[June] SC2 General Discussion - Page 3
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xrapture
United States1644 Posts
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TheFrankOne
United States667 Posts
On June 04 2012 11:41 DrLOAC wrote: You know QQ'ing aside, bacuse that's what I'm going to do in a minute, as a forever bronze Terran my thoughts when seeing the supply structure for each race goes something as follows: vs T: A supply depot ooh lets kill it and supply block them. vs Z: Crap an Overlord saw my push. Well at least I can kill it and maybe supply block them. vs P: Sh!t Sh!t Sh!t a pylon! Why didn't I scout earlier! Maybe I can kill it before he warps in. Damn it! Let's be fair here, bad pylon layout can cause killing one pylon to do far more damage than killing an overlord or a supply depot ever could, as long as its one of those special Artosis Pylons. Also i like how terran and protoss have "viable timings" but only protoss' are "bullshit" I think cloaked banshees, BFH drops and strength of so many early game attacks from terran, makes both races feel like there is a lot of "bullshit" that can be pulled. | ||
BeholdOblivion
United States72 Posts
Let's be fair here, bad pylon layout can cause killing one pylon to do far more damage than killing an overlord or a supply depot ever could, as long as its one of those special Artosis Pylons. True, but that's a fault of the player not the race. Every race has a set of rules you need to follow in order to "not die". Having artosis pylon's isn't a weakness in the race, it's the player messing up. | ||
fryedman
United States10 Posts
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Probe1
United States17920 Posts
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fryedman
United States10 Posts
Thanks for the help, it seems that first link will help me get a base of people watching? I suppose I need to start casting some tournaments then. | ||
Probe1
United States17920 Posts
I don't know much about the casting scene and I know there are already many casters. I would use the small VOD if you need help brainstorming for games to cast and I would use gamereplays or another replay hosting site to find the actual replay. Or you could cast smaller tournaments on youtube. Many great games get less exposure because it was in the Korean Weekly or Playham or whatnot. | ||
fryedman
United States10 Posts
On June 05 2012 06:47 Probe1 wrote: Take EGIdra (Z) vs Grubby (P) - Tal'Darim Altar - DreamHack Summer 2011 - part 1 [HD 1080p #21] for example. A vod of two big names cast in french. If you could find the replay, maybe there is a niche of people that want to hear it in English. I don't know much about the casting scene and I know there are already many casters. I would use the small VOD if you need help brainstorming for games to cast and I would use gamereplays or another replay hosting site to find the actual replay. Or you could cast smaller tournaments on youtube. Many great games get less exposure because it was in the Korean Weekly or Playham or whatnot. I am actually trying to become one of the streamers for playhem daily. if you did no know about them already they stream a lot here | ||
Probe1
United States17920 Posts
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Krakmonkey001
5 Posts
On June 03 2012 12:52 TigerSushi183 wrote: Hey im new into starcraft and wonder what is the best race to go for? i dont care about simplicity or not ive played many RTSs before ( such as C&C and sadly Halo wars >.<) any pointers? I'm probably not as experienced as a lot of guys posting here, but what I've learned from SC BW and SC2 involving races is as such: Terran: Mid to weak early game (depending on what you start up with, since everyone knows that zealots slaughter marines at low numbers, but marauders give you a slight leg-up now), a pretty strong mid-game (terrans have always been strong mid-game, since in bw it was tanks golis wraiths, but now in SC2 it's banshees vikings and tanks), and a mid to strong late game (thors and battlecruisers. the usual terran "it's big and takes forever to kill", however it should be noted that bcs got derped in the most interesting fashion). I have often found that terrans tend to win a lot since the campaign is mostly terran, and a lot of games are decided by the mid-game army fights, which terrans seem to excel at. Zerg: Strong Early game (courtesy of ling rush and now roaches), a moderately weak mid-game (WHY BLIZZARD?? WHY DID YOU DERP HYDRALISKS SO!!!), but probably one of the nastiest late and end games out of the 3 (Brood-Lords+Corruptors+Ultralisks. Nuff said son). I also find that zerg are the worst when it comes to stationary defenses, and you will find a lot of people who are great at killing zerg since the majority of the heaviest fights in the campaign are against the zerg. Protoss: I will say it right now, protoss were never my strong point exept in BW where you could mass goons and lots and win games. Pretty good early game (cannon rush, zealot push), a decent mid-game (not at the terran caliber, but stalkers and zealots are still a great combo, add on some colossi and immortals and you got a mean ground army there, PLUS they have void rays, which are addicting), and a pretty nasty late game (albeit toss have always been strong period, they aren't that horrid in sc2, since you have carriers, void rays, colossi, dts, high templar etc etc). As bases go, the terrans have the most early game flexiblity since they can fly all around the map, and aren't restricted on structure placement like the protoss and zerg. And since they have siege tanks, they can turtle all day and give no craps whatsoever about being attacked from the ground, and they still have nasty AA ability with turrets, thors, and vikings. In addition, orbital commands make supplies no longer an issue, and mules give the terrans a crazy fast resource intake. Also the reactors and tech labs give you great variety on build-up. It's no longer follow a-b-c, you can now go a-a-b-a-c. Zerg bases are... well... zerg bases. Creep now apprently is a requirement, since if you lose creep, the structures slowly start to die, and expanding creep requires creep tumours, even though overlords can now spew (yes, I mean SPEW) creep wherever they feel like it when you hit lair level. The zerg tech tree got tweaked a little, and their stationary defenses are terrible. And I mean TERRIBLE. However zerg have great army abilities, and with the new utility from queens larva spewing, they can build up very quickly. But again, due to garbage stationary defenses and the general thing of zerg units being kinda squishy, they tend to not do very well at very early game. Granted roaches gave them some survivability, but you're better off killing them early or trying to tech quickly. As resources go, the zerg are in the middle. Nothing fancy. You have drones. The protoss are always fun because of the favorite line of ALL protoss players: You must construct additional Pylons. Protoss can build up fast, and since zealots are just strong as heck, you have good early and mid game. You fall off slightly late game but end game come back and win. Cuz you're the protoss. If you have good resource intake and can expo well and still fight, you're set. Add in the chronoboost from the nexus, and your early game isn't nearly as slow as it used to be. Plus you can cannon rush to A) Derp/piss off your opponents early on, and B) give you some early map control. Overall, the protoss haven't changed much. They took out dragoons and made DTs slower. If you played BW, you don't have to adjust much. I know there are pros and other players who will laugh at what I just posted, but please, if you see any holes, by all means, tear them up and make them bigger, can always use a reality check. | ||
Maldzar
Canada33 Posts
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FataLe
New Zealand4481 Posts
On June 05 2012 03:38 TheFrankOne wrote: Let's be fair here, bad pylon layout can cause killing one pylon to do far more damage than killing an overlord or a supply depot ever could, as long as its one of those special Artosis Pylons. Also i like how terran and protoss have "viable timings" but only protoss' are "bullshit" I think cloaked banshees, BFH drops and strength of so many early game attacks from terran, makes both races feel like there is a lot of "bullshit" that can be pulled. This, along with scv pull is really, really hard to stop. | ||
jokercreeper
United States1 Post
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50bani
Romania480 Posts
On June 05 2012 03:28 xrapture wrote: have the may tlpd winrates not been posted yet? No I have asked a question about whether we might be able to see them on the site in the TLPD page, no relevant reply so far I have PMd the account most obviously linked with SC2stats or w/e it is and no reply I believe it is all about the shame... Terran died last month | ||
bOneSeven
Romania685 Posts
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HeroMystic
United States1217 Posts
On June 05 2012 19:42 bOneSeven wrote: Can we discuss zerg ? I'm not even playing sc2 anymore but does anyone has a WR of zergs since the last patch ? I would be very curious, because everytime I turn on GSTL, a zerg is apparently demolishing everyone else. And so it begins. Better get the popcorn for this. | ||
FataLe
New Zealand4481 Posts
On June 05 2012 22:04 HeroMystic wrote: And so it begins. Better get the popcorn for this. The great shitstorm of our time.. | ||
xrapture
United States1644 Posts
On June 05 2012 22:04 HeroMystic wrote: And so it begins. Better get the popcorn for this. eh, intelligent discussions can be had. Zerg has been performing been phenomenally in the GSTL and it happened shortly after the queen + ol changes. Ret has said helions are bad after the queen patch and when a player like Idra even says Terran may need a buff / queen change may have been too much, it definitely raises eyebrows. | ||
HeroMystic
United States1217 Posts
I do agree Hellions are pretty "Meh" these days, but I think that's affordable. If Terran gets a buff, we also have to keep in mind of TvP as well. That's why I think the only straight-up buff they can get is to the Raven, more specfically HSM. | ||
Existor
Russian Federation4295 Posts
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