Will this prevent us from using relocalizers?
Nah? HotS will have function to change language (with Global play), like Diablo 3
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Existor
Russian Federation4295 Posts
Will this prevent us from using relocalizers? Nah? HotS will have function to change language (with Global play), like Diablo 3 | ||
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ErAsc2
Sweden256 Posts
On July 25 2012 12:43 Diamond wrote: "We support and love the color mod!" Kills it without a replacement. Solid logic. Who are you quoting there? | ||
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DarKcS
Australia1237 Posts
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Nightwatch
13 Posts
On July 25 2012 12:30 Existor wrote: PROBABLY less cheaters, maphackers, drophackers and other heretics. I don't know how their cheats works, but probably (I'm just guessing) some of them used same ways to alter game resources, like Stronger Team Color mod/BW sounds/Bnet backgrounds/etc. So after patch 1.5.0 come out, probably many cheats and hacks will be broken too. Only mods like STC will be affected. This won't affect maphacks or other similar hacks. They don't need to modify any gamefiles. Depending on their implentation they may need to read it, but that's it. Most of these hacks work with the game memory and need to be updated when blizzard updates the "StarCraft II.exe" or any relevant "*.dll" file. After an update the memory addresses of function calls (and so on) change, so their hack need to refer to the new location. On July 25 2012 12:55 paintfive wrote: Can't blizz do mini-patches often to make hack mackers have to update their code everyday? I don't think we will see more frequent updates to the executable, thought that may increase the work for hack developers, it will be even more work for blizzard. (that's just how software development works) Note: Of course if someone writes an bypass for the streaming, STC and other mods would work again. | ||
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DrAbuse
Germany209 Posts
On July 25 2012 16:49 Nightwatch wrote: Show nested quote + On July 25 2012 12:30 Existor wrote: PROBABLY less cheaters, maphackers, drophackers and other heretics. I don't know how their cheats works, but probably (I'm just guessing) some of them used same ways to alter game resources, like Stronger Team Color mod/BW sounds/Bnet backgrounds/etc. So after patch 1.5.0 come out, probably many cheats and hacks will be broken too. Only mods like STC will be affected. This won't affect maphacks or other similar hacks. They don't need to modify any gamefiles. Depending on their implentation they may need to read it, but that's it. Most of these hacks work with the game memory and need to be updated when blizzard updates the "StarCraft II.exe" or any relevant "*.dll" file. After an update the memory addresses of function calls (and so on) change, so their hack need to refer to the new location. Show nested quote + On July 25 2012 12:55 paintfive wrote: Can't blizz do mini-patches often to make hack mackers have to update their code everyday? I don't think we will see more frequent updates to the executable, thought that may increase the work for hack developers, it will be even more work for blizzard. (that's just how software development works) So what could be done? | ||
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skeldark
Germany2223 Posts
Most cheats dont change any gamefile, that is way to easy to detect. This will stop mods but not cheats. On July 25 2012 16:49 Nightwatch wrote: Show nested quote + On July 25 2012 12:30 Existor wrote: PROBABLY less cheaters, maphackers, drophackers and other heretics. I don't know how their cheats works, but probably (I'm just guessing) some of them used same ways to alter game resources, like Stronger Team Color mod/BW sounds/Bnet backgrounds/etc. So after patch 1.5.0 come out, probably many cheats and hacks will be broken too. Only mods like STC will be affected. This won't affect maphacks or other similar hacks. They don't need to modify any gamefiles. Depending on their implentation they may need to read it, but that's it. Most of these hacks work with the game memory and need to be updated when blizzard updates the "StarCraft II.exe" or any relevant "*.dll" file. After an update the memory addresses of function calls (and so on) change, so their hack need to refer to the new location. This is done in under 5 minutes. | ||
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skeldark
Germany2223 Posts
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Garmer
1286 Posts
![]() it's at least possible to remove some sounds file without replace anything? can you try this plz? | ||
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Nightwatch
13 Posts
On July 25 2012 16:52 DrAbuse wrote: Show nested quote + On July 25 2012 16:49 Nightwatch wrote: On July 25 2012 12:30 Existor wrote: PROBABLY less cheaters, maphackers, drophackers and other heretics. I don't know how their cheats works, but probably (I'm just guessing) some of them used same ways to alter game resources, like Stronger Team Color mod/BW sounds/Bnet backgrounds/etc. So after patch 1.5.0 come out, probably many cheats and hacks will be broken too. Only mods like STC will be affected. This won't affect maphacks or other similar hacks. They don't need to modify any gamefiles. Depending on their implentation they may need to read it, but that's it. Most of these hacks work with the game memory and need to be updated when blizzard updates the "StarCraft II.exe" or any relevant "*.dll" file. After an update the memory addresses of function calls (and so on) change, so their hack need to refer to the new location. On July 25 2012 12:55 paintfive wrote: Can't blizz do mini-patches often to make hack mackers have to update their code everyday? I don't think we will see more frequent updates to the executable, thought that may increase the work for hack developers, it will be even more work for blizzard. (that's just how software development works) So what could be done? You mean to stop hacks? Well it's not part of this discussion, so let me keep this short. Blizzard is pursuing hack developers with legal methods, that's the best they can do. Thought I think they really should step up their client protection, but it's only a cat and mouse game as long there is enough money to gain with hack development. @skeldark I never said anything about the time frame needed to update the hack, 5 minutes is a bit short thought, it depends on what was changed. So yes, good developers will have their new version ready most of the time in less than an half hour. But it will take Blizzard at least a few hours to put the new client version through quality control and release it. (I assume QC exists ) | ||
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Flonomenalz
Nigeria3519 Posts
Either way, kinda depressing. | ||
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Blazinghand
United States25558 Posts
On July 25 2012 12:43 Diamond wrote: "We support and love the color mod!" Kills it without a replacement. Solid logic. You know, I'll really really miss my BW sounds, but they're just for memory's sake. The color mod, though? People need that. I... I hope this isn't real. ;_; | ||
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Lunares
United States909 Posts
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nomyx
United States2205 Posts
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TaShadan
Germany1978 Posts
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Sikly
United States413 Posts
Hopefully blizzard will add in ways for us to change the UI. Give us the option of a brighter/darker team color in the UI, let us change the background and such with user uploaded files. Maybe this will encourage them to make everything better without modding files. Or maybe they'll say fuck it and we'll be out of luck, we can only ask they provide support and hope they listen. | ||
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-orb-
United States5770 Posts
I will be very sad. What an absurdly obnoxious thing to do when in reality I seriously doubt it will deny hackers/cheaters at all. Cheat programs read from the game data, they don't change the game files themselves (or they'd be ridiculously easy to detect by warden). | ||
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Nekovivie
United Kingdom2599 Posts
Zerg v Zerg is just ridiuclous sometimes, for both the players and viewers. Black roaches vs black roaches, green banelings vs green banelings. Half the time I have no idea what the fuck is going on. | ||
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ThePlayer33
Australia2378 Posts
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Ambre
France416 Posts
That is great news, I might be able to finally get out of bronze. | ||
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Talin
Montenegro10532 Posts
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