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Active: 1612 users

Patch 1.5.0 - probably no more modding - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 14 15 Next All
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
July 28 2012 11:00 GMT
#241
On July 28 2012 19:57 JacobShock wrote:
Show nested quote +
On July 28 2012 19:54 Tom Cruise wrote:
On July 28 2012 19:51 JacobShock wrote:
On July 28 2012 19:44 spooch wrote:
Booo-hooo who cares if you wont be able to customize that crap if the whole game experience and battle net structure will change for better


Because limiting freedom to the bare minimum is the only way to secure a better bnet structure. Got it.


Modding has no effect on the Battle.net structure.


You don't say...


If you are aware, then why do say so, lol
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
July 28 2012 11:02 GMT
#242
On July 28 2012 20:00 Tom Cruise wrote:
Show nested quote +
On July 28 2012 19:57 JacobShock wrote:
On July 28 2012 19:54 Tom Cruise wrote:
On July 28 2012 19:51 JacobShock wrote:
On July 28 2012 19:44 spooch wrote:
Booo-hooo who cares if you wont be able to customize that crap if the whole game experience and battle net structure will change for better


Because limiting freedom to the bare minimum is the only way to secure a better bnet structure. Got it.


Modding has no effect on the Battle.net structure.


You don't say...


If you are aware, then why do say so, lol


I was being sarcastic, mocking the dudes logic who posted before me. Clearly a 1 post user, just trying to piss people off who are already upset.
"Right on" - Morrow
TaShadan
Profile Joined February 2010
Germany1978 Posts
July 28 2012 11:03 GMT
#243
On July 27 2012 20:59 -KarmA wrote:
Show nested quote +
On July 27 2012 06:36 Tom Cruise wrote:
On July 27 2012 06:31 Fragile51 wrote:
On July 27 2012 06:24 SuperSloth wrote:
Whats the big deal with hackers anyway? You play em, they beat you one game and you get on with your life. If it effects tourneys then people need to start being more strict on hackers and never let them compete in a tourney again.


Because if you let them run rampant every single game on ladder you play will be a hacker. It endangers the validity of Sc2 as an esport.


I hope you realize that threads like these endangers the validity of StarCraft more than anything. It's just sad to see the amount of "hate" Blizzard is getting, especially from a supposedly mature community such as Teamliquid.net. I'd expect to see this kind of prejudgemental behaviour on Reddit or on minor community sites but this is rediculous, thread after thread and they won't stop because if you think about it for just five minutes, you'll come to realize that there's no way Blizzard will ever cater to everyone.


Agreed.

I havent seen any gaming community more pissed off over cosmetic game changes than this one. I mean did you see the patch note thread for patch 1.5? Blizzard rolls out with all these UI changes and a revamped custom game system and the first comments are "...no queen range nerf?" or "No balance changes?." Proof that its impossible to make the SCII community happy about anything. Everyone whines that the custom game system sucks and the UI is "holding people back." So Blizzard goes and changes a bunch of stuff and now a bunch of people are butthurt because they removed the ability for you to make stronger team colors or put a picture of Jaedong as your welcome screen.

I mean seriously?


Iam a noob and i dont care about balance, but the new UI is only slightly better. We will see how it works out with custom games when it ran for a while.
Total Annihilation Zero
EnE
Profile Blog Joined June 2012
417 Posts
July 28 2012 11:06 GMT
#244
Im so so happy about this. I was beggining to stop watching tournaments after STC mod put me off of TSL so maybe now I'll get back to watching and playing sc2.
I'm embarrased by my past actions and even more ashamed of my present thoughts and future endeavors to clear my name.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 28 2012 13:48 GMT
#245
Modding is not only STC mod, it's not stops hacking, and there are a lot good small mods (ovrmind voices, other zerg voices, new skins for standart unit models, Medium Team Color mod (less strong than STC), new battle.net image and animated backgrounds (replaces blue hydralisk to infestor or tychus to nice medic, or ugly battlecruiser to nice char planet or dropship from early sc2 builds), BW sounds (some sc2 sounds are weak), new loading screens, etc etc

So you have no mind what you're talking about if you're supporting modding shutdown
Hds
Profile Joined July 2011
France200 Posts
July 28 2012 15:41 GMT
#246
I love my korean voices :<
Watily! ♥
Soma Cruz
Profile Joined July 2011
United States209 Posts
Last Edited: 2012-07-28 15:45:07
July 28 2012 15:42 GMT
#247
This is really going to be less enjoyable without STC and BW sounds..

PCs are superior to consoles because of the ability to customize them to how you like it. *sigh*
Lobotomist
Profile Joined May 2010
United States1541 Posts
July 30 2012 21:10 GMT
#248
Nooooooooooooooo. Stronger team color is the only way I can tell the difference between banelings in ZvZ. I really really hope this isn't the case.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
July 30 2012 21:14 GMT
#249
On July 31 2012 06:10 Lobotomist wrote:
Nooooooooooooooo. Stronger team color is the only way I can tell the difference between banelings in ZvZ. I really really hope this isn't the case.

? The banelings that you control are yours. The ones you can't control that are head to your mineral lines are the enemy banelings. I hope this helps.
"let your freak flag fly"
Meldrath
Profile Joined June 2010
United States620 Posts
July 30 2012 21:25 GMT
#250
People want hacking to stop... and the ability to MOD the game... guess what you can't have both.
slap me I must be dreaming another "imba" arugment! fffffffffuuuuuuuuuuuuu!!!!!
Teliko
Profile Joined January 2011
Ireland1044 Posts
July 30 2012 21:32 GMT
#251
On July 31 2012 06:25 Meldrath wrote:
People want hacking to stop... and the ability to MOD the game... guess what you can't have both.

Implying stopping modding will stop hacking? Sigh..
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
TCFClemson
Profile Joined March 2011
United States3 Posts
July 31 2012 13:33 GMT
#252
On July 31 2012 06:25 Meldrath wrote:
People want hacking to stop... and the ability to MOD the game... guess what you can't have both.


You do know that most of the hacks in the game do not mess with the MPQ right?


Arghmyliver
Profile Blog Joined November 2011
United States1077 Posts
July 31 2012 13:40 GMT
#253
On July 25 2012 12:41 Netsky wrote:
Diablo 3 has the same protection. I tried to swap the MPQ/assets file the same way I would with SC2 (pre-1.5 of course) to play Korean sounds and performs the check on game start up and downloads the correct file.


I remember how that prevented anyone from hacking on Diablo 3. It's a good thing that combined with launch day issues and a terrible story didn't ruin the most anticipated Blizzard game since SC2.
Now witness their attempts to fly from tree to tree. Notice they do not so much fly as plummet.
ch33psh33p
Profile Blog Joined October 2010
7650 Posts
July 31 2012 13:41 GMT
#254
On July 31 2012 06:25 Meldrath wrote:
People want hacking to stop... and the ability to MOD the game... guess what you can't have both.


Lets make this perfectly clear.

There are ZERO public OR private hacks that edit MPQ files in ANY way.

Hacks will NEVER alter game files. In fact, most hacks are now external and only read memory, they don' t even inject anymore.

So no, this has absolutely 100% NOTHING to do with hacking.

Please do your research before you just spew mindless circlejerk.
secret - never again
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
July 31 2012 23:50 GMT
#255
So anyone figure out yet if the mods like stronger team color have been stopped by the 1.5 patch?
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Windz03
Profile Joined October 2011
Malaysia10 Posts
August 01 2012 00:14 GMT
#256
Did the patch change anything about the gameplay? Stim and combat shields now cost 150 minerals 150 gas with concussive shells being 100 minerals 100 gas. Is this a bug? or a patch?
Dumbledore
Profile Joined April 2011
Sweden725 Posts
August 01 2012 00:17 GMT
#257
So can anyone with the NA client confirm if it got removed or not?
T_T
Have a nice day ;)
Teliko
Profile Joined January 2011
Ireland1044 Posts
Last Edited: 2012-08-01 00:18:45
August 01 2012 00:17 GMT
#258
On August 01 2012 09:14 Windz03 wrote:
Did the patch change anything about the gameplay? Stim and combat shields now cost 150 minerals 150 gas with concussive shells being 100 minerals 100 gas. Is this a bug? or a patch?

It went un-noted in the patch notes, it's just a bug and only for custom games. Ladder is unaffected.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Windz03
Profile Joined October 2011
Malaysia10 Posts
August 01 2012 00:18 GMT
#259
yup. thanks for response. it is just affected in custom games.
Karawasa
Profile Joined July 2011
United States58 Posts
August 01 2012 00:19 GMT
#260
On July 25 2012 12:30 Existor wrote:
I've tested some time ago patch 1.5.0 "Arcade Beta", and it's not just an interface patch. It reworks game client with new streaming system, that check EVERY ingame file, including renamed and overlaped files.


This is so fucking annoying. I used to be able to delete the campaigns folder and save 4+ GB...now I can't.
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