• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:17
CEST 15:17
KST 22:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 - RO4 & Finals Results (2025)8Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy4Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3
Community News
Weekly Cups (June 9-15): herO doubles on GSL week0Firefly suspended by EWC, replaced by Lancer12Classic & herO RO8 Interviews: "I think it’s time to teach [Rogue] a lesson."2Rogue & GuMiho RO8 interviews: "Lifting that trophy would be a testament to all I’ve had to overcome over the years and how far I’ve come on this journey.8Code S RO8 Results + RO4 Bracket (2025 Season 2)14
StarCraft 2
General
Code S Season 2 - RO4 & Finals Results (2025) Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Rain's Behind the Scenes Storytime Firefly suspended by EWC, replaced by Lancer How herO can make history in the Code S S2 finals
Tourneys
RSL: Revival, a new crowdfunded tournament series SOOP Starcraft Global #22 $3,500 WardiTV European League 2025 [GSL 2025] Code S: Season 2 - Semi Finals & Finals WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 478 Instant Karma Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target
Brood War
General
BW General Discussion ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ Recent recommended BW games FlaSh Witnesses SCV Pull Off the Impossible vs Shu
Tourneys
[BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET [BSL20] ProLeague Bracket Stage - WB Finals & LBR3 [Megathread] Daily Proleagues [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Beyond All Reason What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Russo-Ukrainian War Thread Echoes of Revolution and Separation
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
A Better Routine For Progame…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 33561 users

Patch 1.4.3.2 - Page 23

Forum Index > SC2 General
2059 CommentsPost a Reply
Prev 1 21 22 23 24 25 103 Next
KingOfAmerica
Profile Joined April 2011
United States246 Posts
Last Edited: 2012-05-10 05:44:51
May 10 2012 05:44 GMT
#441
One more thing that got touched on earlier. So the reaper, a fun unit and a good concept... where does this patch leave it? It's most practical, non cheese application was harassing zerg while you fast expand. A solid, micro and multitasking intensive build that is 100% nullified by this change. 50 HP does not last long when Queens can hit from 5 range out. The TvP and TvT variants of this build are somewhat effective, but not truly practical. That pretty much leaves the tvt SCPride reaper all in or the medivac reaper gsl build.

1) This change nerfs two micro intensive strategies: Hellion presure with queen kiting and pokes up the ramp / reaper harass early game. Is LESS micro seriously the way this game wants to head? I thought they talked to pros about balance changes sometimes?

2) I said it before but I am not afraid to spam this: TvZ is AWESOME. In my opinion it is a brood war quality matchup at this point. Balanced (ask the pros.... Top Z's do not mind playing T), exciting, and lots of ways to play it. The only problem is, before you can branch out into these exciting paths, T needs to stick to the same basic parameters early game: Make the Zerg feel a little pressure while you try to get into a sustainable position for the long game.

And seriously, it isn't May 2011. No competent zerg (gold and above at this point) is losing many drones to reactor hellion pressure any more. As a terran I am only looking for that if the zerg has seriously overlooked its basic defensive preperations. I am pressuring, testing their multi tasking and their micro, and building back at home.

And as a previous poster said... if Blizzard is saying that Terrans strength is it's early game... then why is it's early game getting nerfed so hard? Do they want me to go back to 11/11 all the time?

The nukes gonna land on his aarrrrmmmmyyy AHHHHH
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
May 10 2012 05:44 GMT
#442
On May 10 2012 14:18 Sajaki wrote:
Show nested quote +
On May 10 2012 14:09 ZenithM wrote:
Even animation-wise it doesn't make any sense. It's obvious the Queen attack is more of a melee type rather than range projectiles or something. That's like raising Ultralisk range from 1 to 3.

+ Show Spoiler +
Now THAT would be scary right? xD


Oh god dont give blizzard ideas please.


Well they used to be able to attack ever unit around a pfort at teh same time so.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Drake
Profile Joined October 2010
Germany6146 Posts
May 10 2012 05:46 GMT
#443
On May 10 2012 14:44 KingOfAmerica wrote:
One more thing that got touched on earlier. So the reaper, a fun unit and a good concept... where does this patch leave it? It's most practical, non cheese application was harassing zerg while you fast expand. A solid, micro and multitasking intensive build that is 100% nullified by this change. 50 HP does not last long when Queens can hit from 5 range out. The TvP and TvT variants of this build are somewhat effective, but not truly practical. That pretty much leaves the tvt SCPride reaper all in or the medivac reaper gsl build.

1) This change nerfs two micro intensive strategies: Hellion presure with queen kiting and pokes up the ramp / reaper harass early game. Is LESS micro seriously the way this game wants to head? I thought they talked to pros about balance changes sometimes?

2) I said it before but I am not afraid to spam this: TvZ is AWESOME. In my opinion it is a brood war quality matchup at this point. Balanced (ask the pros.... Top Z's do not mind playing T), exciting, and lots of ways to play it. The only problem is, before you can branch out into these exciting paths, T needs to stick to the same basic parameters early game: Make the Zerg feel a little pressure while you try to get into a sustainable position for the long game.

And seriously, it isn't May 2011. No competent zerg (gold and above at this point) is losing many drones to reactor hellion pressure any more. As a terran I am only looking for that if the zerg has seriously overlooked its basic defensive preperations. I am pressuring, testing their multi tasking and their micro, and building back at home.

And as a previous poster said... if Blizzard is saying that Terrans strength is it's early game... then why is it's early game getting nerfed so hard? Do they want me to go back to 11/11 all the time?



as i understand, they stop asking pros so much cause guys like idra say t and p broken z huge buff plz etc etc so its useless ask them
so as i understand they more ask CASTERS and with that i really DONT get the queen buff Oo
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
0neder
Profile Joined July 2009
United States3733 Posts
May 10 2012 05:48 GMT
#444
On May 10 2012 14:44 KingOfAmerica wrote:
One more thing that got touched on earlier. So the reaper, a fun unit and a good concept... where does this patch leave it? It's most practical, non cheese application was harassing zerg while you fast expand. A solid, micro and multitasking intensive build that is 100% nullified by this change. 50 HP does not last long when Queens can hit from 5 range out. The TvP and TvT variants of this build are somewhat effective, but not truly practical. That pretty much leaves the tvt SCPride reaper all in or the medivac reaper gsl build.

1) This change nerfs two micro intensive strategies: Hellion presure with queen kiting and pokes up the ramp / reaper harass early game. Is LESS micro seriously the way this game wants to head? I thought they talked to pros about balance changes sometimes?

2) I said it before but I am not afraid to spam this: TvZ is AWESOME. In my opinion it is a brood war quality matchup at this point. Balanced (ask the pros.... Top Z's do not mind playing T), exciting, and lots of ways to play it. The only problem is, before you can branch out into these exciting paths, T needs to stick to the same basic parameters early game: Make the Zerg feel a little pressure while you try to get into a sustainable position for the long game.

And seriously, it isn't May 2011. No competent zerg (gold and above at this point) is losing many drones to reactor hellion pressure any more. As a terran I am only looking for that if the zerg has seriously overlooked its basic defensive preperations. I am pressuring, testing their multi tasking and their micro, and building back at home.

And as a previous poster said... if Blizzard is saying that Terrans strength is it's early game... then why is it's early game getting nerfed so hard? Do they want me to go back to 11/11 all the time?


Reapers and hellions should get speed upgrades back and moving shot. Just allow them to be infinitely micro-able and you're good.
Dosey
Profile Joined September 2010
United States4505 Posts
May 10 2012 05:49 GMT
#445
On May 10 2012 14:46 CoR wrote:
Show nested quote +
On May 10 2012 14:44 KingOfAmerica wrote:
One more thing that got touched on earlier. So the reaper, a fun unit and a good concept... where does this patch leave it? It's most practical, non cheese application was harassing zerg while you fast expand. A solid, micro and multitasking intensive build that is 100% nullified by this change. 50 HP does not last long when Queens can hit from 5 range out. The TvP and TvT variants of this build are somewhat effective, but not truly practical. That pretty much leaves the tvt SCPride reaper all in or the medivac reaper gsl build.

1) This change nerfs two micro intensive strategies: Hellion presure with queen kiting and pokes up the ramp / reaper harass early game. Is LESS micro seriously the way this game wants to head? I thought they talked to pros about balance changes sometimes?

2) I said it before but I am not afraid to spam this: TvZ is AWESOME. In my opinion it is a brood war quality matchup at this point. Balanced (ask the pros.... Top Z's do not mind playing T), exciting, and lots of ways to play it. The only problem is, before you can branch out into these exciting paths, T needs to stick to the same basic parameters early game: Make the Zerg feel a little pressure while you try to get into a sustainable position for the long game.

And seriously, it isn't May 2011. No competent zerg (gold and above at this point) is losing many drones to reactor hellion pressure any more. As a terran I am only looking for that if the zerg has seriously overlooked its basic defensive preperations. I am pressuring, testing their multi tasking and their micro, and building back at home.

And as a previous poster said... if Blizzard is saying that Terrans strength is it's early game... then why is it's early game getting nerfed so hard? Do they want me to go back to 11/11 all the time?



as i understand, they stop asking pros so much cause guys like idra say t and p broken z huge buff plz etc etc so its useless ask them
so as i understand they more ask CASTERS and with that i really DONT get the queen buff Oo


Force a change in the animation so casters can no longer comment on the queen "Head Tickle"?
Jarree
Profile Joined January 2012
Finland1004 Posts
May 10 2012 05:51 GMT
#446
I just realized this is also the last time goody builds any bio vs z. His patented reaper-bunker opening
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
May 10 2012 05:51 GMT
#447
On May 10 2012 14:43 Dosey wrote:
Show nested quote +
On May 10 2012 14:31 Crow! wrote:
I thought they did remove thor energy in a patch and put strike cannon on cool down like a year and a half ago...? I haven't played since 2nd-3rd season of GSL but what happened?

What happened was Terrans just massed Thors and there was nothing Toss could do about it because the only units in the Protoss arsenal that do ok vs Thors are Carriers (lolfail) and Immortals, which the Strike cannons removed without any opportunity for the supposed counter to the Thors to even shoot.

IMO if Zerg really needs Hydralisks, Blizzard should just give Zerg Hydralisks rather than turn Queens into non-sucky Hydras.

Also, what harass was Zerg struggling with? Watching streams has been showing me Terrans epically failing with Hellions and Reapers, but crushing face with proxy 2rax. The OL change might help the 2rax, but the Queen range change really isn't going to do anything there; those games are decided before the Queen pops out.


So they added energy back and rendered the unit completely useless in that matchup yet again?

Standard for Blizzard I guess...

I suppose now I can understand the terran tears after all these nerfs.


Mass Thor was never considered OP, Blizzard cited a disliking for the aesthetics of mass Thor as the reason to revert the cooldown Strike Cannon change.
I think esports is pretty nice.
WniO
Profile Blog Joined April 2010
United States2706 Posts
May 10 2012 05:51 GMT
#448
^^^ at post above, yeah i could see a reaper move shot being employed and actually make the unit used more, but hellions are FINE as is.

i love the obs change, but the queen stuff is going to make harassing zerg even harder, and since zerg is just drone drone drone, now timing attacks and going to be more popular and i would like harass to be but this will null that.
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
May 10 2012 05:52 GMT
#449
About the reaper no longer being effective the reaper is meant to control the map and do harass to the zerg now the harass on the zerg is significantly lowered and is more for map control vs zerg due to the fact that most zerg don't go speed first before there first expansion so slow lings can't beat reapers. Still has some use.. but probably will not be seen much if at all due to the queen ground attack range increase.
Moderatorlickypiddy
AKomrade
Profile Blog Joined March 2010
United States582 Posts
May 10 2012 05:54 GMT
#450
A TERRAN BUFF! FINALLY! Huehuehue.
ALL HAIL THE KING IN THE NORTH! HAIL! HAIL!
Mayd
Profile Joined August 2011
Finland251 Posts
May 10 2012 05:54 GMT
#451
Matchup seems balanced - time to buff zerg.
유리 | 티파니 | 리지
mofoo
Profile Blog Joined May 2010
Sweden96 Posts
May 10 2012 05:55 GMT
#452
Agree:


Terran
* Bunker is not changed


was the best laugh I had today! :D And I'm a happy person that laugh alot!
SC2 will change my life!
Femari
Profile Joined June 2011
United States2900 Posts
May 10 2012 05:57 GMT
#453
Well this might as well be a buff for Terran considering the sheer amount of nerfs we went through.

Sigh. Might as well switch to Toss.
Mvp | BoxeR | MarineKing | MC | viOlet | Scarlett | Flash | Bisu | XellOs | Sea | Fantasy | By.Sun
S2Lunar
Profile Joined June 2011
1051 Posts
Last Edited: 2012-05-10 06:07:06
May 10 2012 05:58 GMT
#454
This is a joke..... queen range increase will completely make reapers useless in early game TvZ, simply useless. Reaper bunker rushes will be impossible to pull off as well, and you'll be extremely lucky to ever get a scout off with them or kill a single drone. Not to mention how impossible it will be to keep map control and harass with Helions with 5 range queens... no more kiting, just a joke.

Don't know why Blizzard says how they want to make the reaper more viable and they aren't seeing it much in competitive play then they make it completely obsolete with this stupid Queen buff, not to mention Helions power in TvZ will be extremely reduced... we will likely not see any 2 Factory reactor helion all in or 2 fact blue flame helion anymore, runbys will be neigh impossible, probably will hardly ever see 13 gas anymore as well, as they'res simply no reason to rush out helions when queens with 5 range are out.. just can't do damage so whats the point.

Oh, not to mention the viability of bunker rushes/marine pokes will be extremely limited now.. going to be impossible to get the marines to do any damage or get a single bunker up when Queens are up.
nOondn
Profile Joined March 2011
564 Posts
May 10 2012 05:59 GMT
#455
Completely kill the reaper ,i wonder why blizzard still hire this balance team .
Mid Master Terran @ kr server fighting !!!
AxionSteel
Profile Joined January 2011
United States7754 Posts
May 10 2012 05:59 GMT
#456
On May 10 2012 14:51 Saechiis wrote:
Show nested quote +
On May 10 2012 14:43 Dosey wrote:
On May 10 2012 14:31 Crow! wrote:
I thought they did remove thor energy in a patch and put strike cannon on cool down like a year and a half ago...? I haven't played since 2nd-3rd season of GSL but what happened?

What happened was Terrans just massed Thors and there was nothing Toss could do about it because the only units in the Protoss arsenal that do ok vs Thors are Carriers (lolfail) and Immortals, which the Strike cannons removed without any opportunity for the supposed counter to the Thors to even shoot.

IMO if Zerg really needs Hydralisks, Blizzard should just give Zerg Hydralisks rather than turn Queens into non-sucky Hydras.

Also, what harass was Zerg struggling with? Watching streams has been showing me Terrans epically failing with Hellions and Reapers, but crushing face with proxy 2rax. The OL change might help the 2rax, but the Queen range change really isn't going to do anything there; those games are decided before the Queen pops out.


So they added energy back and rendered the unit completely useless in that matchup yet again?

Standard for Blizzard I guess...

I suppose now I can understand the terran tears after all these nerfs.


Mass Thor was never considered OP, Blizzard cited a disliking for the aesthetics of mass Thor as the reason to revert the cooldown Strike Cannon change.


Yes, because massing marines and marauders is so much fun to watch over and over again. It was pretty funny how that build got used like once or twice and then it was immediately nerfed.

Deimos0
Profile Blog Joined May 2008
Poland277 Posts
May 10 2012 06:03 GMT
#457
As Protoss player I'm happy with the change although buffing zerg always makes me worried
protect me from what I want
fallenknight
Profile Joined April 2012
Canada19 Posts
May 10 2012 06:03 GMT
#458
Wait a min they had thought to change something of the bunker at some point? I thought there was not even a mention of terran in this mini patch?
start as the weakest, end as the strongest.
Blazinghand *
Profile Blog Joined December 2010
United States25550 Posts
May 10 2012 06:04 GMT
#459
On May 10 2012 15:03 fallenknight wrote:
Wait a min they had thought to change something of the bunker at some point? I thought there was not even a mention of terran in this mini patch?


I believe the OP is joking. Obviously, the bunker is unchanged, but he is highlighting that fact by specifically mentioning it (whereas the blizzard post does not).
When you stare into the iCCup, the iCCup stares back.
TL+ Member
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2012-05-10 06:04:48
May 10 2012 06:04 GMT
#460
wow queen is now banshee, hellion, reaper and bunker save. Well she was before but now you basically have no chance to avoid damage when 2 or more queens are out. I really liked terran early aggression with bunkers or reapers, it was fun to play and fun to watch, so i am curious why Blizzard decided to stab it, as i never saw a problem there, from the zerg side.
Guess marauder openings will become standard now, as there is no other way to make a zerg feel unsafe x3.
Prev 1 21 22 23 24 25 103 Next
Please log in or register to reply.
Live Events Refresh
Next event in 5h 43m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 328
Rex 121
ProTech68
SC2Nice 24
StarCraft: Brood War
Britney 54795
Calm 15059
Sea 3763
Bisu 1206
Mini 1021
Jaedong 865
EffOrt 810
Hyuk 673
Hyun 563
Stork 373
[ Show more ]
Last 251
Snow 193
ToSsGirL 180
GuemChi 175
Soulkey 155
Rush 123
JYJ71
Pusan 55
Mong 54
Movie 39
sSak 38
Barracks 35
TY 32
Aegong 25
soO 22
Sacsri 21
yabsab 16
Terrorterran 11
Hm[arnc] 11
Free 11
SilentControl 10
ivOry 5
Stormgate
RushiSC9
Dota 2
qojqva2694
420jenkins648
XcaliburYe350
syndereN192
Counter-Strike
allub239
byalli211
markeloff200
edward69
Heroes of the Storm
Khaldor170
Other Games
singsing2175
B2W.Neo952
hiko636
C9.Mang0378
DeMusliM367
Happy349
crisheroes344
ArmadaUGS203
Dendi165
Mew2King63
SortOf52
Trikslyr27
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 67
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4588
League of Legends
• Nemesis8408
• Jankos2225
Upcoming Events
BSL: GosuLeague
5h 43m
Hejek vs Aeternum
Semih vs TousaN
Replay Cast
10h 43m
The PondCast
20h 43m
RSL Revival
20h 43m
Harstem vs SHIN
Solar vs Cham
WardiTV Invitational
22h 43m
ByuN vs Reynor
Clem vs MaxPax
OSC
23h 13m
Replay Cast
1d 10h
RSL Revival
1d 20h
Reynor vs Scarlett
ShoWTimE vs Classic
uThermal 2v2 Circuit
2 days
SC Evo League
2 days
[ Show More ]
Road to EWC
3 days
SOOP Global
3 days
Future vs MaNa
Harstem vs Cham
Circuito Brasileiro de…
3 days
BSL: ProLeague
3 days
Sziky vs JDConan
Cross vs MadiNho
Hawk vs Bonyth
Sparkling Tuna Cup
3 days
Road to EWC
4 days
BSL: ProLeague
4 days
UltrA vs TBD
Dewalt vs TBD
Online Event
6 days
Liquipedia Results

Completed

Acropolis #3 - GSC
2025 GSL S2
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
BLAST Open Fall 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.