Try to imagine that you work for Blizzard and you have the job to work on the UI.
You have put in lots of energy and effort and now have finally a little alpha going. You are curious to see what people think so you check out this very thread here on teamliquid and you have to read what folks is posting here. I would find that very disheartening and in my opinion some here should feel ashamed by their deconstructive criticism.
We all want the SC experience to be as cool as possible and while the progress can be frustrating there is a progress. I would advise a little more patience and well... everyone just try to be a little less of a dick in the internet. Anger wont make any difference, a positive attitude quite possibly will.
On May 13 2012 07:09 MorroW wrote: "StarCraft II is now a streaming game.
o It will only be necessary to download a fraction of game data to get into the action. We expect to bring even more players into StarCraft II worldwide by making access to the game both easy and fast. " could someone explain to me what this is? is it what i think it is?
It's a new technology that Blizzard has been using with WOW for quite a while. Basically you don't need to download the entire game before you can play it. Once you reached a certain % of download you will be able to play the game and while you are playing it keeps downloading the game in the background. It's yet on of those features that no one really wants or gives a damn about really.
EDIT: And yes, these so called features or improvements are bullshit compared to what other games, like Dota 2 has. Freaking terrible Blizzard.
Yes these pale in comparison to Dota 2's custom game features..... Which are non existant.
Hell you can't even take your party into a custom lobby in dota 2 they have to join manually
Back on topic: these are the custom game UI changes, not the HotS feature changes, calm down, And I care a whole lot about the streaming client, because it's currently something like 6 gigs just to get people to try the Starter edition which features 3 maps, and 2 single player missions.
Yeah I don't get it, seems some of this people haven't even played DotA2..... I mean it(DOTA2) does some pretty cool things but some of the criticisims here seem so inane.
I still Lol when people seem to think LoL actually has the Stream embedded into the client.
On May 13 2012 08:49 Dahlian wrote: Try to imagine that you work for Blizzard and you have the job to work on the UI.
You have put in lots of energy and effort and now have finally a little alpha going. You are curious to see what people think so you check out this very thread here on teamliquid and you have to read what folks is posting here. I would find that very disheartening and in my opinion some here should feel ashamed by their deconstructive criticism.
We all want the SC experience to be as cool as possible and while the progress can be frustrating there is a progress. I would advise a little more patience and well... everyone just try to be a little less of a dick in the internet. Anger wont make any difference, a positive attitude quite possibly will.
Well as much as some of the criticisms in this thread seem so petty to be fair the guys at Blizzard probably don't get their feelings hurt over this. They kinda get paid to do this
This is still crap, what if I want to host a public game on Shakuras Plateau and put "TvT Masters Only" in the game name? Well I can't, because no such thing is possible with this "new" UI, which is just as bad.
Why can't they restart from scratch and implement something similar to WC3 (or even BW)?
o We’re making our internal art tools available to the public.
o StarTools is a set of plugins for Discreet®'s 3ds max®, these tools allow advanced users to create, modify, and quickly preview models and animations, including particle and ribbon effects, that can be used in StarCraft II custom maps.
This seems pretty cool for mappers as well. I heard that it's kinda hard to get custom models into SC2 currently, and this might help. The Blizzcon panel had a very interesting preview of some of these changes:
o It will only be necessary to download a fraction of game data to get into the action. We expect to bring even more players into StarCraft II worldwide by making access to the game both easy and fast.
Yay! Though I wonder how much smaller? (will it be more convenient if you're on the go and want to play sc2 but don't have it installed? :D)
Also, i like the changes. The custom map improvement stuff is really nice and I'm sure creators will be so happy! Though some things like changing the create party or find match button will be weird. I don't like the new look; the look now pops out but in the new look, it looks like the buttons are flat or pop in due to the borderlines they have. Meh.
Will take getting used to the single/multi player tabs being replaced with starcraft and arcade as well xD The co-op and custom-game boxes in the multiplayer screen being removed is nice though, I guess. More space for background pictures! :D
o We’re making our internal art tools available to the public.
o StarTools is a set of plugins for Discreet®'s 3ds max®, these tools allow advanced users to create, modify, and quickly preview models and animations, including particle and ribbon effects, that can be used in StarCraft II custom maps.
This seems pretty cool for mappers as well. I heard that it's kinda hard to get custom models into SC2 currently, and this might help. The Blizzcon panel had a very interesting preview of some of these changes:
Okay, so I've played some 1v1s and all I can say is: It's awful!!!
The colors are terrible, it basically got asleep during the game. They have edited some animations (like cooldown is a little different), but they also edited the textures drastically. They look different and, I'd say, worse. Also I get like 50 less FPS on 1.4.5 due to this.
On May 13 2012 07:25 MorroW wrote: oh because i thought they implemented some integrated huge streaming tool inside sc2 where you could stream data into a sc2 player rather than streaming the screen with xsplit into a website like twitch.
if they made something like this (if its possible, id imagine it would kinda be like live replays) youd be able to watch actual quality in some kind of sc2 player (or inside sc2 whatever) so it would lag less for everyone (because im assuming uploading sc2 data to sc2 thing takes less information than actual screen pixel frames uploading 25 times per second or whatever into a player like twich). to paint a picture compare the size of a 20min video to a replay thats 20minutes. the difference is ridiculous
im dissapointed because this would been huge in so many ways, why doesnt this exist? does it exist in any game?
It exists in dota 2 in some sense. The spectating mode in that game allows you to see any player's movements down to the cursor movement so it's basically a stream minus the music/commentary.
There is also the league of legends spectator mode that they recently added with lots of cool features. Blizzard is really falling behind by not having this.
Why the fuck do you want a spectator mode in sc2?Just because dota2 and LoL has it automatically means sc2 should also have it.
It's unnecessary and very exploitable
hon's implementation actually isn't exploitable, you can spectate/mentor only friends and you can only see their pov still get mouse etc but no more information is given then who are you suspecting already knows which also allows for real time spectating which is great if you want to comment with your friends etc, only downside is they limit it to 1 spectator to a person to prevent server crashing
On May 13 2012 08:49 Dahlian wrote: Try to imagine that you work for Blizzard and you have the job to work on the UI.
You have put in lots of energy and effort and now have finally a little alpha going. You are curious to see what people think so you check out this very thread here on teamliquid and you have to read what folks is posting here. I would find that very disheartening and in my opinion some here should feel ashamed by their deconstructive criticism.
We all want the SC experience to be as cool as possible and while the progress can be frustrating there is a progress. I would advise a little more patience and well... everyone just try to be a little less of a dick in the internet. Anger wont make any difference, a positive attitude quite possibly will.
On May 13 2012 07:25 MorroW wrote: oh because i thought they implemented some integrated huge streaming tool inside sc2 where you could stream data into a sc2 player rather than streaming the screen with xsplit into a website like twitch.
if they made something like this (if its possible, id imagine it would kinda be like live replays) youd be able to watch actual quality in some kind of sc2 player (or inside sc2 whatever) so it would lag less for everyone (because im assuming uploading sc2 data to sc2 thing takes less information than actual screen pixel frames uploading 25 times per second or whatever into a player like twich). to paint a picture compare the size of a 20min video to a replay thats 20minutes. the difference is ridiculous
im dissapointed because this would been huge in so many ways, why doesnt this exist? does it exist in any game?
It exists in dota 2 in some sense. The spectating mode in that game allows you to see any player's movements down to the cursor movement so it's basically a stream minus the music/commentary.
There is also the league of legends spectator mode that they recently added with lots of cool features. Blizzard is really falling behind by not having this.
Why the fuck do you want a spectator mode in sc2?Just because dota2 and LoL has it automatically means sc2 should also have it.
It's unnecessary and very exploitable
hon's implementation actually isn't exploitable, you can spectate/mentor only friends and you can only see their pov still get mouse etc but no more information is given then who are you suspecting already knows which also allows for real time spectating which is great if you want to comment with your friends etc, only downside is they limit it to 1 spectator to a person to prevent server crashing
That sounds really awesome. Wouldn't that mean people with bad computers and internet like me that can't stream let their friends watch their fpv?
On May 13 2012 09:04 nucLeaRTV wrote: Okay, so I've played some 1v1s and all I can say is: It's awful!!!
The colors are terrible, it basically got asleep during the game. They have edited some animations (like cooldown is a little different), but they also edited the textures drastically. They look different and, I'd say, worse. Also I get like 50 less FPS on 1.4.5 due to this.
That seems a bit weird, I don't see the texture changes but the color change is definitely noticeable, the transparency of the fog of war seems to be noticeable too.
What's with the gigantic heaps of malcontent in this thread?
How could a better lay out for custom maps and map making possibly be a BAD thing?
Sure, it has nothing to do with progaming... and that it doesn't really change some very pivotal points, but it's stepping in the right direction, right?
I tried to play when the installation was at "playable" but not at "optimal." I couldn't really play any custom games or multiplayer games, but the campaign worked.
I tried to play when the installation was at "playable" but not at "optimal." I couldn't really play any custom games or multiplayer games, but the campaign worked.
That's a little disappointing to hear, what prevented you from playing the custom or multiplayer games?
On May 13 2012 09:21 ShatterZer0 wrote: What's with the gigantic heaps of malcontent in this thread?
How could a better lay out for custom maps and map making possibly be a BAD thing?
Sure, it has nothing to do with progaming... and that it doesn't really change some very pivotal points, but it's stepping in the right direction, right?
->
On May 13 2012 08:53 Tuthur wrote: This is still crap, what if I want to host a public game on Shakuras Plateau and put "TvT Masters Only" in the game name? Well I can't, because no such thing is possible with this "new" UI, which is just as bad.
i dont quite get what's actually 'changed' in this new ui. the dumb custom game system is now called ARCADE heuheuheu; what is this, xbl arcade (oh right, bnet designer was lead xbla dev). the custom game system now has pictures ,,, and i guess you can sort by newest.
also instead of just clicking multiplayer -> find game, i now have to click startcraft -> versus - > find game?