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GSTL Map Pool Announced - Page 3

Forum Index > SC2 General
277 CommentsPost a Reply
Prev 1 2 3 4 5 12 13 14 Next All
Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
May 24 2012 09:27 GMT
#41
how come i look at these new maps and striaght away think I wouldnt like to play zergs as protoss on these map lol real openn third bases
Live and Let Die!
mastergriggy
Profile Blog Joined May 2010
United States1312 Posts
Last Edited: 2012-05-24 09:28:51
May 24 2012 09:27 GMT
#42
Whirlwind looks really big. I like the design of it though, and 3rd and 4th don't look too hard to defend since you can shuffle your forces back and fourth. It should make for some awesome games, not to mention it's a very pretty map. Muspelheim looks a bit linear though. Guess I'll see how it plays out.

Edit: Is Whirlwind a spiritual remake of a Brood War map?
Write your own song!
thezanursic
Profile Blog Joined July 2011
5478 Posts
Last Edited: 2012-05-24 09:28:37
May 24 2012 09:27 GMT
#43
On May 24 2012 18:17 Asha` wrote:
Show nested quote +
On May 24 2012 18:12 Ruscour wrote:
9 maps? Atlantis needs to go, and I don't know why tournaments used Entombed in the first place.


It's team league, big map pools are fine.

Jacky's just trolling casters by calling his new map Muspelheim right? =p

Looks like we finally lose Bel'Shir and Dual Sight, farewell to both, you each gave us some great games but you'd run your course.

*COUGH*4 gate*COUGH*
*COUGH*1/1/1*COUGH*
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Aximil
Profile Joined March 2011
Norway5 Posts
May 24 2012 09:28 GMT
#44
Good map pool
livestream.com/aagaming
thezanursic
Profile Blog Joined July 2011
5478 Posts
May 24 2012 09:35 GMT
#45
On May 24 2012 18:25 opterown wrote:
GSL starts two weeks after GSTL, so if reception is good, I could see some of the new maps next season maybe.


Show nested quote +
On May 24 2012 18:25 JeffGoldblum wrote:
9 maps is waaaaay to many at least remove Entombed and Antiga.



GSTL is bo9, so it needs 9 maps lol

9 maps to practice... Thats a lot for a pro. If we want intelligent strategies that revolve around the map pool we need to reduce our map pools to at least 5 or 6
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
KoBlades
Profile Joined April 2011
Austria248 Posts
May 24 2012 09:37 GMT
#46
YES, I knew they were gonna pick Whirlwind at some point, played it like three months ago I think, its a freaking huge map, the biggest I have ever seen!
"What do you know about fear?" -"Everything."
dronefarm
Profile Blog Joined April 2011
United States260 Posts
May 24 2012 09:37 GMT
#47
Too many maps. As for the new maps, the one has a really fucked up name :/ I'll call it MSH. The highground pods are kind of weird. I don't really feel they have as much of a function in the map design, as holding them probably isn't going to give you a big benifit. For instance holding the pods on a map like Match POint was really critical. The high ground here seems just more of a random little bit.

Whirlwind looks cool. The thirds are reasonable, not to hard to take and not to easy. IT seems like its going to be super easy to get a 4th gas though, so this map may be pretty protoss favored.

I would like to see some maps taken out of the pool

Entombed is a bad map and pretty imbalanced and way too good for protoss
Cloud kingdom is a cool map, but PvT balance is really bad there.
Atlantis is zerg favored, so might be a good candidate to go.
If you can chill, chill
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2012-05-24 09:40:00
May 24 2012 09:38 GMT
#48
I ain't gonna lie, I have no idea in hell how to pronounce Jacky's map, I just call it "Jacky's new 2p map".

On May 24 2012 18:20 thezanursic wrote:
GSL_Ohana
GSL_Cloud Kingdom
Atlantis Spaceship
GSL_Antiga Shipyard
GSL_Daybreak
GSL_Entombed Valley
GSL_Metropolis
ESV Muspelheim
Crux Whirlwind

I like it. Getting rid of the old maps is always good. It would be great if they could remove Entombed Valley and maybe add another ESV or TPW map.


ESV Ohana
ESV Cloud Kingdom
Crux Atlantis Spaceship
GSL Antiga Shipyard
Crux Daybreak
GSL Entombed Valley
Crux Metropolis
ESV Muspelheim
Crux Whirlwind

Fixed that for ya !
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
SoLuTioN.
Profile Joined May 2010
Sweden21 Posts
May 24 2012 09:39 GMT
#49
Looks like 2 good mech maps, me like!
ManicMarine
Profile Joined April 2011
Australia409 Posts
May 24 2012 09:40 GMT
#50
Whirlwind looks really really big, I hope it doesn't turn every single game into an 'everyone go town hall first' game.
Manic by name, Manic by nature.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10325 Posts
May 24 2012 09:47 GMT
#51
why don't people like atlantis spaceship? i thought it was a pretty epic map

On May 24 2012 18:39 SoLuTioN. wrote:
Looks like 2 good mech maps, me like!


i haven't looked into it too deeply but i'll take your word for it! yay :D

Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Frankon
Profile Joined May 2010
3054 Posts
May 24 2012 09:50 GMT
#52
On May 24 2012 18:47 Yoshi Kirishima wrote:
why don't people like atlantis spaceship? i thought it was a pretty epic map

Cause one player always decides to cheese on it.
RaiKageRyu
Profile Joined August 2009
Canada4773 Posts
May 24 2012 09:51 GMT
#53
Excited to see Whirlwind.
Someone call down the Thunder?
Jinsho
Profile Joined March 2011
United Kingdom3101 Posts
May 24 2012 09:52 GMT
#54
Both new maps look a bit ridiculous. What happened to open maps? Whirlwind close spawns favour strong 2 base pushes excessively on a map full of choke points, and the second map has ramps fucking everywhere.
cablesc
Profile Blog Joined August 2009
United States1540 Posts
May 24 2012 09:53 GMT
#55
On May 24 2012 18:35 thezanursic wrote:
Show nested quote +
On May 24 2012 18:25 opterown wrote:
GSL starts two weeks after GSTL, so if reception is good, I could see some of the new maps next season maybe.


On May 24 2012 18:25 JeffGoldblum wrote:
9 maps is waaaaay to many at least remove Entombed and Antiga.



GSTL is bo9, so it needs 9 maps lol

9 maps to practice... Thats a lot for a pro. If we want intelligent strategies that revolve around the map pool we need to reduce our map pools to at least 5 or 6


This is a team league. This is why you have snipers practice certain maps/matchups.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
Sorathez
Profile Blog Joined April 2011
Australia209 Posts
May 24 2012 09:56 GMT
#56
Hm... I'm thinking Whirlwind needs to be cross only, it seems as though you can (in TvT) siege the 7 and 1 o' clock third (at from the fourth in horizontal positions). Maybe not, it just looks that way.
There's no sense crying over every mistake. You just keep trying till you run out of cake.
Superouman
Profile Blog Joined August 2007
France2195 Posts
May 24 2012 09:56 GMT
#57
On May 24 2012 18:52 Jinsho wrote:
Both new maps look a bit ridiculous. What happened to open maps? Whirlwind close spawns favour strong 2 base pushes excessively on a map full of choke points, and the second map has ramps fucking everywhere.

stop trolling, whirlwing is one of the most open maps ever and muspelheim has only few chokes
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Jenia6109
Profile Blog Joined December 2008
Russian Federation1612 Posts
May 24 2012 09:57 GMT
#58
On May 24 2012 18:47 Yoshi Kirishima wrote:
why don't people like atlantis spaceship? i thought it was a pretty epic map

Agree, Atlantis is awesome and so young map.
I'd rather wanted to see Antiga and Entombed go, they are so straight and simple. Other maps are so good!
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
Asha
Profile Blog Joined November 2010
United Kingdom38200 Posts
Last Edited: 2012-05-24 10:02:01
May 24 2012 10:00 GMT
#59
On May 24 2012 18:27 thezanursic wrote:
Show nested quote +
On May 24 2012 18:17 Asha` wrote:
On May 24 2012 18:12 Ruscour wrote:
9 maps? Atlantis needs to go, and I don't know why tournaments used Entombed in the first place.


It's team league, big map pools are fine.

Jacky's just trolling casters by calling his new map Muspelheim right? =p

Looks like we finally lose Bel'Shir and Dual Sight, farewell to both, you each gave us some great games but you'd run your course.

*COUGH*4 gate*COUGH*
*COUGH*1/1/1*COUGH*


*COUGH*All the good games we got on both over the course of their existences*COUGH*

They had flaws, no one disagrees, but they gave us a lot of very good games too ^^

On May 24 2012 18:35 thezanursic wrote:
Show nested quote +
On May 24 2012 18:25 opterown wrote:
GSL starts two weeks after GSTL, so if reception is good, I could see some of the new maps next season maybe.


On May 24 2012 18:25 JeffGoldblum wrote:
9 maps is waaaaay to many at least remove Entombed and Antiga.



GSTL is bo9, so it needs 9 maps lol

9 maps to practice... Thats a lot for a pro. If we want intelligent strategies that revolve around the map pool we need to reduce our map pools to at least 5 or 6


Please don't treat team leagues like individual ones. Players train and practice to be sent out on certain maps or against certain opponents. You aren't practicing for every single possible scenario, you approach it as a team.


On May 24 2012 18:47 Yoshi Kirishima wrote:
why don't people like atlantis spaceship? i thought it was a pretty epic map



Too big and open mostly, certainly Terrans just toss the coin and proxy a lot on it so far
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
May 24 2012 10:01 GMT
#60
I think the new maps look really good. I like the look on the thirds!

Seems like Mech will be good on the maps! :D
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
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