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On May 13 2012 09:28 Dingobloo wrote:Show nested quote +On May 13 2012 09:25 eviltomahawk wrote:In case you are wondering what the streaming thing looks like: + Show Spoiler +I tried to play when the installation was at "playable" but not at "optimal." I couldn't really play any custom games or multiplayer games, but the campaign worked. That's a little disappointing to hear, what prevented you from playing the custom or multiplayer games? Dunno. Maybe the game is still streaming in data. The buttons are faded out and unselectable, and sometimes when the buttons are bugged to be selectable, they don't do anything.
It's definitely a really rough alpha from what I've seen, so I do expect a lot of changes.
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Based of the screenshots, I do like the general look of it more than it currently is. The pictures / rating layout for the custom games looks nice too.
There seems to be tons more options for map makers now too. A lot of I don't understand fully but they still sound awesome, like this: "o Ragdoll deaths and support for combat driven physics impulses"
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On May 13 2012 09:29 a176 wrote:Show nested quote +On May 13 2012 09:21 ShatterZer0 wrote: What's with the gigantic heaps of malcontent in this thread?
How could a better lay out for custom maps and map making possibly be a BAD thing?
Sure, it has nothing to do with progaming... and that it doesn't really change some very pivotal points, but it's stepping in the right direction, right? -> Show nested quote +On May 13 2012 08:53 Tuthur wrote: This is still crap, what if I want to host a public game on Shakuras Plateau and put "TvT Masters Only" in the game name? Well I can't, because no such thing is possible with this "new" UI, which is just as bad. i dont quite get what's actually 'changed' in this new ui. the dumb custom game system is now called ARCADE heuheuheu; what is this, xbl arcade (oh right, bnet designer was lead xbla dev). the custom game system now has pictures ,,, and i guess you can sort by newest. also instead of just clicking multiplayer -> find game, i now have to click startcraft -> versus - > find game?
Each custom map has a dedicated page for updates/reviews/screenshots + a chat channel if you want to make games of that type. It's a lot improved. I also think a lot of editor stuff has changed such that map makers can get a head start on making custom games prior to Heart of the Swarm so the Arcade section launches with some decent stuff, things like model exporters for 3ds max, improved physics/rag dolls, a cinematic editor.
I still don't like their decision to put the arcade on the main menu, but it's clearly a decision they've been going with ever since blizzcon last year if that video is anything go by. They've been thinking of the arcade as a core part of HotS ever since the started developing blizzard allstars (dota) mentioning it with the same importance as the actual expansion aspect.
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To put it simply, if there still is not a true open games lobby, then Blizzard has done nothing but waste time and money. Nothing else in this update matters.
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It's definitely a working client. Campaign works during the "playable" stage of installation, but not multiplayer or custom games or vs AI.
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On May 13 2012 07:44 Noocta wrote:http://i.imgur.com/zIICwh.jpgThis picture is just a nice representation of what's wrong with the UI. It's just full of nothing.
You realise that UI designers don't actually fill all of the screen with everything the UI will actually support when doing mockup tests, right? There's a reason why a lot of the screens have HUGE white space with little pieces of text saying "currently under development". Because those features are currently being worked on. Consider these screenshots and the "alpha" build of 1.5 a prototype of what the real UI would look like.
As for my own opinion on the actual UI visuals, the only thing I dislike about the whole thing is the top part of the screen, that seems just tacked on compared to the new improved section. If they update the top bar of the UI, overall it's a fantastic improvement over what we have now, and that most of the people around here are just NEVER happy with what blizzard does. -.-
They give us community wanted changes - "yeah it's not enough" They give us a brand new fricken' UI, cos this one is bad - "well I don't like it"
Just appreciate the fact they're giving you all of these features for FREE, assuming you own the game, of course. (and yes, from the reactions in the HOTS features thread, it seems like they'll release all the updates for HOTS into WOL as well)
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I've played around with it some now and in general, it is a step in the right direction but far from finished. That's really all that there is to say on the matter, until further development it is impossible to say how it'll end up.
You can choose whether to keep HP bars like the old, or like this one where enemies are always red and you are always green (presumably in team games allies would be yellow). There are a couple other graphical tweaks too.
![[image loading]](http://i.imgur.com/rWjWT.png)
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Ohh I do like the health bar color tweak.
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On May 13 2012 09:37 eviltomahawk wrote:It's definitely a working client. Campaign works during the "playable" stage of installation, but not multiplayer or custom games or vs AI.
Does custom games include Arcade stuff?
Bit disappointing if they added all that streaming side of it and all you can play is campaign which is the part that I would assume is taking up all the space.
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the ingame looks prettier
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looks awesome
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Max selection size increased from 255 to 500
catering to the casuals, this will ruin esports as we know it
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On May 13 2012 09:42 Dingobloo wrote:Show nested quote +On May 13 2012 09:37 eviltomahawk wrote:It's definitely a working client. Campaign works during the "playable" stage of installation, but not multiplayer or custom games or vs AI. Does custom games include Arcade stuff? Bit disappointing if they added all that streaming side of it and all you can play is campaign which is the part that I would assume is taking up all the space. Looks like other people can get multiplayer games to work. I can't, for some reason.
Challenges work, however. The new Creep texture looks pretty good.
On May 13 2012 09:54 Nabes wrote: Max selection size increased from 255 to 500
catering to the casuals, this will ruin esports as we know it Yeah, dude. 200/200 supply of Zerglings will be terrible to deal with now that I can just 1a instead of 1a2a.
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I just want a custom game list like in wc3 where you can see all the games that are hosted......
Other stuff seems okay i guess
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On May 13 2012 09:54 Nabes wrote: Max selection size increased from 255 to 500
catering to the casuals, this will ruin esports as we know it
I know, right? How dare Blizzard do things to help custom games! (pretty sure this dude was just joking, guys)
On May 13 2012 09:56 Zorgaz wrote: I just want a custom game list like in wc3 where you can see all the games that are hosted......
Other stuff seems okay i guess
I still don't see why people want this...it was a god damn terrible system and I am glad it didn't come back.
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On May 13 2012 09:54 Nabes wrote: Max selection size increased from 255 to 500
catering to the casuals, this will ruin esports as we know it
Indeed, that 50 drones into 300 zergling tactic will be so strong now that they won't need 2 control groups!
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On May 13 2012 09:39 ejac wrote:I've played around with it some now and in general, it is a step in the right direction but far from finished. That's really all that there is to say on the matter, until further development it is impossible to say how it'll end up. You can choose whether to keep HP bars like the old, or like this one where enemies are red now. There are a couple other graphical tweaks too. + Show Spoiler +
Look great !
On May 13 2012 09:54 Nabes wrote: Max selection size increased from 255 to 500
catering to the casuals, this will ruin esports as we know it
No. Not at all. There are only a handful of situations where it will change something (more than 200 zergling, that's it).
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Excellent job Blizzard.
A step in the right direction. Custom Games will be more profoundly varied and also more profoundly communal. Save for the lack of big ass chat channels and a named custom game list, this is very good, and really should get close to if not at the endless replayability of Warcraft 3..
I'm diggin it, and you receive none of my negativity for your efforts.
Edit: OMIGOD I scrolled up. I literally shouldn't read teamliquid until warcraft 3 is installed into starcraft 2, lest my mind be clouded by condescending negativity.
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On May 13 2012 09:56 KrazyTrumpet wrote:Show nested quote +On May 13 2012 09:56 Zorgaz wrote: I just want a custom game list like in wc3 where you can see all the games that are hosted......
Other stuff seems okay i guess I still don't see why people want this...it was a god damn terrible system and I am glad it didn't come back.
What if i want to play a map that isn't ''popular''. If i don't have a couple of buddies to play it with then i can't play it =/.
The wc3 system was much better in that regard
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On May 13 2012 09:56 KrazyTrumpet wrote:Show nested quote +On May 13 2012 09:56 Zorgaz wrote: I just want a custom game list like in wc3 where you can see all the games that are hosted......
Other stuff seems okay i guess I still don't see why people want this...it was a god damn terrible system and I am glad it didn't come back.
In the current system, it is nigh impossible to get a custom map played if it is not on the first 3 pages of the popular games list.
You can thus understand why people want the game list system back, as map creators wouldn't mind being able to actually play the map they spent so long working on.
+ Show Spoiler +(As a point of reference, with the popular games system SC2 has I've only been able to play my custom map 3 or 4 times with half of a full house in the year or so since I made it. In BW, I made several custom maps and was able to get them all played dozens of times with full houses, usually immediately after I finished. You can, I hope, understand why it frustrates me to spend 20 hours building a custom map and then not ever get to see it in action because of the popular games system)
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