of the game.
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2012-07-27 06:49:34
July 27 2012 06:47 GMT
#187
On July 27 2012 15:43 PacGamer wrote:
Show nested quote +
On July 27 2012 12:31 Caltu wrote:
I personally think this is the correct move by Blizzard.

Any form of moding that can have affect on your game in any sense is a bad road to leave open.

My main example is World Of Warcraft
WoW has had 3rd party content forever, and its affected the game in both development and playability. The developers have had to make content around the mods. "Deadly boss mods" alerts the player to incoming abilities and other effects that they need to respond to. Blizzard have had to make encounters exponentially more difficult over the years to counteract the modding.

Any form of modding I think needs to be stopped.
Where would it stop if all content producers knew of this? Warning lights for common timings of pushes ect?
Personally I think this is a good road to go down for Blizzard [Even tho Dark Protoss Is bloody cool]

Addons in WoW != Modding -- Addons in WoW are comparable to the Editor in Starcraft since there is a full API for both that Blizzard watches closely and shuts things down if it goes too far

Modding in WoW is pretty the same thing as SC2-- Custom login screen and music Custom armor reskins Player model and skin edits Custom mount textures Full retextures of world zones

None were actually malicious or broke a part of the game.


Addons ARE mods. It's taking the original game and modifying it. It doesn't matter what differences there are in the implementation. One is endorsed and fully integrated into the game and the other (was) against the EULA.

It depends on what you define as malicious when mods would track information in real time in WoW. It's about as close as you can get to playing the game for you.
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
July 27 2012 06:48 GMT
#188
The colour mod is fucking awful, so I hope Blizzard's proposed changes stick.
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
WombaT
Profile Blog Joined May 2010
Northern Ireland26776 Posts
July 27 2012 06:51 GMT
#189
On July 27 2012 15:48 RPR_Tempest wrote:
The colour mod is fucking awful, so I hope Blizzard's proposed changes stick.

Sweet, good that you would have Blizzard ban a tool that gives you the option the game experience much more enjoyable for colourblind people like myself.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Genie1
Profile Joined April 2011
Canada333 Posts
July 27 2012 06:53 GMT
#190
Blizzard in the first place should have prevented any access to the file just so that hacks would be really hard to make. Right now its way to simple for someone to exploit it. I for one support the removal of access to the MPQ.
[RAVEN ONLINE] "You don't talk like us" [....CAW CAW] -QXC
Teliko
Profile Joined January 2011
Ireland1044 Posts
July 27 2012 06:55 GMT
#191
On July 27 2012 15:32 rename wrote:
Please,

Aside from team colour mod, claiming those things add to gameplay experience is like saying writing "ace racer driver" with flamey text on your car door adds to driving experience.

Good job on making me not care by attempting to make this sound more important than it is.

Try asking the thousands of people using Brood War voices, Dark Protoss and Mercenary Terran if they're having a better gameplay experience or not. If people didn't get a better experience from them, please explain why they get as much attention as they do.

Good job on trying to look like a badass in front of the TL community, I hear they look up to that kind of thing.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
July 27 2012 06:57 GMT
#192
On July 27 2012 15:32 rename wrote:
Please,

Aside from team colour mod, claiming those things add to gameplay experience is like saying writing "ace racer driver" with flamey text on your car door adds to driving experience.

Good job on making me not care by attempting to make this sound more important than it is.


Yeh I kinda agree with this sentiment.

I mean considering that I expect Blizzard to implement some kind of, also better looking, color mod themselves, I think it's better they do this stuff now.
Not only will it disable certain abilities to get an unfair advantage, even if modifying stuff like that instead of using a maphack is rare (just having another option and considering that okay is a terrible idea in my opinion), but also if they don't do it now then people will get more and more ridiculous with their claims.

I mean this is a competitive eSports title. If one player can have a strongly different looking game, with different sound files and even changed UI design, then no. I don't see why that would be a good thing.

There are games where customization and personal modding are well suited, this is definitely not one of them. Especially considering that aspects like graphics are hugely integrated into the competitive design side of this game.

And if their new streaming feature makes it harder to allow stuff like custom backgrounds etc. I don't see why Blizzard should take high priority for that stuff. Too many people feel very entitled to these customizations because they were possible previously, while in reality even those things were never officially supported. The best you got is maybe some Dev saying that some of the stuff, like the color mod, is cool.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Teliko
Profile Joined January 2011
Ireland1044 Posts
July 27 2012 07:06 GMT
#193
On July 27 2012 15:09 Existor wrote:
Teliko

Please, delete information about UI changing. It's just overlay program that not iteracts with game client. It only adds image over all windows and can work on ANY windowed game.

But the 2nd part of that tophread about UI editing is about moq editing, but it's not nessecary.

Fair enough, HuD link removed.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Shirin
Profile Joined August 2011
Hungary11 Posts
July 27 2012 07:13 GMT
#194
On July 27 2012 16:06 Teliko wrote:
Show nested quote +
On July 27 2012 15:09 Existor wrote:
Teliko

Please, delete information about UI changing. It's just overlay program that not iteracts with game client. It only adds image over all windows and can work on ANY windowed game.

But the 2nd part of that tophread about UI editing is about moq editing, but it's not nessecary.

Fair enough, HuD link removed.

While you are at it, you could add a poll to the main post, id like to see the ratio of who supports and whos against it.
Nabes
Profile Joined November 2010
Canada1800 Posts
July 27 2012 07:15 GMT
#195
The only mod worth having a petition for was stronger team colors and even that gives an unfair advantage over players that don't have it. Code S players play the game without it, so can you.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
July 27 2012 07:19 GMT
#196
Without knowing Blizzards future plans, I can't say that this is necessarily a bad move.

Maybe in HOTS they will be monetizing mods? Would that be necessarily a bad move?
Administrator~ Spirit will set you free ~
Nachtwind
Profile Joined June 2011
Germany1130 Posts
July 27 2012 07:23 GMT
#197
On July 27 2012 08:40 BoggieMan wrote:
if this is whats needed to stop people using hacks, i don't have an issue with mods flying out the window with it.


You see i am the total opposite opinion as one beeing could be.
I never meet a hacker since beta till today nore i think i will see one.
What i am seeing everyday..
is my sc2 loading screen, my sc2 units, my UI and hear my BW sounds.

Taking away these things from me would disturb me more then the hacker i never met. And even if. I have no problems loosing vs a kid with no balls. That´s my opinion.

I need those Mods ♥
invisible tetris level master
Teliko
Profile Joined January 2011
Ireland1044 Posts
July 27 2012 07:27 GMT
#198
On July 27 2012 16:13 Shirin wrote:
Show nested quote +
On July 27 2012 16:06 Teliko wrote:
On July 27 2012 15:09 Existor wrote:
Teliko

Please, delete information about UI changing. It's just overlay program that not iteracts with game client. It only adds image over all windows and can work on ANY windowed game.

But the 2nd part of that tophread about UI editing is about moq editing, but it's not nessecary.

Fair enough, HuD link removed.

While you are at it, you could add a poll to the main post, id like to see the ratio of who supports and whos against it.

Poll added

On July 27 2012 16:19 Plexa wrote:
Without knowing Blizzards future plans, I can't say that this is necessarily a bad move.

Maybe in HOTS they will be monetizing mods? Would that be necessarily a bad move?

Hey man, you see that siq new Bane Ghost skin in the BlizzStore? It's on special offer this weekend for just 240 BlizzCoins. Gonna have to start training more Ghosts from now on to show it off.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
JackDT
Profile Joined January 2012
724 Posts
Last Edited: 2012-07-27 07:38:47
July 27 2012 07:37 GMT
#199
I'm normally all about supporting mods, but custom maps essentially ARE mods in this game.

Is there anything preventing tournaments from taking any map and modifying it so it has stronger team colors mod built in?

Even now, if tournaments wanted to have, say, expanded zoom levels for spectators, they could do it with custom maps. Peepmode versions of maps already do this in fact.
trbot
Profile Joined June 2012
Canada142 Posts
July 27 2012 07:37 GMT
#200
On July 27 2012 16:15 Nabes wrote:
The only mod worth having a petition for was stronger team colors and even that gives an unfair advantage over players that don't have it. Code S players play the game without it, so can you.


I dunno, man, I think a mod that makes the nuke dot -visible- for those of us who can't see red would be restoring -fairness-, not giving an unfair advantage...
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