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Active: 22400 users

Patch 1.5.0 - probably no more modding

Forum Index > SC2 General
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Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-25 04:22:48
July 25 2012 03:30 GMT
#1
I've tested some time ago patch 1.5.0 "Arcade Beta", and it's not just an interface patch. It reworks game client with new streaming system, that check EVERY ingame file, including renamed and overlaped files.

You can just change brightness of SC2 logo in the Battle.Net UI, bring modified texture file back to MPQ-archive and it will redownload again. There are no more way to add custom backgrounds for Battle.Net, no more Stronger Team Color mod, no more BroodWar sounds, etc etc.

I will be glad, if it's wrong and there will be a way to add new backgrounds and new resources into game without modifying original resources or any other way to customize some ingame stuff.

But with patch 1.5.0 after game launcher it will lock modified file (renamed or not, no matter) and start redownload it.

[image loading]

^ same happens with any modified file. Also method with creating new enGB.sc2assets or base.sc2assets, created in "LibertyMulti.sc2mod" folder, no longer works.

As you can see, if file was broken or modified (for example you're deleted one DDS-texture file), instead of redownloading 2 gb sized MPQ-file, it skips entire file (that is unmodified) and starts redownload only modified part of MPQ file (at screenshot it starts redownload from 272 mb to 295 mb, and not all 295 mb from zero)

You can test it now, launch SC2 Arcade Beta 1.5.0, open any MPQ file, go to Texture folder (inside MPQ file) and just change small DDS-texture (change brightness or saturation for example, modify it in any way) and bring it back to MPQ-file, where you get it from. After launcher it will redownload file and lock modified one. Same system was implemented in Diablo 3 game client, where you can't change ingame language via renaming files (like koKR to enGB), because with that it will redownload files too. Glad they added Global Play function, that will be in HotS too.

But...

But there are a good side of that game client revamp. PROBABLY less cheaters, maphackers, drophackers and other heretics. I don't know how their cheats works, but probably (I'm just guessing) some of them used same ways to alter game resources, like Stronger Team Color mod/BW sounds/Bnet backgrounds/etc. So after patch 1.5.0 come out, probably many cheats and hacks will be broken too.

P.S.

Again, here are just my assumptions based on small tests in Arcade-Beta 1.5.0. I will be VERY glad, if I'm wrong and it will be still possible to do some ingame customization.
Chargelot
Profile Blog Joined December 2010
2275 Posts
Last Edited: 2012-07-25 03:34:55
July 25 2012 03:33 GMT
#2
I wonder if this will also have any real anti-hacking utility.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
emichaelnd86
Profile Joined July 2011
United States39 Posts
July 25 2012 03:33 GMT
#3
Such a shame if this is really how it will be.
ㅈㅈ
OMGaZERGling
Profile Joined April 2011
Canada44 Posts
July 25 2012 03:36 GMT
#4
DAMN YOU BLIZZARD
ALL HAIL ZERG HEROS DRG - SYMBOL- NESTEA -
NKexquisite
Profile Joined January 2009
United States911 Posts
July 25 2012 03:37 GMT
#5
Probably a step in the right direction though
Whattttt Upppppppp Im Nesteaaaaaa!!
BlackPanther
Profile Blog Joined April 2011
United States872 Posts
July 25 2012 03:41 GMT
#6
If it prevents hacking, then this is fantastic.
Netsky
Profile Joined October 2010
Australia1155 Posts
July 25 2012 03:41 GMT
#7
Diablo 3 has the same protection. I tried to swap the MPQ/assets file the same way I would with SC2 (pre-1.5 of course) to play Korean sounds and performs the check on game start up and downloads the correct file.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
July 25 2012 03:41 GMT
#8
I can see both sides of the coin for this I wish some of these features like background skins, units sounds and strong colors were already prebuilt in though.
Administrator~ Spirit will set you free ~
PauseBreak
Profile Blog Joined April 2011
United States270 Posts
July 25 2012 03:42 GMT
#9
Good, I'm glad Blizzard has decided to truely fix the problem instead of just banning thousands of players.
Pronkers
Profile Joined April 2011
Australia13 Posts
July 25 2012 03:42 GMT
#10
Yep, punishing their legit paying customers yet still letting pirates pirate and hackers hack.

Sounds like blizzard.
GinDo
Profile Blog Joined September 2010
3327 Posts
July 25 2012 03:42 GMT
#11
Good call by Blizzard.

Now is the perfect opportunity to ask Blizzard for features such as Stronger Team Colors, to be an option in-game.

ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
AndAgain
Profile Joined November 2010
United States2621 Posts
July 25 2012 03:43 GMT
#12
At least Orb casts will be watchable for me.
All your teeth should fall out and hair should grow in their place!
Diamond
Profile Blog Joined May 2009
United States10796 Posts
July 25 2012 03:43 GMT
#13
"We support and love the color mod!"

Kills it without a replacement. Solid logic.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
desarrisc
Profile Blog Joined April 2012
Canada226 Posts
July 25 2012 03:46 GMT
#14
So does this block hacking or no? Has anyone got the opportunity to test this?
"Your opponent's doing anything out of the ordinary? Just go f**king kill him." -Day [9]
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 25 2012 03:46 GMT
#15
Nooooo! My Nova background with those sweet curves T_T It made playing terran so much worth it. How could you do this to me Blizzard!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
July 25 2012 03:53 GMT
#16
Blizz needs to allow or add Stronger Team Colors.
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Noocta
Profile Joined June 2010
France12578 Posts
July 25 2012 03:55 GMT
#17
They're doing in to make these kind of mod thing buyable in the future probably.
You know them.
" I'm not gonna fight you. I'm gonna kick your ass ! "
paintfive
Profile Joined September 2011
785 Posts
July 25 2012 03:55 GMT
#18
Can't blizz do mini-patches often to make hack mackers have to update their code everyday?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-25 03:58:20
July 25 2012 03:56 GMT
#19
On July 25 2012 12:55 paintfive wrote:
Can't blizz do mini-patches often to make hack mackers have to update their code everyday?

They did their work better. Now it checks all time, if something changed. Diablo 3 and Arcade-Beta 1.5.0 is are very good examples of that system.

They're doing in to make these kind of mod thing buyable in the future probably.
You know them.

Mapmarket is a first step in that direction
Ksquared
Profile Joined July 2011
United States1748 Posts
July 25 2012 03:58 GMT
#20
I'm going to miss STC. </3
eSports for life.
CounterOrder
Profile Joined August 2010
Canada457 Posts
July 25 2012 04:00 GMT
#21
The only good thing to come of this is no more color mods! Unless it blocks hacking somehow, but even then, i doubt it would prevent hacks longer than warden did.

I was seriously so close to getting around to swapping my sc2 sounds to BW sounds. Thats a real bummer.
reikai
Profile Joined January 2011
United States359 Posts
July 25 2012 04:00 GMT
#22
On July 25 2012 12:42 GinDo wrote:
Good call by Blizzard.

Now is the perfect opportunity to ask Blizzard for features such as Stronger Team Colors, to be an option in-game.




Yes!! i recently started using the Stronger Team Colour. it NEEDS to be implemented.
Et Ducit Mundum Per Luce. :T:
Vestrel
Profile Blog Joined December 2010
Canada271 Posts
July 25 2012 04:02 GMT
#23
If it will actually stop hacking... then I'm all for this. They better know what they're doing, though... my custom backgrounds
dudeman001
Profile Blog Joined February 2010
United States2412 Posts
July 25 2012 04:02 GMT
#24
I'm hopeful that Blizzard will re-introduce methods for things like color mod or maybe custom backgrounds. They're features that the community likes and (I hope) shouldn't pose problems to the potential counter-hacking their methodology brings.
Sup.
stormchaser
Profile Joined January 2011
Canada1009 Posts
July 25 2012 04:02 GMT
#25
Good find Existor, hopefully this ends up being a step in the right direction.
MusicalPulse
Profile Joined July 2010
United States162 Posts
July 25 2012 04:02 GMT
#26
Nooo custom backgrounds and Stronger Team Color
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
Last Edited: 2012-07-25 04:03:46
July 25 2012 04:03 GMT
#27
Man I've got BW sounds, custom backgrounds, stronger team colour, custom terran theme music.... such a shame
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
-Strider-
Profile Blog Joined October 2010
Mexico1605 Posts
July 25 2012 04:03 GMT
#28
Noooo, bye to my 3gb sc2, guess its time to buy a hdd
What is up? IM NESTEAAAA!
crms
Profile Joined February 2010
United States11933 Posts
July 25 2012 04:06 GMT
#29
noooo, i can only tolerate playing with bw sounds haha. this is really unfortunate. BW sounds and music seriously add so much to the game, nostalgia or otherwise it makes playing so much nicer!
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Silidons
Profile Blog Joined September 2010
United States2813 Posts
July 25 2012 04:08 GMT
#30
i like my korean sounds :3
"God fights on the side with the best artillery." - Napoleon Bonaparte
Enki
Profile Blog Joined January 2007
United States2548 Posts
July 25 2012 04:08 GMT
#31
lol. Knowing how Blizzard works, Stronger Team Color will not work anymore (which I find actually very useful, makes it easier for me to see units and shit) and meanwhile people will still be able to hack.

They should be focusing more on making a good AH for the game instead of worrying about banning stupid shit like better colors in-game and backrounds. Way to fuck up your priorities...
"Practice, practice, practice. And when you're not practicing you should be practicing. It's the only way to get better. The only way." I run the Smix Fanclub!
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
July 25 2012 04:14 GMT
#32
On July 25 2012 13:08 Enki wrote:
lol. Knowing how Blizzard works, Stronger Team Color will not work anymore (which I find actually very useful, makes it easier for me to see units and shit) and meanwhile people will still be able to hack.

They should be focusing more on making a good AH for the game instead of worrying about banning stupid shit like better colors in-game and backrounds. Way to fuck up your priorities...


I don't think they set out to ban them, it's more just an unfortunate side effect of allowing the client to be streamed in piece by piece.

Good detective work, I'm glad someone brought it up because the strong colors mod is definitely useful to people with colorblindness, you should post it on the battle.net forums.

General Arcade Beta Discussion
sevia
Profile Joined May 2010
United States954 Posts
July 25 2012 04:15 GMT
#33
Well, Browder and Kim have said that they support Stronger Color Mod, so it's not like this change is specifically to remove modding because they think it's a problem.

They're just trying to streamline the install process and reduce disk space, and inadvertently it kills little community projects like that. If someone can figure out how to patch the files without causing it to re-download, I'm sure they wouldn't have a problem with it, but with how hashing works I'm sure that would be fairly difficult.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
July 25 2012 04:17 GMT
#34
Honestly I'm glad. I hope it makes hacking more difficult too.
SarcasmMonster
Profile Joined October 2011
3136 Posts
July 25 2012 04:18 GMT
#35
On July 25 2012 12:41 Plexa wrote:
I can see both sides of the coin for this I wish some of these features like background skins, units sounds and strong colors were already prebuilt in though.


What's the other side of the coin? Sorry, not a developer
MMA: The true King of Wings
Noocta
Profile Joined June 2010
France12578 Posts
July 25 2012 04:19 GMT
#36
On July 25 2012 13:18 SarcasmMonster wrote:
Show nested quote +
On July 25 2012 12:41 Plexa wrote:
I can see both sides of the coin for this I wish some of these features like background skins, units sounds and strong colors were already prebuilt in though.


What's the other side of the coin? Sorry, not a developer


More control on what people do probably.
Including hack if we're lucky.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-25 04:21:18
July 25 2012 04:20 GMT
#37
Good detective work, I'm glad someone brought it up because the strong colors mod is definitely useful to people with colorblindness, you should post it on the battle.net forums.

General Arcade Beta Discussion

They're temporary or forever banning people, who is posting on their forums any stuff or information about any MPQ modifying, including Stronger Team color mod, BW sounds, customized backgrounds, etc, and any other non-cheating customization.

If you want, you can repost (I don't have US account, I'm at EU), but don't refer to me, just copypast my post under your name and your thread. If you want.
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2012-07-25 04:24:48
July 25 2012 04:22 GMT
#38
On July 25 2012 12:46 desarrisc wrote:
So does this block hacking or no? Has anyone got the opportunity to test this?


Are you suggesting someone pay for the hacks and test them?
Merikh
Profile Blog Joined June 2010
United States918 Posts
July 25 2012 04:26 GMT
#39
What if you set the files to read only would it still attempt to redownload/replace?
G4MR | I mod day9, djwheat and GLHF's stream
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
July 25 2012 04:27 GMT
#40
On July 25 2012 13:20 Existor wrote:
Show nested quote +
Good detective work, I'm glad someone brought it up because the strong colors mod is definitely useful to people with colorblindness, you should post it on the battle.net forums.

General Arcade Beta Discussion

They're temporary or forever banning people, who is posting on their forums any stuff or information about any MPQ modifying, including Stronger Team color mod, BW sounds, customized backgrounds, etc, and any other non-cheating customization.

If you want, you can repost (I don't have US account, I'm at EU), but don't refer to me, just copypast my post under your name and your thread. If you want.


I was able to search for a number of threads that were about it but the authors weren't banned, but I guess it's best not to chance it. The reply would likely be the same though, that the modification of game files is not allowed under the ToS so don't do it.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-25 04:41:28
July 25 2012 04:31 GMT
#41
On July 25 2012 13:26 Merikh wrote:
What if you set the files to read only would it still attempt to redownload/replace?

Interesting note. That window tries to calculate size of "corrupted" file. Forever. lol

But... you still can't launch game [image loading]
OptimusYale
Profile Blog Joined January 2011
Korea (South)1005 Posts
July 25 2012 04:35 GMT
#42
Surely just giving an ingame option to do it automatically is the best way....I don't want to have to stare at tychus' face any more ;-;
PoisedYeTi
Profile Joined November 2010
Australia167 Posts
July 25 2012 04:38 GMT
#43
Blizzard's whole design philosophy of late is a major turnoff. I just can't stand them as a company to continue to support something that I love (starcraft and the competitive gaming community).
"Just read game like book" -WhiteRa
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
July 25 2012 04:42 GMT
#44
Noooooo I really like my current backgrounds!
ShiroKaisen
Profile Blog Joined June 2011
United States1082 Posts
July 25 2012 04:45 GMT
#45
It's pretty clear this wasn't the intent behind the patch, it's just an unfortunate side-effect. If enough people tell Blizzard that they want to be able to do this, they might just implement some way to do it for HotS. So keep asking for it, but do it politely without hate!
Dame da na, zenzen dame da ze!
Merikh
Profile Blog Joined June 2010
United States918 Posts
July 25 2012 04:47 GMT
#46
On July 25 2012 13:31 Existor wrote:
Show nested quote +
On July 25 2012 13:26 Merikh wrote:
What if you set the files to read only would it still attempt to redownload/replace?

Interesting note. That window tries to calculate size of "corrupted" file. Forever. lol

But... you still can't launch game [image loading]

damn lol, worth a shot
G4MR | I mod day9, djwheat and GLHF's stream
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 25 2012 04:52 GMT
#47
On July 25 2012 13:47 Merikh wrote:
Show nested quote +
On July 25 2012 13:31 Existor wrote:
On July 25 2012 13:26 Merikh wrote:
What if you set the files to read only would it still attempt to redownload/replace?

Interesting note. That window tries to calculate size of "corrupted" file. Forever. lol

But... you still can't launch game [image loading]

damn lol, worth a shot

I'll say more. If you just make any game file "Read only" without modifying it, it will still end with endless calculating size window.
0neder
Profile Joined July 2009
United States3733 Posts
July 25 2012 05:03 GMT
#48
Well, I'd rather have good sounds/music/mods than be able to watch Orb's casts, so this is quite disappointing.
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
July 25 2012 05:03 GMT
#49
I'd rather have no modding than hacks. Odds are this won't shut down all hacks, but it'll sure make it harder and give blizzard more ways to track and stop the existing ones.
Creator of sc2unmasked.com
SuperYo1000
Profile Joined July 2008
United States880 Posts
July 25 2012 05:05 GMT
#50
you know stronger team color wouldnt be such a necessity if we could just pick a color and an alternate for laddering...so sick of red and blue
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
July 25 2012 05:06 GMT
#51
Oh well. It had to be done when cloaked banshees could be seen when cloaked easily(read that onthis forum that some people modified for that)

As for STC, wait for blizzard soon, it will be back
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
July 25 2012 05:11 GMT
#52
If this removes stronger colour I am sure they will be working in something for colour blind people.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Amridell
Profile Joined December 2011
188 Posts
July 25 2012 05:12 GMT
#53
Man, that sucks. I seriously hope that they work on this. My Korean sounds and STC D:
"As to the pool game. You'll notice he played like a faggot."
thrawn2112
Profile Blog Joined June 2010
United States6918 Posts
July 25 2012 05:16 GMT
#54
as the world becomes more secure it also become more boring
"People think they know all these things about other people, and if you ask them why they think they know that, it'd be hard for them to be convincing." ES
Tazerenix
Profile Joined December 2010
Australia340 Posts
July 25 2012 05:22 GMT
#55
It's my understanding that depending on exactly how blizzard have decided to change the STC implementation this patch as they have done every patch (between adding the SC2Asset file and manually editing the MPQ's), we may still be able to use the STC mod. If they left it as it has been for a while now in that only an SC2Asset file was needed for the STC to work, then we aren't actually editing any existing files at all, but simply adding a file.

Don't lose hope yet.
Snoodles
Profile Joined March 2012
401 Posts
July 25 2012 05:25 GMT
#56
Existor, any opinion on how this will affect relocalizers? I know that the popular relocalizer edits mpq.
Lemure
Profile Joined March 2010
189 Posts
July 25 2012 05:25 GMT
#57
That's it, if i can't mod Emma Watson as my background I quit.
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
July 25 2012 05:26 GMT
#58
From what I know of hacking this won't stop very much hacking at all. Maybe if a file was editing to make DTs visible instead of invisible? Other than that I can't think of this as being very good at stopping hacks at all as normally hacks work by injecting code into the starcraft exe rather than editing existing files.
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
Last Edited: 2012-07-25 05:30:11
July 25 2012 05:29 GMT
#59
^Yeah I think he's right that this won't do anything to stop the hacks. My very primitive understanding is that they operate external to SC2. Would be nice to hear someone knowledgeable speak about it, though.

Will this prevent us from using relocalizers?
logikly
Profile Joined February 2009
United States329 Posts
July 25 2012 05:31 GMT
#60
there is always ways around things. I'm sure someone will figure it out.
함은정,류화영,남규리
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 25 2012 05:36 GMT
#61
Will this prevent us from using relocalizers?

Nah? HotS will have function to change language (with Global play), like Diablo 3
ErAsc2
Profile Joined May 2012
Sweden256 Posts
July 25 2012 07:07 GMT
#62
On July 25 2012 12:43 Diamond wrote:
"We support and love the color mod!"

Kills it without a replacement. Solid logic.

Who are you quoting there?
Swedish GM Protoss http://eu.battle.net/sc2/en/profile/2336142/1/MilkEA/
DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
Last Edited: 2012-07-25 07:48:05
July 25 2012 07:47 GMT
#63
Oh crap. This will also make region switcher break to? Uh o. Somehow I'm not keen on redownloading a 7GB TW client so I can play on KR :/
Die tomorrow - Live today
Nightwatch
Profile Joined March 2011
13 Posts
Last Edited: 2012-07-25 07:53:50
July 25 2012 07:49 GMT
#64
On July 25 2012 12:30 Existor wrote:
PROBABLY less cheaters, maphackers, drophackers and other heretics. I don't know how their cheats works, but probably (I'm just guessing) some of them used same ways to alter game resources, like Stronger Team Color mod/BW sounds/Bnet backgrounds/etc. So after patch 1.5.0 come out, probably many cheats and hacks will be broken too.


Only mods like STC will be affected.
This won't affect maphacks or other similar hacks. They don't need to modify any gamefiles. Depending on their implentation they may need to read it, but that's it. Most of these hacks work with the game memory and need to be updated when blizzard updates the "StarCraft II.exe" or any relevant "*.dll" file. After an update the memory addresses of function calls (and so on) change, so their hack need to refer to the new location.

On July 25 2012 12:55 paintfive wrote:
Can't blizz do mini-patches often to make hack mackers have to update their code everyday?


I don't think we will see more frequent updates to the executable, thought that may increase the work for hack developers, it will be even more work for blizzard. (that's just how software development works)

Note:
Of course if someone writes an bypass for the streaming, STC and other mods would work again.
DrAbuse
Profile Joined April 2011
Germany209 Posts
July 25 2012 07:52 GMT
#65
On July 25 2012 16:49 Nightwatch wrote:
Show nested quote +
On July 25 2012 12:30 Existor wrote:
PROBABLY less cheaters, maphackers, drophackers and other heretics. I don't know how their cheats works, but probably (I'm just guessing) some of them used same ways to alter game resources, like Stronger Team Color mod/BW sounds/Bnet backgrounds/etc. So after patch 1.5.0 come out, probably many cheats and hacks will be broken too.


Only mods like STC will be affected.
This won't affect maphacks or other similar hacks. They don't need to modify any gamefiles. Depending on their implentation they may need to read it, but that's it. Most of these hacks work with the game memory and need to be updated when blizzard updates the "StarCraft II.exe" or any relevant "*.dll" file. After an update the memory addresses of function calls (and so on) change, so their hack need to refer to the new location.

Show nested quote +
On July 25 2012 12:55 paintfive wrote:
Can't blizz do mini-patches often to make hack mackers have to update their code everyday?


I don't think we will see more frequent updates to the executable, thought that may increase the work for hack developers, it will be even more work for blizzard. (that's just how software development works)


So what could be done?
eu.battle.net/sc2/en/profile/186292/1/DrAbuse/
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-07-25 07:57:33
July 25 2012 07:53 GMT
#66
Cheat hiding the changes mods dont.
Most cheats dont change any gamefile, that is way to easy to detect.

This will stop mods but not cheats.

On July 25 2012 16:49 Nightwatch wrote:
Show nested quote +
On July 25 2012 12:30 Existor wrote:
PROBABLY less cheaters, maphackers, drophackers and other heretics. I don't know how their cheats works, but probably (I'm just guessing) some of them used same ways to alter game resources, like Stronger Team Color mod/BW sounds/Bnet backgrounds/etc. So after patch 1.5.0 come out, probably many cheats and hacks will be broken too.


Only mods like STC will be affected.
This won't affect maphacks or other similar hacks. They don't need to modify any gamefiles. Depending on their implentation they may need to read it, but that's it. Most of these hacks work with the game memory and need to be updated when blizzard updates the "StarCraft II.exe" or any relevant "*.dll" file. After an update the memory addresses of function calls (and so on) change, so their hack need to refer to the new location.


This is done in under 5 minutes.
Save gaming: kill esport
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-07-25 07:56:29
July 25 2012 07:55 GMT
#67
dp
Save gaming: kill esport
Garmer
Profile Joined October 2010
1286 Posts
Last Edited: 2012-07-25 08:02:57
July 25 2012 08:01 GMT
#68
no BW sounds me make a really sad panda....

it's at least possible to remove some sounds file without replace anything? can you try this plz?
Nightwatch
Profile Joined March 2011
13 Posts
Last Edited: 2012-07-25 08:14:06
July 25 2012 08:11 GMT
#69
On July 25 2012 16:52 DrAbuse wrote:
Show nested quote +
On July 25 2012 16:49 Nightwatch wrote:
On July 25 2012 12:30 Existor wrote:
PROBABLY less cheaters, maphackers, drophackers and other heretics. I don't know how their cheats works, but probably (I'm just guessing) some of them used same ways to alter game resources, like Stronger Team Color mod/BW sounds/Bnet backgrounds/etc. So after patch 1.5.0 come out, probably many cheats and hacks will be broken too.


Only mods like STC will be affected.
This won't affect maphacks or other similar hacks. They don't need to modify any gamefiles. Depending on their implentation they may need to read it, but that's it. Most of these hacks work with the game memory and need to be updated when blizzard updates the "StarCraft II.exe" or any relevant "*.dll" file. After an update the memory addresses of function calls (and so on) change, so their hack need to refer to the new location.

On July 25 2012 12:55 paintfive wrote:
Can't blizz do mini-patches often to make hack mackers have to update their code everyday?


I don't think we will see more frequent updates to the executable, thought that may increase the work for hack developers, it will be even more work for blizzard. (that's just how software development works)


So what could be done?


You mean to stop hacks?
Well it's not part of this discussion, so let me keep this short. Blizzard is pursuing hack developers with legal methods, that's the best they can do. Thought I think they really should step up their client protection, but it's only a cat and mouse game as long there is enough money to gain with hack development.


@skeldark
I never said anything about the time frame needed to update the hack, 5 minutes is a bit short thought, it depends on what was changed. So yes, good developers will have their new version ready most of the time in less than an half hour. But it will take Blizzard at least a few hours to put the new client version through quality control and release it. (I assume QC exists )
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
July 25 2012 08:13 GMT
#70
Wait hold on. If I already have Korean sounds changed on my English client (which are unaffected by patches, normally) does this mean that this patch is going to reset those AND modding files? Or just lock them as they are now, so I would be stuck with Korean sounds? I'd much rather be stuck with Korean sounds than without ^.^

Either way, kinda depressing.
I love crazymoving
Blazinghand *
Profile Blog Joined December 2010
United States25550 Posts
July 25 2012 08:13 GMT
#71
On July 25 2012 12:43 Diamond wrote:
"We support and love the color mod!"

Kills it without a replacement. Solid logic.


You know, I'll really really miss my BW sounds, but they're just for memory's sake. The color mod, though? People need that. I... I hope this isn't real. ;_;
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Lunares
Profile Joined May 2010
United States909 Posts
July 25 2012 08:16 GMT
#72
Couldn't blizzard simply remap all the memory addresses that are used for each value randomly to prevent hacking? I imagine that shouldn't be that hard to do when compiling but without the source code you would have to manually find all of the relevant addresses out (which hackers do). But if they change often then that is rather useless.
nomyx
Profile Joined June 2012
United States2205 Posts
July 25 2012 08:26 GMT
#73
As a color blind individual, there goes my hope of going professional
TaShadan
Profile Joined February 2010
Germany1965 Posts
July 25 2012 08:29 GMT
#74
The next anti modding step. Kinda sad that most companies and an increasing number of users/players are against mods or dont care about it. Some of the greatest games of these days were mods or sequels/remakes of old mods.
Total Annihilation Zero
Sikly
Profile Joined June 2011
United States413 Posts
July 25 2012 08:37 GMT
#75
I think too many people assume this is done to stop modding. The reason this is done is for the streaming thing when people first install the game, it checks what files you have and don't have and automatically installs/fixes what you need. This is an unfortunate side effect; when it checks to see what you have it sees that one of the files isn't written correctly and fixes it. Blizzard isn't doing this to fuck over people modding. I know several others have said this already, but it needed to be repeated as people were still acting like they were trying to kill mods.

Hopefully blizzard will add in ways for us to change the UI. Give us the option of a brighter/darker team color in the UI, let us change the background and such with user uploaded files. Maybe this will encourage them to make everything better without modding files. Or maybe they'll say fuck it and we'll be out of luck, we can only ask they provide support and hope they listen.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
July 25 2012 08:40 GMT
#76
If this ends up being true, and blizzard doesn't implement their own stronger team color...

I will be very sad.

What an absurdly obnoxious thing to do when in reality I seriously doubt it will deny hackers/cheaters at all. Cheat programs read from the game data, they don't change the game files themselves (or they'd be ridiculously easy to detect by warden).
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
July 25 2012 08:41 GMT
#77
We need stronger team colours as default

Zerg v Zerg is just ridiuclous sometimes, for both the players and viewers. Black roaches vs black roaches, green banelings vs green banelings. Half the time I have no idea what the fuck is going on.
If you are not supporting K-Pop you are hurting E-Sports.
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
July 25 2012 08:48 GMT
#78
can you make a little summary for us who doesnt understand your language? is it just file modifying restrictions thus reducing the chance of hacks but also prevent some useful personalisations?
| Idra | YuGiOh | Leenock | Coca |
Ambre
Profile Joined July 2011
France416 Posts
July 25 2012 08:49 GMT
#79
No more hacks ? Really ?

That is great news, I might be able to finally get out of bronze.
"There is only one corner of the universe you can be certain of improving, and that's your own self." - Aldous Huxley
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
July 25 2012 08:50 GMT
#80
I would be surprised if any actual cheating hacks tinkered with MPQ archives in any way.
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
July 25 2012 08:52 GMT
#81
On July 25 2012 17:40 -orb- wrote:
If this ends up being true, and blizzard doesn't implement their own stronger team color...

I will be very sad.

What an absurdly obnoxious thing to do when in reality I seriously doubt it will deny hackers/cheaters at all. Cheat programs read from the game data, they don't change the game files themselves (or they'd be ridiculously easy to detect by warden).


QFT, any cheatprogram that changes the MPQ files is the worst cheating program in the world.
Fearlezz
Profile Joined April 2010
Croatia176 Posts
Last Edited: 2012-07-25 09:18:12
July 25 2012 09:18 GMT
#82
Noooo, my Stronger Team Colors mod
Tuczniak
Profile Joined September 2010
1561 Posts
July 25 2012 09:38 GMT
#83
That would suck
CrueltY
Profile Joined March 2011
Guernsey37 Posts
July 25 2012 09:45 GMT
#84
Would this also affect the region relocaliser? Because downloading my eu and tw clients again sounds like too much hard work :/
All warfare is based on deception - Sun Tzu
frontline-
Profile Joined March 2012
Bulgaria281 Posts
Last Edited: 2012-07-25 09:45:58
July 25 2012 09:45 GMT
#85
Nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo , I just got STC
Ruscour
Profile Blog Joined April 2011
5233 Posts
July 25 2012 09:47 GMT
#86
On July 25 2012 16:07 ErAsc2 wrote:
Show nested quote +
On July 25 2012 12:43 Diamond wrote:
"We support and love the color mod!"

Kills it without a replacement. Solid logic.

Who are you quoting there?

I believe it was from an interview with Dustin "Destructible "Terrible Terrible Damage" Rocks" Browder.
Noam
Profile Joined September 2010
Israel2209 Posts
July 25 2012 09:49 GMT
#87
Any conclusion whether this affects the script that changes the server you connect to? (between EU/NA/KR)
Liquipedia
Isualin
Profile Joined March 2011
Germany1903 Posts
July 25 2012 09:51 GMT
#88
i hated STC so if we wont see it anymore on streams i am gonna love this change
| INnoVation | The literal god TY | ByuNjwa | LRSL when? |
ApriL
Profile Blog Joined June 2012
United Kingdom16 Posts
July 25 2012 10:04 GMT
#89
Blizzard being Blizzard : /
tribulator
Profile Joined February 2011
774 Posts
July 25 2012 10:04 GMT
#90
I hope this doesn't fuck up relocalization as well... don't want to have 3 different installs on my system just to play on a separate region.
Thug[ro]
Profile Joined October 2005
Romania340 Posts
July 25 2012 10:11 GMT
#91
i'm glad
LGSaxon
Profile Blog Joined March 2012
United States32 Posts
July 25 2012 10:12 GMT
#92
If we have to sacrifice mods and editing ability for better protection from maphackers, drophackers and cheaters I am all for it.
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
July 25 2012 10:12 GMT
#93
On July 25 2012 17:41 Nekovivie wrote:
We need stronger team colours as default

Zerg v Zerg is just ridiuclous sometimes, for both the players and viewers. Black roaches vs black roaches, green banelings vs green banelings. Half the time I have no idea what the fuck is going on.


The new team colour health bar option helps a little bit, unfortunately it doesn't respect the team colour/hostility colour toggle so if you're red/green colour blind you're still in trouble.

On July 25 2012 19:04 tribulator wrote:
I hope this doesn't fuck up relocalization as well... don't want to have 3 different installs on my system just to play on a separate region.


Even if it does it'll likely only be a short term problem, they already said they're adding the region switching options like Diablo 3 has around the time HotS launches. I would also imagine that using re-localizer and changing language packs, as long as they match the server you're trying to connect to it will be able to verify them as long as everything else is the same.
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
Last Edited: 2012-07-25 10:14:58
July 25 2012 10:14 GMT
#94
On July 25 2012 19:12 Dingobloo wrote:
Show nested quote +
On July 25 2012 17:41 Nekovivie wrote:
We need stronger team colours as default

Zerg v Zerg is just ridiuclous sometimes, for both the players and viewers. Black roaches vs black roaches, green banelings vs green banelings. Half the time I have no idea what the fuck is going on.


The new team colour health bar option helps a little bit, unfortunately it doesn't respect the team colour/hostility colour toggle so if you're red/green colour blind you're still in trouble.

Show nested quote +
On July 25 2012 19:04 tribulator wrote:
I hope this doesn't fuck up relocalization as well... don't want to have 3 different installs on my system just to play on a separate region.


Even if it does it'll likely only be a short term problem, they already said they're adding the region switching options like Diablo 3 has around the time HotS launches. I would also imagine that using re-localizer and changing language packs, as long as they match the server you're trying to connect to it will be able to verify them as long as everything else is the same.


On July 25 2012 19:12 LGSaxon wrote:
If we have to sacrifice mods and editing ability for better protection from maphackers, drophackers and cheaters I am all for it.


Hackers are unlikely to be slowed by this at all, as others have mentioned, not many hacks edit the game files because it's too easy to detect, they're more likely to read straight from in-game memory, the bigger reason this is being added is just for the streaming support so you don't have to download the whole client before you start playing.

Edit: bleh, double post.
Embir
Profile Joined January 2011
Poland567 Posts
July 25 2012 10:23 GMT
#95
On July 25 2012 12:43 AndAgain wrote:
At least Orb casts will be watchable for me.


+1

I really dont understand why people use stronger colour mod. I never had a problem with reading colours between armies (you use mostly minimap anyway) and this mod makes game look awful.
PlosionCornu
Profile Joined August 2010
Italy814 Posts
July 25 2012 10:25 GMT
#96
On July 25 2012 19:23 Embir wrote:
Show nested quote +
On July 25 2012 12:43 AndAgain wrote:
At least Orb casts will be watchable for me.


+1

I really dont understand why people use stronger colour mod. I never had a problem with reading colours between armies (you use mostly minimap anyway) and this mod makes game look awful.


Well he's colorblind, that's why he uses it.
Adrianzo
Profile Joined July 2012
Norway30 Posts
July 25 2012 10:25 GMT
#97
Well, we don't know the whole story yet. If this helps keeping hacking away, then good.

I do think that we need some sort of "freedom" in editing pictures inside the game, like background images for the main menu etc. I would love it if it was integrated with Starcraft 2.
Embir
Profile Joined January 2011
Poland567 Posts
July 25 2012 10:35 GMT
#98
On July 25 2012 19:25 PlosionCornu wrote:
Show nested quote +
On July 25 2012 19:23 Embir wrote:
On July 25 2012 12:43 AndAgain wrote:
At least Orb casts will be watchable for me.


+1

I really dont understand why people use stronger colour mod. I never had a problem with reading colours between armies (you use mostly minimap anyway) and this mod makes game look awful.


Well he's colorblind, that's why he uses it.


Oh that explains everything. Then it is indeed sad news.
There are some games with modes for colourblind people. I guess Blizzard should implement options like that in SC2 now.
DrahtMaul
Profile Joined July 2011
Germany74 Posts
July 25 2012 10:37 GMT
#99
This won't prevent hacking unfortunately. Usually hacking is done via some sort of Code or Dll injection. These acttions don't modify the filesystem in any way.
Btw: Hacking by modifying the filesystem should be impossible with 1.4 already. To hack a game you always have to modify some sort of binaries. Usually multiplayergames force these binaries to be pure across the board. Havn't tested that with starcraft though, but it's really the standart first tstep to prevent basic hacking.
To sum everything up:
I can be wrong, but I highly doubt that this will prevent any hackings, since hacking using the filesystem should already be impossible, and this change doesn't prevent codeinjections by any means.
DwmC_Foefen
Profile Blog Joined March 2007
Belgium2186 Posts
July 25 2012 10:37 GMT
#100
No STC for TSL :o
ch33psh33p
Profile Blog Joined October 2010
7650 Posts
July 25 2012 10:46 GMT
#101
On July 25 2012 19:12 LGSaxon wrote:
If we have to sacrifice mods and editing ability for better protection from maphackers, drophackers and cheaters I am all for it.



....

No functional map hack, public or private, does ANYTHING to mpq files. This has NOTHING to do with hacking. Either that, or Blizzard has severely misjudged what a maphack actually does, but I highly doubt it.
secret - never again
KirA_TheGreaT
Profile Joined April 2011
France204 Posts
July 25 2012 10:47 GMT
#102
That's pretty sad because i love my own custom backgrounds
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
July 25 2012 10:49 GMT
#103
On July 25 2012 18:47 Ruscour wrote:
Show nested quote +
On July 25 2012 16:07 ErAsc2 wrote:
On July 25 2012 12:43 Diamond wrote:
"We support and love the color mod!"

Kills it without a replacement. Solid logic.

Who are you quoting there?

I believe it was from an interview with Dustin "Destructible "Terrible Terrible Damage" Rocks" Browder.


Why I am not exactly a great fan of browders design logic, I'm pretty sure he had no part in this.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Pimpmuckl
Profile Joined March 2011
Germany528 Posts
Last Edited: 2012-07-25 10:53:13
July 25 2012 10:52 GMT
#104
Since when do hackers need MPQ Modification to run their cheats? Everything is done from the Mem if im not completely mistaken.
On topic: I really hope they build in the Colormod...
twitter.com/pimpmuckl
framtidenskrig
Profile Joined May 2011
Sweden92 Posts
July 25 2012 10:55 GMT
#105
Same in Guild wars 2 but i think its only for the beta so you cant change shit...
75-80°C are absolutly fine! A CPU can handle ~95-100°C. User was banned from Tech Support for being wrong.
makkesk8
Profile Joined June 2012
Sweden8 Posts
July 25 2012 11:08 GMT
#106
not any stronger team colors anymore

I quit sc2 seriously.. hard to see those colors for me
Take me for who I am or you can kiss my ass
Fishriot
Profile Joined May 2010
United States621 Posts
July 25 2012 11:12 GMT
#107
Gonna miss playing with Stronger Team Colors, but if this reduces the amount of hackers It's for the best imo.
Antares_
Profile Joined October 2011
Poland269 Posts
July 25 2012 11:25 GMT
#108
If you block MPQ editing - give me back sounds from BW!
If you make no mistake, yet still lose - you don't understand the game. Spiral out, keep going.
Bashion
Profile Joined February 2011
Cook Islands2612 Posts
July 25 2012 11:26 GMT
#109
I will miss Stronger team colors so much
I've got moves like Jagger
FlaminGinjaNinja
Profile Blog Joined January 2011
United Kingdom879 Posts
July 25 2012 11:43 GMT
#110
Only thing i've changed is the background images, would be a shame to lose them because of this
GinjaNinja.661 EU I'd like to thank my sh*t keyyboard for always messing up my 'Y's
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
July 25 2012 11:58 GMT
#111
Good. That colour mod is fucking hideous.
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
Primal666
Profile Joined November 2010
Slovenia418 Posts
July 25 2012 12:01 GMT
#112
On July 25 2012 19:23 Embir wrote:
Show nested quote +
On July 25 2012 12:43 AndAgain wrote:
At least Orb casts will be watchable for me.


+1

I really dont understand why people use stronger colour mod. I never had a problem with reading colours between armies (you use mostly minimap anyway) and this mod makes game look awful.

as a player it doesnt make sense but in casts it ehlps especially if players have similar coulours(roach roach battles, bane battles, etc etc
Noobity
Profile Blog Joined February 2011
United States871 Posts
July 25 2012 12:19 GMT
#113
If it does anything to alleviate some of the hacking issues then I'm sorry guys, but Stronger Unit Color, broodwar sounds, custom backgrounds, whatever just have to go.

If it doesn't, then that sucks. Regardless all of this stuff should be available in game. I don't see any reason Blizzard doesn't have the option to add in game overlays, for instance. The ability to replace a small portion of the game with a simple image would be extremely useful, for instance.
My name is Mike, and statistically, yours is not.
papaz
Profile Joined December 2009
Sweden4149 Posts
July 25 2012 12:22 GMT
#114
This is a good change from Blizzard. Finally some evidence that they are doing something to prevent map hackers. This of course isn't the nail in the coffin but every added change towards a more secure client is welcome.
Geneq
Profile Joined August 2010
Poland165 Posts
July 25 2012 12:26 GMT
#115
Seriously, why so many people think this will help maphacks? Maphacks alter the game data in memory, after the game is started, after the check is made by the launcher. Other hacks use probably similar methods.
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
July 25 2012 12:29 GMT
#116
Thats a shame the community created some cool things like background skins and strong colors. I for one thought having the ability to make your game client look unique was a great one. Maybe legacy of the void hmmm. I hope this prevents hacking.
pallad
Profile Joined September 2010
Poland1958 Posts
July 25 2012 12:36 GMT
#117
On July 25 2012 20:08 makkesk8 wrote:
not any stronger team colors anymore

I quit sc2 seriously.. hard to see those colors for me


Hahhaha omg i loled so hard...
How people can really write they gonna quit sc2 because of one mod..

Dustin and David say many times in interviews that STC is good thing , and they dont have anything against this MOD .. so why all you people thing they gonna block it now?
Maby they gonna add this to game menu .. , maby they allow it.. WE DONT KNOW !! but blizzard haters already cry , and complain..
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
MVega
Profile Joined November 2010
763 Posts
July 25 2012 12:37 GMT
#118
I'm going to miss stronger colors, but not all that much. I'm not really surprised by this change, Blizzard has done this in other games of theirs as well. We can just hope that for HotS they add in something similar. That was really the only mod that improved quality of life in sc2.
bumkin: How can you play like 50 games per day... I 4gate 2 times then it's nap time
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
Last Edited: 2012-07-25 12:44:57
July 25 2012 12:42 GMT
#119
On July 25 2012 21:36 pallad wrote:
Show nested quote +
On July 25 2012 20:08 makkesk8 wrote:
not any stronger team colors anymore

I quit sc2 seriously.. hard to see those colors for me


Hahhaha omg i loled so hard...
How people can really write they gonna quit sc2 because of one mod..

Dustin and David say many times in interviews that STC is good thing , and they dont have anything against this MOD .. so why all you people thing they gonna block it now?
Maby they gonna add this to game menu .. , maby they allow it.. WE DONT KNOW !! but blizzard haters already cry , and complain..

Wow, you surely don't know what you are talking about, right?
Given that patch may happen next week, they surely won't just 'add this to game menu', and for now it's broken. And there is no sign at all that's gonna change.
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
Zandar
Profile Blog Joined July 2010
Netherlands1541 Posts
July 25 2012 12:43 GMT
#120
Well, this is a really good thing to prevent hackers.

Just hope they add something like "known good module list" that it checks for too, so stronger teamcolors can still be used
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man.
Zandar
Profile Blog Joined July 2010
Netherlands1541 Posts
July 25 2012 12:45 GMT
#121
On July 25 2012 21:36 pallad wrote:
Show nested quote +
On July 25 2012 20:08 makkesk8 wrote:
not any stronger team colors anymore

I quit sc2 seriously.. hard to see those colors for me


Hahhaha omg i loled so hard...
How people can really write they gonna quit sc2 because of one mod..

Dustin and David say many times in interviews that STC is good thing , and they dont have anything against this MOD .. so why all you people thing they gonna block it now?
Maby they gonna add this to game menu .. , maby they allow it.. WE DONT KNOW !! but blizzard haters already cry , and complain..


Ever heard of color blind people? No stronger team colors can be a real problem for them.
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man.
magnaflow
Profile Joined August 2011
Canada1521 Posts
July 25 2012 12:45 GMT
#122
STC looked awful anyways, and damn I newver knew there were so many people that were color blind
ilmeeni
Profile Joined July 2012
Afghanistan72 Posts
July 25 2012 12:46 GMT
#123
It doesn't prevent hacking. The change doesn't even touch hacking in any way. MH is entirely RAM, it doesn't modify or care about the game texture files and whatnot.

Only cheating this could prevent is if someone changes textures or crap like that in a way for them to gain an advantage in game. But I don't know why you'd bother, might just go full-on maphack then.
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
July 25 2012 12:53 GMT
#124
On July 25 2012 21:46 ilmeeni wrote:
It doesn't prevent hacking. The change doesn't even touch hacking in any way. MH is entirely RAM, it doesn't modify or care about the game texture files and whatnot.

Only cheating this could prevent is if someone changes textures or crap like that in a way for them to gain an advantage in game. But I don't know why you'd bother, might just go full-on maphack then.



i think blink on spots where u dont have vision like ramps and stuff change your in game files . and i think they might fix that

nice job by blizzard imo.
1/4 \pi \epsilon_0
pallad
Profile Joined September 2010
Poland1958 Posts
July 25 2012 12:57 GMT
#125
On July 25 2012 21:45 Zandar wrote:
Show nested quote +
On July 25 2012 21:36 pallad wrote:
On July 25 2012 20:08 makkesk8 wrote:
not any stronger team colors anymore

I quit sc2 seriously.. hard to see those colors for me


Hahhaha omg i loled so hard...
How people can really write they gonna quit sc2 because of one mod..

Dustin and David say many times in interviews that STC is good thing , and they dont have anything against this MOD .. so why all you people thing they gonna block it now?
Maby they gonna add this to game menu .. , maby they allow it.. WE DONT KNOW !! but blizzard haters already cry , and complain..


Ever heard of color blind people? No stronger team colors can be a real problem for them.


Yes i know some people have this problems.. Like Ret i think.. , but they play game at the same lv before that mod so.. ?
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
Galetmonster
Profile Joined August 2010
Sweden151 Posts
July 25 2012 12:58 GMT
#126
This is the price to stop hackers?
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
July 25 2012 13:03 GMT
#127
I guess this is the future: if you change one single byte of any of the game files everything shuts down and the police will be informed.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Koshi
Profile Blog Joined August 2010
Belgium38797 Posts
July 25 2012 13:05 GMT
#128
If it removes hacking it is a good change. But I did like the color mods .
I had a good night of sleep.
rotegirte
Profile Joined April 2011
Germany2859 Posts
July 25 2012 13:16 GMT
#129
On July 25 2012 21:46 ilmeeni wrote:
It doesn't prevent hacking. The change doesn't even touch hacking in any way. MH is entirely RAM, it doesn't modify or care about the game texture files and whatnot.

Only cheating this could prevent is if someone changes textures or crap like that in a way for them to gain an advantage in game. But I don't know why you'd bother, might just go full-on maphack then.


you are right. no hacker is bothering to tinker with game files directly. it's easily detectable
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
July 25 2012 13:21 GMT
#130
On July 25 2012 22:05 Koshi wrote:
If it removes hacking it is a good change. But I did like the color mods .



Maybe try reading the thread? Even the post two or three above yours? Lol amazing how many people are posting here without reading anything.
c0ldfusion
Profile Joined October 2010
United States8293 Posts
July 25 2012 13:24 GMT
#131
On July 25 2012 21:46 ilmeeni wrote:
It doesn't prevent hacking. The change doesn't even touch hacking in any way. MH is entirely RAM, it doesn't modify or care about the game texture files and whatnot.

Only cheating this could prevent is if someone changes textures or crap like that in a way for them to gain an advantage in game. But I don't know why you'd bother, might just go full-on maphack then.


From the patch notes, it sounded like the performance changes were related to memory management.

So, at a minimum, this will slow down the map hackers that use the RAM reading method.
Darksoldierr
Profile Joined May 2010
Hungary2012 Posts
July 25 2012 13:24 GMT
#132
Nooo, my background >.<
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
July 25 2012 13:25 GMT
#133
I'm going to make my own assumption. This will do nothing to curtail cheating, except for those few people that use cloak texture replacers to see DTs and whatnot. If that even still works.

I'm going to make another assumption. Blizzard will sell us DLC to customize the game exactly how we've already pioneered.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
BabyToss!
Profile Blog Joined October 2010
Czech Republic588 Posts
July 25 2012 13:27 GMT
#134
Kinda seeing this as a bad choice. It'll kill all the nice customizations people put into their games... gonna miss my White-Ra on my ladder screen... T_T
Nowadays a Filthy Casual | Follow your dreams |
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
July 25 2012 13:29 GMT
#135
So much bitching going on in this thread.
ilmeeni
Profile Joined July 2012
Afghanistan72 Posts
July 25 2012 13:31 GMT
#136
On July 25 2012 22:24 c0ldfusion wrote:
Show nested quote +
On July 25 2012 21:46 ilmeeni wrote:
It doesn't prevent hacking. The change doesn't even touch hacking in any way. MH is entirely RAM, it doesn't modify or care about the game texture files and whatnot.

Only cheating this could prevent is if someone changes textures or crap like that in a way for them to gain an advantage in game. But I don't know why you'd bother, might just go full-on maphack then.


From the patch notes, it sounded like the performance changes were related to memory management.

So, at a minimum, this will slow down the map hackers that use the RAM reading method.


Care to point out exactly where it says so? I skimmed through the patch notes and searched for "performance" and "memory", and nothing sounded like that. I may have missed it, though.

Even if it did say somewhere they are making performance changes to memory management, that's a huuuuuge assumption to make that it would somehow slow down hackers. How does better performance correlate to slower _anything_, it makes absolutely no sense.
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
July 25 2012 13:35 GMT
#137
Wait, does this also mean no client relocalisizers? As in patch 1,1.5 it will be impossibe to play on kr server with english client or vice versa?
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
Last Edited: 2012-07-25 13:46:29
July 25 2012 13:38 GMT
#138
edit: forget my previous msg

why do people think this affects hacking in any way?
Alpino
Profile Joined June 2011
Brazil4390 Posts
July 25 2012 13:55 GMT
#139
On July 25 2012 21:57 pallad wrote:
Show nested quote +
On July 25 2012 21:45 Zandar wrote:
On July 25 2012 21:36 pallad wrote:
On July 25 2012 20:08 makkesk8 wrote:
not any stronger team colors anymore

I quit sc2 seriously.. hard to see those colors for me


Hahhaha omg i loled so hard...
How people can really write they gonna quit sc2 because of one mod..

Dustin and David say many times in interviews that STC is good thing , and they dont have anything against this MOD .. so why all you people thing they gonna block it now?
Maby they gonna add this to game menu .. , maby they allow it.. WE DONT KNOW !! but blizzard haters already cry , and complain..


Ever heard of color blind people? No stronger team colors can be a real problem for them.


Yes i know some people have this problems.. Like Ret i think.. , but they play game at the same lv before that mod so.. ?


Color blindness GREATLY vary from person to person..(afaik dont quote me on it plz D: )
20/11/2015 - never forget EE's Ember
Revelatus
Profile Joined July 2011
United States183 Posts
Last Edited: 2012-07-25 14:03:40
July 25 2012 14:03 GMT
#140
You guys don't give Blizzard enough credit. They are removing your ability to use community-built projects, so they can implement these same ideas into the expansion and make you pay for these features. Pretty brilliant if you ask me. People shouldn't have been able to create content that doesn't come attached to a Blizzard collection basket in the first place.

/s
caяp diєм
PacGamer
Profile Joined December 2011
United States14 Posts
Last Edited: 2012-07-25 14:08:26
July 25 2012 14:06 GMT
#141
This is will not do anything to stop hackers. What it does do, however, is stop legitimate mods and customization. Current hackers today (i.e. map hackers) do not even edit any files. They use external programs that inject into the game after it's been launched, not before. Warden is useless in WoW, Diablo, and Starcraft. Until they fix it, hackers will still be around.

On July 25 2012 22:35 Sea_Food wrote:
Wait, does this also mean no client relocalisizers? As in patch 1,1.5 it will be impossibe to play on kr server with english client or vice versa?

They say they're adding a Global Play feature in HOTS.
renkin
Profile Joined July 2010
France249 Posts
July 25 2012 14:20 GMT
#142
Doesn't SC2 hacks work with RAM and injection processes... ? Because with Warden around, it would be really retarded to modify any game files.
This patch doesn't look like a bad news for hacking.
Blizzard already have a solution that deals with hacking and redownloading modified game files doesn't feel like Warden modus operandi.
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
July 25 2012 14:23 GMT
#143
as long as it fights cheaters, I'm all for it
ESPORTS ILLUMINATI
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
July 25 2012 14:35 GMT
#144
On July 25 2012 12:46 desarrisc wrote:
So does this block hacking or no? Has anyone got the opportunity to test this?

Rrright. Lots of people jumping in on TL screaming "I can't get my cheats to work though I payed for them more than I did for the game itself". Sorry cant see that happening.
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
July 25 2012 14:40 GMT
#145
On July 25 2012 23:23 nkr wrote:
as long as it fights cheaters, I'm all for it


what makes you people think it fights cheaters? I don't understand.
Rah
Profile Joined February 2010
United States973 Posts
July 25 2012 14:46 GMT
#146
On July 25 2012 23:40 Tom Cruise wrote:
Show nested quote +
On July 25 2012 23:23 nkr wrote:
as long as it fights cheaters, I'm all for it


what makes you people think it fights cheaters? I don't understand.


Fanboys want to think the best of their company. Blizzard should update their art with the stronger team colors or at least make it an option if they're killing mods.
Streaming on twitch. http://www.twitch.tv/rahsun86
USApwn
Profile Joined August 2010
United States81 Posts
July 25 2012 14:53 GMT
#147
step in the right direction for now - i don't care about enhanced team colors when the option to prevent hacking means no messing around with the files. This is a sport and a very competitive game, i totally support this move
"The beginning of wisdom in human as well as international affairs was knowing when to stop." Henry Kissinger
Beelzebro
Profile Joined April 2012
United Kingdom45 Posts
July 25 2012 14:58 GMT
#148
it may not prevent all hacks but it'll definitely prevent some, and for that reason i think it's worth it

hopefully blizzard will either put an option for STC built into SC2 or just tell the integrity checker to ignore the current mod files if they're present. that wouldn't be much effort on their part but would create a lot of good will and happy colour-blind people

as for korean sounds, or english menus on korean server, we'll be able to do these things when they add langauge options and cross region play around the time HotS comes out, so we need not mourn for them

the only thing i think this will completely stop (in terms of mods) is custom backgrounds. which, lets be honest, you spend about 1 second looking at anyway so it's not a big deal
"as full and bright as I am, this light is not my own and, a million light reflections... pass over me"
-UMADIMSTYLIN-
Profile Blog Joined May 2011
Cuba292 Posts
July 25 2012 15:01 GMT
#149
This is such a silly question, but can someone explain to me "stronger team colors" lol, sorry :D
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
July 25 2012 15:02 GMT
#150
On July 25 2012 23:40 Tom Cruise wrote:
Show nested quote +
On July 25 2012 23:23 nkr wrote:
as long as it fights cheaters, I'm all for it


what makes you people think it fights cheaters? I don't understand.


what makes you think it doesn't? Unless you're a programmer who can back up your claims, let people think what they want
ESPORTS ILLUMINATI
hersenen
Profile Joined November 2011
Belize176 Posts
July 25 2012 15:03 GMT
#151
Boy a lot of people here sure know very little about how reverse engineering and client modification works. (pro tip: this update won't stop hackers at all.)
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
July 25 2012 15:05 GMT
#152
On July 26 2012 00:01 -UMADIMSTYLIN- wrote:
This is such a silly question, but can someone explain to me "stronger team colors" lol, sorry :D

There was a mod that made the colors in the game brighter and more vibrant, search for it you will find. It looks real good though I never did the mod.
Knowing is half the battle... the other half is lasers.
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
July 25 2012 15:06 GMT
#153
On July 26 2012 00:02 nkr wrote:
Show nested quote +
On July 25 2012 23:40 Tom Cruise wrote:
On July 25 2012 23:23 nkr wrote:
as long as it fights cheaters, I'm all for it


what makes you people think it fights cheaters? I don't understand.


what makes you think it doesn't? Unless you're a programmer who can back up your claims, let people think what they want


todays hacks don't give two flying fucks about game files cuz they're all external and modifies memory, most hacks are overlays, they don't even touch the game client, they detect it.
MstrJinbo
Profile Joined March 2011
United States1251 Posts
July 25 2012 15:26 GMT
#154
It's most likely that the change is not related to hacking. This sort of thing happens with major interface changes. Though it's pretty bad news for people who relied on color mods.
Scootaloo
Profile Joined January 2012
655 Posts
July 25 2012 15:39 GMT
#155
Fucking Warcraft 3 hacks didn't even need to edit any official files, why the hell do they think this is going to do anything but destroy tons of legit mods?

Hell, I can't even imagine why they would do this, it's clearly not going to do anything against hackers, maybe a failsafe against corrupted data or something? But to shove in a failsafe at the cost of being able to mod the game, considering there's a ton of mod folders, I'm guessing they actually wanted people to mod this shit.
DrPhilOfdOOm
Profile Joined July 2011
Sweden353 Posts
July 25 2012 15:55 GMT
#156
Stornger team color is so fucking good they cant remove it!!
Rah
Profile Joined February 2010
United States973 Posts
July 25 2012 16:04 GMT
#157
I can understand why they'd do it even if it doesn't stop "hacks" because it's the slippery slope argument. It's only a matter of time before you have high templars and ghost glowing neon pink or something in the army composition, if some people aren't doing that already. So as usual people using it for eye candy lose out because of players who exploit it for an advantage. Blizzard can't tell the difference so all they can do is prevent it. Browder likes the mod so hopefully there will be an option in the future. A Color Blind mode in options would be good PR, like that control scheme activision did for that kid playing call of duty with his mouth, normad or something.
Streaming on twitch. http://www.twitch.tv/rahsun86
speknek
Profile Joined February 2012
758 Posts
July 25 2012 16:14 GMT
#158
i can't see dick without stronger color mod, so hopefully there'll be some alternative.
DrPhilOfdOOm
Profile Joined July 2011
Sweden353 Posts
July 25 2012 16:18 GMT
#159
Please go support the thread on EU battle.net and let blizzard know that we want Stronger team colors to stay!
http://eu.battle.net/sc2/en/forum/topic/4940469033
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
July 25 2012 16:22 GMT
#160
On July 26 2012 01:14 speknek wrote:
i can't see dick without stronger color mod, so hopefully there'll be some alternative.


Turn up color vibrance.
achristes
Profile Blog Joined March 2011
Norway653 Posts
July 25 2012 16:23 GMT
#161
I have no problem with this whatsoever, altough I can see the issue for colourblinds (orb comes to mind for some reason), Hopefully they'll make stronger team colour an official mod you can change in options or smth.
youtube.com/spooderm4n | twitch.tv/spooderm4n | Random videos and games I feel like uploading
Varanice
Profile Blog Joined June 2011
United States1517 Posts
Last Edited: 2012-07-25 16:25:41
July 25 2012 16:25 GMT
#162
I apologise for being stupid. But if I understand this. this means any file that you changed personally will be a cause for a redownload.. Meaning .. Can we stil download replays?
www.twitch.tv/varanice
MVega
Profile Joined November 2010
763 Posts
July 25 2012 16:25 GMT
#163
1) Since Blizzard didn't say anything about it stopping hacks and as other people have pointed out hacks don't rely on SC2 file editing, I don't understand why after 8 pages people are still talking about hacks. Exploits, maybe. Hacks, no. IIRC WoW was pretty lax on model editing initially as well, but when people started modding various PvP elements so that they stood out more and when a couple guilds creatively modded a wall or floor so that they could skip content Blizzard brought the hammer down on modding. Since someone at Blizzard did say that they liked stronger colors at one point I'm inclined to believe that this is either a beta only thing, or done to fix an exploit that Blizzard discovered with file editting.

Speaking of stronger colors and the couple posts about DLC / charging us for it .. What is that even based on? In previous games (WoW) Blizzard took community interface AddOns like Scrolling Combat Text, Outfitter, etc and implemented them into the game. For free. I haven't seen anything with SC2 to indicate that Blizzard is planning on charging us for anything.

There were 2 ways Blizzard announced that they could monetize SC2. The map shop and paid name changes. Other people said that the campaign being divided into 3 parts was a way for Blizzard to just be money hungry and take more of our money. Realstically though we're over 2 years into the game and neither paid name changes or the map shop are implemented yet - and we haven't even started the beta for the first expansion yet. So where is the greed?

I'm all for calling a company on bullshit when bullshit happens, but lets not get our panties in a twist quite yet. At this point the only thing we can/should do is let Blizzard know that we want stronger colors to stay.
bumkin: How can you play like 50 games per day... I 4gate 2 times then it's nap time
Deadbread
Profile Joined April 2010
Germany143 Posts
July 25 2012 16:27 GMT
#164
On July 26 2012 01:25 Varanice wrote:
I apologise for being stupid. But if I understand this. this means any file that you changed personally will be a cause for a redownload.. Meaning .. Can we stil download replays?

It doesn't affect replays. So yes
PauseBreak
Profile Blog Joined April 2011
United States270 Posts
July 25 2012 16:30 GMT
#165
On July 26 2012 01:25 Varanice wrote:
I apologise for being stupid. But if I understand this. this means any file that you changed personally will be a cause for a redownload.. Meaning .. Can we stil download replays?


Yes you can still download and watch replays.
It just means that if certain sc2 files are changed or damaged, that the client will re-download it.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
July 25 2012 16:35 GMT
#166
Actual hackers can bypass this sort of a thing pretty easily.

Mostly it's a bad thing because it mostly hurts the harmless customization whereas hackers can still bypass it. However if there were some exploits that this fixes I can understand doing it.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
FeyFey
Profile Joined September 2010
Germany10114 Posts
July 25 2012 16:38 GMT
#167
Hard to not rant about casuals in here who take the ladder too seriously (it's their fault anyway and Blizzard for making the Ladder good enough, so people didn't build up a replacement). Don't really care about the Hardcore cheating that won't be stopped by this. Easy to spot, easy to leave the game next time, if everyone would do it we could rename GM into HL, GM lost its value anyway. But all the soft cheats that will often fall under the radar as superior skill will vanish.
But i think it will drive away some creative minds and this really hurts a game.

The DLC comments are funny though, if you do those more often you might trigger Blizzard to start doing it. Not that selling expansions is almost the same if you ignore the difference in price and quality.
jimbob615
Profile Blog Joined September 2006
Uruguay455 Posts
July 25 2012 16:38 GMT
#168
i fkn hate casters who use that stronger team colours bull crap.. SC2 is not meant to look like some kiddie game with glowing pink and orange fairy banelings dancing all over the place
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
Last Edited: 2012-07-25 16:43:50
July 25 2012 16:41 GMT
#169
We have to fight this shit, this is ONE thing Blizzard liked! They said "We're glad about stronger team color" and they also liked the replay mod which allowed you to join into replays!

Common guys, don't give shit up let's tell them we want this in our games because it's bullshit.

Wait wait, does it ban your account if its changed? or does it just change the file.???
FoTG fighting!
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
Last Edited: 2012-07-25 16:43:36
July 25 2012 16:43 GMT
#170
double post
FoTG fighting!
fire_brand
Profile Blog Joined October 2009
Canada1123 Posts
July 25 2012 16:45 GMT
#171
On July 26 2012 01:25 MVega wrote:
There were 2 ways Blizzard announced that they could monetize SC2. The map shop and paid name changes. Other people said that the campaign being divided into 3 parts was a way for Blizzard to just be money hungry and take more of our money. Realstically though we're over 2 years into the game and neither paid name changes or the map shop are implemented yet - and we haven't even started the beta for the first expansion yet. So where is the greed?

I'm all for calling a company on bullshit when bullshit happens, but lets not get our panties in a twist quite yet. At this point the only thing we can/should do is let Blizzard know that we want stronger colors to stay.


I really don't see this as Blizzard's motivation for these changes. Starcraft already yields good revenue for them. The revenue from map sales and name change would be a fart in the wind compared to what they already bring in. The proscene is the way they monetized the game with royalties, advertising and rights fees. They don't need to monetize the game any more than they have and I don't think they have any interest in that.

The best thing for them to build the game as far as net profit from SC2 is concerned is just growing the scene and the brand. Imagine the revenue on royalties they would make if they landed a major TV cable contract or something along those lines. If sc2 got numbers similar to any of the major pro leagues in north american Blizzard's profit would skyrocket. That's what they are looking for, not chump change from selling a map or name.
Random player, pixel enthusiast, crappy illustrator, offlane/support
DrPhilOfdOOm
Profile Joined July 2011
Sweden353 Posts
July 25 2012 17:00 GMT
#172
People go support the EU battle.net thread.
http://eu.battle.net/sc2/en/forum/topic/4940469033 Tell blizzard you want stronger team colors to stay! and someone should make a US thread if there is non allready!
Digitalis
Profile Joined August 2011
United States1043 Posts
July 25 2012 17:24 GMT
#173
noooo my korean language pack
DrPhilOfdOOm
Profile Joined July 2011
Sweden353 Posts
July 25 2012 17:26 GMT
#174
Remember to let Blizzard know that you want stronger team colors! Go to battle.net and tell them. Every voice is heared
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
July 25 2012 17:36 GMT
#175
This might actually be able to be changed guys, actually go post on the forums! if thousands of posters pop up they'll really start thinking this over, they liked team colors etc... FIGHT THE CHANGE! : D
FoTG fighting!
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
July 25 2012 17:37 GMT
#176
THEY ARE AWARE OF THE ISSUE, OMG.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
July 25 2012 20:43 GMT
#177
If this means no more custom backgrounds, I will be very unhappy
mistamike
Profile Joined March 2011
Switzerland18 Posts
Last Edited: 2012-07-26 01:36:44
July 26 2012 01:35 GMT
#178
Fuck you blizzard. I am red-green colorblind and have been playing around with those mpq files trying to get a playable game for myself so I don't need to randomly click to place buildings and actually enjoy the gameplay. People have been asking for color mods since the beginning (remember, colorblind people represent 10% of men, i.e. close to 10% of people who play this game) without a response. How can something so incredibly simple and constantly requested go for so long without being done?

I was just starting to enjoy playing again because I could actually see what was going on. One more example that shows that they really don't listen or care about their users.

Quick edit: I couldn't care less that they're stopping modding, as long as they actually implement things people ask for.
Qntc.YuMe
Profile Joined January 2011
United States792 Posts
July 26 2012 08:48 GMT
#179
if they removed modding in order to stop potential hackers and cheaters, i am totally fine with that
Garmer
Profile Joined October 2010
1286 Posts
July 26 2012 09:43 GMT
#180
it's at least possible to delete some sounds?
Fencar
Profile Blog Joined August 2011
United States2694 Posts
July 26 2012 10:00 GMT
#181
I hope Blizzard adds in-game mod support somehow so we can still use things like STC.
This is my signature. There are many like it, but this one is mine.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10321 Posts
July 26 2012 10:04 GMT
#182
too bad, that all the work into custom mods... well you know

sucks for anyone that did anything recently, and now they can't use it soon =/ oh well, it was in the sc2 terms anyways, that you can't (or not supposed to, or w/e) change/modify stuff, i guess

Hmm if this does prevent some level of hacking, then awesome . This will stop all internal hacks then...? At least until hackers find out how to unlock this or whatever or somehow get around it? I wonder if it'll stop external hacks too then or not.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Blazinghand *
Profile Blog Joined December 2010
United States25550 Posts
Last Edited: 2012-07-26 10:08:40
July 26 2012 10:07 GMT
#183
On July 26 2012 19:04 Yoshi Kirishima wrote:
too bad, that all the work into custom mods... well you know

sucks for anyone that did anything recently, and now they can't use it soon =/ oh well, it was in the sc2 terms anyways, that you can't (or not supposed to, or w/e) change/modify stuff, i guess

Hmm if this does prevent some level of hacking, then awesome . This will stop all internal hacks then...? At least until hackers find out how to unlock this or whatever or somehow get around it? I wonder if it'll stop external hacks too then or not.


This will stop very few hacks, I'm afraid. Basically, the stuff the game uses is loaded into the RAM of your computer, which is quickly read and written to by the game. Maphacks and production tab hacks don't read the MPQs or interact with them directly, but instead read your computer RAM, find the game data that's on it (and constantly being updated while you play) and reads that, finding out what your RAM knows-- the state of the game, what your opponent has, etc. It then operates a UI-like overlay (think about a stream overlay, for example) that's external to Sc2. Very few, if any hacks read MPQs directly.

It's likely this behavior is unintentional on blizzard's part, probably something they used for the PTR or just updating files more easily. They are in favor of the team color mod, as we know.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
July 26 2012 10:10 GMT
#184
God, I don't want to go back to English sounds, korean zerg >>>>>>> english
Lorch
Profile Joined June 2011
Germany3674 Posts
July 26 2012 10:25 GMT
#185
On July 26 2012 19:10 Tobberoth wrote:
God, I don't want to go back to English sounds, korean zerg >>>>>>> english


Well lets hope region change programs like bigfoot sc2 launcher still work, so you could atleast use the kr client on the eu server.
Geneq
Profile Joined August 2010
Poland165 Posts
Last Edited: 2012-07-26 10:39:14
July 26 2012 10:34 GMT
#186
On July 26 2012 19:25 Lorch wrote:
Show nested quote +
On July 26 2012 19:10 Tobberoth wrote:
God, I don't want to go back to English sounds, korean zerg >>>>>>> english


Well lets hope region change programs like bigfoot sc2 launcher still work, so you could atleast use the kr client on the eu server.


Hmm I remember seeing option to change language in-game in options in some preview screenshots, it was either HOTS or 1.5, can anyone confirm?

EDIT: yup, it was announced for HOTS (here)
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
July 26 2012 10:36 GMT
#187
On July 25 2012 12:41 Plexa wrote:
I can see both sides of the coin for this I wish some of these features like background skins, units sounds and strong colors were already prebuilt in though.


Still 2 more expansions! Lots will happen in that time!
Luppa <3
Witten
Profile Joined January 2011
United States2094 Posts
July 26 2012 10:37 GMT
#188
I'm going to miss my awesome BW overlords and my Dragoon sounds... If this prevents any hacks and cheats that's cool but I feel like it probably doesn't do much for that.
Brood War Forever / NA's premiere Shadow Shaman player / Courier Collector / Bot Game Champion / Highly amateur Mystical Ninja Goemon Speedrunner
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
July 26 2012 10:40 GMT
#189
Blizzard... Making a habit of shitting on the community one year at a time
FoTG fighting!
ognterran
Profile Joined July 2012
4 Posts
July 26 2012 10:40 GMT
#190
zerg wins 70% of tournaments since patch..game is in a "good place" thanks D browder!
scoutyx
Profile Joined April 2011
Switzerland15 Posts
July 26 2012 10:46 GMT
#191
I don't think it will do anything to the most popular hacks, since those are external to SC2. They don't modifiy any file, they just manipulate memory offsets (vocabulary may be not exact). Maybe they identified something that could be abused with modding MPQs or something..
Yoshi Kirishima
Profile Blog Joined July 2009
United States10321 Posts
July 26 2012 21:12 GMT
#192
On July 26 2012 19:07 Blazinghand wrote:
Show nested quote +
On July 26 2012 19:04 Yoshi Kirishima wrote:
too bad, that all the work into custom mods... well you know

sucks for anyone that did anything recently, and now they can't use it soon =/ oh well, it was in the sc2 terms anyways, that you can't (or not supposed to, or w/e) change/modify stuff, i guess

Hmm if this does prevent some level of hacking, then awesome . This will stop all internal hacks then...? At least until hackers find out how to unlock this or whatever or somehow get around it? I wonder if it'll stop external hacks too then or not.


This will stop very few hacks, I'm afraid. Basically, the stuff the game uses is loaded into the RAM of your computer, which is quickly read and written to by the game. Maphacks and production tab hacks don't read the MPQs or interact with them directly, but instead read your computer RAM, find the game data that's on it (and constantly being updated while you play) and reads that, finding out what your RAM knows-- the state of the game, what your opponent has, etc. It then operates a UI-like overlay (think about a stream overlay, for example) that's external to Sc2. Very few, if any hacks read MPQs directly.

It's likely this behavior is unintentional on blizzard's part, probably something they used for the PTR or just updating files more easily. They are in favor of the team color mod, as we know.


Oh kk, so maybe it will be different once it's out.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
TelecoM
Profile Blog Joined January 2010
United States10668 Posts
July 26 2012 21:14 GMT
#193
Damnit I need the stronger team colors mod, I am Color blind and without it, it makes ZvZ a real pain in the ass... I think Orb and a lot of other people use this MOD because they are color blind too, come on Blizzard...Damnit..
AKA: TelecoM[WHITE] Protoss fighting
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
July 26 2012 21:15 GMT
#194
Actually this will just fuck with cool community mods, and not affect hackers one bit. Why the hell is this happening anyways, what was the urgent need for this?
Ethic
Profile Blog Joined November 2009
Canada439 Posts
July 26 2012 21:20 GMT
#195
What blizzard needs to do is release a modding tool for the public that is permitted by blizzard that doesn't directly modify game files, but directly effects sounds etc in your ladder games. See: Valve.
SC2 ID: Ethic.791 - 1v1 DIAMOND - SHILOH UPSILON
SuperSloth
Profile Joined April 2012
38 Posts
July 26 2012 21:24 GMT
#196
Whats the big deal with hackers anyway? You play em, they beat you one game and you get on with your life. If it effects tourneys then people need to start being more strict on hackers and never let them compete in a tourney again.
multiversed
Profile Joined December 2010
United States233 Posts
July 26 2012 21:27 GMT
#197
i would suspect this has more to do with opening regions soon and keeping client versions consistant more than anything else.

if it really came down to minor visual customization vs. patching methods that aid in unfair modifations, i don't think you can even really defend modifiying a few pictures while everyone else suffers. if this does actually end up being an effort to improve the deterrence of hacking, i applaud whoever made the decision to take one for the team.
Team Liquid is the used the tampon of the starcraft community.
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
July 26 2012 21:29 GMT
#198
On July 26 2012 19:40 NeMeSiS3 wrote:
Blizzard... Making a habit of shitting on the community one year at a time


Didn't comments like these used to be banned? I rly hope a mod cleans this thread up soon.
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
July 26 2012 21:31 GMT
#199
On July 27 2012 06:24 SuperSloth wrote:
Whats the big deal with hackers anyway? You play em, they beat you one game and you get on with your life. If it effects tourneys then people need to start being more strict on hackers and never let them compete in a tourney again.


Because if you let them run rampant every single game on ladder you play will be a hacker. It endangers the validity of Sc2 as an esport.
PatouPower
Profile Joined September 2010
Canada1119 Posts
July 26 2012 21:33 GMT
#200
If they are to disable the possibility to use stronger team color mod, then they should also do like LoL and put a colorblind mod in the options. I don't want my PvPs to go back to misclicking the wrong units 50% of the time because they are hard to differentiate... Otherwise, if it can really disable hacking once and for all (which I doubt a lot), I am all for it.
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
July 26 2012 21:36 GMT
#201
On July 27 2012 06:31 Fragile51 wrote:
Show nested quote +
On July 27 2012 06:24 SuperSloth wrote:
Whats the big deal with hackers anyway? You play em, they beat you one game and you get on with your life. If it effects tourneys then people need to start being more strict on hackers and never let them compete in a tourney again.


Because if you let them run rampant every single game on ladder you play will be a hacker. It endangers the validity of Sc2 as an esport.


I hope you realize that threads like these endangers the validity of StarCraft more than anything. It's just sad to see the amount of "hate" Blizzard is getting, especially from a supposedly mature community such as Teamliquid.net. I'd expect to see this kind of prejudgemental behaviour on Reddit or on minor community sites but this is rediculous, thread after thread and they won't stop because if you think about it for just five minutes, you'll come to realize that there's no way Blizzard will ever cater to everyone.
AKomrade
Profile Blog Joined March 2010
United States582 Posts
July 26 2012 21:48 GMT
#202
But I love my BW rines, tanks and vultures..
ALL HAIL THE KING IN THE NORTH! HAIL! HAIL!
Teliko
Profile Joined January 2011
Ireland1044 Posts
July 26 2012 21:48 GMT
#203
Can say with confidence that this will in no way cut down on the amount of hackers. There might have been the odd 0.001% of players who use altered models in the MPQ to make stealthed units easier to see etc, but this has zero effect on maphacks or drophacks. There is absolutely no reason for anyone to support this change, and we really need Blizzard to know that. We never caused any harm with our mods, yet we seem to be a bigger target to them than the real hackers.
Of course, we can't say for sure that this is final until 1.5 is out, but if it's what it looks like, then this is pretty pathetic and all the time Existor, Pzea and myself have spent giving back to this community with our mods will have been completely wasted. The only benefit I can think of coming out of this for us is the Repair.exe being more efficient, but 99% of the time, people who use the Repair.exe are people who installed mods incorrectly.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
July 26 2012 22:01 GMT
#204
On July 27 2012 06:29 Tom Cruise wrote:
Show nested quote +
On July 26 2012 19:40 NeMeSiS3 wrote:
Blizzard... Making a habit of shitting on the community one year at a time


Didn't comments like these used to be banned? I rly hope a mod cleans this thread up soon.


I'm sorry, this forum is still about having opinions right? Each year had a significant shit on from Blizzard the biggest ones, "no lan because of hacks" which actually didn't ban out because modded lans and people illegally downloading the game did happen and no name change. 2011 updates on the outdated bnet 0.2 never came, we have to pay for features that were in Brood War in HoTS and then finally 2012 this. (oh and Diablo 3). I could be alone on this, but I'm getting rather tired of having to pay for old features... If starcraft 2 wasn't the best designed RTS game (outside of BW) than it would have been thrashed so hard for being such a poorly designed UI that it may have completely flopped entirely...

I suppose after playing Blizzard products since it's beginning it may frustrate me more than the average person to see how heavily it has declined in recent years.
FoTG fighting!
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
July 26 2012 22:02 GMT
#205
Couldn't the community just make a list of files for Blizzard to include in some kind of exception list during the check?
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
July 26 2012 22:06 GMT
#206
On July 27 2012 07:02 Torpedo.Vegas wrote:
Couldn't the community just make a list of files for Blizzard to include in some kind of exception list during the check?

Then what's the point of the check?
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
Roxor9999
Profile Joined December 2011
Netherlands771 Posts
July 26 2012 22:08 GMT
#207
On July 27 2012 07:01 NeMeSiS3 wrote:
Show nested quote +
On July 27 2012 06:29 Tom Cruise wrote:
On July 26 2012 19:40 NeMeSiS3 wrote:
Blizzard... Making a habit of shitting on the community one year at a time


Didn't comments like these used to be banned? I rly hope a mod cleans this thread up soon.


I'm sorry, this forum is still about having opinions right? Each year had a significant shit on from Blizzard the biggest ones, "no lan because of hacks" which actually didn't ban out because modded lans and people illegally downloading the game did happen and no name change. 2011 updates on the outdated bnet 0.2 never came, we have to pay for features that were in Brood War in HoTS and then finally 2012 this. (oh and Diablo 3). I could be alone on this, but I'm getting rather tired of having to pay for old features... If starcraft 2 wasn't the best designed RTS game (outside of BW) than it would have been thrashed so hard for being such a poorly designed UI that it may have completely flopped entirely...

I suppose after playing Blizzard products since it's beginning it may frustrate me more than the average person to see how heavily it has declined in recent years.

Those would be good arguments if they weren't false.
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
July 26 2012 22:11 GMT
#208
On July 27 2012 07:08 Roxor9999 wrote:
Those would be good arguments if they weren't false.

Quality post and factual check.
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
Roxor9999
Profile Joined December 2011
Netherlands771 Posts
July 26 2012 22:16 GMT
#209
On July 27 2012 07:11 chuDr3t4 wrote:
Show nested quote +
On July 27 2012 07:08 Roxor9999 wrote:
Those would be good arguments if they weren't false.

Quality post and factual check.

No lan certainly reduced piracy and allows them to be in control so that that kespa shit will never happen again and all the features in hots will also be in wol.
Happy now?
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
July 26 2012 22:19 GMT
#210
On July 27 2012 07:08 Roxor9999 wrote:
Show nested quote +
On July 27 2012 07:01 NeMeSiS3 wrote:
On July 27 2012 06:29 Tom Cruise wrote:
On July 26 2012 19:40 NeMeSiS3 wrote:
Blizzard... Making a habit of shitting on the community one year at a time


Didn't comments like these used to be banned? I rly hope a mod cleans this thread up soon.


I'm sorry, this forum is still about having opinions right? Each year had a significant shit on from Blizzard the biggest ones, "no lan because of hacks" which actually didn't ban out because modded lans and people illegally downloading the game did happen and no name change. 2011 updates on the outdated bnet 0.2 never came, we have to pay for features that were in Brood War in HoTS and then finally 2012 this. (oh and Diablo 3). I could be alone on this, but I'm getting rather tired of having to pay for old features... If starcraft 2 wasn't the best designed RTS game (outside of BW) than it would have been thrashed so hard for being such a poorly designed UI that it may have completely flopped entirely...

I suppose after playing Blizzard products since it's beginning it may frustrate me more than the average person to see how heavily it has declined in recent years.

Those would be good arguments if they weren't false.


Which parts are false? The UI is extremely poorly designed, the interface is behind a decade old game. They removed cross server play and watchable replays because "they didn't think people would care" and hell, they almost didn't bring in chat channels... There are lan mods and people have downloaded and palyed the game illegally. I'm missing what part I said that was false.
FoTG fighting!
FSKi
Profile Blog Joined November 2011
United States901 Posts
July 26 2012 22:36 GMT
#211
--- Nuked ---
Megaliskuu
Profile Blog Joined October 2010
United States5123 Posts
July 26 2012 22:37 GMT
#212
I will be very sad If I can't play with BW sounds , especially my overmind.
|BW>Everything|Add me on star2 KR server TheMuTaL.675 for practice games :)|NEX clan| https://www.dotabuff.com/players/183104694
FSKi
Profile Blog Joined November 2011
United States901 Posts
July 26 2012 22:39 GMT
#213
--- Nuked ---
Beakyboo
Profile Joined May 2010
United States485 Posts
July 26 2012 22:50 GMT
#214
Can't say this really bothers me. I might even support it. Modding SC2's always been sketchy territory, as in existing harmless mods are probably officially not allowed yet Blizzard's chosen to ignore them rather than create controversy. If there's going to be modding I'd rather it be officially supported, or they could just implement some stuff themselves if it makes sense.
Cire
Profile Joined May 2010
United States23 Posts
July 26 2012 23:37 GMT
#215
I will quit playing this game and not buy HoTS if can no longer use Stronger Team Colors. The Zerg versus Zerg matchup is simply impossible without it.
Yoduh
Profile Joined August 2010
United States216 Posts
July 26 2012 23:44 GMT
#216
On July 27 2012 08:37 Cire wrote:
I will quit playing this game and not buy HoTS if can no longer use Stronger Team Colors. The Zerg versus Zerg matchup is simply impossible without it.


bye

User was warned for this post
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
July 27 2012 00:28 GMT
#217
On July 27 2012 07:06 chuDr3t4 wrote:
Show nested quote +
On July 27 2012 07:02 Torpedo.Vegas wrote:
Couldn't the community just make a list of files for Blizzard to include in some kind of exception list during the check?

Then what's the point of the check?


It was a shot in the dark. But if the check is to monitor for malicous alteration to the game and maintain its stability, allowing for official exceptions to benign community support mods could be a partial solution. I would like a more openly moddable game yet with has few malicous programs and hacks as possible, but this is just a work around to throw out there.
rotegirte
Profile Joined April 2011
Germany2859 Posts
July 27 2012 03:28 GMT
#218
On July 27 2012 09:28 Torpedo.Vegas wrote:
Show nested quote +
On July 27 2012 07:06 chuDr3t4 wrote:
On July 27 2012 07:02 Torpedo.Vegas wrote:
Couldn't the community just make a list of files for Blizzard to include in some kind of exception list during the check?

Then what's the point of the check?


It was a shot in the dark. But if the check is to monitor for malicous alteration to the game and maintain its stability, allowing for official exceptions to benign community support mods could be a partial solution. I would like a more openly moddable game yet with has few malicous programs and hacks as possible, but this is just a work around to throw out there.


and again, no hacker in their right mind would put a finger on an always-online game's files. there is already a measure in place against that: warden.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
July 27 2012 03:42 GMT
#219
Does Diablo 3 have hacks running in order to abuse the Real Money Auction house? If this is true, we would likely be getting a similar system as that game.
Blazinghand *
Profile Blog Joined December 2010
United States25550 Posts
Last Edited: 2012-07-27 03:43:15
July 27 2012 03:42 GMT
#220
On July 27 2012 12:28 rotegirte wrote:
Show nested quote +
On July 27 2012 09:28 Torpedo.Vegas wrote:
On July 27 2012 07:06 chuDr3t4 wrote:
On July 27 2012 07:02 Torpedo.Vegas wrote:
Couldn't the community just make a list of files for Blizzard to include in some kind of exception list during the check?

Then what's the point of the check?


It was a shot in the dark. But if the check is to monitor for malicous alteration to the game and maintain its stability, allowing for official exceptions to benign community support mods could be a partial solution. I would like a more openly moddable game yet with has few malicous programs and hacks as possible, but this is just a work around to throw out there.


and again, no hacker in their right mind would put a finger on an always-online game's files. there is already a measure in place against that: warden.


I've said it once and I'll say it again: Even now, the modern production and army tab hacks don't dick around with the MPQs (which is pointless, difficult to do in the first place, and likely to arouse suspicion from warden)-- instead, they read the physical memory (RAM) to see what's written there, and display that stuff as an overlay. I can't possibly imagine how a hack could be better or more efficient by reading the MPQ files or writing to them... any hack that does anything useful interacts with the physical memory.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
raVensc2
Profile Joined April 2011
116 Posts
July 27 2012 03:43 GMT
#221
When I get enough quota to be able to redownload 1.5 Beta, I'll look for another method to add mods such as Stronger Team Color into the client.
emc
Profile Joined September 2010
United States3088 Posts
July 27 2012 03:50 GMT
#222
they need to give and take, if they take away our ability to mod, then they need to give us a way to customize our game within their client.
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
July 27 2012 03:58 GMT
#223
On July 27 2012 12:50 emc wrote:
they need to give and take, if they take away our ability to mod, then they need to give us a way to customize our game within their client.


I am sure they will enable a colour blind option if not in WoL then in HotS.

They said that it was an oversight and loved the stronger colours mod for what it did.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
georgir
Profile Joined May 2009
Bulgaria253 Posts
July 27 2012 08:27 GMT
#224
It is high time that Blizzard make mods for custom games available for download directly in the client, much like maps are. And also make them applicable to any map you pick for a custom game, so we do not have to upload map+mod combinations for different maps. Ever since SC2 started and the editor had that 'mod' file type in addition to 'map', I assumed this was the idea... not sure why it was not done from the start. I haven't actually checked out the arcade beta thing btw, is that part of what it changes?

And also a certain category of mods that only change interface/visuals/sounds etc, perhaps after some official review process, should be allowed in ladder games, and for just one player not all players in the match. You should get an indication if your opponent is using some such mods, and maybe even the option to download and use it yourself, after the game or even before the match starts.

Mods that change the interface outside of a match can also be made possible with an official tool instead of mpq editors.
TCFClemson
Profile Joined March 2011
United States3 Posts
July 27 2012 11:44 GMT
#225
On July 26 2012 01:38 jimbob615 wrote:
i fkn hate casters who use that stronger team colours bull crap.. SC2 is not meant to look like some kiddie game with glowing pink and orange fairy banelings dancing all over the place


That is your opinion which you are entitled to. The issue at hand here is having a CHOICE. I for one really enjoy STC mod. This change will do very little at all to stop the hackers that are harming the game. It will hurt the community and take away small customization that some people enjoy.
Heouf
Profile Joined March 2012
Netherlands787 Posts
Last Edited: 2012-07-27 11:52:25
July 27 2012 11:52 GMT
#226
Well I don't mind this. Cause it doesn't affect me. Too bad for the people who does use it.
Gokba Alhakel
-KarmA
Profile Blog Joined September 2010
United States353 Posts
July 27 2012 11:59 GMT
#227
On July 27 2012 06:36 Tom Cruise wrote:
Show nested quote +
On July 27 2012 06:31 Fragile51 wrote:
On July 27 2012 06:24 SuperSloth wrote:
Whats the big deal with hackers anyway? You play em, they beat you one game and you get on with your life. If it effects tourneys then people need to start being more strict on hackers and never let them compete in a tourney again.


Because if you let them run rampant every single game on ladder you play will be a hacker. It endangers the validity of Sc2 as an esport.


I hope you realize that threads like these endangers the validity of StarCraft more than anything. It's just sad to see the amount of "hate" Blizzard is getting, especially from a supposedly mature community such as Teamliquid.net. I'd expect to see this kind of prejudgemental behaviour on Reddit or on minor community sites but this is rediculous, thread after thread and they won't stop because if you think about it for just five minutes, you'll come to realize that there's no way Blizzard will ever cater to everyone.


Agreed.

I havent seen any gaming community more pissed off over cosmetic game changes than this one. I mean did you see the patch note thread for patch 1.5? Blizzard rolls out with all these UI changes and a revamped custom game system and the first comments are "...no queen range nerf?" or "No balance changes?." Proof that its impossible to make the SCII community happy about anything. Everyone whines that the custom game system sucks and the UI is "holding people back." So Blizzard goes and changes a bunch of stuff and now a bunch of people are butthurt because they removed the ability for you to make stronger team colors or put a picture of Jaedong as your welcome screen.

I mean seriously?
TCFClemson
Profile Joined March 2011
United States3 Posts
July 27 2012 12:07 GMT
#228
On July 27 2012 20:59 -KarmA wrote:
Show nested quote +
On July 27 2012 06:36 Tom Cruise wrote:
On July 27 2012 06:31 Fragile51 wrote:
On July 27 2012 06:24 SuperSloth wrote:
Whats the big deal with hackers anyway? You play em, they beat you one game and you get on with your life. If it effects tourneys then people need to start being more strict on hackers and never let them compete in a tourney again.


Because if you let them run rampant every single game on ladder you play will be a hacker. It endangers the validity of Sc2 as an esport.


I hope you realize that threads like these endangers the validity of StarCraft more than anything. It's just sad to see the amount of "hate" Blizzard is getting, especially from a supposedly mature community such as Teamliquid.net. I'd expect to see this kind of prejudgemental behaviour on Reddit or on minor community sites but this is rediculous, thread after thread and they won't stop because if you think about it for just five minutes, you'll come to realize that there's no way Blizzard will ever cater to everyone.


Agreed.

I havent seen any gaming community more pissed off over cosmetic game changes than this one. I mean did you see the patch note thread for patch 1.5? Blizzard rolls out with all these UI changes and a revamped custom game system and the first comments are "...no queen range nerf?" or "No balance changes?." Proof that its impossible to make the SCII community happy about anything. Everyone whines that the custom game system sucks and the UI is "holding people back." So Blizzard goes and changes a bunch of stuff and now a bunch of people are butthurt because they removed the ability for you to make stronger team colors or put a picture of Jaedong as your welcome screen.

I mean seriously?


Those changes are great and they would probably get more praise if they didnt throw in little stuff like this in a somewhat sneaky fashion. It puts a unnecessary cloud over what should be a bright patch.
Latham
Profile Blog Joined May 2007
9560 Posts
July 27 2012 12:51 GMT
#229
Eh now they ban modding? -.-
So glad I stopped playing this game 3 months ago =/
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
Bommes
Profile Joined June 2010
Germany1226 Posts
July 28 2012 06:54 GMT
#230
On July 27 2012 21:51 Latham wrote:
Eh now they ban modding? -.-
So glad I stopped playing this game 3 months ago =/


The Terms of Use banned it since the beginning and now they actually do something to prevent it instead of banning all the people that do it.
DeCoder
Profile Joined December 2010
Finland236 Posts
July 28 2012 08:34 GMT
#231
I'm shocked to see how easily people are willing to give up modding. This is terrible news as well as a saddening move from Blizzard. It's suffocating the community and with it, the game.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
July 28 2012 09:49 GMT
#232
On July 28 2012 17:34 DeCoder wrote:
I'm shocked to see how easily people are willing to give up modding. This is terrible news as well as a saddening move from Blizzard. It's suffocating the community and with it, the game.

I don't even understand why game developers try to prevent modding: it increases the longevity of the game and makes players happier usually. If someone creates a stronger team colors mod to help colorblind people, that's a little bit of development Blizzard doesn't need to do themselves anymore.

Generally speaking, I don't really like the trend towards no LAN, no modding, no offline play etc, we keep losing autonomy over our play experiences.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
TelecoM
Profile Blog Joined January 2010
United States10668 Posts
July 28 2012 09:58 GMT
#233
I want all the people who are against stronger team colors mod to understand that the reason a lot of people use this mod, is because they are color blind, take this into consideration before just posting that you think it looks stupid and too colorful or bright, it looks a lot different to someone who suffers from color blindness, like myself.
AKA: TelecoM[WHITE] Protoss fighting
Reuental
Profile Joined July 2009
United States457 Posts
July 28 2012 09:59 GMT
#234
No modding, no frequent map rotations, no lan, final destination.
I'm a Crab made of men.
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
Last Edited: 2012-07-28 10:10:01
July 28 2012 10:06 GMT
#235
Don't take away my BW sounds!!! nooooooooo =(

this completely ruined my day, not even kidding. god damn this sucks..
"Right on" - Morrow
spooch
Profile Joined May 2011
Croatia1 Post
July 28 2012 10:44 GMT
#236
Booo-hooo who cares if you wont be able to customize that crap if the whole game experience and battle net structure will change for better
you win sum, you dim sum
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
Last Edited: 2012-07-28 11:03:58
July 28 2012 10:51 GMT
#237
On July 28 2012 19:44 spooch wrote:
Booo-hooo who cares if you wont be able to customize that crap if the whole game experience and battle net structure will change for better


Because limiting freedom to the bare minimum is the only way to secure a better bnet structure? Got it.
"Right on" - Morrow
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
July 28 2012 10:54 GMT
#238
On July 28 2012 19:51 JacobShock wrote:
Show nested quote +
On July 28 2012 19:44 spooch wrote:
Booo-hooo who cares if you wont be able to customize that crap if the whole game experience and battle net structure will change for better


Because limiting freedom to the bare minimum is the only way to secure a better bnet structure. Got it.


Modding has no effect on the Battle.net structure.
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
July 28 2012 10:57 GMT
#239
On July 28 2012 19:54 Tom Cruise wrote:
Show nested quote +
On July 28 2012 19:51 JacobShock wrote:
On July 28 2012 19:44 spooch wrote:
Booo-hooo who cares if you wont be able to customize that crap if the whole game experience and battle net structure will change for better


Because limiting freedom to the bare minimum is the only way to secure a better bnet structure. Got it.


Modding has no effect on the Battle.net structure.


You don't say...
"Right on" - Morrow
EnE
Profile Blog Joined June 2012
417 Posts
July 28 2012 11:00 GMT
#240
Awesome! does this mean the next TSL will be bearable to watch?
I'm embarrased by my past actions and even more ashamed of my present thoughts and future endeavors to clear my name.
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
July 28 2012 11:00 GMT
#241
On July 28 2012 19:57 JacobShock wrote:
Show nested quote +
On July 28 2012 19:54 Tom Cruise wrote:
On July 28 2012 19:51 JacobShock wrote:
On July 28 2012 19:44 spooch wrote:
Booo-hooo who cares if you wont be able to customize that crap if the whole game experience and battle net structure will change for better


Because limiting freedom to the bare minimum is the only way to secure a better bnet structure. Got it.


Modding has no effect on the Battle.net structure.


You don't say...


If you are aware, then why do say so, lol
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
July 28 2012 11:02 GMT
#242
On July 28 2012 20:00 Tom Cruise wrote:
Show nested quote +
On July 28 2012 19:57 JacobShock wrote:
On July 28 2012 19:54 Tom Cruise wrote:
On July 28 2012 19:51 JacobShock wrote:
On July 28 2012 19:44 spooch wrote:
Booo-hooo who cares if you wont be able to customize that crap if the whole game experience and battle net structure will change for better


Because limiting freedom to the bare minimum is the only way to secure a better bnet structure. Got it.


Modding has no effect on the Battle.net structure.


You don't say...


If you are aware, then why do say so, lol


I was being sarcastic, mocking the dudes logic who posted before me. Clearly a 1 post user, just trying to piss people off who are already upset.
"Right on" - Morrow
TaShadan
Profile Joined February 2010
Germany1965 Posts
July 28 2012 11:03 GMT
#243
On July 27 2012 20:59 -KarmA wrote:
Show nested quote +
On July 27 2012 06:36 Tom Cruise wrote:
On July 27 2012 06:31 Fragile51 wrote:
On July 27 2012 06:24 SuperSloth wrote:
Whats the big deal with hackers anyway? You play em, they beat you one game and you get on with your life. If it effects tourneys then people need to start being more strict on hackers and never let them compete in a tourney again.


Because if you let them run rampant every single game on ladder you play will be a hacker. It endangers the validity of Sc2 as an esport.


I hope you realize that threads like these endangers the validity of StarCraft more than anything. It's just sad to see the amount of "hate" Blizzard is getting, especially from a supposedly mature community such as Teamliquid.net. I'd expect to see this kind of prejudgemental behaviour on Reddit or on minor community sites but this is rediculous, thread after thread and they won't stop because if you think about it for just five minutes, you'll come to realize that there's no way Blizzard will ever cater to everyone.


Agreed.

I havent seen any gaming community more pissed off over cosmetic game changes than this one. I mean did you see the patch note thread for patch 1.5? Blizzard rolls out with all these UI changes and a revamped custom game system and the first comments are "...no queen range nerf?" or "No balance changes?." Proof that its impossible to make the SCII community happy about anything. Everyone whines that the custom game system sucks and the UI is "holding people back." So Blizzard goes and changes a bunch of stuff and now a bunch of people are butthurt because they removed the ability for you to make stronger team colors or put a picture of Jaedong as your welcome screen.

I mean seriously?


Iam a noob and i dont care about balance, but the new UI is only slightly better. We will see how it works out with custom games when it ran for a while.
Total Annihilation Zero
EnE
Profile Blog Joined June 2012
417 Posts
July 28 2012 11:06 GMT
#244
Im so so happy about this. I was beggining to stop watching tournaments after STC mod put me off of TSL so maybe now I'll get back to watching and playing sc2.
I'm embarrased by my past actions and even more ashamed of my present thoughts and future endeavors to clear my name.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 28 2012 13:48 GMT
#245
Modding is not only STC mod, it's not stops hacking, and there are a lot good small mods (ovrmind voices, other zerg voices, new skins for standart unit models, Medium Team Color mod (less strong than STC), new battle.net image and animated backgrounds (replaces blue hydralisk to infestor or tychus to nice medic, or ugly battlecruiser to nice char planet or dropship from early sc2 builds), BW sounds (some sc2 sounds are weak), new loading screens, etc etc

So you have no mind what you're talking about if you're supporting modding shutdown
Hds
Profile Joined July 2011
France200 Posts
July 28 2012 15:41 GMT
#246
I love my korean voices :<
Watily! ♥
Soma Cruz
Profile Joined July 2011
United States209 Posts
Last Edited: 2012-07-28 15:45:07
July 28 2012 15:42 GMT
#247
This is really going to be less enjoyable without STC and BW sounds..

PCs are superior to consoles because of the ability to customize them to how you like it. *sigh*
Lobotomist
Profile Joined May 2010
United States1541 Posts
July 30 2012 21:10 GMT
#248
Nooooooooooooooo. Stronger team color is the only way I can tell the difference between banelings in ZvZ. I really really hope this isn't the case.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
July 30 2012 21:14 GMT
#249
On July 31 2012 06:10 Lobotomist wrote:
Nooooooooooooooo. Stronger team color is the only way I can tell the difference between banelings in ZvZ. I really really hope this isn't the case.

? The banelings that you control are yours. The ones you can't control that are head to your mineral lines are the enemy banelings. I hope this helps.
"let your freak flag fly"
Meldrath
Profile Joined June 2010
United States620 Posts
July 30 2012 21:25 GMT
#250
People want hacking to stop... and the ability to MOD the game... guess what you can't have both.
slap me I must be dreaming another "imba" arugment! fffffffffuuuuuuuuuuuuu!!!!!
Teliko
Profile Joined January 2011
Ireland1044 Posts
July 30 2012 21:32 GMT
#251
On July 31 2012 06:25 Meldrath wrote:
People want hacking to stop... and the ability to MOD the game... guess what you can't have both.

Implying stopping modding will stop hacking? Sigh..
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
TCFClemson
Profile Joined March 2011
United States3 Posts
July 31 2012 13:33 GMT
#252
On July 31 2012 06:25 Meldrath wrote:
People want hacking to stop... and the ability to MOD the game... guess what you can't have both.


You do know that most of the hacks in the game do not mess with the MPQ right?


Arghmyliver
Profile Blog Joined November 2011
United States1077 Posts
July 31 2012 13:40 GMT
#253
On July 25 2012 12:41 Netsky wrote:
Diablo 3 has the same protection. I tried to swap the MPQ/assets file the same way I would with SC2 (pre-1.5 of course) to play Korean sounds and performs the check on game start up and downloads the correct file.


I remember how that prevented anyone from hacking on Diablo 3. It's a good thing that combined with launch day issues and a terrible story didn't ruin the most anticipated Blizzard game since SC2.
Now witness their attempts to fly from tree to tree. Notice they do not so much fly as plummet.
ch33psh33p
Profile Blog Joined October 2010
7650 Posts
July 31 2012 13:41 GMT
#254
On July 31 2012 06:25 Meldrath wrote:
People want hacking to stop... and the ability to MOD the game... guess what you can't have both.


Lets make this perfectly clear.

There are ZERO public OR private hacks that edit MPQ files in ANY way.

Hacks will NEVER alter game files. In fact, most hacks are now external and only read memory, they don' t even inject anymore.

So no, this has absolutely 100% NOTHING to do with hacking.

Please do your research before you just spew mindless circlejerk.
secret - never again
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
July 31 2012 23:50 GMT
#255
So anyone figure out yet if the mods like stronger team color have been stopped by the 1.5 patch?
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Windz03
Profile Joined October 2011
Malaysia10 Posts
August 01 2012 00:14 GMT
#256
Did the patch change anything about the gameplay? Stim and combat shields now cost 150 minerals 150 gas with concussive shells being 100 minerals 100 gas. Is this a bug? or a patch?
Dumbledore
Profile Joined April 2011
Sweden725 Posts
August 01 2012 00:17 GMT
#257
So can anyone with the NA client confirm if it got removed or not?
T_T
Have a nice day ;)
Teliko
Profile Joined January 2011
Ireland1044 Posts
Last Edited: 2012-08-01 00:18:45
August 01 2012 00:17 GMT
#258
On August 01 2012 09:14 Windz03 wrote:
Did the patch change anything about the gameplay? Stim and combat shields now cost 150 minerals 150 gas with concussive shells being 100 minerals 100 gas. Is this a bug? or a patch?

It went un-noted in the patch notes, it's just a bug and only for custom games. Ladder is unaffected.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Windz03
Profile Joined October 2011
Malaysia10 Posts
August 01 2012 00:18 GMT
#259
yup. thanks for response. it is just affected in custom games.
Karawasa
Profile Joined July 2011
United States58 Posts
August 01 2012 00:19 GMT
#260
On July 25 2012 12:30 Existor wrote:
I've tested some time ago patch 1.5.0 "Arcade Beta", and it's not just an interface patch. It reworks game client with new streaming system, that check EVERY ingame file, including renamed and overlaped files.


This is so fucking annoying. I used to be able to delete the campaigns folder and save 4+ GB...now I can't.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
August 01 2012 02:19 GMT
#261
A blue post from Blizzard recently went up talking about how they're looking into officially supporting mod features in the future even though they acknowledge that the patch breaks the current unofficial modding system.

I wanted to hop on to speak to this issue a bit, as it’s certainly something our team cares a good deal about. As some of you may know, we’ve been preparing a big update to StarCraft II (patch 1.5) that will introduce a number of welcomed features to the client -- one of which is the ability for us to stream content updates to the game. This will allow for quicker access to a play session (removing the need to wait for patches to fully complete) and remove the need to repair your client files, as they’ll be constantly kept up to date automatically.

One of the unfortunate side effects of streaming is that mods that alter the StarCraft II archive files will no longer function, including color-clarity mods, custom Battle.net background mods, and more. Although these types of archive modifications go against our EULA and can also be used to spread malicious viruses or Trojans, we do understand the merit of many of these features. With the color-clarity issue specifically we actually have a few people on the team who are affected by color-blindness.

The development team is looking into options now to support color clarity and customized backgrounds as well as some of the other mod features. We believe that in the long run, it's best for us to provide an option like stronger team colors within the game, as opposed to an externally modded solution that we can't explicitly support.

We’ll keep the community updated on our progress and appreciate your continued feedback.

http://us.battle.net/sc2/en/forum/topic/6233033364?page=2#23
ㅇㅅㅌㅅ
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 01 2012 02:29 GMT
#262
I have this feeling that it won't be as good as what we had.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
0neder
Profile Joined July 2009
United States3733 Posts
August 01 2012 02:31 GMT
#263
Sadly control > user experience for Blizzard these days. Wish they were more like Valve 'the community can take this and run with it.'
Zombo Joe
Profile Joined May 2010
Canada850 Posts
August 01 2012 02:34 GMT
#264
On August 01 2012 11:31 0neder wrote:
Sadly control > user experience for Blizzard these days. Wish they were more like Valve 'the community can take this and run with it.'


Right on the money. Everything is about control to them.
I am Terranfying.
Leeto
Profile Joined August 2007
United States1320 Posts
August 01 2012 05:50 GMT
#265
I can no longer play with korean sounds by replacing the enUS.sc2assets file with the korean one anymore. It just redownloads the english one and replaces it every time.

So sad =(
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
August 01 2012 05:53 GMT
#266
I'm going to miss my KR sounds....:/ dunno if I wanna play sc2 now.
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
August 01 2012 05:55 GMT
#267
On August 01 2012 14:50 Leeto wrote:
I can no longer play with korean sounds by replacing the enUS.sc2assets file with the korean one anymore. It just redownloads the english one and replaces it every time.

So sad =(

It's tragic. I don't understand why blizz can't just implement this and give us a choice of languages for the units. How hard can that be, honestly?!
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
ddrddrddrddr
Profile Joined August 2010
1344 Posts
August 01 2012 05:57 GMT
#268
Wow who gives a fuck about waiting for patches to download. Go troll facebook for half a minute and it'll be done. The gained benefit is nowhere close to the cost of modding. That's a horrible excuse and they need to try harder.
zeross
Profile Joined September 2010
France310 Posts
August 01 2012 05:57 GMT
#269
On August 01 2012 09:19 Karawasa wrote:
Show nested quote +
On July 25 2012 12:30 Existor wrote:
I've tested some time ago patch 1.5.0 "Arcade Beta", and it's not just an interface patch. It reworks game client with new streaming system, that check EVERY ingame file, including renamed and overlaped files.


This is so fucking annoying. I used to be able to delete the campaigns folder and save 4+ GB...now I can't.


the "fun" fact is that their shitty message tell you its clearing your game client to improve it and save you disk space blablabla...
so honest with their messages, as always....
Megaliskuu
Profile Blog Joined October 2010
United States5123 Posts
August 01 2012 06:02 GMT
#270
No more BW sounds T_T...its just not the same
|BW>Everything|Add me on star2 KR server TheMuTaL.675 for practice games :)|NEX clan| https://www.dotabuff.com/players/183104694
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
August 01 2012 06:42 GMT
#271
Blizz just wants 100 % control. Destroys all mods and replaces it with...NOTHING. They are "working" on a color mod (let's see when that gets out).
It took TWO yrs to get the UI in a better shape, and still the Dota2 UI beats it by miles...
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
August 01 2012 06:44 GMT
#272
On August 01 2012 15:02 Megaliskuu wrote:
No more BW sounds T_T...its just not the same

I feel your pain bro... *_*
It just isnt...the same ((((
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
August 01 2012 06:46 GMT
#273
On August 01 2012 15:42 SoniC_eu wrote:
Blizz just wants 100 % control. Destroys all mods and replaces it with...NOTHING. They are "working" on a color mod (let's see when that gets out).
It took TWO yrs to get the UI in a better shape, and still the Dota2 UI beats it by miles...


Different games in different genres with release dates 2+ years apart.
Shebuha
Profile Blog Joined May 2011
Canada1335 Posts
August 01 2012 06:51 GMT
#274
On August 01 2012 15:02 Megaliskuu wrote:
No more BW sounds T_T...its just not the same

My will to play is dying. I want BW or KR sounds back...
raVensc2
Profile Joined April 2011
116 Posts
Last Edited: 2012-08-01 07:54:34
August 01 2012 07:04 GMT
#275
The new MPQ's have a file inside them which goes by the name *region*-md5.lst

This file contains a few bytes at the start, followed by an md5 hash of each file inside the MPQ excluding the attributes and the listfile. However this file (from what I have currently tried) is encrypted, so hopefully someone will come through with the file specification and tell us all how to change those MD5 hashes.

The main problem with this is if the md5.lst file is hashed itself inside the game's executable. I'm working on trying to figure out this file

Edit:

Looking inside the s2-21029-22342-x86-Win-enUS file inside the /Temp/1.5Migration/Installer Tome 1.MPQ with an MPQ editor, it contains a few .lst files which are readable, and the one I was really looking into was installerpatch.lst, which contains a series of what looks like MD5 hashes of files, in unencrypted format.
Megaman703
Profile Blog Joined September 2009
Canada688 Posts
August 01 2012 07:06 GMT
#276
On August 01 2012 15:42 SoniC_eu wrote:
Blizz just wants 100 % control. Destroys all mods and replaces it with...NOTHING. They are "working" on a color mod (let's see when that gets out).
It took TWO yrs to get the UI in a better shape, and still the Dota2 UI beats it by miles...


It's not really about control. They're struggling to find ways to curb the rampant hacking on ladder, so they just used an emergency blanket solution with unfortunate drawbacks.

If this works, then people will be happy and accept this as collateral damage.
Evangelist
Profile Blog Joined June 2011
1246 Posts
August 01 2012 07:58 GMT
#277
This streaming system has been standard for all Blizzard games since the release of Cataclysm, I think. I will miss Stronger Team Colours though
raVensc2
Profile Joined April 2011
116 Posts
Last Edited: 2012-08-01 08:24:18
August 01 2012 08:21 GMT
#278
On August 01 2012 16:06 Megaman703 wrote:
Show nested quote +
On August 01 2012 15:42 SoniC_eu wrote:
Blizz just wants 100 % control. Destroys all mods and replaces it with...NOTHING. They are "working" on a color mod (let's see when that gets out).
It took TWO yrs to get the UI in a better shape, and still the Dota2 UI beats it by miles...


It's not really about control. They're struggling to find ways to curb the rampant hacking on ladder, so they just used an emergency blanket solution with unfortunate drawbacks.

If this works, then people will be happy and accept this as collateral damage.


This is not really to do with hacking, as hacking does not include modification of MPQ files, but more to improve their streaming service. You might not have noticed, but the new client does not include a repair tool. That tool is now launched at startup before the actual program, but for it to not be horrendously slow like before, they added hashes of each file inside the MPQ to the MPQ itself, which the rehash of the file is matched against.
virpi
Profile Blog Joined August 2009
Germany3598 Posts
August 01 2012 08:39 GMT
#279
On the one hand, it's really sad for the modding scence, on the other hand, I must say that every mod I've tried wasn't that big improvement of my gaming experience. I tried "stronger team colors", and even though it's nice to have neon banelings, most of the zerg buildings look like shit. I also can't really understand why I should use bw sounds in sc2, but I know that some people seem to have a need to customize their game.

Conclusion: Sad for the modders, irrelevant for me.
first we make expand, then we defense it.
HinagikUx
Profile Joined January 2011
United States178 Posts
August 01 2012 08:48 GMT
#280
On August 01 2012 17:39 virpi wrote:
On the one hand, it's really sad for the modding scence, on the other hand, I must say that every mod I've tried wasn't that big improvement of my gaming experience. I tried "stronger team colors", and even though it's nice to have neon banelings, most of the zerg buildings look like shit. I also can't really understand why I should use bw sounds in sc2, but I know that some people seem to have a need to customize their game.

Conclusion: Sad for the modders, irrelevant for me.


the cosmetic look is an extra benefit of STC...the main purpose imo was to be able to easily differentiate between units, especially in mirror matchups.
uGpTaiga/HinagikUx NA Server
Dumbledore
Profile Joined April 2011
Sweden725 Posts
August 01 2012 11:48 GMT
#281
On August 01 2012 16:06 Megaman703 wrote:
Show nested quote +
On August 01 2012 15:42 SoniC_eu wrote:
Blizz just wants 100 % control. Destroys all mods and replaces it with...NOTHING. They are "working" on a color mod (let's see when that gets out).
It took TWO yrs to get the UI in a better shape, and still the Dota2 UI beats it by miles...


It's not really about control. They're struggling to find ways to curb the rampant hacking on ladder, so they just used an emergency blanket solution with unfortunate drawbacks.

If this works, then people will be happy and accept this as collateral damage.


MPQ files doesn't have anything to do with hacking.
Have a nice day ;)
Ahli
Profile Joined May 2012
Germany355 Posts
August 01 2012 11:55 GMT
#282
On August 01 2012 20:48 Dumbledore wrote:
Show nested quote +
On August 01 2012 16:06 Megaman703 wrote:
On August 01 2012 15:42 SoniC_eu wrote:
Blizz just wants 100 % control. Destroys all mods and replaces it with...NOTHING. They are "working" on a color mod (let's see when that gets out).
It took TWO yrs to get the UI in a better shape, and still the Dota2 UI beats it by miles...


It's not really about control. They're struggling to find ways to curb the rampant hacking on ladder, so they just used an emergency blanket solution with unfortunate drawbacks.

If this works, then people will be happy and accept this as collateral damage.


MPQ files doesn't have anything to do with hacking.

You should better have a look what was possible with mods on ladder.

Modding can be exploited.
Cloaked units? No problem to spot these with a simple mod.
Nuke marker isn't easy to spot? No problem, make it bigger or better add a new model which shows the AoE range and a timer.
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
Murkury
Profile Joined July 2011
Canada63 Posts
Last Edited: 2012-08-01 12:26:02
August 01 2012 12:16 GMT
#283
I posted a quote but it seems I missed it being posted already earlier .

Still on topic though, I'll miss my mods. I had the color mod, SC1 zerg music and some custom backgrounds. I hope Blizzard is actually serious about implementing these as the community manager on Battle.net has claimed.
"VRAUUUUUUOOO" - Overlord
Blazinghand *
Profile Blog Joined December 2010
United States25550 Posts
August 01 2012 17:42 GMT
#284
On August 01 2012 20:55 Ahli wrote:
Show nested quote +
On August 01 2012 20:48 Dumbledore wrote:
On August 01 2012 16:06 Megaman703 wrote:
On August 01 2012 15:42 SoniC_eu wrote:
Blizz just wants 100 % control. Destroys all mods and replaces it with...NOTHING. They are "working" on a color mod (let's see when that gets out).
It took TWO yrs to get the UI in a better shape, and still the Dota2 UI beats it by miles...


It's not really about control. They're struggling to find ways to curb the rampant hacking on ladder, so they just used an emergency blanket solution with unfortunate drawbacks.

If this works, then people will be happy and accept this as collateral damage.


MPQ files doesn't have anything to do with hacking.

You should better have a look what was possible with mods on ladder.

Modding can be exploited.
Cloaked units? No problem to spot these with a simple mod.
Nuke marker isn't easy to spot? No problem, make it bigger or better add a new model which shows the AoE range and a timer.


Cloaked units AREN'T a problem to see, anyways-- maybe if you run on Low settings or are short-sighted, it's hard, but if you run on Medium or Higher textures, they basically look like big glass dudes wandering around. The Nuke dot thing is a problem, but honestly, this kind of hack isn't what's tearing up the ladder, the REAL hacks, the ones that are worth stopping, are the map and production tab hacks, neither of which have anything to do with the MPQ.

The fact of the matter is, blizzard has made a mistake and accidentally destroyed one of many people's favorite parts of starcraft, which is being able to see which units are yours, and has stopped a couple specific but also rather unuseful hacks. Not worth it.

I'm not colorblind, so this doesn't effect me, and my BW sound effects (god, the zergling sounds are so bad in Sc2 compared to BW) are gone, but really, I'll get by ok. I just feel bad for those who have lost their ability to play ZvZ, or in the case of more aggressive colorblindness, the game itself.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Ahli
Profile Joined May 2012
Germany355 Posts
August 01 2012 18:16 GMT
#285
On August 02 2012 02:42 Blazinghand wrote:
Show nested quote +
On August 01 2012 20:55 Ahli wrote:
On August 01 2012 20:48 Dumbledore wrote:
On August 01 2012 16:06 Megaman703 wrote:
On August 01 2012 15:42 SoniC_eu wrote:
Blizz just wants 100 % control. Destroys all mods and replaces it with...NOTHING. They are "working" on a color mod (let's see when that gets out).
It took TWO yrs to get the UI in a better shape, and still the Dota2 UI beats it by miles...


It's not really about control. They're struggling to find ways to curb the rampant hacking on ladder, so they just used an emergency blanket solution with unfortunate drawbacks.

If this works, then people will be happy and accept this as collateral damage.


MPQ files doesn't have anything to do with hacking.

You should better have a look what was possible with mods on ladder.

Modding can be exploited.
Cloaked units? No problem to spot these with a simple mod.
Nuke marker isn't easy to spot? No problem, make it bigger or better add a new model which shows the AoE range and a timer.


Cloaked units AREN'T a problem to see, anyways-- maybe if you run on Low settings or are short-sighted, it's hard, but if you run on Medium or Higher textures, they basically look like big glass dudes wandering around. The Nuke dot thing is a problem, but honestly, this kind of hack isn't what's tearing up the ladder, the REAL hacks, the ones that are worth stopping, are the map and production tab hacks, neither of which have anything to do with the MPQ.

Real hacks are a bigger problem, yes.
But every way of cheating should be fixed, if that is possible. 1.5 won't stop the hacks, but it will stop a way of gaining an advantage without messing with the game more than other legit people do.
I think it's an advantage, if you can always instantly notice every protoss observer in your screen because you made observer models to a glowing, flying blob.
At lower skill levels it would be a huge advantage to deny protoss scouting my whole base or my whole army.

Just a few days ago someone complained here about the trees on a map because he lost to a protoss who was hiding a probe behind trees and he didn't notice the unit on the minimap. I think the thread was closed within a minute, but those problems exist for many players. He could just make the trees very small and wouldn't ever have a problem with that despite having the skill gained to notice units that aren't really visible on the main screen.
I expect masters to have less problems with that. But that doesn't mean it's fair on the whole skill range existing on the ladder.

I don't think anyone cheated that way because mpq editing should be easily detectable, but it a problem. Blizzard might knew who had a modified mpq files with warden, but I don't think they would have checked which files were replaced.

What would you have thought when I would have posted that 2 years ago? It was possible all the time.

Modding the mpq is now gone, but Blizzard wants to find a way to support some modifications as seen in this blue post.
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
Blazinghand *
Profile Blog Joined December 2010
United States25550 Posts
Last Edited: 2012-08-01 18:57:28
August 01 2012 18:56 GMT
#286
On August 02 2012 03:16 Ahli wrote:
Show nested quote +
On August 02 2012 02:42 Blazinghand wrote:
On August 01 2012 20:55 Ahli wrote:
On August 01 2012 20:48 Dumbledore wrote:
On August 01 2012 16:06 Megaman703 wrote:
On August 01 2012 15:42 SoniC_eu wrote:
Blizz just wants 100 % control. Destroys all mods and replaces it with...NOTHING. They are "working" on a color mod (let's see when that gets out).
It took TWO yrs to get the UI in a better shape, and still the Dota2 UI beats it by miles...


It's not really about control. They're struggling to find ways to curb the rampant hacking on ladder, so they just used an emergency blanket solution with unfortunate drawbacks.

If this works, then people will be happy and accept this as collateral damage.


MPQ files doesn't have anything to do with hacking.

You should better have a look what was possible with mods on ladder.

Modding can be exploited.
Cloaked units? No problem to spot these with a simple mod.
Nuke marker isn't easy to spot? No problem, make it bigger or better add a new model which shows the AoE range and a timer.


Cloaked units AREN'T a problem to see, anyways-- maybe if you run on Low settings or are short-sighted, it's hard, but if you run on Medium or Higher textures, they basically look like big glass dudes wandering around. The Nuke dot thing is a problem, but honestly, this kind of hack isn't what's tearing up the ladder, the REAL hacks, the ones that are worth stopping, are the map and production tab hacks, neither of which have anything to do with the MPQ.

Real hacks are a bigger problem, yes.
But every way of cheating should be fixed, if that is possible. 1.5 won't stop the hacks, but it will stop a way of gaining an advantage without messing with the game more than other legit people do.
I think it's an advantage, if you can always instantly notice every protoss observer in your screen because you made observer models to a glowing, flying blob.
At lower skill levels it would be a huge advantage to deny protoss scouting my whole base or my whole army.

Just a few days ago someone complained here about the trees on a map because he lost to a protoss who was hiding a probe behind trees and he didn't notice the unit on the minimap. I think the thread was closed within a minute, but those problems exist for many players. He could just make the trees very small and wouldn't ever have a problem with that despite having the skill gained to notice units that aren't really visible on the main screen.
I expect masters to have less problems with that. But that doesn't mean it's fair on the whole skill range existing on the ladder.

I don't think anyone cheated that way because mpq editing should be easily detectable, but it a problem. Blizzard might knew who had a modified mpq files with warden, but I don't think they would have checked which files were replaced.

What would you have thought when I would have posted that 2 years ago? It was possible all the time.

Modding the mpq is now gone, but Blizzard wants to find a way to support some modifications as seen in this blue post.


Oh, of course, Blizzard didn't MEAN to destroy the regular mods, such as color-blind helping mod and the background images, BW sounds, etc-- but that doesn't mean they didn't do it. In fact, even if Blizzard did this by accident (which I believe) and both means well and likes the idea of some of the mods they destroyed (which I also believe), AND plans at some point in the future to try to support the mods (which I also believe), the reality on the ground is that right now, the mods don't work.

I'm sure at some point there will be working color-blind friendly Sc2. It'll probably come from spoofing the status of the MPQs and using modified MPQ files long before it comes from Blizzard, because EVEN when Blizz is moving at full speed to implement something, it takes a long, long time to do. The truth is, intentions don't matter. All that matters is what happened. What happened is that Blizz just made the game experience incredibly bad for ~7% of its userbase unintentionally, and this will likely not be fixed by Blizzard in the near future.

Did Blizzard stop some sort of pretty unuseful, marginally helpful MPQ based exploits? Sure. But honestly, their system can still be fooled, and they weren't implementing Warden on the MPQ hacks to begin with, so I'm fairly sure that this change wasn't about hacks, but rather, about making updates and stuff easier, as well as replacing corrupt files.

The truth is that hackers ruin the game experience in two ways. First off, they hack on the ladder and screw up GM league. I explicitly leave out lower-league hackers, because any hacker in Master or below isn't pushing someone out of a vitally limited GM spot, and are rare enough to not really screw up game experience. Secondly, and this is much bigger, hackers ruin the game experience by making blizzard do dumb stuff, like get rid of lan, or require constantly being online in D3, etc.

So when you say Hackers ruin the ladder experience, I agree, but for different reasons. Their tools aren't hacks-- their tools are the heavy-handedness of the blizzard response.
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