• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:30
CET 16:30
KST 00:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation10Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t [TLMC] Fall/Winter 2025 Ladder Map Rotation Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? BW General Discussion Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1586 users

1 Month later... Is Queen Range still too strong [TvZ]? -…

Forum Index > SC2 General
Post a Reply
Prev 1 65 66 67 68 69 136 Next
This thread is going nowhere and I'm tired of dealing with it. Either drop the personal attacks and whining and replace it with actual discussion or it'll be closed.

12:09 KST Page 98
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
June 23 2012 11:25 GMT
#1321
So, if I understand, when terrans are OP, Blizzard nerf them, but when zergs or protoss are, terrans need to figure it out and stop whine about it. Understood.
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
Last Edited: 2012-06-23 11:30:51
June 23 2012 11:30 GMT
#1322
It's quite possible that a lot of Terrans may have told P that their ability to hold 1/1/1 was shit and they had to figure it out pre-immortal buff. It's also possible that Zergs pre-fungal nerf were telling Protoss l2p. Blizzard disagreed and changed things.

One hopes blizzard disagrees with that opinion regarding queens.
ProgamerAustralian alcohol user follow @iaguzSC2
TeeTS
Profile Joined June 2011
Germany2762 Posts
Last Edited: 2012-06-23 11:38:48
June 23 2012 11:38 GMT
#1323
On June 23 2012 20:30 iaguz wrote:
It's quite possible that a lot of Terrans may have told P that their ability to hold 1/1/1 was shit and they had to figure it out pre-immortal buff. It's also possible that Zergs pre-fungal nerf were telling Protoss l2p. Blizzard disagreed and changed things.

One hopes blizzard disagrees with that opinion regarding queens.


Guess what? 2 days before the immortal buff hitted, Protoss players had figured out how to hold a 1-1-1. Do you know what the secret was, that they so long were looking for? It was MAKE MORE UNITS AND DON'T FUCK UP YOUR MICRO! Anyone who thinks, the Immortal buff was the reason for 1-1-1 becoming less effective, just doesn't understand the game. The buff just made the hold so easy that protoss these days can even fuck up his positioning and micro totally and still hold.
But yeah, Terran players are just way more stupid than Zerg and Protoss and don't know anything about the game. I mean most Zerg players took over 1,5 years to figure out that upgrades are really good while most protoss players kept losing for more than 4months to the same allin over and over again, before they realized that cutting probes and massing up units while stopping upgrades and tech actually helps holding an all-in!
So yeah, we are just incompetent in developing new strats. Terran players lack skill and brain and therefor they all deserve to be relegated down to bronze league!

User was temp banned for this post.
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
Last Edited: 2012-06-23 12:05:33
June 23 2012 12:04 GMT
#1324
On June 23 2012 20:38 TeeTS wrote:
Show nested quote +
On June 23 2012 20:30 iaguz wrote:
It's quite possible that a lot of Terrans may have told P that their ability to hold 1/1/1 was shit and they had to figure it out pre-immortal buff. It's also possible that Zergs pre-fungal nerf were telling Protoss l2p. Blizzard disagreed and changed things.

One hopes blizzard disagrees with that opinion regarding queens.


Guess what? 2 days before the immortal buff hitted, Protoss players had figured out how to hold a 1-1-1. Do you know what the secret was, that they so long were looking for? It was MAKE MORE UNITS AND DON'T FUCK UP YOUR MICRO! Anyone who thinks, the Immortal buff was the reason for 1-1-1 becoming less effective, just doesn't understand the game. The buff just made the hold so easy that protoss these days can even fuck up his positioning and micro totally and still hold.
But yeah, Terran players are just way more stupid than Zerg and Protoss and don't know anything about the game. I mean most Zerg players took over 1,5 years to figure out that upgrades are really good while most protoss players kept losing for more than 4months to the same allin over and over again, before they realized that cutting probes and massing up units while stopping upgrades and tech actually helps holding an all-in!
So yeah, we are just incompetent in developing new strats. Terran players lack skill and brain and therefor they all deserve to be relegated down to bronze league!


I'm pretty sure a lot of Terrans still did 1/1/1 style builds post immortal buff and some of them even had the gall to win with it on occasion, the bastards. PuMa comes to mind, as does MVP vs Parting on Ohana last gsl, and heart vs Huk multiple games an MLG or two ago. Not a lot of examples, just the first three that come to mind. I do know that recently the build has fallen out of favour almost entirely though. Which is sad but oh well.

I think the problem with dealing with 1/1/1 builds back in the day for protoss is that it was a bit too... complicated. AS in there were far more variations of 1/1/1 and the counters to them weren't very general, so against some variations a certain defence was strong and against others it was shit and you kinda had to guess a bit which was coming. I like to think the immortal buff sort of generalised the Protoss defence of 1/1/1 and that's a good thing. There's a limit to how specific a defence should havee to be to defeat a timing.
ProgamerAustralian alcohol user follow @iaguzSC2
uzushould
Profile Joined September 2011
Austria122 Posts
June 23 2012 12:09 GMT
#1325
On June 23 2012 20:38 TeeTS wrote:
Show nested quote +
On June 23 2012 20:30 iaguz wrote:
It's quite possible that a lot of Terrans may have told P that their ability to hold 1/1/1 was shit and they had to figure it out pre-immortal buff. It's also possible that Zergs pre-fungal nerf were telling Protoss l2p. Blizzard disagreed and changed things.

One hopes blizzard disagrees with that opinion regarding queens.


Guess what? 2 days before the immortal buff hitted, Protoss players had figured out how to hold a 1-1-1. Do you know what the secret was, that they so long were looking for? It was MAKE MORE UNITS AND DON'T FUCK UP YOUR MICRO! Anyone who thinks, the Immortal buff was the reason for 1-1-1 becoming less effective, just doesn't understand the game. The buff just made the hold so easy that protoss these days can even fuck up his positioning and micro totally and still hold.
But yeah, Terran players are just way more stupid than Zerg and Protoss and don't know anything about the game. I mean most Zerg players took over 1,5 years to figure out that upgrades are really good while most protoss players kept losing for more than 4months to the same allin over and over again, before they realized that cutting probes and massing up units while stopping upgrades and tech actually helps holding an all-in!
So yeah, we are just incompetent in developing new strats. Terran players lack skill and brain and therefor they all deserve to be relegated down to bronze league!



good that we know that terran is the hardest race to play, so you know what, all the terran guys you meet in ladder (probably ur not even mastersleage anyway) they all have more skill and more brain then you....just keep that in mind, and don t start to lie and say it isn t true, because it is!

and now fuck you

User was temp banned for this post.
submarine
Profile Joined March 2012
Germany290 Posts
June 23 2012 12:42 GMT
#1326
On June 23 2012 21:09 uzushould wrote:
Show nested quote +
On June 23 2012 20:38 TeeTS wrote:
On June 23 2012 20:30 iaguz wrote:
It's quite possible that a lot of Terrans may have told P that their ability to hold 1/1/1 was shit and they had to figure it out pre-immortal buff. It's also possible that Zergs pre-fungal nerf were telling Protoss l2p. Blizzard disagreed and changed things.

One hopes blizzard disagrees with that opinion regarding queens.


Guess what? 2 days before the immortal buff hitted, Protoss players had figured out how to hold a 1-1-1. Do you know what the secret was, that they so long were looking for? It was MAKE MORE UNITS AND DON'T FUCK UP YOUR MICRO! Anyone who thinks, the Immortal buff was the reason for 1-1-1 becoming less effective, just doesn't understand the game. The buff just made the hold so easy that protoss these days can even fuck up his positioning and micro totally and still hold.
But yeah, Terran players are just way more stupid than Zerg and Protoss and don't know anything about the game. I mean most Zerg players took over 1,5 years to figure out that upgrades are really good while most protoss players kept losing for more than 4months to the same allin over and over again, before they realized that cutting probes and massing up units while stopping upgrades and tech actually helps holding an all-in!
So yeah, we are just incompetent in developing new strats. Terran players lack skill and brain and therefor they all deserve to be relegated down to bronze league!



good that we know that terran is the hardest race to play, so you know what, all the terran guys you meet in ladder (probably ur not even mastersleage anyway) they all have more skill and more brain then you....just keep that in mind, and don t start to lie and say it isn t true, because it is!

and now fuck you


Sarcasm and the Internet^^
Zoesan
Profile Joined March 2012
Switzerland141 Posts
June 23 2012 12:42 GMT
#1327
Terran armies actually do require the most micro
Suffer the pain of discipline or suffer the pain of regret
redruMBunny
Profile Joined June 2012
74 Posts
June 23 2012 13:38 GMT
#1328
Everyone's going to say the queen buff is OP/imba at PrO level. It's a mind game. If you're Zerg "My race is so OP you have no chance. GG now." If you're not Zerg "Your race is OP, so if I win it's because I'm just that much better than you. If I lose, it's because of OP, you still have no talent." Then of course there are players that actually believe queen buff is OP/Imba because they are buying Into the hype, then the ones that have cracked the actual numbers and decision trees and haven't found a solution, then the ones that have just hit the problem unscientifically and haven't found a solution. Then there are maybe ones that HAVE found a solution but obviously don't want to publicize such a useful bit of info until they milk it for wins.

So of *course* every PrO will say queen buff is OP/Imba regardless of whether it actually is or not, regardless of whether they personally actually believe it or not.

--

ZvT statistics aren't conclusive. There's a swing in ZvT win ratio, that's only to be expected as Terrans need time to adjust. But who's to say it will take only a month, or a week? It isn't a question of a simple Terran hard counter to 6 queens; it's a question of Terrans adjusting their scouting, build, and various timings to incorporate the new Zerg capabilities. I know to some players that sort of holistic thinking is just natural and I'm stating the obvious. But from reading some comments, it looks to me like some players have the idea that queens are so incredibly imba that there is no counter, mass queens for GG, which is simplifying things too much.

(But maybe mass queens really does = GG?)

--

My personal opinion is that queen buff is proper and necessary. I don't think I need to get Into the various reasons - there are tons of arguments to support my view, and tons of arguments to counter my view, and I don't think either Side is 100% valid or invalid. A lot of players that have posted have concluded that it's OP, I think a lot of pros sincerely believe it's OP, and of course they have their reasons for doing so.

--

As far as personal attacks go - saying "terran is easy to play" (when said to insult someone or a group of other players, which is how I've almost always seen it used) or "you're not even Master league" - that sort of thing is entirely besides the point, so please just don't do it.

--

and now fuck you


Dinner first?

Appendix
Profile Joined July 2009
Sweden979 Posts
Last Edited: 2012-06-23 13:43:35
June 23 2012 13:41 GMT
#1329
I'm not going to argue about the balance of the game, I play too little and watch too little games to back up any potential arguments I have, but I was thinking about the nature of the buff.

To my understanding, one of the most basic principles of an RTS is the tension between economy, tech and army and about going for an advantage in one and through skill and strategy extend that advantage into the other ones. Buffing the Queen feels a bit iffy because it reduces that tension between economy and army to a too negligible level. For a race such as zerg where that specific relationship is a defining feature due to the shared resource larvae, it feels like there are better options to buff if you think zerg is too susceptible to early game harass.
Holophonist
Profile Joined December 2010
United States297 Posts
June 23 2012 14:02 GMT
#1330
On June 23 2012 17:20 DonKey_ wrote:
Show nested quote +
On June 23 2012 11:08 Holophonist wrote:
On June 23 2012 10:58 SupLilSon wrote:
On June 23 2012 10:47 RavenLoud wrote:
On June 23 2012 10:28 TitleRug wrote:
On June 23 2012 10:18 RavenLoud wrote:
On June 23 2012 09:28 SupLilSon wrote:
I can't help but laugh at all the people claiming overreaction and knee jerk reactions. It's been a month and there have been several high profile tournaments since the buff and the effect is evident. I mean hell, Thors get nerfed after a single game, no one cries knee jerk reaction. Ghosts get nerfed after a single game, no one cries knee jerk reaction. Protoss and Zerg players literally don't even know what it feels like to get hit by a nerf, let alone 70 of them.

2/10

Might want to edit that part out if you want to claim to be a random player.

He's just exaggerating to make a point.

He's also wrong.

I guess his trolling succeeded after all since it got me to make a response.


How am I wrong? Do you want to expound a little bit on what you post? Or are you going to continue to just post meaningless one liners? Obviously 70 was an exaggerated number, I'm not going to go through the change logs and count every single change. But, anyone who has been playing since the start knows that Terran has received by far the most nerfs of the 3 races.


Because they historically have consistently done better than the other 2 races. Why wouldn't they get the most nerfs?

I mean, look at this for goodness sake:

[image loading]

It's a bit old, I just did a quick search to illustrate my point. I mean holy tits look at the zvt and even pvt rates. At its worst, it was worse than terran is currently fairing against zerg. So, again, why wouldn't they get the most nerfs?


Does this mean you are one of the "Terran was OP now Zerg needs to be OP" people or do you actualy want balance?
Because if it is the latter why even mention graphs that start from 2 years ago.


Well if you look at the post I was quoting, I was merely justifying why terran has been nerfed the most. And yes, I want balance, but I don't want people shrieking imbalance after a month or 2 of losing, when they were the ones that were winning everything before. It's not about vengeance, it's pointing out that things will eventually be sorted out, you just can't patch something the instant you think it's imbalanced.

This is how managing touchy situations works. You can never get it right the first time, it's like a pendulum that swings back and forth in either direction until it comes to a stop in the middle. And whether you like it or not, the longer you wait in between patches, the more accurate those patches will be!
Just like my Grandpa used to say, "Never forget that the... thing.. and there was like.... a guy with this. Hmmm......"
Holophonist
Profile Joined December 2010
United States297 Posts
June 23 2012 14:42 GMT
#1331
On June 23 2012 16:36 MrCon wrote:
I don't even know what Holophonist and other are trying to argue in the thread. Terran deserves that because they were op one year ago ? What is the point of quoting the most excessive and blatantly wrong posts in this thread and come to argue with them, don't you think that everyone, terrans included, are seeing that those posts are wrong ?

Why do you guys don't argue why other blatantly wrong posts like this one ?
http://www.teamliquid.net/forum/viewpost.php?post_id=15194701

(and why the guy isn't banned yet is another good question :D)



Well yeah I'm sure you don't know what we're trying to argue because you're apparently not reading anything. This is like... retardedly simple to grasp:

They felt early game zvt lead to too many uninteresting games due to terran all-ins. In order to mitigate that, they buffed the queen to help deal with early aggression. You say they went too far. I say MAYBE they did but we simply do NOT know yet. A month or so of data is definitely not enough.
Just like my Grandpa used to say, "Never forget that the... thing.. and there was like.... a guy with this. Hmmm......"
Sroobz
Profile Joined December 2011
United States1377 Posts
June 23 2012 14:52 GMT
#1332
On June 23 2012 23:42 Holophonist wrote:
Show nested quote +
On June 23 2012 16:36 MrCon wrote:
I don't even know what Holophonist and other are trying to argue in the thread. Terran deserves that because they were op one year ago ? What is the point of quoting the most excessive and blatantly wrong posts in this thread and come to argue with them, don't you think that everyone, terrans included, are seeing that those posts are wrong ?

Why do you guys don't argue why other blatantly wrong posts like this one ?
http://www.teamliquid.net/forum/viewpost.php?post_id=15194701

(and why the guy isn't banned yet is another good question :D)



Well yeah I'm sure you don't know what we're trying to argue because you're apparently not reading anything. This is like... retardedly simple to grasp:

They felt early game zvt lead to too many uninteresting games due to terran all-ins. In order to mitigate that, they buffed the queen to help deal with early aggression. You say they went too far. I say MAYBE they did but we simply do NOT know yet. A month or so of data is definitely not enough.


No, we know. Now Terran has no all ins, while Zerg can simply do the easiest all in in the game (roachbane, or lingbane).
Flash---Taeja---Mvp---Byun---DRG
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
June 23 2012 15:08 GMT
#1333
On June 23 2012 23:52 Sroobz wrote:
Show nested quote +
On June 23 2012 23:42 Holophonist wrote:
On June 23 2012 16:36 MrCon wrote:
I don't even know what Holophonist and other are trying to argue in the thread. Terran deserves that because they were op one year ago ? What is the point of quoting the most excessive and blatantly wrong posts in this thread and come to argue with them, don't you think that everyone, terrans included, are seeing that those posts are wrong ?

Why do you guys don't argue why other blatantly wrong posts like this one ?
http://www.teamliquid.net/forum/viewpost.php?post_id=15194701

(and why the guy isn't banned yet is another good question :D)



Well yeah I'm sure you don't know what we're trying to argue because you're apparently not reading anything. This is like... retardedly simple to grasp:

They felt early game zvt lead to too many uninteresting games due to terran all-ins. In order to mitigate that, they buffed the queen to help deal with early aggression. You say they went too far. I say MAYBE they did but we simply do NOT know yet. A month or so of data is definitely not enough.


No, we know. Now Terran has no all ins, while Zerg can simply do the easiest all in in the game (roachbane, or lingbane).


2 base marine scv all in, or maybe even 1 base delayed marine scv all in (assuming you can trick the zerg into thinking you expo'd, a difficult task) is actually really strong vs queen heavy styles if they don't get gas for ages. Slow ling and queen and drones are not great vs like 25 marines it turns out.

This is not necessarily something to be proud of though.
ProgamerAustralian alcohol user follow @iaguzSC2
CajunMan
Profile Joined July 2010
United States823 Posts
June 23 2012 15:09 GMT
#1334
On June 23 2012 08:53 Dodgin wrote:
Show nested quote +
On June 23 2012 08:49 Ziggitz wrote:
Why don't we buff Terran early game pressure instead of reverting back to the shitty early meta game we had before? For instance,since Zergs can always spread creep they can have enough plus slow banelings to hold off the bio stim timings that were overpowered before and supplement defense with queens. So if Terrans can't adapt to this change why not revert the stim research time nerf?

You'd have a reliable way of denying a third if the zerg overdroned, but it wouldn't be as stupid as it was before because the Zerg would have opportunities to scout and defend a little more cost effectively with creep spread. Instead of creep spread being too powerful make it a necessity to survive.

This way we're increasing the mechanical skill required at the highest level and not going back to the shitty hellion contains that make for dull spectating.


Any changes to Terran have the potential to upset TvP balance, the best solution would be to simply revert the Queen change and keep the overlord change instead of trying to mess with that.

And personally I didn't find hellion " contains " boring to spectate.


It doesn't matter how boring you think it is hellion contains delay zerg 3rds for far too long putting them on the back foot forever. Even after the patch it is still viable you just need a few more hellions especially if you go banshee with it you can go fast third with like 10 hellions and banshee and the zerg can't move out till they have either 4+ infestors or spire tech. It is really gay.
Sroobz
Profile Joined December 2011
United States1377 Posts
June 23 2012 15:11 GMT
#1335
On June 24 2012 00:08 iaguz wrote:
Show nested quote +
On June 23 2012 23:52 Sroobz wrote:
On June 23 2012 23:42 Holophonist wrote:
On June 23 2012 16:36 MrCon wrote:
I don't even know what Holophonist and other are trying to argue in the thread. Terran deserves that because they were op one year ago ? What is the point of quoting the most excessive and blatantly wrong posts in this thread and come to argue with them, don't you think that everyone, terrans included, are seeing that those posts are wrong ?

Why do you guys don't argue why other blatantly wrong posts like this one ?
http://www.teamliquid.net/forum/viewpost.php?post_id=15194701

(and why the guy isn't banned yet is another good question :D)



Well yeah I'm sure you don't know what we're trying to argue because you're apparently not reading anything. This is like... retardedly simple to grasp:

They felt early game zvt lead to too many uninteresting games due to terran all-ins. In order to mitigate that, they buffed the queen to help deal with early aggression. You say they went too far. I say MAYBE they did but we simply do NOT know yet. A month or so of data is definitely not enough.


No, we know. Now Terran has no all ins, while Zerg can simply do the easiest all in in the game (roachbane, or lingbane).


2 base marine scv all in, or maybe even 1 base delayed marine scv all in (assuming you can trick the zerg into thinking you expo'd, a difficult task) is actually really strong vs queen heavy styles if they don't get gas for ages. Slow ling and queen and drones are not great vs like 25 marines it turns out.

This is not necessarily something to be proud of though.


Iaguz, this isn't RA3, we don't want to turn Terran into Soviet and start 1 basing again :D

Seriously though...what if the zerg makes any roaches vs that 2 base marine scv all in :/
Flash---Taeja---Mvp---Byun---DRG
CrY.
Profile Joined July 2010
Japan97 Posts
Last Edited: 2012-06-23 15:12:14
June 23 2012 15:11 GMT
#1336
...And still they complain.

Edit: @ cajun
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
June 23 2012 15:13 GMT
#1337
On June 24 2012 00:11 Sroobz wrote:
Show nested quote +
On June 24 2012 00:08 iaguz wrote:
On June 23 2012 23:52 Sroobz wrote:
On June 23 2012 23:42 Holophonist wrote:
On June 23 2012 16:36 MrCon wrote:
I don't even know what Holophonist and other are trying to argue in the thread. Terran deserves that because they were op one year ago ? What is the point of quoting the most excessive and blatantly wrong posts in this thread and come to argue with them, don't you think that everyone, terrans included, are seeing that those posts are wrong ?

Why do you guys don't argue why other blatantly wrong posts like this one ?
http://www.teamliquid.net/forum/viewpost.php?post_id=15194701

(and why the guy isn't banned yet is another good question :D)



Well yeah I'm sure you don't know what we're trying to argue because you're apparently not reading anything. This is like... retardedly simple to grasp:

They felt early game zvt lead to too many uninteresting games due to terran all-ins. In order to mitigate that, they buffed the queen to help deal with early aggression. You say they went too far. I say MAYBE they did but we simply do NOT know yet. A month or so of data is definitely not enough.


No, we know. Now Terran has no all ins, while Zerg can simply do the easiest all in in the game (roachbane, or lingbane).


2 base marine scv all in, or maybe even 1 base delayed marine scv all in (assuming you can trick the zerg into thinking you expo'd, a difficult task) is actually really strong vs queen heavy styles if they don't get gas for ages. Slow ling and queen and drones are not great vs like 25 marines it turns out.

This is not necessarily something to be proud of though.


Iaguz, this isn't RA3, we don't want to turn Terran into Soviet and start 1 basing again :D

Seriously though...what if the zerg makes any roaches vs that 2 base marine scv all in :/



Conscript training finished...
ProgamerAustralian alcohol user follow @iaguzSC2
Sroobz
Profile Joined December 2011
United States1377 Posts
June 23 2012 15:13 GMT
#1338
On June 24 2012 00:09 CajunMan wrote:
Show nested quote +
On June 23 2012 08:53 Dodgin wrote:
On June 23 2012 08:49 Ziggitz wrote:
Why don't we buff Terran early game pressure instead of reverting back to the shitty early meta game we had before? For instance,since Zergs can always spread creep they can have enough plus slow banelings to hold off the bio stim timings that were overpowered before and supplement defense with queens. So if Terrans can't adapt to this change why not revert the stim research time nerf?

You'd have a reliable way of denying a third if the zerg overdroned, but it wouldn't be as stupid as it was before because the Zerg would have opportunities to scout and defend a little more cost effectively with creep spread. Instead of creep spread being too powerful make it a necessity to survive.

This way we're increasing the mechanical skill required at the highest level and not going back to the shitty hellion contains that make for dull spectating.


Any changes to Terran have the potential to upset TvP balance, the best solution would be to simply revert the Queen change and keep the overlord change instead of trying to mess with that.

And personally I didn't find hellion " contains " boring to spectate.


It doesn't matter how boring you think it is hellion contains delay zerg 3rds for far too long putting them on the back foot forever. Even after the patch it is still viable you just need a few more hellions especially if you go banshee with it you can go fast third with like 10 hellions and banshee and the zerg can't move out till they have either 4+ infestors or spire tech. It is really gay.


You really don't watch much sc2 do you?
Flash---Taeja---Mvp---Byun---DRG
Shiori
Profile Blog Joined July 2011
3815 Posts
June 23 2012 15:13 GMT
#1339
On June 24 2012 00:09 CajunMan wrote:
Show nested quote +
On June 23 2012 08:53 Dodgin wrote:
On June 23 2012 08:49 Ziggitz wrote:
Why don't we buff Terran early game pressure instead of reverting back to the shitty early meta game we had before? For instance,since Zergs can always spread creep they can have enough plus slow banelings to hold off the bio stim timings that were overpowered before and supplement defense with queens. So if Terrans can't adapt to this change why not revert the stim research time nerf?

You'd have a reliable way of denying a third if the zerg overdroned, but it wouldn't be as stupid as it was before because the Zerg would have opportunities to scout and defend a little more cost effectively with creep spread. Instead of creep spread being too powerful make it a necessity to survive.

This way we're increasing the mechanical skill required at the highest level and not going back to the shitty hellion contains that make for dull spectating.


Any changes to Terran have the potential to upset TvP balance, the best solution would be to simply revert the Queen change and keep the overlord change instead of trying to mess with that.

And personally I didn't find hellion " contains " boring to spectate.


It doesn't matter how boring you think it is hellion contains delay zerg 3rds for far too long putting them on the back foot forever. Even after the patch it is still viable you just need a few more hellions especially if you go banshee with it you can go fast third with like 10 hellions and banshee and the zerg can't move out till they have either 4+ infestors or spire tech. It is really gay.

How were Zergs on the back foot yet still winning at least 50% of the time?
Toadvine
Profile Joined November 2010
Poland2234 Posts
June 23 2012 15:17 GMT
#1340
On June 23 2012 21:04 iaguz wrote:
Show nested quote +
On June 23 2012 20:38 TeeTS wrote:
On June 23 2012 20:30 iaguz wrote:
It's quite possible that a lot of Terrans may have told P that their ability to hold 1/1/1 was shit and they had to figure it out pre-immortal buff. It's also possible that Zergs pre-fungal nerf were telling Protoss l2p. Blizzard disagreed and changed things.

One hopes blizzard disagrees with that opinion regarding queens.


Guess what? 2 days before the immortal buff hitted, Protoss players had figured out how to hold a 1-1-1. Do you know what the secret was, that they so long were looking for? It was MAKE MORE UNITS AND DON'T FUCK UP YOUR MICRO! Anyone who thinks, the Immortal buff was the reason for 1-1-1 becoming less effective, just doesn't understand the game. The buff just made the hold so easy that protoss these days can even fuck up his positioning and micro totally and still hold.
But yeah, Terran players are just way more stupid than Zerg and Protoss and don't know anything about the game. I mean most Zerg players took over 1,5 years to figure out that upgrades are really good while most protoss players kept losing for more than 4months to the same allin over and over again, before they realized that cutting probes and massing up units while stopping upgrades and tech actually helps holding an all-in!
So yeah, we are just incompetent in developing new strats. Terran players lack skill and brain and therefor they all deserve to be relegated down to bronze league!


I'm pretty sure a lot of Terrans still did 1/1/1 style builds post immortal buff and some of them even had the gall to win with it on occasion, the bastards. PuMa comes to mind, as does MVP vs Parting on Ohana last gsl, and heart vs Huk multiple games an MLG or two ago. Not a lot of examples, just the first three that come to mind. I do know that recently the build has fallen out of favour almost entirely though. Which is sad but oh well.

I think the problem with dealing with 1/1/1 builds back in the day for protoss is that it was a bit too... complicated. AS in there were far more variations of 1/1/1 and the counters to them weren't very general, so against some variations a certain defence was strong and against others it was shit and you kinda had to guess a bit which was coming. I like to think the immortal buff sort of generalised the Protoss defence of 1/1/1 and that's a good thing. There's a limit to how specific a defence should havee to be to defeat a timing.


The other reason was the map pool. I don't think I've ever seen a 1/1/1 fail on close air Metalopolis, and I'm relatively certain it'd still have an insane winrate if Metal was suddenly reintroduced into competitive play. Ditto for Crossfire, Dual Sight, XNC, Bel'shir Beach, and so forth. Out of the current competitive maps, Ohana and Antiga are the best for 1/1/1, and it still succeeds more often than not on those.

Not that the mad Terran you quoted will appreciate any of this. The sweet, sweet rage of someone who couldn't beat Protoss on the ladder even in the darkest 1/1/1 days.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
Prev 1 65 66 67 68 69 136 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Korean Royale
12:00
Group Stage - Group A, Day 2
WardiTV977
TKL 262
Rex126
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 262
Rex 126
SteadfastSC 59
MindelVK 13
StarCraft: Brood War
Britney 41708
Calm 4144
Rain 3513
Horang2 1160
Bisu 865
firebathero 451
Flash 264
Snow 228
Soma 226
Zeus 157
[ Show more ]
Rush 87
Hyun 85
hero 72
Soulkey 64
BeSt 58
Killer 55
Mind 45
sas.Sziky 45
Barracks 21
TY 21
Terrorterran 17
Free 16
Movie 15
Shine 13
Bale 10
JulyZerg 5
Dota 2
singsing4785
qojqva3028
Dendi1197
Counter-Strike
byalli376
oskar104
Super Smash Bros
Mew2King95
Other Games
B2W.Neo1196
hiko508
crisheroes408
Lowko326
Happy272
RotterdaM240
Sick145
Liquid`VortiX100
QueenE51
febbydoto6
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3215
League of Legends
• Nemesis4855
• TFBlade857
• Stunt738
Other Games
• WagamamaTV362
Upcoming Events
CranKy Ducklings
18h 31m
RSL Revival
18h 31m
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
20h 31m
Cure vs Reynor
Classic vs herO
IPSL
1d 1h
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
1d 3h
BSL 21
1d 4h
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
1d 18h
RSL Revival
1d 18h
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
1d 20h
WardiTV Korean Royale
1d 20h
[ Show More ]
BSL 21
2 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
2 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
WardiTV Korean Royale
3 days
BSL: GosuLeague
4 days
The PondCast
4 days
Replay Cast
5 days
RSL Revival
5 days
BSL: GosuLeague
6 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.