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UI Changes in Alpha of Patch 1.5 - Page 4

Forum Index > SC2 General
Post a Reply
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Lyter
Profile Blog Joined February 2010
United Kingdom2145 Posts
May 12 2012 23:10 GMT
#61
Yea looks awful, same old same old crap really
Siretu
Profile Blog Joined April 2010
151 Posts
May 12 2012 23:13 GMT
#62
I'll just paste my reddit response here.

As a Starcraft 2 map maker, this is AMAZING. Sure, it's not perfect. There is no trace of an open lobby system, but frankly, I'm not too upset.

The fact that we get a personal "page" for our maps with information, patch notes, reviews, etc, is great. Combined with all the new fancy editor stuff, this is my most anticipated starcraft patch ever.

Also, to the people complaining about lack of chat rooms and the feeling of loneliness, I feel like that is going to improve at hots launch around the same time as the clan support and multiplayer replay viewing and such.
semantics
Profile Blog Joined November 2009
10040 Posts
May 12 2012 23:16 GMT
#63
On May 13 2012 08:01 coolcor wrote:
Show nested quote +
On May 13 2012 07:29 stormchaser wrote:
On May 13 2012 07:25 MorroW wrote:
oh because i thought they implemented some integrated huge streaming tool inside sc2 where you could stream data into a sc2 player rather than streaming the screen with xsplit into a website like twitch.

if they made something like this (if its possible, id imagine it would kinda be like live replays) youd be able to watch actual quality in some kind of sc2 player (or inside sc2 whatever) so it would lag less for everyone (because im assuming uploading sc2 data to sc2 thing takes less information than actual screen pixel frames uploading 25 times per second or whatever into a player like twich).
to paint a picture compare the size of a 20min video to a replay thats 20minutes. the difference is ridiculous

im dissapointed because this would been huge in so many ways, why doesnt this exist? does it exist in any game?

It exists in dota 2 in some sense. The spectating mode in that game allows you to see any player's movements down to the cursor movement so it's basically a stream minus the music/commentary.

You may also want to check this out:http://www.reddit.com/r/DotA2/comments/tgqnn/testing_my_free_high_quality_livestreaming/


There is also the league of legends spectator mode that they recently added with lots of cool features. Blizzard is really falling behind by not having this.


dota 2 hon and lol all have spectator modes, dota 2 delays spectators although it doesn't prevent ghosting, hon only allows you to see your friends perspective, ionno about lol. I think in part spectator modes are available because unlike sc2 those games are server hosted games also makes map hacking impossible although exploits have been well exploited at times to get things like detect invised units etc.
korona
Profile Joined October 2009
1098 Posts
May 12 2012 23:17 GMT
#64
On May 13 2012 08:04 Catch]22 wrote:
Show nested quote +
On May 13 2012 07:46 Dingobloo wrote:
They're kind of burying starcraft multiplayer in order to give this arcade mode top billing, that makes me pretty uncomfortable... They've already announced their intentions to make the custom game section more of a market place such that they can have some ongoing revenue, they're also banking on it drawing a more casual player base than just those interested in sc2 multi but... seems bad. My only hope is that with the combination of the streaming client and new custom games hopefully available in the free version I'll be able to convince my friends to play.

How stupid is it to have a category for "Starcraft" INSIDE of the starcraft 2 application, surely I want to play starcraft.


How is it buried?

Currently to play a ladder match you 1) press 'multiplayer' and then 2) 'find match'.

To play a ladder match in the future system you 1) press 'starcraft', 2) find and press 'Versus' (I presume) from multiplayer section and then from third screen 3) press 'find match' (based on the alpha pictures).
Bidj
Profile Joined September 2010
France98 Posts
May 12 2012 23:17 GMT
#65
On May 13 2012 08:09 Thylacine wrote:
Show nested quote +
On May 13 2012 08:05 NukeD wrote:
This looks really fucking terrible rofl


Exactly. Blizzard is spitting in our face. ''Hahaha, look what we do after all the constructive criticism you have given us for 2 years!''


On May 13 2012 08:09 thezanursic wrote:
Nothing on lobbies and the UI is still horrible soo much wasted space just put something there.


On May 13 2012 08:10 Lyter wrote:
Yea looks awful, same old same old crap really


So much constructive criticism. "That's just fucking terrible, crappy, horrible".

Nope.

That's just way better than the current UI, and will probably be a lot more user friendly. And I suppose that the main page will have something new like community contente/news or maybe even stream in the future, not just Tychus face.

Don't just criticise for the sake of it (I maybe expect to much from the internet).
Rooooaaaar
lightsentry
Profile Joined May 2011
413 Posts
May 12 2012 23:18 GMT
#66
This looks pretty neat, especially since this is still alpha so they still have lots of time to shift things around. As far as a spectator mode goes, iunno if that's the greatest idea in a 1v1 game, esp. one like sc2 where information can give you a huge advantage.
EienShinwa
Profile Joined May 2010
United States655 Posts
May 12 2012 23:21 GMT
#67
Okay, I just skimmed through most of it, but does this mean that we can now create games with names and make public lobbies where we can kick people and start when we want?
I have a simple philosophy: Fill what's empty. Empty what's full. Scratch where it itches. Alice Roosevelt Longworth
Bidj
Profile Joined September 2010
France98 Posts
May 12 2012 23:22 GMT
#68
On May 13 2012 08:18 lightsentry wrote:
This looks pretty neat, especially since this is still alpha so they still have lots of time to shift things around. As far as a spectator mode goes, iunno if that's the greatest idea in a 1v1 game, esp. one like sc2 where information can give you a huge advantage.


Because of the fact that the data needed by the client to "play"/"view" the game is so small compared to a video/stream, you could imagine a build-in 2 or 3 minutes delay without problem.
Rooooaaaar
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
Last Edited: 2012-05-12 23:26:11
May 12 2012 23:23 GMT
#69
On May 13 2012 07:09 MorroW wrote:
"StarCraft II is now a streaming game.

o It will only be necessary to download a fraction of game data to get into the action. We expect to bring even more players into StarCraft II worldwide by making access to the game both easy and fast.
"
could someone explain to me what this is? is it what i think it is?

It's a new technology that Blizzard has been using with WOW for quite a while. Basically you don't need to download the entire game before you can play it. Once you reached a certain % of download you will be able to play the game and while you are playing it keeps downloading the game in the background. It's yet on of those features that no one really wants or gives a damn about really.

EDIT: And yes, these so called features or improvements are bullshit compared to what other games, like Dota 2 has. Freaking terrible Blizzard.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
VGhost
Profile Blog Joined March 2011
United States3616 Posts
May 12 2012 23:27 GMT
#70
My biggest problem is that there still doesn't seem to be any games list - the "join game" button from BW battle.net, or w/e WC3 had (never played much, don't remember). The simplicity of that for playing games (join nr1/1 now guys) for arranged games simply has nothing to match it in b.net 2.0 - and it can't be that hard to put in the new one, can it?

All the features are nifty, but that is literally the only one I want (now that channels exist more or less). Am I the only one and that's why Blizzard just doesn't realize this? That seems like it would be a major convenience to the "casual gamer" who just wants to play with friends, doesn't care about ladder, etc., which makes it even more unbelieveable.

TL;DR: Blizzard is putting a bunch of work into SC2, but a lot of it just doesn't seem very thought out, at all.
#4427 || I am not going to scan a ferret.
Scribble
Profile Blog Joined March 2011
2077 Posts
May 12 2012 23:31 GMT
#71
I'll be totally content with this update if they just fill all that negative space that occupies the screen at login with a chat lobby like in virtually ever other one of their Blizzard games. As far as neutralizing the deserted feeling goes, this would do wonders. As odd as it sounds, if people are just thrown into chat in the middle of an on-going conversation they're more likely to join in as opposed to the system in place now. This is because 1) One might not necessarily be logging into chat, and thus not be motivated to open a channel up, but if it's there anyway one might be more inclined to socialize and 2) If I open chat and see 4 people in there, I'm going to close it and not bother. If other people have had the same thought, chat is going to remain barren even if it is in the game.

tl;dr Just throw everyone into a chat lobby at login. (=
EienShinwa
Profile Joined May 2010
United States655 Posts
May 12 2012 23:31 GMT
#72
On May 13 2012 08:27 VGhost wrote:
My biggest problem is that there still doesn't seem to be any games list - the "join game" button from BW battle.net, or w/e WC3 had (never played much, don't remember). The simplicity of that for playing games (join nr1/1 now guys) for arranged games simply has nothing to match it in b.net 2.0 - and it can't be that hard to put in the new one, can it?

All the features are nifty, but that is literally the only one I want (now that channels exist more or less). Am I the only one and that's why Blizzard just doesn't realize this? That seems like it would be a major convenience to the "casual gamer" who just wants to play with friends, doesn't care about ladder, etc., which makes it even more unbelieveable.

TL;DR: Blizzard is putting a bunch of work into SC2, but a lot of it just doesn't seem very thought out, at all.

I'm pretty sure Blizzard knows all these issues we have, but they don't want to fix it because of the supposed "bots" and "spam" that took over the previous Battle.nets in their games. It's complete bullshit, but what can we do when all Blizzard does is sidestep the actual issue to satisfy us until HotS?
I have a simple philosophy: Fill what's empty. Empty what's full. Scratch where it itches. Alice Roosevelt Longworth
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
Last Edited: 2012-05-12 23:35:05
May 12 2012 23:31 GMT
#73
On May 13 2012 08:23 Integra wrote:
Show nested quote +
On May 13 2012 07:09 MorroW wrote:
"StarCraft II is now a streaming game.

o It will only be necessary to download a fraction of game data to get into the action. We expect to bring even more players into StarCraft II worldwide by making access to the game both easy and fast.
"
could someone explain to me what this is? is it what i think it is?

It's a new technology that Blizzard has been using with WOW for quite a while. Basically you don't need to download the entire game before you can play it. Once you reached a certain % of download you will be able to play the game and while you are playing it keeps downloading the game in the background. It's yet on of those features that no one really wants or gives a damn about really.

EDIT: And yes, these so called features or improvements are bullshit compared to what other games, like Dota 2 has. Freaking terrible Blizzard.


Yes these pale in comparison to Dota 2's custom game features..... Which are non existant.

Hell you can't even take your party into a custom lobby in dota 2 they have to join manually

Back on topic: these are the custom game UI changes, not the HotS feature changes, calm down, And I care a whole lot about the streaming client, because it's currently something like 6 gigs just to get people to try the Starter edition which features 3 maps, and 2 single player missions.
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
May 12 2012 23:33 GMT
#74
Lets hold the pitchforks until we've actually seen the real deal. It's an alpha version for crying out loud.
ESPORTS ILLUMINATI
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
May 12 2012 23:34 GMT
#75
On May 13 2012 08:27 VGhost wrote:
My biggest problem is that there still doesn't seem to be any games list - the "join game" button from BW battle.net, or w/e WC3 had (never played much, don't remember). The simplicity of that for playing games (join nr1/1 now guys) for arranged games simply has nothing to match it in b.net 2.0 - and it can't be that hard to put in the new one, can it?

All the features are nifty, but that is literally the only one I want (now that channels exist more or less). Am I the only one and that's why Blizzard just doesn't realize this? That seems like it would be a major convenience to the "casual gamer" who just wants to play with friends, doesn't care about ladder, etc., which makes it even more unbelieveable.

TL;DR: Blizzard is putting a bunch of work into SC2, but a lot of it just doesn't seem very thought out, at all.


Playing with friends is already super easy. Make a game on whatever map you want, open your friends list, right click people and hit "Invite to game"

I really don't know what more people want in that regard.

I guess I shouldn't be surprised by some of the vitriolic replies in this thread, but it's still disappointing. Would you rather Blizz not even TRY to fix and improve stuff? Keep giving real feedback instead of "Wow, this sucks, you are fucking terrible, Blizzard." Stop being such entitled assholes all the time, Christ.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
yoshi_yoshi
Profile Joined January 2010
United States440 Posts
May 12 2012 23:35 GMT
#76
This looks pretty awesome, actually. Navigation for custom games right now is pretty poor and the UI feels outdated. Feels like they are switching to the more user-friendly Kongregate/apple store/etc style of letting people find games.
speknek
Profile Joined February 2012
758 Posts
May 12 2012 23:41 GMT
#77
On May 13 2012 07:25 MorroW wrote:
oh because i thought they implemented some integrated huge streaming tool inside sc2 where you could stream data into a sc2 player rather than streaming the screen with xsplit into a website like twitch.

if they made something like this (if its possible, id imagine it would kinda be like live replays) youd be able to watch actual quality in some kind of sc2 player (or inside sc2 whatever) so it would lag less for everyone (because im assuming uploading sc2 data to sc2 thing takes less information than actual screen pixel frames uploading 25 times per second or whatever into a player like twich).
to paint a picture compare the size of a 20min video to a replay thats 20minutes. the difference is ridiculous

im dissapointed because this would been huge in so many ways, why doesnt this exist? does it exist in any game?

Yes, LoL cum suis have spectator modes. You can just watch a "clan war" and spectate anyone/anything you want. There's also hltv in cs, although a little bit buggy. And it was possible in quake3.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
May 12 2012 23:41 GMT
#78
Lol some of this changes are huge.

too bad people only care about the ¨X unit got buffed/nerfed¨ changes.Hopefully the arcade changes make the system more user friendly.

"Its easy, just trust your CPU".-Boxer on being good at games
fros7
Profile Joined July 2011
Canada32 Posts
May 12 2012 23:47 GMT
#79
This is an alpha, I would expect that the ui appearance is not final its more likely a test for back end. to much of this looks like a hack job to be final in any way.
Nokshalees
Profile Joined March 2012
United States120 Posts
May 12 2012 23:47 GMT
#80
On May 13 2012 08:01 coolcor wrote:
Show nested quote +
On May 13 2012 07:29 stormchaser wrote:
On May 13 2012 07:25 MorroW wrote:
oh because i thought they implemented some integrated huge streaming tool inside sc2 where you could stream data into a sc2 player rather than streaming the screen with xsplit into a website like twitch.

if they made something like this (if its possible, id imagine it would kinda be like live replays) youd be able to watch actual quality in some kind of sc2 player (or inside sc2 whatever) so it would lag less for everyone (because im assuming uploading sc2 data to sc2 thing takes less information than actual screen pixel frames uploading 25 times per second or whatever into a player like twich).
to paint a picture compare the size of a 20min video to a replay thats 20minutes. the difference is ridiculous

im dissapointed because this would been huge in so many ways, why doesnt this exist? does it exist in any game?

It exists in dota 2 in some sense. The spectating mode in that game allows you to see any player's movements down to the cursor movement so it's basically a stream minus the music/commentary.

You may also want to check this out:http://www.reddit.com/r/DotA2/comments/tgqnn/testing_my_free_high_quality_livestreaming/


There is also the league of legends spectator mode that they recently added with lots of cool features. Blizzard is really falling behind by not having this.

http://www.youtube.com/watch?v=oqT14k6BsC0



Why the fuck do you want a spectator mode in sc2?Just because dota2 and LoL has it automatically means sc2 should also have it.

It's unnecessary and very exploitable
MKP/MVP/Kas/ThorZaiN/Jinro/ForGG | I MAEK HAE BYUNG. | #terranprideworldwide
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