• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:41
CEST 16:41
KST 23:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call7[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!24Weekly Cups (August 17-23): Zerg dominate the week3Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
Starcraft2 player guess game is Coming~! Weekly Cups (August 17-23): Zerg dominate the week SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? PhD study /w SC2 - help with a survey!
Tourneys
2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
Farewell Beloved Starcraft (Youtube Videos) BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! Ziemie's Starcraft 1 Prequel Campaign
Tourneys
[ASL22] Ro24 Group F [ASL22] Ro24 Group D Small VOD Thread 2.0 Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Game Theory for Starcraft Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread Dating: How's your luck?
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3438 users

1 Month later... Is Queen Range still too strong [TvZ]? -…

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 134 135 136 Next
This thread is going nowhere and I'm tired of dealing with it. Either drop the personal attacks and whining and replace it with actual discussion or it'll be closed.

12:09 KST Page 98
usethis2
Profile Joined December 2010
2164 Posts
Last Edited: 2012-06-20 06:28:13
June 20 2012 06:27 GMT
#61
On June 20 2012 15:17 Sambobly wrote:
Show nested quote +
On June 20 2012 15:02 usethis2 wrote:
On June 20 2012 15:00 Sambobly wrote:
Yes Queen range is now too strong. The winrates make that pretty bloody clear. But nothing is going to be done about it so why bother talking? Just admit defeat and close up shop until HOTS.

What win rates? Surely not GSL code S.


Talking about TLPD winrates. Since patch something like 74% winrate zvt.

Oh yeah those weeklies or Gigabyte/Asus things no one really cares or watches. (Be honest) It's not like people are going to scream "Whoa, he won that weekly tournament, he must be the best player in the world!" Those are the players who are often discounted when a foreigner happens to beat them in foreign events.

Picking and choosing the stats that are convenient for your agenda = distasteful
TENTHST
Profile Joined December 2010
United States204 Posts
June 20 2012 06:28 GMT
#62
On June 20 2012 15:17 Sambobly wrote:
Show nested quote +
On June 20 2012 15:02 usethis2 wrote:
On June 20 2012 15:00 Sambobly wrote:
Yes Queen range is now too strong. The winrates make that pretty bloody clear. But nothing is going to be done about it so why bother talking? Just admit defeat and close up shop until HOTS.

What win rates? Surely not GSL code S.


Talking about TLPD winrates. Since patch something like 74% winrate zvt.


The TLPD link is on the front page right now showing ZvT at 55%/45% with a margin of error of 3%.

Did you really just post that the TLPD is at 75% for Zerg?


andropopp
Profile Joined June 2012
United States88 Posts
June 20 2012 06:28 GMT
#63
Terran lategame is not really weaker than zerg lategame.


However it is 1000x harder to achieve terran lategame than it is to achieve zerg lategame.

Terran needs to stay on bio/tank all day to even survive, while the zerg can get their lategame and roll face


think about this terran lategame army
6 BC 36
4 thor 24
6 raven 12
10 tank 30
19 vikings 38
3 planetary fortresses at each expansion to defend ling runbys

thats 140food. terran can hang with 60scv's lategame thanks to 2 orbitals/ mules (while the rest of the CC's would be used to put 3 planetarys at each expansion)



i think you would be hard pressed to find a 140food zerg army that trades nicely with that army as long as MKP is controlling the army and makes sure to spread the vikings to avoid fungals.

also while using that army the trick is you would want to keep your tanks out of siegemode and hotkey all the thors and tanks into one hotkey, then in battle your micro is to quickly launch 6 hunter seeker missiles at broodlords/corrupters, then you launch 6 yamatos on the ultralisks, then you press your tank/thor hotkey and you actually focus fire ultralisks with the tank/thors

by doing that the corrupters should die quickly to hsm/vikings, while the battlecruisers attack and clean up broodlings

and tanks/thors not in siege mode actually RIP ULTRAS apart and they have 7range for nice focus fire. im assuming a perfect endgame zerg army has both ultras AND broods AND infestors. well if your let your thors and tanks waste shots on broodlings you can lose the battle, but if you actually hotkey your tanks and thors and focus fire the ultras they literally die in 1-2 seconds a piece and that lets you clean up the ultras quickly

then during this battle once you notice all the broodlords/corrupters are dead you quickly CTRL+click a viking, press groundmode, then re-select your tanks/thors and focus fire the remaining ultralisks

id be interested if there exists a 140pop zerg army that can combat that 140pop terran army equally

problem is the zerg proceedes to remax in 50 seconds with several extra 200food armies and then the terran gets rolled over

anyway long story short if terran HAD A WAY to safely get their lategame that wasnt suicide and low economy compared to the zerg, they could be good
TBO
Profile Joined September 2009
Germany1350 Posts
June 20 2012 06:30 GMT
#64
the actual issue I have with the queen buff is that before the patch, Zerg was already sort of fine vs Terran and struggled with Protoss. Now the change benefits Zerg quite a bit vs Terran while having a much smaller impact vs Protoss (amongst other things, guardian shield completely nullifies queens). So I wouldn't mind see the change reverted if they change something which helps a bit less vs Terran and a bit more vs Protoss (speaking about small things here).
usethis2
Profile Joined December 2010
2164 Posts
June 20 2012 06:30 GMT
#65
On June 20 2012 15:20 phiinix wrote:
I do feel the queen buff was strange considering that it seemed that most people felt it was the most balanced match up out of all of them.

It didn't look balanced at all when players like Ensnare, Supernova, or theSTC and the like beat Nestea/DRG.
rufflesQueso
Profile Joined May 2012
100 Posts
June 20 2012 06:33 GMT
#66
On June 20 2012 15:23 lichter wrote:
Show nested quote +
On June 20 2012 15:13 rufflesQueso wrote:
On June 20 2012 15:09 lichter wrote:
I play Zerg and I think it is too strong. The ovie speed buff should already allow Zs to be prepared for whatever opening T has, so the Queen range seems excessive since it's also an early game, anti-harass opening buff. Many times my Queens save my ass when I'm not paying attention by just being able to DPS down hellions

Any tips? You say it is too strong, but is there anything that Terrans do that just make you want to crush a puppy? (maybe too far :D)


To be honest I don't think it has really changed the meta-game that drastically; it has only made it easier for Zs to defend. Queens get to attack 1 or 2 more times compared to before and no longer need to walk around and be stutter step attack micro'd as much, but that's about it. It's in conjunction with the ovie speed buff that makes it so strong, because now I can easily sim city well before the hellions arrive, or position my ovies so I know when to block ramps with Queens. The Queen range buff only makes a big difference when I can position my Queens correctly to stop the harass.

So my suggestion... uhm... deny scouting? :p

That is.... better than nothing >_>;;

Will be tough to stop Superman Ovies from flying all over my base, but not impossible. Ah well~ XD
blamekilly
Profile Joined April 2011
466 Posts
June 20 2012 06:34 GMT
#67
It looks like Blizzard wants all the match ups to go to the late game, long macro wars. I love this idea but Terrans really have no viable T3 units like the other races....units that make you go "oh shit, I'm going to have to do something to deal with that or I'll be in big trouble" Broodlords, Infestors, Ultras, Colossi, and HT. With the current game design, terrans need to push their early and midgame advantage to have a chance at the late game. Blizzard has pretty much killed that concept in TvZ.
Bagi
Profile Joined August 2010
Germany6799 Posts
June 20 2012 06:34 GMT
#68
On June 20 2012 15:30 usethis2 wrote:
Show nested quote +
On June 20 2012 15:20 phiinix wrote:
I do feel the queen buff was strange considering that it seemed that most people felt it was the most balanced match up out of all of them.

It didn't look balanced at all when players like Ensnare, Supernova, or theSTC and the like beat Nestea/DRG.

Yes, because your favorite players have to win every time or else the game is broken?

TheSTC vs DRG for example, DRG just made unnecessarily risky pushes and the general consensus was that he didn't play his best that day.
Steelo_Rivers
Profile Blog Joined January 2011
United States1968 Posts
June 20 2012 06:35 GMT
#69
I just use bio pushes. The queen buff never affected me tbh because I never really liked hellions anyway
ok
Alryk
Profile Blog Joined November 2011
United States2718 Posts
June 20 2012 06:36 GMT
#70
Add a poll into the OP. Would be interesting to see everybody's opinions. In my opinion at least, obviously you don't have to. XD
Team Liquid, IM, ViOlet!
Belha
Profile Joined December 2010
Italy2850 Posts
June 20 2012 06:36 GMT
#71
I just a want to point something i posted in similar threads from terran players about tvp.

Threads about how supposedly "UP" terran is keep reincarnating in the Sc2 General section. One after another. And while this keeps going on i see almost no atention or dedication to threads in Strat section to work about how to break the Z or P builds, how to improve the gameplay, and find holes in the T opposition.

Check this thread as an example:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=320894

This is not thread about a mere builds. This is a debate about how to beat certain meta on the match up in question, analysis of every part of a game, from the scout to the single slightest pressure, benchmarks about certain targets, posible pressure and so.

Please, help yourselves and stop posting here. Go, and post there:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=346410

This will make you improve much more. And if the game is really imbalanced, blizz will prolly gonna buff T like they did with Z in 2010 and with P in 2011.
Chicken gank op
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
Last Edited: 2012-06-20 06:37:57
June 20 2012 06:37 GMT
#72
On June 20 2012 15:30 usethis2 wrote:
Show nested quote +
On June 20 2012 15:20 phiinix wrote:
I do feel the queen buff was strange considering that it seemed that most people felt it was the most balanced match up out of all of them.

It didn't look balanced at all when players like Ensnare, Supernova, or theSTC and the like beat Nestea/DRG.


So it doesn't look balance because xxx beat so-and-so?

This was an incredibly stupid thing to say. Those players are all very good--- you are not giving them credit. They might not win as much as NesTea/DRG, but they still can take games off of them. You don't always beat players you are better than in this game, and it's not necessarily a balance issue: just take a look at ladder on the Korean server, nobody has 80%+ win-ratio in Korea.

Otherwise, I guess the game isn't balance since Moon beat Byun + MKP in the GSTL right? (as much as I love Moon from his WC3 days), or how Yugioh beat MKP in May for GSL 2-1?

Hypemeup
Profile Joined February 2011
Sweden2783 Posts
Last Edited: 2012-06-20 06:39:04
June 20 2012 06:37 GMT
#73
On June 20 2012 15:30 usethis2 wrote:
Show nested quote +
On June 20 2012 15:20 phiinix wrote:
I do feel the queen buff was strange considering that it seemed that most people felt it was the most balanced match up out of all of them.

It didn't look balanced at all when players like Ensnare, Supernova, or theSTC and the like beat Nestea/DRG.


DRG played bad vs TheSTC, what the hell is your point? That a player lost to someone who can be considered "worse"? If that is the case Z and P are broken as hell in BW since Flash has only has a 70 winratio.
usethis2
Profile Joined December 2010
2164 Posts
Last Edited: 2012-06-20 06:40:08
June 20 2012 06:38 GMT
#74
On June 20 2012 15:34 Bagi wrote:
Show nested quote +
On June 20 2012 15:30 usethis2 wrote:
On June 20 2012 15:20 phiinix wrote:
I do feel the queen buff was strange considering that it seemed that most people felt it was the most balanced match up out of all of them.

It didn't look balanced at all when players like Ensnare, Supernova, or theSTC and the like beat Nestea/DRG.

Yes, because your favorite players have to win every time or else the game is broken?

TheSTC vs DRG for example, DRG just made unnecessarily risky pushes and the general consensus was that he didn't play his best that day.

No I'm talking about why a certain race has players who tend to over-achieve (and disappear sooner or later) when another race's players usually under-achieve but persist over time.
gnasher
Profile Joined June 2012
United States4 Posts
June 20 2012 06:39 GMT
#75
I think people should talk a bit less about the past, what happened before is fairly irrelevant. As it is right now, I do think that EVERY option that Terran had early game has been nerfed. I don't see why they buff some of the units like the reaper, give that now Queens will shit all over them. Essentially, instead of trying to buff Zerg early game, they spent all of the previous patches nerfing Terran Early game, and this time they buff Zerg enough, that almost all of the previous changes can probably be reverted.

Also, I think Terran should be given a late-game buff, and Infestors a fungal nerf coupled with a neural buff. Terran late game is pretty poor as it is, the only army it can make that can really compete is something like mass BC, but as seen in Squirtle vs MVP, even that gets destroyed. The problem with Infestors is that Fungal Growth is just too strong, and the rest of the abilities are so much weaker. I think they should change the focus of Infestors, so that Fungal's aren't the only thing that matters. I think the having Neural at longer range like it was before led to a lot of nice Infestor micro situation, and now it's just a matter of fungaling a bunch of units, which takes a lot less micro. Plus Mass Fungal pretty much tears apart any kind of air army, which I think is a bad design.
d00p
Profile Blog Joined May 2011
711 Posts
June 20 2012 06:39 GMT
#76
On June 20 2012 14:40 USvBleakill wrote:
Show nested quote +
On June 20 2012 14:28 lavit2099 wrote:
Terrans aren't trying new things. They're doing the same builds now as they were months ago, against Z and P. It seems like with changes, the other two races try to adapt and do new things while Terrans are sitting back and trying to force the older things to work (complain about 2 hellions not giving you map control and creep denial, for instance).



changes are not nurfes. Honestly i cant remember a single P or Z nerf since khaldarin amulet.


You have a pretty lousy memory then. Ever heard of Infestor fungal damage nerf + neural range nerf? That was a huge nerf for Z and forced people to completely change the way they played against P. The muta play developed as a result.
Bagi
Profile Joined August 2010
Germany6799 Posts
June 20 2012 06:41 GMT
#77
On June 20 2012 15:38 usethis2 wrote:
Show nested quote +
On June 20 2012 15:34 Bagi wrote:
On June 20 2012 15:30 usethis2 wrote:
On June 20 2012 15:20 phiinix wrote:
I do feel the queen buff was strange considering that it seemed that most people felt it was the most balanced match up out of all of them.

It didn't look balanced at all when players like Ensnare, Supernova, or theSTC and the like beat Nestea/DRG.

Yes, because your favorite players have to win every time or else the game is broken?

TheSTC vs DRG for example, DRG just made unnecessarily risky pushes and the general consensus was that he didn't play his best that day.

No I'm talking about why a certain race has players who tend to over-achieve (and disappear sooner or later) when another race's players usually under-achieve but persist over time.

Might have been true a year ago, but in the context of the last patch (the post you quoted first) there is absolutely no proof of this.
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
June 20 2012 06:46 GMT
#78
On June 20 2012 15:38 usethis2 wrote:
Show nested quote +
On June 20 2012 15:34 Bagi wrote:
On June 20 2012 15:30 usethis2 wrote:
On June 20 2012 15:20 phiinix wrote:
I do feel the queen buff was strange considering that it seemed that most people felt it was the most balanced match up out of all of them.

It didn't look balanced at all when players like Ensnare, Supernova, or theSTC and the like beat Nestea/DRG.

Yes, because your favorite players have to win every time or else the game is broken?

TheSTC vs DRG for example, DRG just made unnecessarily risky pushes and the general consensus was that he didn't play his best that day.

No I'm talking about why a certain race has players who tend to over-achieve (and disappear sooner or later) when another race's players usually under-achieve but persist over time.


Ensnare disappeared before the patch

Supernova is next in line for Nestea award, as far as I remember

STC still doing pretty good

You should have given better examples :p
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
ShaneFeit
Profile Joined August 2011
92 Posts
June 20 2012 06:46 GMT
#79
When all Terran players like:

MVP
MMA
MarineKing
Polt
Dragon

Have all complained about the TvZ matchup its time for Blizzard to take a look at it.

Before this latest patch I had NEVER complained about balance, not once. Because I felt the match ups were still FUN to play. However the way Terran has to play against Zerg now is just frustrating makes the game a whole lot less fun to play. When I started losing to diamond level Zergs after being high master and GM every season I want to cry.
Sambobly
Profile Joined September 2010
Australia241 Posts
June 20 2012 06:49 GMT
#80
Well, I apologise for giving misleading information. To be more specific, I thought the Korean TLPD winrates for the month of May post patch were along the lines of 74% zvt. Having checked I cannot find the post where they analysed the games from only after the patch (which landed on May 10/11). The winrate I should have referred to is the 61-39 in korean zvt for that month.
Prev 1 2 3 4 5 6 134 135 136 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
11:00
Pop-Up Cup #1
WardiTV1015
IntoTheiNu 967
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SHIN 24
StarCraft: Brood War
Britney 56014
Shuttle 3015
Bisu 2647
Soulkey 2090
Soma 608
BeSt 404
Larva 363
Killer 330
Stork 269
Rush 210
[ Show more ]
Yoon 209
hero 173
Mind 83
Snow 71
Pusan 65
Hm[arnc] 57
Hyun 53
ToSsGirL 49
Aegong 36
soO 34
Bonyth 26
JYJ 23
SilentControl 11
Rock 10
firebathero 0
Dota 2
qojqva3698
Dendi1863
syndereN395
XcaliburYe52
Counter-Strike
fl0m3727
Other Games
Gorgc3752
B2W.Neo733
hiko618
crisheroes429
Lowko284
Liquid`VortiX196
DeMusliM191
KnowMe143
Mew2King111
ArmadaUGS86
FrodaN0
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 10
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 23
• mYiSmile118
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV611
League of Legends
• Nemesis3544
• Jankos1560
• TFBlade746
Upcoming Events
Patches Events
1h 19m
Replay Cast
9h 19m
The PondCast
19h 19m
Replay Cast
1d 9h
Escore
1d 19h
IntoTheTV X SOOP
1d 20h
Korean StarCraft League
2 days
GSL
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Weekly
3 days
Afreeca Starleague
4 days
GSL
5 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

CSL Season 22: Qualifier 1
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.