• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:14
CEST 20:14
KST 03:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course10Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Maestros of The Game 2 announcement and schedule !9Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Maestros of The Game 2 announcement and schedule ! 2026 GSL Season 2 Qualifiers SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2) GSL Code S Season 1 (2026)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Flashes ASL S21 Ro8 Review ASL Tickets to Live Event Finals? [ASL21] Ro4 Preview: On Course Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps?
Tourneys
[ASL21] Semifinals A [Megathread] Daily Proleagues [BSL22] RO16 Group Stage - 02 - 10 May [ASL21] Ro8 Day 3
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Daigo vs Menard Best of 10
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread The Letting Off Steam Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1583 users

Patch 1.5.0 - probably no more modding - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 All
Dumbledore
Profile Joined April 2011
Sweden725 Posts
August 01 2012 11:48 GMT
#281
On August 01 2012 16:06 Megaman703 wrote:
Show nested quote +
On August 01 2012 15:42 SoniC_eu wrote:
Blizz just wants 100 % control. Destroys all mods and replaces it with...NOTHING. They are "working" on a color mod (let's see when that gets out).
It took TWO yrs to get the UI in a better shape, and still the Dota2 UI beats it by miles...


It's not really about control. They're struggling to find ways to curb the rampant hacking on ladder, so they just used an emergency blanket solution with unfortunate drawbacks.

If this works, then people will be happy and accept this as collateral damage.


MPQ files doesn't have anything to do with hacking.
Have a nice day ;)
Ahli
Profile Joined May 2012
Germany355 Posts
August 01 2012 11:55 GMT
#282
On August 01 2012 20:48 Dumbledore wrote:
Show nested quote +
On August 01 2012 16:06 Megaman703 wrote:
On August 01 2012 15:42 SoniC_eu wrote:
Blizz just wants 100 % control. Destroys all mods and replaces it with...NOTHING. They are "working" on a color mod (let's see when that gets out).
It took TWO yrs to get the UI in a better shape, and still the Dota2 UI beats it by miles...


It's not really about control. They're struggling to find ways to curb the rampant hacking on ladder, so they just used an emergency blanket solution with unfortunate drawbacks.

If this works, then people will be happy and accept this as collateral damage.


MPQ files doesn't have anything to do with hacking.

You should better have a look what was possible with mods on ladder.

Modding can be exploited.
Cloaked units? No problem to spot these with a simple mod.
Nuke marker isn't easy to spot? No problem, make it bigger or better add a new model which shows the AoE range and a timer.
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
Murkury
Profile Joined July 2011
Canada63 Posts
Last Edited: 2012-08-01 12:26:02
August 01 2012 12:16 GMT
#283
I posted a quote but it seems I missed it being posted already earlier .

Still on topic though, I'll miss my mods. I had the color mod, SC1 zerg music and some custom backgrounds. I hope Blizzard is actually serious about implementing these as the community manager on Battle.net has claimed.
"VRAUUUUUUOOO" - Overlord
Blazinghand *
Profile Blog Joined December 2010
United States25560 Posts
August 01 2012 17:42 GMT
#284
On August 01 2012 20:55 Ahli wrote:
Show nested quote +
On August 01 2012 20:48 Dumbledore wrote:
On August 01 2012 16:06 Megaman703 wrote:
On August 01 2012 15:42 SoniC_eu wrote:
Blizz just wants 100 % control. Destroys all mods and replaces it with...NOTHING. They are "working" on a color mod (let's see when that gets out).
It took TWO yrs to get the UI in a better shape, and still the Dota2 UI beats it by miles...


It's not really about control. They're struggling to find ways to curb the rampant hacking on ladder, so they just used an emergency blanket solution with unfortunate drawbacks.

If this works, then people will be happy and accept this as collateral damage.


MPQ files doesn't have anything to do with hacking.

You should better have a look what was possible with mods on ladder.

Modding can be exploited.
Cloaked units? No problem to spot these with a simple mod.
Nuke marker isn't easy to spot? No problem, make it bigger or better add a new model which shows the AoE range and a timer.


Cloaked units AREN'T a problem to see, anyways-- maybe if you run on Low settings or are short-sighted, it's hard, but if you run on Medium or Higher textures, they basically look like big glass dudes wandering around. The Nuke dot thing is a problem, but honestly, this kind of hack isn't what's tearing up the ladder, the REAL hacks, the ones that are worth stopping, are the map and production tab hacks, neither of which have anything to do with the MPQ.

The fact of the matter is, blizzard has made a mistake and accidentally destroyed one of many people's favorite parts of starcraft, which is being able to see which units are yours, and has stopped a couple specific but also rather unuseful hacks. Not worth it.

I'm not colorblind, so this doesn't effect me, and my BW sound effects (god, the zergling sounds are so bad in Sc2 compared to BW) are gone, but really, I'll get by ok. I just feel bad for those who have lost their ability to play ZvZ, or in the case of more aggressive colorblindness, the game itself.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Ahli
Profile Joined May 2012
Germany355 Posts
August 01 2012 18:16 GMT
#285
On August 02 2012 02:42 Blazinghand wrote:
Show nested quote +
On August 01 2012 20:55 Ahli wrote:
On August 01 2012 20:48 Dumbledore wrote:
On August 01 2012 16:06 Megaman703 wrote:
On August 01 2012 15:42 SoniC_eu wrote:
Blizz just wants 100 % control. Destroys all mods and replaces it with...NOTHING. They are "working" on a color mod (let's see when that gets out).
It took TWO yrs to get the UI in a better shape, and still the Dota2 UI beats it by miles...


It's not really about control. They're struggling to find ways to curb the rampant hacking on ladder, so they just used an emergency blanket solution with unfortunate drawbacks.

If this works, then people will be happy and accept this as collateral damage.


MPQ files doesn't have anything to do with hacking.

You should better have a look what was possible with mods on ladder.

Modding can be exploited.
Cloaked units? No problem to spot these with a simple mod.
Nuke marker isn't easy to spot? No problem, make it bigger or better add a new model which shows the AoE range and a timer.


Cloaked units AREN'T a problem to see, anyways-- maybe if you run on Low settings or are short-sighted, it's hard, but if you run on Medium or Higher textures, they basically look like big glass dudes wandering around. The Nuke dot thing is a problem, but honestly, this kind of hack isn't what's tearing up the ladder, the REAL hacks, the ones that are worth stopping, are the map and production tab hacks, neither of which have anything to do with the MPQ.

Real hacks are a bigger problem, yes.
But every way of cheating should be fixed, if that is possible. 1.5 won't stop the hacks, but it will stop a way of gaining an advantage without messing with the game more than other legit people do.
I think it's an advantage, if you can always instantly notice every protoss observer in your screen because you made observer models to a glowing, flying blob.
At lower skill levels it would be a huge advantage to deny protoss scouting my whole base or my whole army.

Just a few days ago someone complained here about the trees on a map because he lost to a protoss who was hiding a probe behind trees and he didn't notice the unit on the minimap. I think the thread was closed within a minute, but those problems exist for many players. He could just make the trees very small and wouldn't ever have a problem with that despite having the skill gained to notice units that aren't really visible on the main screen.
I expect masters to have less problems with that. But that doesn't mean it's fair on the whole skill range existing on the ladder.

I don't think anyone cheated that way because mpq editing should be easily detectable, but it a problem. Blizzard might knew who had a modified mpq files with warden, but I don't think they would have checked which files were replaced.

What would you have thought when I would have posted that 2 years ago? It was possible all the time.

Modding the mpq is now gone, but Blizzard wants to find a way to support some modifications as seen in this blue post.
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
Blazinghand *
Profile Blog Joined December 2010
United States25560 Posts
Last Edited: 2012-08-01 18:57:28
August 01 2012 18:56 GMT
#286
On August 02 2012 03:16 Ahli wrote:
Show nested quote +
On August 02 2012 02:42 Blazinghand wrote:
On August 01 2012 20:55 Ahli wrote:
On August 01 2012 20:48 Dumbledore wrote:
On August 01 2012 16:06 Megaman703 wrote:
On August 01 2012 15:42 SoniC_eu wrote:
Blizz just wants 100 % control. Destroys all mods and replaces it with...NOTHING. They are "working" on a color mod (let's see when that gets out).
It took TWO yrs to get the UI in a better shape, and still the Dota2 UI beats it by miles...


It's not really about control. They're struggling to find ways to curb the rampant hacking on ladder, so they just used an emergency blanket solution with unfortunate drawbacks.

If this works, then people will be happy and accept this as collateral damage.


MPQ files doesn't have anything to do with hacking.

You should better have a look what was possible with mods on ladder.

Modding can be exploited.
Cloaked units? No problem to spot these with a simple mod.
Nuke marker isn't easy to spot? No problem, make it bigger or better add a new model which shows the AoE range and a timer.


Cloaked units AREN'T a problem to see, anyways-- maybe if you run on Low settings or are short-sighted, it's hard, but if you run on Medium or Higher textures, they basically look like big glass dudes wandering around. The Nuke dot thing is a problem, but honestly, this kind of hack isn't what's tearing up the ladder, the REAL hacks, the ones that are worth stopping, are the map and production tab hacks, neither of which have anything to do with the MPQ.

Real hacks are a bigger problem, yes.
But every way of cheating should be fixed, if that is possible. 1.5 won't stop the hacks, but it will stop a way of gaining an advantage without messing with the game more than other legit people do.
I think it's an advantage, if you can always instantly notice every protoss observer in your screen because you made observer models to a glowing, flying blob.
At lower skill levels it would be a huge advantage to deny protoss scouting my whole base or my whole army.

Just a few days ago someone complained here about the trees on a map because he lost to a protoss who was hiding a probe behind trees and he didn't notice the unit on the minimap. I think the thread was closed within a minute, but those problems exist for many players. He could just make the trees very small and wouldn't ever have a problem with that despite having the skill gained to notice units that aren't really visible on the main screen.
I expect masters to have less problems with that. But that doesn't mean it's fair on the whole skill range existing on the ladder.

I don't think anyone cheated that way because mpq editing should be easily detectable, but it a problem. Blizzard might knew who had a modified mpq files with warden, but I don't think they would have checked which files were replaced.

What would you have thought when I would have posted that 2 years ago? It was possible all the time.

Modding the mpq is now gone, but Blizzard wants to find a way to support some modifications as seen in this blue post.


Oh, of course, Blizzard didn't MEAN to destroy the regular mods, such as color-blind helping mod and the background images, BW sounds, etc-- but that doesn't mean they didn't do it. In fact, even if Blizzard did this by accident (which I believe) and both means well and likes the idea of some of the mods they destroyed (which I also believe), AND plans at some point in the future to try to support the mods (which I also believe), the reality on the ground is that right now, the mods don't work.

I'm sure at some point there will be working color-blind friendly Sc2. It'll probably come from spoofing the status of the MPQs and using modified MPQ files long before it comes from Blizzard, because EVEN when Blizz is moving at full speed to implement something, it takes a long, long time to do. The truth is, intentions don't matter. All that matters is what happened. What happened is that Blizz just made the game experience incredibly bad for ~7% of its userbase unintentionally, and this will likely not be fixed by Blizzard in the near future.

Did Blizzard stop some sort of pretty unuseful, marginally helpful MPQ based exploits? Sure. But honestly, their system can still be fooled, and they weren't implementing Warden on the MPQ hacks to begin with, so I'm fairly sure that this change wasn't about hacks, but rather, about making updates and stuff easier, as well as replacing corrupt files.

The truth is that hackers ruin the game experience in two ways. First off, they hack on the ladder and screw up GM league. I explicitly leave out lower-league hackers, because any hacker in Master or below isn't pushing someone out of a vitally limited GM spot, and are rare enough to not really screw up game experience. Secondly, and this is much bigger, hackers ruin the game experience by making blizzard do dumb stuff, like get rid of lan, or require constantly being online in D3, etc.

So when you say Hackers ruin the ladder experience, I agree, but for different reasons. Their tools aren't hacks-- their tools are the heavy-handedness of the blizzard response.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Prev 1 13 14 15 All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#51
RotterdaM748
TKL 292
IndyStarCraft 260
SteadfastSC167
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 748
TKL 292
IndyStarCraft 260
MaxPax 175
SteadfastSC 167
StarCraft: Brood War
Calm 4227
Bisu 1203
Dewaltoss 205
Hyuk 171
ggaemo 126
firebathero 107
Aegong 43
Mong 34
sorry 32
HiyA 30
[ Show more ]
Hyun 30
Rock 25
Hm[arnc] 16
IntoTheRainbow 10
Dota 2
Gorgc6775
monkeys_forever491
NeuroSwarm86
LuMiX0
Counter-Strike
fl0m7732
olofmeister3116
Fnx 1363
pashabiceps1213
byalli329
Heroes of the Storm
Liquid`Hasu232
MindelVK20
Other Games
Grubby5600
FrodaN2001
Liquid`RaSZi1528
B2W.Neo300
Hui .199
C9.Mang0196
KnowMe160
Livibee74
Trikslyr51
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 87
• kabyraGe 71
• Reevou 2
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• HerbMon 48
• FirePhoenix5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• imaqtpie1192
Other Games
• WagamamaTV399
• Shiphtur261
Upcoming Events
OSC
5h 46m
CranKy Ducklings
15h 46m
Afreeca Starleague
15h 46m
Light vs Flash
INu's Battles
16h 46m
ByuN vs herO
PiGosaur Cup
1d 5h
Replay Cast
1d 14h
Replay Cast
2 days
The PondCast
2 days
OSC
2 days
Replay Cast
3 days
[ Show More ]
RSL Revival
3 days
OSC
3 days
Korean StarCraft League
4 days
RSL Revival
4 days
BSL
5 days
GSL
5 days
Cure vs TBD
TBD vs Maru
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL 2026 SPRING (S20)
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.