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Patch 1.5.0 - probably no more modding - Page 11

Forum Index > SC2 General
Post a Reply
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Tom Cruise
Profile Joined July 2012
Denmark482 Posts
July 26 2012 21:36 GMT
#201
On July 27 2012 06:31 Fragile51 wrote:
Show nested quote +
On July 27 2012 06:24 SuperSloth wrote:
Whats the big deal with hackers anyway? You play em, they beat you one game and you get on with your life. If it effects tourneys then people need to start being more strict on hackers and never let them compete in a tourney again.


Because if you let them run rampant every single game on ladder you play will be a hacker. It endangers the validity of Sc2 as an esport.


I hope you realize that threads like these endangers the validity of StarCraft more than anything. It's just sad to see the amount of "hate" Blizzard is getting, especially from a supposedly mature community such as Teamliquid.net. I'd expect to see this kind of prejudgemental behaviour on Reddit or on minor community sites but this is rediculous, thread after thread and they won't stop because if you think about it for just five minutes, you'll come to realize that there's no way Blizzard will ever cater to everyone.
AKomrade
Profile Blog Joined March 2010
United States582 Posts
July 26 2012 21:48 GMT
#202
But I love my BW rines, tanks and vultures..
ALL HAIL THE KING IN THE NORTH! HAIL! HAIL!
Teliko
Profile Joined January 2011
Ireland1044 Posts
July 26 2012 21:48 GMT
#203
Can say with confidence that this will in no way cut down on the amount of hackers. There might have been the odd 0.001% of players who use altered models in the MPQ to make stealthed units easier to see etc, but this has zero effect on maphacks or drophacks. There is absolutely no reason for anyone to support this change, and we really need Blizzard to know that. We never caused any harm with our mods, yet we seem to be a bigger target to them than the real hackers.
Of course, we can't say for sure that this is final until 1.5 is out, but if it's what it looks like, then this is pretty pathetic and all the time Existor, Pzea and myself have spent giving back to this community with our mods will have been completely wasted. The only benefit I can think of coming out of this for us is the Repair.exe being more efficient, but 99% of the time, people who use the Repair.exe are people who installed mods incorrectly.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
July 26 2012 22:01 GMT
#204
On July 27 2012 06:29 Tom Cruise wrote:
Show nested quote +
On July 26 2012 19:40 NeMeSiS3 wrote:
Blizzard... Making a habit of shitting on the community one year at a time


Didn't comments like these used to be banned? I rly hope a mod cleans this thread up soon.


I'm sorry, this forum is still about having opinions right? Each year had a significant shit on from Blizzard the biggest ones, "no lan because of hacks" which actually didn't ban out because modded lans and people illegally downloading the game did happen and no name change. 2011 updates on the outdated bnet 0.2 never came, we have to pay for features that were in Brood War in HoTS and then finally 2012 this. (oh and Diablo 3). I could be alone on this, but I'm getting rather tired of having to pay for old features... If starcraft 2 wasn't the best designed RTS game (outside of BW) than it would have been thrashed so hard for being such a poorly designed UI that it may have completely flopped entirely...

I suppose after playing Blizzard products since it's beginning it may frustrate me more than the average person to see how heavily it has declined in recent years.
FoTG fighting!
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
July 26 2012 22:02 GMT
#205
Couldn't the community just make a list of files for Blizzard to include in some kind of exception list during the check?
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
July 26 2012 22:06 GMT
#206
On July 27 2012 07:02 Torpedo.Vegas wrote:
Couldn't the community just make a list of files for Blizzard to include in some kind of exception list during the check?

Then what's the point of the check?
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
Roxor9999
Profile Joined December 2011
Netherlands771 Posts
July 26 2012 22:08 GMT
#207
On July 27 2012 07:01 NeMeSiS3 wrote:
Show nested quote +
On July 27 2012 06:29 Tom Cruise wrote:
On July 26 2012 19:40 NeMeSiS3 wrote:
Blizzard... Making a habit of shitting on the community one year at a time


Didn't comments like these used to be banned? I rly hope a mod cleans this thread up soon.


I'm sorry, this forum is still about having opinions right? Each year had a significant shit on from Blizzard the biggest ones, "no lan because of hacks" which actually didn't ban out because modded lans and people illegally downloading the game did happen and no name change. 2011 updates on the outdated bnet 0.2 never came, we have to pay for features that were in Brood War in HoTS and then finally 2012 this. (oh and Diablo 3). I could be alone on this, but I'm getting rather tired of having to pay for old features... If starcraft 2 wasn't the best designed RTS game (outside of BW) than it would have been thrashed so hard for being such a poorly designed UI that it may have completely flopped entirely...

I suppose after playing Blizzard products since it's beginning it may frustrate me more than the average person to see how heavily it has declined in recent years.

Those would be good arguments if they weren't false.
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
July 26 2012 22:11 GMT
#208
On July 27 2012 07:08 Roxor9999 wrote:
Those would be good arguments if they weren't false.

Quality post and factual check.
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
Roxor9999
Profile Joined December 2011
Netherlands771 Posts
July 26 2012 22:16 GMT
#209
On July 27 2012 07:11 chuDr3t4 wrote:
Show nested quote +
On July 27 2012 07:08 Roxor9999 wrote:
Those would be good arguments if they weren't false.

Quality post and factual check.

No lan certainly reduced piracy and allows them to be in control so that that kespa shit will never happen again and all the features in hots will also be in wol.
Happy now?
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
July 26 2012 22:19 GMT
#210
On July 27 2012 07:08 Roxor9999 wrote:
Show nested quote +
On July 27 2012 07:01 NeMeSiS3 wrote:
On July 27 2012 06:29 Tom Cruise wrote:
On July 26 2012 19:40 NeMeSiS3 wrote:
Blizzard... Making a habit of shitting on the community one year at a time


Didn't comments like these used to be banned? I rly hope a mod cleans this thread up soon.


I'm sorry, this forum is still about having opinions right? Each year had a significant shit on from Blizzard the biggest ones, "no lan because of hacks" which actually didn't ban out because modded lans and people illegally downloading the game did happen and no name change. 2011 updates on the outdated bnet 0.2 never came, we have to pay for features that were in Brood War in HoTS and then finally 2012 this. (oh and Diablo 3). I could be alone on this, but I'm getting rather tired of having to pay for old features... If starcraft 2 wasn't the best designed RTS game (outside of BW) than it would have been thrashed so hard for being such a poorly designed UI that it may have completely flopped entirely...

I suppose after playing Blizzard products since it's beginning it may frustrate me more than the average person to see how heavily it has declined in recent years.

Those would be good arguments if they weren't false.


Which parts are false? The UI is extremely poorly designed, the interface is behind a decade old game. They removed cross server play and watchable replays because "they didn't think people would care" and hell, they almost didn't bring in chat channels... There are lan mods and people have downloaded and palyed the game illegally. I'm missing what part I said that was false.
FoTG fighting!
FSKi
Profile Blog Joined November 2011
United States901 Posts
July 26 2012 22:36 GMT
#211
--- Nuked ---
Megaliskuu
Profile Blog Joined October 2010
United States5123 Posts
July 26 2012 22:37 GMT
#212
I will be very sad If I can't play with BW sounds , especially my overmind.
|BW>Everything|Add me on star2 KR server TheMuTaL.675 for practice games :)|NEX clan| https://www.dotabuff.com/players/183104694
FSKi
Profile Blog Joined November 2011
United States901 Posts
July 26 2012 22:39 GMT
#213
--- Nuked ---
Beakyboo
Profile Joined May 2010
United States485 Posts
July 26 2012 22:50 GMT
#214
Can't say this really bothers me. I might even support it. Modding SC2's always been sketchy territory, as in existing harmless mods are probably officially not allowed yet Blizzard's chosen to ignore them rather than create controversy. If there's going to be modding I'd rather it be officially supported, or they could just implement some stuff themselves if it makes sense.
Cire
Profile Joined May 2010
United States23 Posts
July 26 2012 23:37 GMT
#215
I will quit playing this game and not buy HoTS if can no longer use Stronger Team Colors. The Zerg versus Zerg matchup is simply impossible without it.
Yoduh
Profile Joined August 2010
United States216 Posts
July 26 2012 23:44 GMT
#216
On July 27 2012 08:37 Cire wrote:
I will quit playing this game and not buy HoTS if can no longer use Stronger Team Colors. The Zerg versus Zerg matchup is simply impossible without it.


bye

User was warned for this post
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
July 27 2012 00:28 GMT
#217
On July 27 2012 07:06 chuDr3t4 wrote:
Show nested quote +
On July 27 2012 07:02 Torpedo.Vegas wrote:
Couldn't the community just make a list of files for Blizzard to include in some kind of exception list during the check?

Then what's the point of the check?


It was a shot in the dark. But if the check is to monitor for malicous alteration to the game and maintain its stability, allowing for official exceptions to benign community support mods could be a partial solution. I would like a more openly moddable game yet with has few malicous programs and hacks as possible, but this is just a work around to throw out there.
rotegirte
Profile Joined April 2011
Germany2859 Posts
July 27 2012 03:28 GMT
#218
On July 27 2012 09:28 Torpedo.Vegas wrote:
Show nested quote +
On July 27 2012 07:06 chuDr3t4 wrote:
On July 27 2012 07:02 Torpedo.Vegas wrote:
Couldn't the community just make a list of files for Blizzard to include in some kind of exception list during the check?

Then what's the point of the check?


It was a shot in the dark. But if the check is to monitor for malicous alteration to the game and maintain its stability, allowing for official exceptions to benign community support mods could be a partial solution. I would like a more openly moddable game yet with has few malicous programs and hacks as possible, but this is just a work around to throw out there.


and again, no hacker in their right mind would put a finger on an always-online game's files. there is already a measure in place against that: warden.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
July 27 2012 03:42 GMT
#219
Does Diablo 3 have hacks running in order to abuse the Real Money Auction house? If this is true, we would likely be getting a similar system as that game.
Blazinghand *
Profile Blog Joined December 2010
United States25560 Posts
Last Edited: 2012-07-27 03:43:15
July 27 2012 03:42 GMT
#220
On July 27 2012 12:28 rotegirte wrote:
Show nested quote +
On July 27 2012 09:28 Torpedo.Vegas wrote:
On July 27 2012 07:06 chuDr3t4 wrote:
On July 27 2012 07:02 Torpedo.Vegas wrote:
Couldn't the community just make a list of files for Blizzard to include in some kind of exception list during the check?

Then what's the point of the check?


It was a shot in the dark. But if the check is to monitor for malicous alteration to the game and maintain its stability, allowing for official exceptions to benign community support mods could be a partial solution. I would like a more openly moddable game yet with has few malicous programs and hacks as possible, but this is just a work around to throw out there.


and again, no hacker in their right mind would put a finger on an always-online game's files. there is already a measure in place against that: warden.


I've said it once and I'll say it again: Even now, the modern production and army tab hacks don't dick around with the MPQs (which is pointless, difficult to do in the first place, and likely to arouse suspicion from warden)-- instead, they read the physical memory (RAM) to see what's written there, and display that stuff as an overlay. I can't possibly imagine how a hack could be better or more efficient by reading the MPQ files or writing to them... any hack that does anything useful interacts with the physical memory.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
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