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HotS MLG Info Updates - Page 2

Forum Index > SC2 General
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Slomo
Profile Joined November 2010
Germany7198 Posts
June 08 2012 20:07 GMT
#21
Now I'm really pumped for the beta after I lost any interest because of Dota2.
Damn, Blizzard knows how to sell the game 3 times.
RIP DOUBLE TI OG | #18 never forget
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 08 2012 20:07 GMT
#22
On June 09 2012 05:00 Kaw wrote:
22 yard range on the Tempest. I guess that is one way to get people interested in what would otherwise be a boring Carrier.


There is no way there is a 22 range anything in SC2 o_0 That is more than a screen.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
holy_war
Profile Blog Joined July 2007
United States3590 Posts
Last Edited: 2012-06-08 20:08:26
June 08 2012 20:08 GMT
#23
Trying my best to format and update, dont yell at me if I mess up somewhere.
GoodRamen
Profile Blog Joined December 2009
United States713 Posts
June 08 2012 20:08 GMT
#24
i hope its a typo and he meant 12 range
#1 Fantasy Fan!!!!
JerKy
Profile Blog Joined January 2011
Korea (South)3013 Posts
June 08 2012 20:08 GMT
#25
On June 09 2012 05:07 Plansix wrote:
Show nested quote +
On June 09 2012 05:00 Kaw wrote:
22 yard range on the Tempest. I guess that is one way to get people interested in what would otherwise be a boring Carrier.


There is no way there is a 22 range anything in SC2 o_0 That is more than a screen.

lol, seiged tanks have 13 range, sooo 22 range.. you'd better have a lotta observers or something to see everything
You can type "StarCraft" with just your left hand.
voltaic
Profile Blog Joined November 2010
1071 Posts
June 08 2012 20:09 GMT
#26
tempest can fire from home base to enemy base through length of 2 screens lol
Bagi
Profile Joined August 2010
Germany6799 Posts
June 08 2012 20:09 GMT
#27
Can't wait for actual hands-on impressions of the units.

MrBitter was tweeting earlier that the swarm host felt extremely strong in its current state.
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
June 08 2012 20:09 GMT
#28
Forgot that Ultras were given charge ability T_T

I'm glad they gave terran mines
Terran & Potato Salad.
Adreme
Profile Joined June 2011
United States5574 Posts
June 08 2012 20:09 GMT
#29
On June 09 2012 05:07 Plansix wrote:
Show nested quote +
On June 09 2012 05:00 Kaw wrote:
22 yard range on the Tempest. I guess that is one way to get people interested in what would otherwise be a boring Carrier.


There is no way there is a 22 range anything in SC2 o_0 That is more than a screen.


It seems crazy but with an upgrade it seems like the only use for it is to have it be behind your army shooting in a fight because otherwise you wont have sight.
EscapingJail
Profile Blog Joined March 2010
United States212 Posts
June 08 2012 20:09 GMT
#30
On June 09 2012 05:08 GoodRamen wrote:
i hope its a typo and he meant 12 range


most likely this
Memento Mori
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
June 08 2012 20:09 GMT
#31
On June 09 2012 05:06 ReadySetFire wrote:
holy shit 22 range on the tempest?

btw are they showing HotS at this MLG? if so what time



Isn't 22 range bigger than the height of the screen in sc2? I thought all that was visible on the screen was 18 hex up and down but I could be mis remembering
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Condor Hero
Profile Blog Joined August 2009
United States2931 Posts
June 08 2012 20:09 GMT
#32
(((( carrier
HaiFiSCH26
Profile Joined November 2011
Bulgaria91 Posts
June 08 2012 20:09 GMT
#33
some of the things i like but some i dont,i think there are way too many casting abilyties in late and mid game comps for toss and zerg and too little for terran.
voltaic
Profile Blog Joined November 2010
1071 Posts
June 08 2012 20:10 GMT
#34
carrier is gone forget it...
i liked it <3<3<3<333333
SgtCoDFish
Profile Blog Joined July 2010
United Kingdom1520 Posts
Last Edited: 2012-06-08 20:17:20
June 08 2012 20:10 GMT
#35
there's no way it's a 22 range, it's obviously a typo

I'm interested in these changes... looking good so far, but obviously until playtests speculating on what'll be good and bad is more than silly

EDIT: I stand corrected, insult me as you will :D
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
June 08 2012 20:10 GMT
#36
c'mon Blizz all this cool shit and you can't find a way to keep an iconic unit like the Carrier around -_-? The tempest looks fucking stupid too
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
paintfive
Profile Joined September 2011
785 Posts
June 08 2012 20:11 GMT
#37
22 range? lol.
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
June 08 2012 20:11 GMT
#38
thanks for the summary! looking forward to streamed content when the time arrives
LiquidDota Staff@BluemoonGG_
Windwaker
Profile Joined February 2012
Germany1597 Posts
June 08 2012 20:11 GMT
#39
6m1hyg would be more important for the game
The path of the righteous man is beset on all sides by the iniquities of the selfish and the tyranny of evil men. Blessed is he, who in the name of charity and good will, shepherds the weak through the valley of darkness, for he is truly his brother
Berailfor
Profile Joined January 2012
441 Posts
June 08 2012 20:12 GMT
#40
Omgomgomgomgomgomg!!!!!! These changes actually look really sweet!! Even though this wasn't written very well I THINK I understand most of it.
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