Pros, while "godlike", are still limited by game's design. Against bronze players, you don't have to be a pro to win 1v2. Against any 2 decent platinum players, assuming there are no rules, no pro right now will even stand a chance unless his opponents are just trolling. Adding one more player to a 1v1 game where all players have an decent understanding of the game disrupts the whole balance of the game, if it didn't, the game would be considered imbalanced.
Starcraft 2 1v2 chances - Page 6
Forum Index > SC2 General |
scph
Korea (South)262 Posts
Pros, while "godlike", are still limited by game's design. Against bronze players, you don't have to be a pro to win 1v2. Against any 2 decent platinum players, assuming there are no rules, no pro right now will even stand a chance unless his opponents are just trolling. Adding one more player to a 1v1 game where all players have an decent understanding of the game disrupts the whole balance of the game, if it didn't, the game would be considered imbalanced. | ||
Melange
United States39 Posts
| ||
sertas
Sweden887 Posts
| ||
terriBean
Canada75 Posts
| ||
Bluerain
United States348 Posts
edit: im assumign its a pro on 2 bases not 1 base. then they pro would lose. | ||
ETisME
12387 Posts
I auto lose to any rush but could win a macro game lol but a pro against some diamonds+? I won't bet my money on the pro because if the diamonds are smart, they would just do a super strong timing push. | ||
Insomni7
667 Posts
| ||
ThePlayer33
Australia2378 Posts
| ||
docvoc
United States5491 Posts
| ||
Whatson
United States5356 Posts
On April 20 2012 12:00 Bluerain wrote: a pro would destroy 2 masters players easily every single time. ur worse than u think lol how? I could just 2port cloak banshee while my friend 11/11s, or I could go mass pressure with speedlings while my friend gets that Protoss deathball started. If 2 masters players actually worked together and used their brains i'm pretty sure they could 2v1. | ||
Azzur
Australia6259 Posts
| ||
Micket
United Kingdom2163 Posts
| ||
Stipulation
United States587 Posts
| ||
UnmortaI
Canada35 Posts
| ||
FatkiddsLag
United States413 Posts
| ||
Kanil
United States1713 Posts
It'd be interesting to see the pro start with two bases, or perhaps even an island (or semi-island) map to deter cheap early rushes. Then the cutoff would be much higher. | ||
mastergriggy
United States1312 Posts
| ||
bpat
United States157 Posts
| ||
[]Phase[]
Belgium927 Posts
The only thing i'd worry about would be that even tho the pro has the skill to outplay, he doesnt have enough time to outplay them, because if the 2 noobs do something cheesy early on, it might not be holdable regardless of skill. But then again, if we are going to count in cheese : a noob can beat a pro with a cheesy build if he gets lucky and hides it well. There is always the chance, even if its only a small one. | ||
Sqorpion
Denmark384 Posts
| ||
| ||