• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:44
CET 20:44
KST 04:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool42Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server Weekly Cups (March 2-8): ByuN overcomes PvT block Weekly Cups (August 25-31): Clem's Last Straw? Weekly Cups (March 9-15): herO, Clem, ByuN win
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Soulkey's decision to leave C9 JaeDong's form before ASL [ASL21] Ro24 Preview Pt1: New Chaos ASL21 General Discussion
Tourneys
ASL Season 21 LIVESTREAM with English Commentary [ASL21] Ro24 Group A [Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
U4GM Tips Counter Enemy Gadgets Fast in Black Ops rsvsr How to Keep Reward Chains Rolling in Monopol u4gm What to Do First in MLB The Show 26 Spring
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1504 users

ClouD's World #1 - Caster/Player situation - Page 26

Forum Index > SC2 General
Post a Reply
Prev 1 24 25 26 27 28 34 Next All
Elp
Profile Joined September 2010
Netherlands86 Posts
May 02 2012 11:58 GMT
#501
ClouD is wrong about pretty much every point he´s trying to make.

1:
The logic he applies to comparing Casting with Progaming is flawed. His argument is that because players have to work 10h-12h a day, while casters do not, players should make more money than casters. The world doesn't work like that, try looking at 'normal' jobs and you'll see the same thing happening there. Normal employees working hard, managers making a lot of money. ClouD is comparing apples with oranges.

2:
Another problem with his reasoning is the fact that he states that being a Progamer is a passion or a dream for players. A passion that is not shared by casters, and there for they should make less money. Now, i can agree on the lack of passion in regards to certain casters, but the lack of passion is completely unrelated to financial compensation. If my passion is to sell sand in the desert, does that give me the right to financial compensation? No, again, that's not how the world works.

3:
Furthermore, he underestimates the qualities a caster must have to be successful. He makes it look like every progamer with decent English pronunciation can become a great and successful caster. Being good at casting requires a very different skill set than progaming. Obviously it helps to have expert knowledge on the game, but that's absolutely no guarantee you will be a good caster.
Also, there is a huge leap between being a good caster and being a successful caster. I can be a great caster, upload my stuff to Youtube and 12 people will watch it. You must not forget it takes a lot of time and effort to build up the viewer count.

4:
He claims casters can't lose, while players can. This logic is flawed because it is aimed at pro-casters who have already won. They won by providing content that people liked to watch and by building a fan-base. Those casters COULD have failed, and i'll tell you that for every successful caster there are probably dozens who failed, you just never heared of them (because they failed and didn't attract an audience). It's easy for ClouD to make this comparision because the concept of failure for a player is so much more clear than it is for casters, that doesn't mean casters can't fail!


Implying casters can't lose also implies there is no competition. I think ClouD couldn't be more wrong on this one. There is much more room in the community for good SC2 players than there is for good SC2 casters. I think we would all like to see hundreds of professional SC2 gamers, do we want to see hundreds of professional SC2 casters? No, that's completely unnecessary.

You also have to consider the fact that there is a huge difference in income between casters. According to PainUser (inside the game, episode 40) he could make more money by flipping burgers at burgerking. That's the result of competition right there. Think of a tournament organization that has to pick between PainUser or Day9 as caster, both charge the same amount. Who will they pick? Obviously it's going to be Day9, since his fan-base is much bigger. There for, PainUser has to charge less for casting or else he wouldn't have a job at all.


Disclaimer: I picked PainUser and Day9 purely as an example to show the difference between a top-tier caster and a 'lower' tier caster. I'm not saying PainUser is bad at casting, nor do i know how much Day9 makes. It's just to illustrate the concept of competition between casters.


5:
ClouD is somewhat annoyed by casters who are, from the pro-gamer perspective, 'bad'. This might be a little harsh for pro-gamers to hear, but their opinion on the quality of casters is not important. Why? Because pro-gamers are not the audience the caster is trying to reach. The average viewer doesn't require a caster that has perfect understanding of the game, just SOME understanding. Obviously more expert knowledge is better, but once it passes a certain level it doesn't matter anymore.

According to ClouD, Apollo's understanding of the game 'could be better'. Being an average viewer myself, I can assure you Apollo's understanding of the game is more than enough for me to be impressed.


Anyway, that's how I see it
myRZeth
Profile Joined June 2011
Germany1047 Posts
May 02 2012 12:01 GMT
#502
i can t say how much i agree with cloud
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
May 02 2012 12:06 GMT
#503
We all know that the number of hours of work per day is the measure of success in this world.. oh wait...
Arpayon
Profile Joined November 2011
Italy35 Posts
May 02 2012 12:09 GMT
#504
Elp got the point
SlaveboyZerg
Profile Joined September 2011
Sweden9 Posts
May 02 2012 12:12 GMT
#505
Let's not forget that Destiny got banned for speakning his mind, that's also redicilous. Can't understand why the SC2 community is putting up with this garbage from the mods and bandwagons.

User was warned for this post
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
May 02 2012 12:14 GMT
#506
On May 02 2012 19:26 Humbalumba wrote:
Show nested quote +
On May 02 2012 19:24 WhosTheSmuRf wrote:
On May 02 2012 19:21 MadDog` wrote:
Casters needs to entertain their viewers.. I mean.. It's not like day9 is casting to ClouD, day9 is casting to fans, and I think he has everything needed to do it almost perfectly. 90% of viewers are just casual players, they don't care about the deepest insights of the freakin game, they care about fun, hype, entertainment.


I think the most entertainment casts for most people where those at the homestory cup where the pro players were casting games. That can't be a coincidence


Yeah its been really entertaining when ENTERTAINING and fun pros like MC, Naama or drunken Bling were casting, not when ClouD with the charisma of an brick was casting :D

Are you kidding!? Did you even watch HC? Cloud, Hasu, Socke and probably few more which I forget were all awesome casters(and Hasu and Socke in the least seem like awesome but rather... passive guys). They were just so spot on, and took the cast to a different level. But seeing as you mention MC, Naama and drunk Bling, I suppose you focus extremely much on just being entertained rather than knowing what the players are actually doing/thinking(though both MC and Naama can cast very well, they just usually joked around).
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4519 Posts
May 02 2012 12:14 GMT
#507
I think that the problem isn't that casters make too much, it's just that 90% of the players make very shit money. It's compareable to minimum wage in most countries or lower.

If the two were more in balance with each other then perhaps some progamers wouldn't feel this way.
Team Liquid
Swift118
Profile Joined January 2012
United Kingdom335 Posts
May 02 2012 12:15 GMT
#508
On May 02 2012 20:53 JamesBourne wrote:
little dogs bark louder than the big ones

first thing to point out is that if cloud was any good at strategical thinking, he would understand why casters are so popular right now and that the things are about to change in near future;
but he isn't- and no wonder why he acts as our european desrow, acting as a pro and still being amazingly awful player

secondly, his only way to drag attention to himself is to complain- same thing occured when he posted that topic about serious delays in paying out winnings- he basically should be the least interested person as the one who barerly won anything and still bitched here and there the most (not questioning that it was the right decision to bring this topic to the public)

no off
peaceyo


Cloud is GM with a 70%+ win rate, I do not think there is anyone who could exactly call him an awful player, unless you are some next level pro no one knows of?

Still though the clip with Cloud was quite horrible. Hes probably right the casters could learn more about the sc2, but when we watch even the highest level of competition in sc2, the gsl, we see a lot of predetermined timing attacks, not really needing super in depth knowledge of the game.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
May 02 2012 12:17 GMT
#509
The problem with Cloud or any player speaking their mind on these subjects is that many casters have generated fanbases and levels of worship that players simply can't compete with. They don't read how dedicated he is to the game they supposedly love, all they see are attacks on casters that they love even more; They will by default defer to what a guy like Day9 says, even if it's completely backwards and wrong. It's almost a losing scenario to even bring it up when you realize these people don't care about the game or its players, they care about the sweaty guy yelling into his microphone
sCuMBaG
Profile Joined August 2006
United Kingdom1144 Posts
May 02 2012 12:31 GMT
#510
Well I would have to agree with _most_ of what he said.

For example the thing about day9. I think Sean has a different target group, at least in the daily.
And in terms of tournaments and casting in general, the best commentating happens, when there's a good analyst (e.g. artosis and imo even better: grubby [the way grubby analyses stuations and explains them is just so very amazing!!]) and a good commentator (e.g. tasteless, as well as day9). That's why we need a skilled "talker" with a nice character paried up with an analyst who has better than only good insight.
Neurosis
Profile Joined October 2010
United States893 Posts
May 02 2012 12:32 GMT
#511
It's an extremely strange and sad situation. I think a big part of the problem is most people don't really understand the game so the player's skill and feats aren't as impressive. However a caster can be instantly likable even if they don't have a deep level of game knowledge, which 99 percent don't.
kckkryptonite
Profile Blog Joined July 2010
1126 Posts
May 02 2012 12:34 GMT
#512
It would be cool if organizes pre-screened a handful of casters or rotate them to try them out instead of just hiring them, it doesn't seem like there's a whole lot of competition possible. It's pretty embarrassing when the caster is wrong or consistently misses things. Casters really should enhance viewing experience whether it be through having great personality and/or analysis, but they need to bring something to the table, some bring neither; I feel like ClouD is just asking for casters that know what they're talking about. Also, I agree with his top casters - Grubby, Artosis, Apollo, great casters.
RIP avilo, qxc keyboard 2013, RIP Nathanis keyboard 2014
paschl
Profile Joined February 2011
Germany666 Posts
May 02 2012 12:35 GMT
#513
Elp wins this thread.
Charon1979
Profile Joined October 2010
Austria317 Posts
May 02 2012 12:39 GMT
#514
On May 02 2012 21:14 Liquid`Ret wrote:
I think that the problem isn't that casters make too much, it's just that 90% of the players make very shit money. It's compareable to minimum wage in most countries or lower.

If the two were more in balance with each other then perhaps some progamers wouldn't feel this way.


On the other hand one could argue that 90% of the casters dont make money at all.
There are a few players out there who really understand how to sell themselves and how to provide kind of content.
These players (lets call them CatZ and Destiny) are not even medicore, nonetheless they get more viewers and more ad revenue than way better players.

I think that many players out there still dont understand that the crowd wants to be entertained. Just a vocal minority wants to be educated. Which is obviously sad but its a fact.
So BronzieJoe who quitted playing himself in season 3 still watches starcraft2, but he most probably isnt interested in Statisctics and numbers.
You have to see that from the non professional players side. Hell most people could not even tell the difference between your games and a random high master, just because the differences are so subtile that the average joe doesnt even recognice them. So all comes down to entertainment and viewer numbers represent that quite good.

If I have the choice between your stream and catZ stream I will pick catZ anytime. Not because he is a better player (which he is obviously not.... by far) but because he entertains me better and hell I could not tell where the difference is between his and your play, because its so far above me.

Same is true for casters. For most ppl you just have to provide entertainment (and educational content as bonus for ppl who are interested), thats it.
Its kind of sad, but thats how the rest of the world also works.
Dosenfett
Profile Joined August 2011
Germany13 Posts
May 02 2012 12:42 GMT
#515
On May 02 2012 20:53 JamesBourne wrote:
little dogs bark louder than the big ones

first thing to point out is that if cloud was any good at strategical thinking, he would understand why casters are so popular right now and that the things are about to change in near future;
but he isn't- and no wonder why he acts as our european desrow, acting as a pro and still being amazingly awful player

secondly, his only way to drag attention to himself is to complain- same thing occured when he posted that topic about serious delays in paying out winnings- he basically should be the least interested person as the one who barerly won anything and still bitched here and there the most (not questioning that it was the right decision to bring this topic to the public)

no off
peaceyo


wow..is there any way of being more ignorant than this? its disgusting and what has desrow to do with this?
DarkPlasmaBall
Profile Blog Joined March 2010
United States45370 Posts
May 02 2012 12:42 GMT
#516
On May 02 2012 21:14 Liquid`Ret wrote:
I think that the problem isn't that casters make too much, it's just that 90% of the players make very shit money. It's compareable to minimum wage in most countries or lower.

If the two were more in balance with each other then perhaps some progamers wouldn't feel this way.


I think that's a good point. It's easy to see how some players could begin to dislike the level of commitment and game knowledge that casters need to have when they compare it to their own, and yet there's still guaranteed money in casting. Most people (casters, pro-gamers, and neither) will agree that casting is much simpler and easier than being a pro-gamer (especially those who have done both jobs, like orb and Artosis), and there are less risks involved. You know you're getting a paycheck at the end of the day, and you know how much you're making. There's far less pressure in that respect.

But at the same time, we still need casters, and there's nothing inherently wrong with becoming a caster... unless you're not doing your job right, which means to continuously look to refine your casting abilities and game knowledge. If you become lazy, you'll get replaced by someone who's a better analyst or more passionate about the game. Many people are still eager to cast games, and they'll jump at the opportunity to take your spot on whatever professional game your hosting.

I would like to hear some casters' input on this topic
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Tuczniak
Profile Joined September 2010
1561 Posts
May 02 2012 13:12 GMT
#517
The problem is that as progamer you dedicate all your time to game and in the end you are casted by someone who don't know what is going on, telling some random things and still get paid more than you. They don't show respect to game by learning about it, promote themselves without promoting players and teams.

So to casters: Learn what is going on in the game, mention players (FB, twitter,..) , teams, main sponsors
HallBregg
Profile Joined November 2010
134 Posts
May 02 2012 13:16 GMT
#518
Cloud is quite a hipocrate, whatever shitty salary he makes, he doesn't deserve it as much as 20+ nameless korean code B players, who probably train twice as much as him, and are much better than him. Star casters at least bring viewers, which is of a definite value to the leagues.
proves and pilons
MavivaM
Profile Joined November 2011
1535 Posts
May 02 2012 13:17 GMT
#519
I think that you make a lot of good points and I agree with most of your opinions, but if you care I'd suggest you to limit yourself sometimes.
Use your common sense: if you keep insisting you'll look like the guy who always complains.
Sometimes preconcepts can overcome what someone says, even if your points are valid like in this case.
Please don't fall for it.

I bet you have a lot of interesting knowledge about the behind of the scenes of the community, can you speak about something positive in the next vlogs, from time to time?
Personally I'd be interested in some stories about BW and how you are planning to overcome your difficulties in TvP.
And some insides about yout TvGoody: most of the people are more interested to the 'funny' side of this (currently) onesided competition, but I'm more curious about how can a seasoned player crack under specific circumstances and if you have found a way to overcome it.

I think that the problem isn't that casters make too much, it's just that 90% of the players make very shit money. It's compareable to minimum wage in most countries or lower.
If the two were more in balance with each other then perhaps some progamers wouldn't feel this way.

Ret is right.
At the end of the day it's the players who make the scene work and grow, not the casters.
The casters can make things look better and provide other benefits, but if the scene doesn't protect the players it won't go far away... despite some notable exceptions a player requires some time to refine his skills, but if he doesn't have the money to support his career choice it will last one or two years at best.

@Elp: personally I think that you are wrong because whenever I hear a proplayer like Grubby casting I feel that most of the full time casters should start do more research and a bit less funny atticts because he makes the game look more professional, interesting and serious despite being funny at the same time.
I can't see why it shouldn't be this way.
Your Opinion has been counted. Only 3 more Opinions needed for a reddit thread.
SecondSandwich
Profile Joined July 2008
United States319 Posts
May 02 2012 13:33 GMT
#520
On May 02 2012 20:58 Elp wrote:
ClouD is wrong about pretty much every point he´s trying to make.

1:
The logic he applies to comparing Casting with Progaming is flawed. His argument is that because players have to work 10h-12h a day, while casters do not, players should make more money than casters. The world doesn't work like that, try looking at 'normal' jobs and you'll see the same thing happening there. Normal employees working hard, managers making a lot of money. ClouD is comparing apples with oranges.

2:
Another problem with his reasoning is the fact that he states that being a Progamer is a passion or a dream for players. A passion that is not shared by casters, and there for they should make less money. Now, i can agree on the lack of passion in regards to certain casters, but the lack of passion is completely unrelated to financial compensation. If my passion is to sell sand in the desert, does that give me the right to financial compensation? No, again, that's not how the world works.

3:
Furthermore, he underestimates the qualities a caster must have to be successful. He makes it look like every progamer with decent English pronunciation can become a great and successful caster. Being good at casting requires a very different skill set than progaming. Obviously it helps to have expert knowledge on the game, but that's absolutely no guarantee you will be a good caster.
Also, there is a huge leap between being a good caster and being a successful caster. I can be a great caster, upload my stuff to Youtube and 12 people will watch it. You must not forget it takes a lot of time and effort to build up the viewer count.

4:
He claims casters can't lose, while players can. This logic is flawed because it is aimed at pro-casters who have already won. They won by providing content that people liked to watch and by building a fan-base. Those casters COULD have failed, and i'll tell you that for every successful caster there are probably dozens who failed, you just never heared of them (because they failed and didn't attract an audience). It's easy for ClouD to make this comparision because the concept of failure for a player is so much more clear than it is for casters, that doesn't mean casters can't fail!


Implying casters can't lose also implies there is no competition. I think ClouD couldn't be more wrong on this one. There is much more room in the community for good SC2 players than there is for good SC2 casters. I think we would all like to see hundreds of professional SC2 gamers, do we want to see hundreds of professional SC2 casters? No, that's completely unnecessary.

You also have to consider the fact that there is a huge difference in income between casters. According to PainUser (inside the game, episode 40) he could make more money by flipping burgers at burgerking. That's the result of competition right there. Think of a tournament organization that has to pick between PainUser or Day9 as caster, both charge the same amount. Who will they pick? Obviously it's going to be Day9, since his fan-base is much bigger. There for, PainUser has to charge less for casting or else he wouldn't have a job at all.


Disclaimer: I picked PainUser and Day9 purely as an example to show the difference between a top-tier caster and a 'lower' tier caster. I'm not saying PainUser is bad at casting, nor do i know how much Day9 makes. It's just to illustrate the concept of competition between casters.


5:
ClouD is somewhat annoyed by casters who are, from the pro-gamer perspective, 'bad'. This might be a little harsh for pro-gamers to hear, but their opinion on the quality of casters is not important. Why? Because pro-gamers are not the audience the caster is trying to reach. The average viewer doesn't require a caster that has perfect understanding of the game, just SOME understanding. Obviously more expert knowledge is better, but once it passes a certain level it doesn't matter anymore.

According to ClouD, Apollo's understanding of the game 'could be better'. Being an average viewer myself, I can assure you Apollo's understanding of the game is more than enough for me to be impressed.


Anyway, that's how I see it


This post is right on, IMO. One aspect that I want to latch onto quickly is that people are comparing successful casters (casters who already 'won' to use the words of the post) to all progamers. To flip this the other way around, it would be like comparing the top 8 at the GSL to casters that have finally gotten 300 subscribers on their youtube channel and complaining that the players are making too much money. This doesn't make sense. If you begin to consider all of the casters who have struggled to get any attention at all, it may seem a little more balanced.
"Whatever [flash] says is the best, is the best" -Artosis i!i!i!i!i!Find Match!i!i!i!i!!i
Prev 1 24 25 26 27 28 34 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#45
RotterdaM947
TKL 435
SteadfastSC284
IndyStarCraft 215
kabyraGe 154
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 947
TKL 435
SteadfastSC 284
IndyStarCraft 215
StarCraft: Brood War
Dewaltoss 105
Dota 2
Gorgc6107
canceldota123
Counter-Strike
fl0m5515
shoxiejesuss2800
Fnx 2497
pashabiceps2300
byalli315
Stewie2K315
Heroes of the Storm
Liquid`Hasu316
MindelVK14
Other Games
Grubby3157
FrodaN2837
B2W.Neo605
shahzam381
KnowMe161
mouzStarbuck126
C9.Mang0122
Trikslyr88
crisheroes87
ZombieGrub34
Organizations
Dota 2
PGL Dota 2 - Main Stream41
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Reevou 5
• intothetv
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 35
• Azhi_Dahaki22
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV341
• lizZardDota269
League of Legends
• Nemesis3173
• Shiphtur367
Other Games
• imaqtpie1091
Upcoming Events
Sparkling Tuna Cup
14h 16m
Afreeca Starleague
14h 16m
Soulkey vs Ample
JyJ vs sSak
Replay Cast
1d 13h
Afreeca Starleague
1d 14h
hero vs YSC
Larva vs Shine
Kung Fu Cup
1d 15h
Replay Cast
2 days
KCM Race Survival
2 days
The PondCast
2 days
WardiTV Team League
2 days
Replay Cast
3 days
[ Show More ]
WardiTV Team League
3 days
RSL Revival
4 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
4 days
Platinum Heroes Events
4 days
BSL
5 days
RSL Revival
5 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
5 days
BSL
5 days
Replay Cast
6 days
Afreeca Starleague
6 days
Light vs Calm
Royal vs Mind
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2026-03-22
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.