• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:25
CET 22:25
KST 06:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Where's CardinalAllin/Jukado the mapmaker? [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1592 users

HotS MLG Info Updates - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 139 140 141 Next
Arisen
Profile Blog Joined October 2010
United States2382 Posts
June 08 2012 20:24 GMT
#81
That's great, keep the mothership, still add the tempest, all while making it so you have the strongest anti-harassment tool in the early game. ZvP is going to be a joke in beta if these ideas stay around I think.
"If you're not angry, you're not paying attention"
Kaw
Profile Joined February 2011
United States74 Posts
June 08 2012 20:24 GMT
#82
Does the tempest's big anti-air AOE shot have 22 yard range? gg no re mutalisks.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2012-06-08 20:26:28
June 08 2012 20:25 GMT
#83
I love the idea behind the protoss nexus abilities, if they can balance them. A problem I've found to exist in protoss early/midgame is that retreating is difficult if you get caught in a bad spot. Zerg and terran units with their upgrades can catch up to your army and take out units quickly. This is a huge problem because toss units are expensive as shit early game.
I think that's the thought behind making the mothership core accessible early in the game.

Not sure how much I like the spider mine thing. While terran is intended to rely on space control, they're the race that already possess that ability the most imo.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Reptilia
Profile Joined June 2010
Chile913 Posts
June 08 2012 20:25 GMT
#84
On June 09 2012 05:22 Adreme wrote:
Show nested quote +
On June 09 2012 05:20 Reptilia wrote:
On June 09 2012 05:19 ssg wrote:
On June 09 2012 05:13 raga4ka wrote:
Monotony TvT ? Do they mean mech TvT , because that is the most interesting MU in the game ?


Most interesting to watch, not play.

What? no.
Its one of the most interesting to watch AND play.

i agree it wasnt fun at all in beta with super small maps and nothing but tank viking. but oh that has changed so much.


Mech TvT is awesome to play because at any moment you can make the move to cripple your opponent and win the game. The weakenss is that at the highest level that rarely happens so what you get is a bunch of posturing for 30 minutes into sky terran. The period before sky terran could probably use some more aggression.

do you remember when everyone did nothing but mech and the maps were HORRIBLE?
Steppes of war tvt? oh man.

I agree its much better now and you DO have different options to play against it. Different was the case in small maps.
The secret to creativity is knowing how to hide your sources
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
Last Edited: 2012-06-08 20:27:04
June 08 2012 20:26 GMT
#85
Regeneration on reapers ? Hello reaper builds how i missed you . I am liking where terran is heading . New spider mines thingy + plus the other mech upgrades will finally extinct bio in TvP as it should have never been so much used in the first place .
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
June 08 2012 20:26 GMT
#86
On June 09 2012 05:24 Kaw wrote:
Does the tempest's big anti-air AOE shot have 22 yard range? gg no re mutalisks.


I believe they changed the Tempest to single target damage.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45020 Posts
June 08 2012 20:27 GMT
#87
Really confusing write-up... wish that full sentences and more fleshed out ideas were used (also: "nme" instead of "enemy"? wtf?)

And... 22 range HAHAHAHA please keep! (Not a chance it'll make it through patching though.)

Some of these ideas look interesting (widow mine, new oracle, mothership core, etc.).
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
tianGO
Profile Joined August 2010
Argentina591 Posts
June 08 2012 20:27 GMT
#88
On June 09 2012 05:23 Veldril wrote:
Show nested quote +
On June 09 2012 05:21 tianGO wrote:
Wtf, widow mine = terror drone drom Red Alert 2?
[image loading]


You know that BW has spider mine, which is basically almost the same thing except it explode immediately?


Yes, I know.
You know how the Terror drone works in RA2?
"He who controls the present, controls the past. He who controls the past, controls the future."
N.geNuity
Profile Blog Joined July 2009
United States5112 Posts
June 08 2012 20:27 GMT
#89
considering dustin browder was a lead design on red alert 2 if the terror drone fits the current description it's more likely that. Just like how the tripod is probably similar to the colossus (don't really know much about the units of red alert/command and conquer).
iu, seungah, yura, taeyeon, hyosung, lizzy, suji, sojin, jia, ji eun, eunji, soya, younha, jiyeon, fiestar, sinb, jung myung hoon godtier. BW FOREVERR
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
June 08 2012 20:27 GMT
#90
Fucking hero!
So jealous though T_T
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Zooper31
Profile Joined May 2009
United States5711 Posts
June 08 2012 20:28 GMT
#91
On June 09 2012 05:26 Dodgin wrote:
Show nested quote +
On June 09 2012 05:24 Kaw wrote:
Does the tempest's big anti-air AOE shot have 22 yard range? gg no re mutalisks.


I believe they changed the Tempest to single target damage.


Tempest - long range expensive range of 10 upgrade to 22


That doesn't say single target to me, says aoe like a seige tank imo <.<
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
Last Edited: 2012-06-08 20:29:02
June 08 2012 20:28 GMT
#92
On June 09 2012 05:25 Reptilia wrote:
Show nested quote +
On June 09 2012 05:22 Adreme wrote:
On June 09 2012 05:20 Reptilia wrote:
On June 09 2012 05:19 ssg wrote:
On June 09 2012 05:13 raga4ka wrote:
Monotony TvT ? Do they mean mech TvT , because that is the most interesting MU in the game ?


Most interesting to watch, not play.

What? no.
Its one of the most interesting to watch AND play.

i agree it wasnt fun at all in beta with super small maps and nothing but tank viking. but oh that has changed so much.


Mech TvT is awesome to play because at any moment you can make the move to cripple your opponent and win the game. The weakenss is that at the highest level that rarely happens so what you get is a bunch of posturing for 30 minutes into sky terran. The period before sky terran could probably use some more aggression.

do you remember when everyone did nothing but mech and the maps were HORRIBLE?
Steppes of war tvt? oh man.

I agree its much better now and you DO have different options to play against it. Different was the case in small maps.


Mixing in Warhound can make the MU more interesting. I think hat Blizzard means is that you can use Warhound to break small siege line.
Zooper31
Profile Joined May 2009
United States5711 Posts
June 08 2012 20:29 GMT
#93
Hydra speed, dark swarm and spider mines. Blizzard is finally bringing the shit back that should've never left.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
0neder
Profile Joined July 2009
United States3733 Posts
Last Edited: 2012-06-08 20:31:08
June 08 2012 20:29 GMT
#94
Well, most of the changes sound ridiculously convoluted, but these give me hope:

Oracle gets cloak! Shouldn't have to stand still, but it's progress.
And some overly confusing form of spider mines is back!
Dark Swarm Variant may return.

Of course, stuff like making a nexus a PF, etc. isn't very exciting. Recall should be on a non-singular unit so a succession of recalls can happen at once.
Sroobz
Profile Joined December 2011
United States1377 Posts
June 08 2012 20:29 GMT
#95
I love a lot of things in here. A few things scare me.
Flash---Taeja---Mvp---Byun---DRG
Bouyt
Profile Joined March 2011
United States113 Posts
June 08 2012 20:29 GMT
#96
22 range sounds insane lol
Root for ROOT
Heavenlee
Profile Joined April 2012
United States966 Posts
June 08 2012 20:30 GMT
#97
Lmao at people claiming matchups are going to be superimbalanced now...except you know, your race also gets new things. Stop whining when beta isn't even out.
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
Last Edited: 2012-06-08 20:32:51
June 08 2012 20:30 GMT
#98
On June 09 2012 05:27 tianGO wrote:
Show nested quote +
On June 09 2012 05:23 Veldril wrote:
On June 09 2012 05:21 tianGO wrote:
Wtf, widow mine = terror drone drom Red Alert 2?
[image loading]


You know that BW has spider mine, which is basically almost the same thing except it explode immediately?


Yes, I know.
You know how the Terror drone works in RA2?


It doesn't do AOE damage though . Browder being the CnC specialist clearly had this in mind . Terran mech looks like a combination of Red Alert units , which isn't so bad thought , because Red Alert and generals are awesome as well .
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 08 2012 20:30 GMT
#99
On June 09 2012 05:28 Zooper31 wrote:
Show nested quote +
On June 09 2012 05:26 Dodgin wrote:
On June 09 2012 05:24 Kaw wrote:
Does the tempest's big anti-air AOE shot have 22 yard range? gg no re mutalisks.


I believe they changed the Tempest to single target damage.


Show nested quote +
Tempest - long range expensive range of 10 upgrade to 22


That doesn't say single target to me, says aoe like a seige tank imo <.<


It is not an AOE. From the last update, they said they had removed the AOE after the buffing the phoenix.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
June 08 2012 20:31 GMT
#100
cloack on oracle will favor deathball, I thought blizzard wanted to get rid off it.
Terran & Potato Salad.
Prev 1 2 3 4 5 6 7 139 140 141 Next
Please log in or register to reply.
Live Events Refresh
BSL 21
20:00
ProLeague - RO32 Group B
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
ZZZero.O186
LiquipediaDiscussion
LAN Event
15:00
Stellar Fest: Day 3
Clem vs ZounLIVE!
ComeBackTV 1923
UrsaTVCanada952
IndyStarCraft 412
EnkiAlexander 85
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 412
White-Ra 315
ProTech128
CosmosSc2 84
Railgan 71
ForJumy 13
StarCraft: Brood War
ZZZero.O 186
Backho 80
Dota 2
LuMiX1
Counter-Strike
PGG 82
Super Smash Bros
hungrybox955
Mew2King57
Heroes of the Storm
Liquid`Hasu470
Other Games
Grubby4676
FrodaN1769
B2W.Neo839
ceh9324
Pyrionflax217
mouzStarbuck168
Sick155
ArmadaUGS74
Organizations
Other Games
gamesdonequick1031
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• HeavenSC 33
• davetesta26
• Adnapsc2 10
• Reevou 6
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Airneanach25
• HerbMon 16
• Michael_bg 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler86
• lizZardDota253
League of Legends
• imaqtpie2844
Other Games
• Shiphtur344
Upcoming Events
OSC
1h 35m
ReBellioN vs HiGhDrA
Shameless vs Demi
LetaleX vs Mute
Percival vs TBD
OSC
11h 35m
Wardi Open
14h 35m
Wardi Open
18h 35m
Replay Cast
1d 1h
WardiTV Korean Royale
1d 14h
Replay Cast
2 days
Kung Fu Cup
2 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
3 days
The PondCast
3 days
[ Show More ]
RSL Revival
3 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
RSL Revival
4 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
4 days
CranKy Ducklings
5 days
RSL Revival
5 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
5 days
BSL 21
5 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
6 days
RSL Revival
6 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
BSL 21
6 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Liquipedia Results

Completed

Proleague 2025-11-07
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.