• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:02
CEST 21:02
KST 04:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202540Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up5LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced55
StarCraft 2
General
Clem Interview: "PvT is a bit insane right now" Serral wins EWC 2025 Would you prefer the game to be balanced around top-tier pro level or average pro level? Weekly Cups (Jul 28-Aug 3): herO doubles up How to leave Master league - bug fix?
Tourneys
WardiTV Mondays $5,000 WardiTV Summer Championship 2025 Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup - August 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
How do you go up to people? How do the new Battle.net ranks translate? Nobody gona talk about this year crazy qualifiers? Help, I can't log into staredit.net BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [ASL20] Online Qualifiers Day 2 Cosmonarchy Pro Showmatches [ASL20] Online Qualifiers Day 1
Strategy
Simple Questions, Simple Answers [G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft?
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread US Politics Mega-thread 9/11 Anniversary Possible Al Qaeda Attack on 9/11
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 635 users

1 Month later... Is Queen Range still too strong [TvZ]? -…

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 134 135 136 Next
This thread is going nowhere and I'm tired of dealing with it. Either drop the personal attacks and whining and replace it with actual discussion or it'll be closed.

12:09 KST Page 98
Wyk
Profile Joined March 2011
314 Posts
Last Edited: 2012-06-20 06:10:55
June 20 2012 06:08 GMT
#41
Before the patch I was doing fine. I was playing 4 base terran vs 3 base zerg, actively denying his 4th. What would have happened? Well he still got this infestor/bl lategame mix out but I could have lost a couple of vikings before I was in peril. Gave it a 50/50 for me to win.

Now I just dont even know where to start. I am playing the same way(fast 3 OC gogo marine rangers) but I cant seem to find a place/time to do damage. The only time I win TvZ is when I attack around 8-9 minutes with BFH and lots of MM(without medivacs). Oh and because I need to do damage, I dont even take my 4th, which is pretty odd.

To all those who say try ghosts try ravens, please dont suggest units that are not worth their cost right now. You have to think about upgrades, infrastructure etc.
But Zerg, why dont you build hydras? But Protoss, why dont you build ranged Pheonix? They are the solution [...] please.

edit: I once tried 3 base into air. Oh boy did that turn out wrong. He only made brood/corruptor/infestor^^ Bcs/vikings aint got shit on that.
In the next game ill probably do some planetary fortress+turrets+siege tanks+vikings in a defendable position, and wait for him to come. I shall see if the opponent likes playing singleplayer.
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
June 20 2012 06:09 GMT
#42
I play Zerg and I think it is too strong. The ovie speed buff should already allow Zs to be prepared for whatever opening T has, so the Queen range seems excessive since it's also an early game, anti-harass opening buff. Many times my Queens save my ass when I'm not paying attention by just being able to DPS down hellions
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
forsooth
Profile Joined February 2011
United States3648 Posts
June 20 2012 06:10 GMT
#43
On June 20 2012 14:54 VillageBC wrote:
This is terrible.

Zerg can hide behind a 6 queen wall
Terran can hide behind supply/rax/bunker wall
Protoss can hide behind a forge/gateway/cyber/canon wall

It's like every race now can make it past that early game and get into the mid/late game... =)

Except when one race has considerably weaker late game than the other two, you can't just hide behind your walls and expect success when you move out.
NoGasfOu
Profile Joined April 2012
United States1117 Posts
Last Edited: 2012-06-20 06:33:48
June 20 2012 06:12 GMT
#44
I guess I just have to finish zergs before queens pop out.
Tassadar/TheBest/Jjakji/Rain(terran)/Heart
IamPryda
Profile Joined April 2011
United States1186 Posts
June 20 2012 06:12 GMT
#45
i am not a terran player but after watching a ton of pro games of tvz it does seem like zerg might be a little op right now but its really tough to say if its enough to change anything. players like puma and marineking showed some good builds at mlg that worked at times. with pumas mech build winning a bunch of games and marineking trading away units constantly but keeping his medicvacs alive i dont know if his micro makes this impossible for anyone else to follow though. i think 2 things that would slighty help would be to buff thors air range by 1 and to nerf greatpsire build time by 25 seconds and broodlord morph time by 5 seconds. this would give terran players a half a minute to prepare for broodlords as well making thors better vs bl infestor in the late game.
really i would love to see a roach nerf but i dont think a staple unit such as the marine roach stalker would ever be touched
Moar banelings less qq
Haustka
Profile Joined August 2010
United States221 Posts
June 20 2012 06:12 GMT
#46
let me know when Terran isnt winning GSL anymore for next three seasons

then maybe ill reconsider nerfing queen.
Power of Human Will
oZe
Profile Joined January 2011
Sweden492 Posts
June 20 2012 06:12 GMT
#47
The latest progames I've seen was redbull. Sheth made alot of lings early. Stephano has said it's stupid to go mass queen post buff and he is by far the best non korean. From the games I've had time to watch this far nobody went overboard with queens or made no units. I play random I haven't made any more queens than before the patch. Some players used to go 4 queens long before the buff aswell. If they all do it. Just meta game their ass and collect free wins.

Personally I just miss the old ground attack animation =)

One imbalance I have noticed is that terrans basically have cornered the market on whining. If it isn't the queen buff it's the unbeatable protoss. I almost laughed my ass off recently when someone was complaining that tanks were weak. According to me it's the best unit in the game as long as it has sufficient support. Kinda makes me want terrans to experience some old school mass reaper as zerg or have their 200/200 army nerfed by emp's in the blink of an eye ^^
The worst kinds of organized crime are religion & government.
VPCursed
Profile Blog Joined May 2011
1044 Posts
Last Edited: 2012-06-20 06:13:18
June 20 2012 06:12 GMT
#48
well, look at some of the facts in the match-up.. no matter what Zerg late game army composition is going to be stronger then terrans.. unless you wanna try that raven bullshit.. but its not viable to make a unit that becomes viable 90 seconds later... its just stupid. Terran is stronger mid game when upgrades kick in and before zerg hits t3... this is where we want to aim to hit the 4th and deny some creep so we can hurt some of the mobility of zerg in the late-game and make tech switching impossible... as far as early game is concerned I can't see any timings work against zerg short of some 2 rax scv pull just because queens have a shit ton of hp and can heal.. and their dps is pretty fucking good especially after the patch... so really a'lot comes down to just trying to straight up win before the brood/infestor army comes... and ultras are pretty annoying as well.. giving zerg the room to take expansions and prepare for the death blow later on.. also insta killing planetaries.

Biggest issue is.. its almost a make or break point for terran at every timing... one thing goes wrong and the whole game goes to shit unless the zerg goes full retard. (sacs army with little reasoning and nothing to back it up-Broods)
Infestors reinforce this as well... they're a very fucking efficient unit... also a little thing to note.. the viking is literally about half as strong as the corrupter counter part.. and marines makes for a poor soft counter with infestors hard countering them.. unless you manage to get a perfect position.. but lets be reasonable.. any pro zerg wont let this happen. And please don't bring up ghost... they cost a shit ton and you need a'lot of them to make them work against infestors... and did i mention they have higher range with fungal then snipe?

they also have the luxury of taking advantage of terran in the late game with tech switching.. making it nigh impossible for us to have a strong mix... it's always going to be too lopsided one way.. for broods or for ultras. We just simply don't have a strong enough soft counter or that they just have too strong of a caster that prevents us from using them efficiently.

On some maps we can abuse mobility against broods hitting many places at once.. but on maps like cloud kingdom.. this is impossible as broods have quite a'lot of mobility here and moving ur blob around is just going to get u trapped.. oh.. and they have fungal..
so this about raps up some of the biggest issues i find with zerg.. I have 2 accounts in GM and I play terran... I still make many mistakes vs zerg so i'm focused on fixing those before I throw in the towel.. which wont be anytime soon : )
but here is some facts of the match-up you should all consider.. im off to bed so have a fun debate : )
usethis2
Profile Joined December 2010
2164 Posts
June 20 2012 06:13 GMT
#49
On June 20 2012 15:08 Wyk wrote:
Before the patch I was doing fine. I was playing 4 base terran vs 3 base zerg, actively denying his 4th. What would have happened? Well he still got this infestor/bl lategame mix out but I could have lost a couple of vikings before I was in peril. Gave it a 50/50 for me to win.

Now I just dont even know where to start. I am playing the same way(fast 3 OC gogo marine rangers) but I cant seem to find a place/time to do damage. The only time I win TvZ is when I attack around 8-9 minutes with BFH and lots of MM(without medivacs). Oh and because I need to do damage, I dont even take my 4th, which is pretty odd.

To all those who say try ghosts try ravens, please dont suggest units that are not worth their cost right now. You have to think about upgrades, infrastructure etc.
But Zerg, why dont you build hydras? But Protoss, why dont you build ranged Pheonix? They are the solution [...] please.

edit: I once tried 3 base into air. Oh boy did that turn out wrong. He only made brood/corruptor/infestor^^ Bcs/vikings aint got shit on that.
In the next game ill probably do some planetary fortress+turrets+siege tanks+vikings in a defendable position, and wait for him to come. I shall see if the opponent likes playing singleplayer.

No offense to you, but I don't think people are crying over YOUR losses on Battle.net. They're projecting to their Korean heros' performances with scant evidence.
rufflesQueso
Profile Joined May 2012
100 Posts
Last Edited: 2012-06-20 06:13:51
June 20 2012 06:13 GMT
#50
On June 20 2012 15:09 lichter wrote:
I play Zerg and I think it is too strong. The ovie speed buff should already allow Zs to be prepared for whatever opening T has, so the Queen range seems excessive since it's also an early game, anti-harass opening buff. Many times my Queens save my ass when I'm not paying attention by just being able to DPS down hellions

Any tips? You say it is too strong, but is there anything that Terrans do that just make you want to crush a puppy? (maybe too far :D)
Shin_Gouki
Profile Blog Joined June 2009
United States313 Posts
June 20 2012 06:14 GMT
#51
Rather terrans want to admit it or not, the queen buff still hasn't gone on long enough for a real representation of the six queen build being over-powered. Terran still do rather well in mid-game, and the six queens allow the terran to play just as greedy. The triple CC players like MKP does show that terran can have total dominance in the mid game (I'm thinking stephano vs mkp in the latest MLG). However, the late game for terran is what's lacking, which is what needs to be discussed. I think the ghost nerf should be reverted so terrans do better late.
Death comes in many forms
VillageBC
Profile Joined January 2011
322 Posts
June 20 2012 06:16 GMT
#52
On June 20 2012 14:57 RedMage wrote:

If you read the thread you'd see people saying that the problem is that Terran late game is weaker than Protoss and Zerg. Before the Queen buff that wasn't an issue since Terrans could do enough damage early game, but now...


I did. I think Terran needs to look at their older(or invent new) openers to apply that pressure. The amount of pressure and reaction that a simple 2 hellions were able to prompt out of Zerg wasn't exactly balanced. There was no reason to do anything else for terran and now there is.

Besides, the number of Zergs advancing in tournaments don't really indicate it is necessarily over powered. But the Zergs that are doing well currently Symbol, Stephano and DRG were already destroying everyone pre-buff. For them perhaps, the buff might have been too much. The rest of us suck and need it. =)
blamekilly
Profile Joined April 2011
466 Posts
June 20 2012 06:16 GMT
#53
Isn't this whole discussion pointless? Wasn't the last patch pretty much the last patch for WoL? If they took so long to buff Protoss against 1/1/1, why do you think they'll even try to help out terrans, who they've nerfed pretty much every single patch since release. The only T buff I can remember is the seeker missile speed, which did nothing really. The buff is here to stay and terrans will have to deal with it until HoTS. I don't see Blizzard doing anything else except maybe nerf 5 queen range to 4 but that won't stop zergs from building 4-6 queens.
Sambobly
Profile Joined September 2010
Australia241 Posts
June 20 2012 06:17 GMT
#54
On June 20 2012 15:02 usethis2 wrote:
Show nested quote +
On June 20 2012 15:00 Sambobly wrote:
Yes Queen range is now too strong. The winrates make that pretty bloody clear. But nothing is going to be done about it so why bother talking? Just admit defeat and close up shop until HOTS.

What win rates? Surely not GSL code S.


Talking about TLPD winrates. Since patch something like 74% winrate zvt.
Reaps
Profile Joined June 2012
United Kingdom1280 Posts
June 20 2012 06:19 GMT
#55
Don't really understand how 2 extra range and a bit more energy is enough to change the match up so much that terran cant win? But then again i never understood how after every little patch people feel the need to complain that a certain race is op or even make a thread about it.

Just because you cant win the game outright with hellions anymore, doesnt mean there is no other ways. Anyway shouldnt this be in the balance discussion thread?
phiinix
Profile Blog Joined February 2011
United States1169 Posts
June 20 2012 06:20 GMT
#56
I do feel the queen buff was strange considering that it seemed that most people felt it was the most balanced match up out of all of them.

I've been opening reactor since june of 2011. It's been over a year since this build was first introduced, and it's stuck around for so long because it's so safe against any 1 base aggression, not to mention it helps scout for any fe into aggression just from being by the ramp. It's clean, the timing is really nice, it transitions well into anything; from the terran pov without any regard to what zerg is doing, it's a clean build. Asking terrans to come up with something after they've been sticking to the same build for over a year is just hard. Not saying it can't be done, but reasonably, people choose this build for a reason. I personally think reaper openings are kinda cool, but unfortunately the queen buff also makes those terrible.

Imo terrans won't find another opening other than those that already exist, they'll find a different transition.

Wolfstan
Profile Joined March 2011
Canada605 Posts
June 20 2012 06:21 GMT
#57
Diamond Zerg player here I feel like we should treat the queen change as final and forever.

A few things that might help discussion into positive playstyle shifts.

1) is there any way to take advantage of a zerg that spent 900 mins and 12 supply on basically static defense? (double expand, tech to take advantage of lair/burrow delay, maybe a 900 mineral timing to kill the queens)

2) transitions once 3rd/4th goes up - it kills me a little inside when terrans add barracks 8-15 to increase production as they approach 3 base saturation, i think there might validity in adding say 2 factories, a starport and a second armory instead of instant remax with bio.

Any thoughts or replays of this different approach to the matchup?
EG - ROOT - Gambit Gaming
Nocteo
Profile Joined December 2010
Belgium799 Posts
Last Edited: 2012-06-20 06:26:25
June 20 2012 06:22 GMT
#58
On June 20 2012 14:30 Eps wrote:
Show nested quote +
On June 20 2012 14:24 johnnywup wrote:
still too early to tell imo, terrans need to learn different openers besides hellions which they haven't really yet


The Terran race has used some of the most innovative and diverse strategies and openers. Reaper openers, nerfed. All sort of Marine-Aggro 2Rax builds, nerfed Rax Build time/Bunker Build Time/Stim Timing. Banshee openers -> Quicker Spore Root. Hellion BF Nerf. Now a Queen buff to deal with as well.
And keep in mind, these are just the opening builds that were affected. This isn't even including the Siege Tank nerfs, Ghost nerf, Thor nerf.

I have to say with all the "Let the metagame play out, they'll learn out to adapt". Terrans have adapted many times throughout most of the patches to changes (read: Nerfs). But once anything that is remotely even decent is found, it's nerfed into the ground.


This post says it all, any opener or build that was effective for terran has been nerfed.
Next to that we see a lot of terrans trying to open differently now, from very fast cc's to more gas heavy plays like banshee hellion. When they open the greedy way they can always get punished by a zerg all in, or even zerg pressure while the zerg just drones behind it. I feel the queen range has not only affected the queens damage and survivability of the zerg. Next to that the map presence during the early and mid game has been boosted, allowing the zerg to have a really good creep spread giving vision and map control so that any terran midgame push is a lot weaker, therefor a terran will have a harder time denying the zerg's eco and is forced into the late game, where Terran will have a disadvantage due to the superior eco of the zerg, and their very strong lategame compositions and ability to switch between them.
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
June 20 2012 06:23 GMT
#59
On June 20 2012 15:13 rufflesQueso wrote:
Show nested quote +
On June 20 2012 15:09 lichter wrote:
I play Zerg and I think it is too strong. The ovie speed buff should already allow Zs to be prepared for whatever opening T has, so the Queen range seems excessive since it's also an early game, anti-harass opening buff. Many times my Queens save my ass when I'm not paying attention by just being able to DPS down hellions

Any tips? You say it is too strong, but is there anything that Terrans do that just make you want to crush a puppy? (maybe too far :D)


To be honest I don't think it has really changed the meta-game that drastically; it has only made it easier for Zs to defend. Queens get to attack 1 or 2 more times compared to before and no longer need to walk around and be stutter step attack micro'd as much, but that's about it. It's in conjunction with the ovie speed buff that makes it so strong, because now I can easily sim city well before the hellions arrive, or position my ovies so I know when to block ramps with Queens. The Queen range buff only makes a big difference when I can position my Queens correctly to stop the harass.

So my suggestion... uhm... deny scouting? :p
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
SyrZulu
Profile Joined August 2011
80 Posts
June 20 2012 06:25 GMT
#60
Cursed makes a great analysis.

Terran does struggle lategame. Blizzard acknowledges this, but they also acknowledge Terran has a strong early-midgame. Im not saying its impossible to beat Zerg, i want to raise the question of whether Terran early-midgame pushes are being to easily stomped because of Creep and the mass droning due to queen defense. Im not talking about early-midgame pushes being denied, im saying they are getting CRUSHEd to pieces.
Prev 1 2 3 4 5 134 135 136 Next
Please log in or register to reply.
Live Events Refresh
RotterdaM Event
16:00
Rotti's All Random #2
RotterdaM1247
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1247
IndyStarCraft 164
UpATreeSC 100
MindelVK 44
StarCraft: Brood War
Calm 4069
Shuttle 1106
ggaemo 457
Soulkey 359
Mini 337
Larva 294
BeSt 270
firebathero 254
Barracks 228
hero 210
[ Show more ]
Dewaltoss 150
Mong 144
TY 115
scan(afreeca) 34
soO 23
IntoTheRainbow 12
Dota 2
qojqva4719
capcasts15
League of Legends
Reynor78
Counter-Strike
fl0m2588
Stewie2K1233
oskar122
Foxcn102
Super Smash Bros
Mew2King85
Heroes of the Storm
Liquid`Hasu539
Other Games
Grubby3223
Beastyqt810
KnowMe316
QueenE139
Trikslyr71
kaitlyn35
ZombieGrub1
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• kabyraGe 252
• davetesta27
• LUISG 26
• Reevou 7
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3730
• masondota21557
• Shiphtur307
League of Legends
• Nemesis5422
Other Games
• imaqtpie1729
• WagamamaTV500
Upcoming Events
OSC
4h 59m
WardiTV Summer Champion…
15h 59m
WardiTV Summer Champion…
19h 59m
PiGosaur Monday
1d 4h
WardiTV Summer Champion…
1d 15h
Stormgate Nexus
1d 18h
uThermal 2v2 Circuit
1d 20h
The PondCast
2 days
WardiTV Summer Champion…
2 days
Replay Cast
3 days
[ Show More ]
LiuLi Cup
3 days
uThermal 2v2 Circuit
3 days
RSL Revival
4 days
RSL Revival
4 days
uThermal 2v2 Circuit
4 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
5 days
Wardi Open
6 days
RotterdaM Event
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.