• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:58
CEST 15:58
KST 22:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 225ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon325.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
ZOWIE DIVINA preview MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Serral wins Maestros of the Game 2 TL Poll: How do you feel about the 5.0.16 PTR balance changes? Server Blocker
Tourneys
HomeStory Cup 29 RSL Revival: Season 6 - Qualifiers and Main Event Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
Snow On New ASL S22 Map, Zerg Nerf ASL 22 Proposed Map Pool Farewell Beloved Starcraft (Youtube Videos) BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7440 users

1 Month later... Is Queen Range still too strong [TvZ]? -…

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 10 11 136 Next
This thread is going nowhere and I'm tired of dealing with it. Either drop the personal attacks and whining and replace it with actual discussion or it'll be closed.

12:09 KST Page 98
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
June 20 2012 08:07 GMT
#161
Probably not as op as everyone is making it out to be, and I do think Terran will adapt. The GomZvZ predictions don't seem to be coming true at all, only two zergs have made it to the next round so far and they're Zergs that SHOULD be there.

However, I don't think it was really necessary either and I don't like the direction ZvT is headed in terms of entertainment. I'd of been totally content with just receiving the overlord buff which I think was all Zerg really needed in ZvT. The queen buff kind of came out of left field and was implemented unusually quicker than anticipated.

ZvT seems to be moving towards what ZvP is. Balanced, but fairly boring. There's a loss of the early game dynamic that added diversity and risks at the start of the game against terran that made it exciting to play/watch. The 4 queen opening was my favorite build to open with, but it had its risks. Now it just feels like I should almost always go for 4 queens if not 6.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
zhurai
Profile Blog Joined September 2010
United States5660 Posts
June 20 2012 08:08 GMT
#162
On June 20 2012 17:03 Dvriel wrote:
I made an experiment:

TvZ vs Very Hard Blizzards I.A. As you all shoud know,IA,goes for 1 base all ins 2 times till minute 12.I tried 6 queens and succesfully defended the first bio push of MM,not losing a single Queen,because of Transfuse.Range 5 has changed things a lot,this wasnt possible befeore,because Queen must move to do damage on marines...

it's A.I. not I.A

Artificial Intelligence, not Information Assurance or Iowa

and I remember when I played ZvT vs the very hard blizzard ai, it was like FE and then keep making units to crush their push, and then take a 3rd, drone up a bit, and then make a bunch of units to kill the 2nd push or die...that was long time ago though.
Twitter: @zhurai | Site: http://zhurai.com
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
June 20 2012 08:08 GMT
#163
This happens after every patch where winrates swing in the favor of the buffed race, too early too tell still give it another 2 weeks or so.
Moderatorlickypiddy
zhurai
Profile Blog Joined September 2010
United States5660 Posts
Last Edited: 2012-06-20 08:10:04
June 20 2012 08:09 GMT
#164
On June 20 2012 17:08 NovemberstOrm wrote:
This happens after every patch where winrates swing in the favor of the buffed race, too early too tell still give it another 2 weeks or so.

watch. even after 2 weeks people will say "nah it's still too early" or "gah stop complaining"

as usual.
Twitter: @zhurai | Site: http://zhurai.com
Dvriel
Profile Joined November 2011
607 Posts
June 20 2012 08:12 GMT
#165
On June 20 2012 17:02 Flonomenalz wrote:
I think it's slightly overpowered, but it looks heavily OP because of how hard it is to adjust in SC2.

Whenever a very powerful build or style of play comes out, it takes a while to adjust because of how stubborn SC2 players are. When Protoss deathball was rampaging everything, us Zs had been doing a certain style so long, it felt like nothing else could work because we didn't know any alternate styles. Same with 1/1/1 vs P. Same with Muta/Ling vP, same with Ling/Infestor vT, etc, etc.

I think Terrans, for now, just have to accept that early aggression isn't the same anymore, and you have to explore mid game options. I think the MKP style of mass mass medivacs is a very strong style, but is very micro dependent. I also think Ravens haven;t been explored enough in the late game.


I tried some ravens in TvZ.200 gas is too much for early or mid game.Just impossible.We need to make upgrades on BIO or Mech,but if you go ravens you need their energy upgrade 150 150 (corvius reactor),then the Seeker missile,and even when you got it,the Raven doesnt pop with the enough energy to send a single missile.If you go SP+lab,you may wanna open Banshee,but if you made it Cloak,its a 300 gas you already spent.Banshee opening is a 1-1-1 nad you may wanna make some tanks to denfend ling/bane/roach all.ins,and its even more gas.Raven is pretty slow,and HSK too,so doesnt pay to throw it,since we saw yesterday,i think it was Symbol,microing Corruptors and avoiding splash so easy.

I would wish to see Zergs being forced to research Fungal,as P do with Storm and Terran must do with HSM.
Shin_Gouki
Profile Blog Joined June 2009
United States313 Posts
June 20 2012 08:15 GMT
#166
I love how the OP and other terran players claim that getting 3 CC, you are instantly going to turtle and defend for the late game. Last I checked, in the current styles of ZvP, zerg get 3 bases for the mid to late game scenarios. By going an early third (not 12+ minutes in), you are boosting yourself for the mid-game in which would create ways for the late game later (if there is a late game). If I were to scout a zerg going the OH SO OBVIOUS 6 queens, it shouldn't take much brain power to throw down your third prior to the zerg throwing theirs down. Not only that, the zerg would have to double expand (third and fourth) because THEORETICALLY, zerg needs to have a base ahead of terran and toss to be in the zone.

I wish a mod would consider closing this thread down. This thread has gone to pure balance whine as opposed to logical solutions.
Death comes in many forms
keglu
Profile Joined June 2011
Poland485 Posts
June 20 2012 08:15 GMT
#167
On June 20 2012 17:05 Thune wrote:

And also the situation hasnt changed since one month (still the same builds), so clearly terrans havent adepted yet (besides of maybe qxc and morrow who actually put a few thoughts into that regard).



In Dreamhack Morrow won all his ZvT and lost all TvZ outisde of 1 bo3 in first group stage against some unknown Zerg.
SyrZulu
Profile Joined August 2011
80 Posts
June 20 2012 08:16 GMT
#168
raven is really costly in the early-mid game. if you invest into a raven then you delay every timing push essentially skipping +1, or siege tanks/siege mode, or medivacs if you want to get early raven. but if you want to play greedy and maybe do a triple CC expand off of hellion raven then by all means
docvoc
Profile Blog Joined July 2011
United States5491 Posts
June 20 2012 08:16 GMT
#169
I think that this could be an important metagame shift. Dustin Browder stated that the win ration across the leagues isn't actually that significant and that it just seems bad for Terran, IDK if that is true because its only been 1 month, but still, I believe that we should let this sit for about 1 more month, if it continues, instead of nerfin queens they could bring back hellion BFH power, or terrans could rush ghosts to snipe the queens or EMP them, making them completely useless and destroy larvae production. Either way I agree with Stahlife.
User was warned for too many mimes.
Dvriel
Profile Joined November 2011
607 Posts
June 20 2012 08:17 GMT
#170
On June 20 2012 17:08 zhurai wrote:
Show nested quote +
On June 20 2012 17:03 Dvriel wrote:
I made an experiment:

TvZ vs Very Hard Blizzards I.A. As you all shoud know,IA,goes for 1 base all ins 2 times till minute 12.I tried 6 queens and succesfully defended the first bio push of MM,not losing a single Queen,because of Transfuse.Range 5 has changed things a lot,this wasnt possible befeore,because Queen must move to do damage on marines...

it's A.I. not I.A

Artificial Intelligence, not Information Assurance or Iowa

and I remember when I played ZvT vs the very hard blizzard ai, it was like FE and then keep making units to crush their push, and then take a 3rd, drone up a bit, and then make a bunch of units to kill the 2nd push or die...that was long time ago though.


Its A.I.,my mistake,beacuase in spanish is Inteligencia Artificial,but Ok.

You didnt understand what I was trying to say:before the queen buff its was not possible to beat VH AI,because your 6 Queens have to move to hit,but now you just stay and kill stuf and transfuse.The A.I. just send pushes from time to time and expanding after the second ne(12) mins.Its pretty and 1 base all in,so we can see it in action.Its even harder then players do,but they dont expand after pushes...
Bagi
Profile Joined August 2010
Germany6799 Posts
June 20 2012 08:19 GMT
#171
On June 20 2012 17:09 zhurai wrote:
Show nested quote +
On June 20 2012 17:08 NovemberstOrm wrote:
This happens after every patch where winrates swing in the favor of the buffed race, too early too tell still give it another 2 weeks or so.

watch. even after 2 weeks people will say "nah it's still too early" or "gah stop complaining"

as usual.

Or in the case of terran, "build more ravens".
scypio
Profile Joined December 2011
Poland2127 Posts
June 20 2012 08:21 GMT
#172
I think you are missing something here. The strength of terran army comes from micro. Just watch 4 slow lings or a single zealot tear apart 2 idle marines. I think top-level Korean terrans are still good enough to make trade with zerg well enough to kick 'em out of the GSL code S.

The problem lies within the nature of the buffs that Z's got. In a perfect world they would increase the micro potential of the zerg race, giving good players a tool to work with, not a ready solution. They needed to buff top tier zergs, instead they buffed them all across the board which was really uncalled for.

I can imagine zergs getting their behinds kicked in GSL code S and owning things up everywhere else alongside with their protoss brothers. And I think that sucks.

Also, I've read some retarded statements here like "no one cares about the weekly cups". Guess what: I do care about them, it's just they are not that much fun to watch anymore, now the best MUs have gone extinct in favor of the PvZ fest.

Well, at least HoTS is not that far away.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
DMKraft
Profile Joined December 2010
476 Posts
Last Edited: 2012-06-20 08:26:31
June 20 2012 08:21 GMT
#173
The problem is when you give a slight buff to a race with an exponential economy, the results can be deadly.I've had a decent win rate vs zerg since I gave up trying to macro vs Zerg and just 1 base hellion banshee all in. I like QXC's bunker, just have to make sure that you are far enough back that a spine up top can't get you.

Also a ghost, with Mobius reactor of course requiring a ghost acadamy, all very expensive this early in the game, by the time it cross the map, it will have enough energy to snipe 1 queen (4 snipes). Now 200 minerals and 100 gas to snipe a 150 mineral unit that would of already put down creep and only requires a spawning pool? Bad deal.
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
June 20 2012 08:22 GMT
#174
On June 20 2012 14:32 HolyArrow wrote:
I'm personally kind of tired of this "Terran can't beat Zerg unless they're a lot more skilled" rhetoric. I saw it before when Protoss was the focus of Terran complaints, and now I'm seeing it again. I wish Terrans would give more credit to their opponents. It sets a sour tone for what should be a productive discussion regarding balance. I'm a Toss player myself so I don't have much to add to the actual debate regarding the matchup, but I just wanted to point that out.

Back when Terrans were doing really well in Korea last year, a lot of people liked to say, "Welp, I guess Terran players are just more skilled". Now that Blizzard has tried to balance the game and things are harder for Terran, the mindset is that Terran players are still "more skilled", but the game is just ridiculously unfair and it takes a far more skilled Terran to beat a Zerg/Protoss. Bleh.


Not to get too off topic but Blizzard themselves have pretty much admitted that Terran requires a lot more mechanical effort than the other two races.

I agree completely with what Stalife said. The queen buff itself isn't terrible but other changes need to be made to accommodate it. And people need to stop telling Terrans to figure new stuff out. I'd argue that professional Terran players play the widest variety of styles at the top level and are all facing similar difficulties with the matchup. Even during the past couple months when Terran were on about Protoss, there were a few Terrans who still maintained that the matchup was playable. Right now there is a unified consensus that TvZ is imbalanced now where it wasn't a month ago.
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
June 20 2012 08:23 GMT
#175
On June 20 2012 14:28 lavit2099 wrote:
Terrans aren't trying new things. They're doing the same builds now as they were months ago, against Z and P. It seems like with changes, the other two races try to adapt and do new things while Terrans are sitting back and trying to force the older things to work (complain about 2 hellions not giving you map control and creep denial, for instance).

I'm a big IMMvp fan, but I honestly think the only reason he won last season's GSL is because he is a better player with more experience. Taking the races out of the picture, he has the cutthroat attitude needed to perform well because it doesn't matter HOW you will, just that you win.

Artosis also said something on tonight's SotG that to me makes a lot of sense. People are bombarded with a billion tournaments so they're less inclined to think about evolving the metagame and instead worry about what builds can I use right NOW to let me win so I can take home more money.

Well there was a very long period where protoss do the same builds. Terrans have been the quickest to adapt...
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
AkkiB
Profile Joined March 2012
United States2 Posts
June 20 2012 08:23 GMT
#176
So instead of trying something new all terran has done is cry about the buff. I'm sorry that Terran can no longer dominate the early game and win with hellions or a marine push.

User was warned for this post
meow :3
Dvriel
Profile Joined November 2011
607 Posts
June 20 2012 08:24 GMT
#177
On June 20 2012 17:16 docvoc wrote:
I think that this could be an important metagame shift. Dustin Browder stated that the win ration across the leagues isn't actually that significant and that it just seems bad for Terran, IDK if that is true because its only been 1 month, but still, I believe that we should let this sit for about 1 more month, if it continues, instead of nerfin queens they could bring back hellion BFH power, or terrans could rush ghosts to snipe the queens or EMP them, making them completely useless and destroy larvae production. Either way I agree with Stahlife.


You want to EMP Queens?They wont stay together and you must EMP every one of them,so you need at least 6 ghost to make what?Prevent a single ROUND of larva spawn?And if you do this, you need cloaked ghosts,with cloar research and moebius reactor.So,does it really pay off?An be sure you would lose the ghosts because of the overseers or spores.This is just impossible.
Nosferatos
Profile Joined April 2010
Norway783 Posts
June 20 2012 08:25 GMT
#178
That bunker trick looks neat, will try it on ladder.
"Show me the Raven" ~ HMS turns into a mini-nuke, going twice as fast and doing 250 damage over a large area.
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
June 20 2012 08:27 GMT
#179
On June 20 2012 17:23 AkkiB wrote:
So instead of trying something new all terran has done is cry about the buff. I'm sorry that Terran can no longer dominate the early game and win with hellions or a marine push.

Troll
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
DMKraft
Profile Joined December 2010
476 Posts
June 20 2012 08:28 GMT
#180
On June 20 2012 17:23 AkkiB wrote:
So instead of trying something new all terran has done is cry about the buff. I'm sorry that Terran can no longer dominate the early game and win with hellions or a marine push.


You know Blizzard have said T have to dominate the early game to have a chance in the late game?
Prev 1 7 8 9 10 11 136 Next
Please log in or register to reply.
Live Events Refresh
GSL
11:00
GSL CK #5 - Day 1
Ryung 381
SHIN 141
CranKy Ducklings SOOP112
Classic106
herO (SOOP)89
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko619
Ryung 381
SHIN 141
Classic 106
herO (SOOP) 89
Rex 45
Codebar 26
RushiSC 8
StarCraft: Brood War
Jaedong 1657
Shuttle 1615
Hyuk 862
Soulkey 830
BeSt 638
Soma 549
EffOrt 444
Light 395
Mini 342
Larva 258
[ Show more ]
actioN 186
Snow 183
ggaemo 166
Zeus 165
Rush 115
hero 95
Pusan 77
ZerO 75
[sc1f]eonzerg 54
ToSsGirL 42
soO 41
Sharp 35
910 32
Free 30
Aegong 27
scan(afreeca) 25
Barracks 22
HiyA 18
Terrorterran 16
Bale 15
sorry 15
Movie 14
IntoTheRainbow 11
Yoon 10
Noble 9
Icarus 4
Dota 2
Gorgc4707
Dendi1526
XaKoH 888
XcaliburYe9
Counter-Strike
kRYSTAL_82
Other Games
singsing1981
B2W.Neo814
Liquid`VortiX153
ZerO(Twitch)12
Organizations
Other Games
gamesdonequick28937
StarCraft: Brood War
UltimateBattle 1370
StarCraft 2
IntoTheiNu 1228
Other Games
BasetradeTV228
Dota 2
PGL Dota 2 - Main Stream137
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• HappyZerGling 37
• LUISG 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3197
Upcoming Events
Replay Cast
10h 3m
WardiTV Weekly
21h 3m
PiGosaur Cup
1d 10h
The PondCast
1d 20h
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
3 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
[ Show More ]
RSL Revival
4 days
CranKy Ducklings
4 days
Afreeca Starleague
4 days
Snow vs Jaedong
YSC vs hero
RSL Revival
5 days
Sparkling Tuna Cup
5 days
GSL
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.