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[D] Maps that need to go? Replacements? - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 12 13 14 Next All
Shkudde
Profile Joined February 2011
Netherlands709 Posts
Last Edited: 2012-07-19 07:30:45
July 19 2012 07:29 GMT
#41
Shakuras needs to go because it is just way too damn old. Plus the third is always weird to take in PvZ which makes me 2-base all-in every game, and that gets stale.
Taldarim has gone past its sell-by date as well, too many issues for both P and Z on this map in the current state of the game.
I personally don't like Antiga, but with forced cross-spawns I think it would be okay, and terrans need at least one map that favours them in the pool

Just get Metropolis back on the ladder so we can see where that map leads to. And add Muspelheim, it doesn't look that great at first glance but that map has generated some awesome games!

And yes, every map should have no close-by-ground spawns and neutral supply-depots should be added everywhere!
$O$ | herO[jOin] | Zest hwaiting!
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
July 19 2012 07:31 GMT
#42
I cant help but think how bad it would be for Terrans if most of these maps were removed. 8)

But I would really like to see some of the new GSL maps in there, whirlwind and shit.
Kyhol
Profile Blog Joined October 2008
Canada2575 Posts
July 19 2012 07:31 GMT
#43
On July 19 2012 16:29 Plexa wrote:
Show nested quote +
On July 19 2012 16:14 Jarree wrote:
On July 19 2012 16:05 FakeDeath wrote:
Is it true there is 70% winrate for PvT on this map?O.O
Always thought that Cloud Kingdom and Daybreak are one of the most balanced map.

From David Kim interview:

In our current map pool, we’re seeing that not every map we’ve added to our pool is balanced for every matchup. For example, our data shows a 70% PvT win ratio on Cloud Kingdom

Since when has a ladder stat ever held much meaning?
http://www.teamliquid.net/tlpd/sc2-international/maps/510_ESV_Cloud_Kingdom - 54% winrate for Protoss vs Terran
http://www.teamliquid.net/tlpd/sc2-korean/maps/510_ESV_Cloud_Kingdom - 49% winrate for Protoss vs Terran

Map is fine, ladder is terrible.


Staggering statistic. That map is probably my best map for TvP. I think it's great.
Wishing you well.
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
July 19 2012 07:33 GMT
#44
TDA out! --->>> Atlantis Spaceship in!
Shakuras out! --->>> Sandshorn Mists in!
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
DrGreen
Profile Joined July 2010
Poland708 Posts
July 19 2012 07:34 GMT
#45
I don't get people who say that X MAP is too old. Come one, It's been only 2 years. Sure some maps could use some minor changes but they don't necessarily need to go.

Antiga sucks though.
Jarree
Profile Joined January 2012
Finland1004 Posts
July 19 2012 07:36 GMT
#46
On July 19 2012 16:29 Plexa wrote:
Show nested quote +
On July 19 2012 16:14 Jarree wrote:
On July 19 2012 16:05 FakeDeath wrote:
Is it true there is 70% winrate for PvT on this map?O.O
Always thought that Cloud Kingdom and Daybreak are one of the most balanced map.

From David Kim interview:

In our current map pool, we’re seeing that not every map we’ve added to our pool is balanced for every matchup. For example, our data shows a 70% PvT win ratio on Cloud Kingdom

Since when has a ladder stat ever held much meaning?
http://www.teamliquid.net/tlpd/sc2-international/maps/510_ESV_Cloud_Kingdom - 54% winrate for Protoss vs Terran
http://www.teamliquid.net/tlpd/sc2-korean/maps/510_ESV_Cloud_Kingdom - 49% winrate for Protoss vs Terran

Map is fine, ladder is terrible.

The topic was about ladder pool, i play in the ladder. I dont get your argument? Even if marineking beats everyone in that map and you present me some stats about it, why should i care? I am not marineking. If the topic was about "what maps do you want to see pros play on", then ok lets see some tlpd stats lol.
TriumpHisme
Profile Blog Joined December 2010
United States97 Posts
July 19 2012 07:36 GMT
#47
On July 19 2012 14:52 Gfire wrote:
Tal'Darim, Shakuras and Antiga are all quite bad and very old. They should be the next ones to go, imo.

I'd echo this, Blizz should be constantly making new maps regardless of balance to keep it interesting.
"A loss is not a bad thing. Failure is not something to be scorned or avoided ... Those losses, those games that you did not play well, that you lost - that is not YOU. That is not a reflection of you. That game is completely external to you." - Day[9]
Vindicare605
Profile Blog Joined August 2011
United States16092 Posts
Last Edited: 2012-07-19 07:40:50
July 19 2012 07:38 GMT
#48
On July 19 2012 16:29 Plexa wrote:
Show nested quote +
On July 19 2012 16:14 Jarree wrote:
On July 19 2012 16:05 FakeDeath wrote:
Is it true there is 70% winrate for PvT on this map?O.O
Always thought that Cloud Kingdom and Daybreak are one of the most balanced map.

From David Kim interview:

In our current map pool, we’re seeing that not every map we’ve added to our pool is balanced for every matchup. For example, our data shows a 70% PvT win ratio on Cloud Kingdom

Since when has a ladder stat ever held much meaning?
http://www.teamliquid.net/tlpd/sc2-international/maps/510_ESV_Cloud_Kingdom - 54% winrate for Protoss vs Terran
http://www.teamliquid.net/tlpd/sc2-korean/maps/510_ESV_Cloud_Kingdom - 49% winrate for Protoss vs Terran

Map is fine, ladder is terrible.


I just brought it up to counter someone's PvT gripe about Antiga Shipyard.

Sure Antiga Shipyard favors Terran but there's maps favoring Protoss currently in the pool also, was the point I was really trying to make.

Also Ladder stats SHOULD matter for what maps end up in the LADDER pool. TLPD stats should be the biggest selling points for what maps end up in tournaments, but when there's that much of a disparity between tournament and ladder stats for a given map you can tell something's up.
aka: KTVindicare the Geeky Bartender
Kamwah
Profile Joined February 2012
United Kingdom724 Posts
Last Edited: 2012-07-19 07:39:53
July 19 2012 07:39 GMT
#49
IMO the only map that needs to go is Condemned Ridge. I don't know what possessed them to put this terrible map in the ladder pool and also don't know why they haven't fixed Metropolis yet.

TDA needs to stay. Too many maps where it's just a herp derp "quick third" fest and it's the only map still on there that's not just the same old easily defendable third.



I also don't personally see how Antiga favors Terran past the "I'm bad so it must mean the map favors that other race" mentality.
Learn to count with CatsPajamas!
Adonminus
Profile Joined January 2012
Israel543 Posts
July 19 2012 07:39 GMT
#50
Condemned ridge and tal'darim altar aren't very good maps, plus not used in tournaments nowadays. I'm not use if they will remove condemned after just putting it in, but tal'darim was in the ladder pool forever and I think it's time for it to go. I doubt blizzard will put Atlantis Spaceship or they do they'll probably remove that rich gas like they always put the resources to the standard mode. Perhaps Whirlwind can be a good replacement for tal'darim since it's also a huge macro map.

As for Shakuras plateau, I always had respect for that map. It was never really imbalanced or had serious issues. I think it's a solid map which could still stay in the pool for a bit, I think condemned ridge and tal'darim are the two maps which need to be taken care of right now.
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
July 19 2012 07:39 GMT
#51
I'd love to see how the golden oldie maps do with todays level of play. Metalopolis, Blistering Sands etc
If you are not supporting K-Pop you are hurting E-Sports.
Vindicare605
Profile Blog Joined August 2011
United States16092 Posts
July 19 2012 07:39 GMT
#52
On July 19 2012 16:33 Zerg.Zilla wrote:
TDA out! --->>> Atlantis Spaceship in!
Shakuras out! --->>> Sandshorn Mists in!


Fuck no.

Keep Atlantis Spaceship FAR FAR FAR away from ladder.
aka: KTVindicare the Geeky Bartender
Ironsights
Profile Joined January 2011
United States196 Posts
July 19 2012 07:40 GMT
#53
I say taldarim, entombed valley, and daybreak all need to go.

Basically this is because at least for me, while playing Terran I simply cannot beat a decent Zerg on them.

Big maps or maps with thirds that are terribly hard to deny just don't favor Terran at all.
Pain, like any other emotion, can be turned off. // If there can be no victory, then I shall fight forever.
VPCursed
Profile Blog Joined May 2011
1044 Posts
July 19 2012 07:43 GMT
#54
Terran needs antiga, for the love of fucking god don't get rid of it
larse
Profile Blog Joined March 2012
1611 Posts
July 19 2012 07:46 GMT
#55
Entombed Valley and Antiga Shipyard are the best maps.
MarcusRife
Profile Joined March 2011
343 Posts
Last Edited: 2012-07-19 07:55:18
July 19 2012 07:48 GMT
#56
On July 19 2012 16:31 Hypemeup wrote:
I cant help but think how bad it would be for Terrans if most of these maps were removed. 8)

But I would really like to see some of the new GSL maps in there, whirlwind and shit.


On July 19 2012 16:43 VPCursed wrote:
Terran needs antiga, for the love of fucking god don't get rid of it


Before you say removing x map is bad for Terran or have a knee jerk reaction, doesn't it matter what the map will be replaced with? For instance if a map similar to Antiga Shipyard that was designed better replaces it then would there be a problem?

There could be entirely new gameplay experiences you are missing out on. The opportunity cost of keeping bad maps is high for you. I know there are better maps out there that very few know about.
SnipedSoul
Profile Joined November 2010
Canada2158 Posts
July 19 2012 07:53 GMT
#57
On July 19 2012 16:33 Zerg.Zilla wrote:
TDA out! --->>> Atlantis Spaceship in!
Shakuras out! --->>> Sandshorn Mists in!


Putting Atlantis spaceship on the ladder would be stupid. You'd only ever play ZvZ on it. No sane Terran or Protoss wouldn't veto it.
BlindKill
Profile Blog Joined July 2011
Australia1508 Posts
Last Edited: 2012-07-19 07:55:03
July 19 2012 07:54 GMT
#58
a third with 2 normal gas and one rich vespene gas? no.

also, condemned ridge isnt too bad, i like the high ground near 3rd
“Life is a grindstone, and whether it grinds a man down or polishes him up depends on the stuff he's made of.”
Diamond
Profile Blog Joined May 2009
United States10796 Posts
July 19 2012 07:58 GMT
#59
On July 19 2012 16:33 Zerg.Zilla wrote:
TDA out! --->>> Atlantis Spaceship in!
Shakuras out! --->>> Sandshorn Mists in!


Please no, both are not really good with the current way Starcraft II is played.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Fus
Profile Joined August 2010
Sweden1112 Posts
July 19 2012 08:03 GMT
#60
Get rid of taldarim and add netural supply deports to make it easier for zerg to hold of cannon rushes, then i'm happy
NaNiwa | Innovation | Flash | DeMuslim ¯\_(ツ)_/¯
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