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How about this:
Find 3 players of equal skill, play 1v2 terran vs protoss+zerg. The terran gets to play the campaign version of terran, with all the upgrades (free orbital at start, reactored CC, automated refinery, merc compound, psi disruptor, etc).
Who wins? (Let's say it's on a huge map where free mule at start + double SCVs can fend off a worker rush.)
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In sc2? haha, not a chance for a pro vs 2 master players, not even diamond players... Mayyyybe 2 platinum players, and still they would need to fuck up really badly. It would be another story in BW, where good mechanics make difference since the start of the game, not from 7th minute or so...
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Ìf I remember correctly, back in BW 3 guys from TL played against Sea[Shield] and lost.
I'm not sure the same would be true of SC2. SC2 limits skill in a number of ways that makes it more harder for a superior player to demonstrate just how superior he is mechanically. Perhaps if you impose some restrictions on how the non-pros should play, but that would defeat the whole purpose.
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I don't think a Zerg would be able to hold off double early aggression as well as the other two races, it's something I noticed playing in 2's/3's/4's. Having said that, while it would be easier with forcefields and supply depot wall ins, it'd still be nigh impossible simply because the difference in macro between pro level players and people with a good hold on mechanics isn't large enough. Not to say it's close by any margin, but it's nowhere near enough to keep up with two simultaneous economies.
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I won a 1v2 vs ZP (gold and platinum) as Z a few months ago, I just went 14/14 baneling and immediately killed the zerg so I was left in a ZvP where the protoss is ahead, but since the protoss was only platinum level I could overcome being behind and end up winning anyway
Definitely think terran is the best and protoss is the worst for 1v2 though, and I think you'd be very hard pressed to find someone who could 1v2 two diamond players or better.
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On April 20 2012 04:03 monkh wrote: This should be an OTR challange "Fight 2 players at same time" This would be way fun to see. I tweeted @gomtv requesting it.
I once played against 3 people who only play customs and won. I just had to brace for the rush with spine crawlers then muta harass was enough to keep them in their base and pick them apart.
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Wasn't there a event at some school in Korea where flash played against 3-4 students at the same time.I think he offraced protoss as well and still rolled them.
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You know I want to bring up Warcraft 3 into the discussion because I feel like Blizzard has designed Starcraft 2 battle.net to be IMPOSSIBLE to win when its 1v2.
In Warcraft 3 I played so much 2v2 random team. When random team would only match random team. None of this RT vs AT (Arranged Team) bullshit. So first off the 1v2 factor vs Arranged Teams with set strats makes it impossible to almost when when your ally drops/leaves at the start. However in Warcraft 3 when my ally disconnected/left at the start my win rate was amazing.
The different is in Warcraft 3, the money mined and lumber (minerals and gas) would go only to "that player's" base/army or whatever you want to call it. In Starcraft 2 it stacks onto your money. So its virutally pointless to build with your partner's base. Just get up to 25 food and just macro with his workers only.
In warcraft 3 you really only need 1-2 control groups usually for your army's heros/units. SO I would mass up myself with melee units, and the partner who left with range. Get tier 2, and 2nd hero with each race and just go win. It was so simple with 1 person controlling 2 armies. Easier to use the hero stills in combination. And you actually could have made the case if you got good enough that you were almost unstoppable if you were fast enough to win 1v2's with ease as a Random player vs 2 random players. (any races didn't matter).
It's all fucked up, they made starcraft 2 team play so bad for the "guy that just wants to play some random team alone and without friends".
Can't tell you how many times I would just get out of class or work, come home, just want to play versus some random players and have some fair games and then get matched vs Sorcery (josh price, igware, hacker) and his homo butt buddy (sublime/vitamin), protechs, pro 2v2 teams like ItsGosu (kyhol/bubbles) and even take a ton of games of these guys.
I hate it I hate it I hate it.
It was honestly a big deal playing 2v2 RT in warcraft 3 on the azeroth server. The 2v2 RT ladder was almost a bigger thing than the AT ladder because it took more skill IMO than just KOTG/FS ne/orc AT teams.
I really think starcraft 2 fails in this aspect. Now I know the thread is about 1 pro vs 2 players but just wanted to rant about that. I think only if myself and another clone of myself at masters NA would play any pro in the world, there's no way I'd lose to any pro of any race. 2 Terrans vs a protoss or something, double reapers at the start into double marauder, into mass marine, into 1 go marine tank PPD, 1 go banshee. It would just be too much for any protoss to handle. If the protoss went to attack my partners base I would just hit his main, kill him, have my partner turtle for as long as possible while I build up another big army to finish it.
It would honestly have to be a pro game vs like 2 straight up plats or lower.
User was warned for this post
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I'm a plat toss, not terribly clued up on 2v2 strats, and if me and another toss of my caliber had to play MKP tomorrow, I have a feeling MKP would win.
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On April 20 2012 04:02 KookyMonster wrote: I mean, couldn't a pro Zerg player just 6 pool you and win? Odds are he (or she) can out-micro your workers and win... Also he or she could go for a baneling all in and win too. It really depends on race combinations as well. No...
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There isn't even need to rush. Those 2 players can also make quick expos because their small forces combined can hold off any kind of pressure. in sc2 economy/unit production macro is not that hard so most of master players could macro and raise in supply almost like a pros. they just shouldn't lose their time on harrass and stuff. And if pro has 200 supply, 2 amateurs would have like 300-350 and better economy, I'd really like to see someone holding 350 supply even if it's only A move.
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What I would rather watch is a pro control 2 people (basically spawn with 2 Nexus/CC/Hatch or an variety and the workers at each) and play like that.
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1001 YEARS KESPAJAIL22272 Posts
Used to be top 5 on 2v2 ladder RT player as a Zerg, and I was always rushed by TT and TP teams (zealot marine or whatever). You'd be surprised how easy it is to hold.
Of course from that position it is almost impossible to win without a teammate.
Last time I played 1v2 with friends, it was low masters vs 2 golds and it was pretty easy after the first few attacks.
I'd definitely lose to two Plats though. I'm sure a Pro could take on 2 low diamonds.
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I think this depends on many factors, most importantly on race and the map involved, which makes it very hard to say. i think terran would be the best race for the pro, but im not sure against what combination he would do best. i think in the best case it should be possible to beat 2 diamond or maybe 2 low master players (also depends on server i guess).
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You can't deal with 2 armies that require different response, unless you are way ahead.
A more interesting idea will be playing on the micro-macro map, though it's rather hard to translate the thoughts from the micro player to the macro player. Terran will be the easier race to do so though, since it emphasizes on continuous production.
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As high master playing with many lower level friends I did 1v2 very often. To some extend it was possible to win 1v2. I could most often deal with 1 low master+ platinum max. The strategy I most often used to win against 1 lower skilled and 1 scrub is to demOlish the lower skilled first and then play the game out agains the platinum. E.g if Im zerg and the low master is zerg aswell I would just outmicro and kill him with ling bling. Then i try to hold off the platinum with what I have and proceed to win the game.
I only lost if they went for something real gimmicky. Like one goes for fast air and other fast rush (6pool etc) or both do a fast rush. But honestly, against 2 scrubs u can very often hold 2 6pools till certain skill level. 2 diamond 4gates would always demolish me but 2 diamond zerg/Protoss i could win against if I manage to kill the zerg straigt away and man up va the 4 gate. So if 2 diamond~ level would do a smart tactic its almost impossible to win (like 2x 4gate vs zerg) but 2 platinum doing same is easily to stop. They just dont posses the timings. If 2 plat do 2x 4gate its almost same as 1 high master doing a 6gate, but easier to detect and easier to stop.
So in other words, if u fetch me 2 platinum, im 100% sure i can win 3/5 times. Doesnt matter what tactics they use. 1 diamond + 1 platinum it gets harder (maybe 2/5 wins), 1 low master and 1 platinum (2/5) and 2 diamonds or higher (1/5 or less). For a pro i could imagine him beatig 2 diamonds. Theres still a huge cap between high master, top master, grand master, top grand master and korean
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Plat and lower i would think so, diamond... as long as they have voice com/can plan before the game i believe only a zerg and maybe one of the insane micro T/P ( as long as they are not T, in which case the toss would just lose since he wouldn't be able to hold a 2 rack + w.e the other guy has with a fe even if there micro is the worst in the world ) If they are mid/high master there would be no way in hell to do it.
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I doubt any pro could beat two players. I mean any race combo and strategy 1. greedy rush tech(2port cloaked banshees..etc) while other guy does semi allin agression (7RR,4gate..etc.). In macro I dont know what typical dia guy is capable of but id still not give much chances.
This might be good idea for the GSL preshow or how its called where pros do random stuff like playing with chopsticks
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Against a two Master player? No way. Platinum and below, easy. Diamond is iffy.
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I don't like to use ladder rankings for skill discussions, but in this case it just make things a bit easier. So:
Gold or less, absolutely, isi pisi! I honestly think a strong master player should be able to win this challenge. reason: in gold or below, nobody uses optimised builds, so even a dbl 4gate of 2 gold league players would be easy to hold, because it's horribly timed out and executed. platinum is hard to say. A strong pro gamer should be able to win this. Builds are better than in the leagues below, but nowhere near the optimum. And mechanics and tactical decisions are still very bad here in most of the cases. diamond will be the border. builds are becoming ok here and mechanics are also much better. So yeah, like someone mentioned that violet lost to two diamond players, I also think that here is the border, what's possible. Two master league players should be able to defeat one player of any skill, quite handly, even without going for a cheese/allin, unless they are fucked up abusers, not knowing anything about the game, but using fucked up cheese to get a high ladder ranking.
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