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Preview of patch 1.5 - Page 16

Forum Index > SC2 General
Post a Reply
Prev 1 14 15 16 17 18 40 Next All
iNbluE
Profile Joined January 2011
Switzerland674 Posts
March 12 2012 20:32 GMT
#301
Still no replay share system, and no simultaneous replay watching. DAMN. We'll never see it happen.
ლ(╹◡╹ლ)
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2012-03-12 20:39:00
March 12 2012 20:37 GMT
#302
On March 13 2012 05:29 Na_Dann_Ma_GoGo wrote:
Show nested quote +
On March 13 2012 05:25 green.at wrote:
"nice, now that i can resize my chatwindow bnet feels a lot less empty"


But uhm, that's a complaint many players had? They want bigger chatrooms, more similar to Wc3 / Starcraft 1. If that's not something you personally want, fine, however don't imply there's absolutely no demand for a change like that.

They don't mean physically bigger. They mean more people, as well as operator support like you see in IRC and the old Bnet's.

Also, I know why people keep thinking that paragraph means a semi-lan mode, but it's because they're not actually finishing the paragraph. :/ People are focusing on the first sentence, which poorly uses the word 'connect' to mean 'find', instead of the last sentence which clarifies it.

There may still be a lot to come, since this is only a tiny preview. I don't think people are reacting as much to the tiny preview, as they are to people who think this preview unveils something large or important.
ModeratorNow I'm distant, dark in this anthrobeat
-AtRi-
Profile Joined December 2010
123 Posts
March 12 2012 20:37 GMT
#303
Streaming support? What exactly does this mean? Any ideas?
Omegalisk
Profile Blog Joined May 2010
United States337 Posts
March 12 2012 20:38 GMT
#304
On March 13 2012 05:32 iNbluE wrote:
Still no replay share system, and no simultaneous replay watching. DAMN. We'll never see it happen.


I would wait until HotS. That is a pretty big feature (these are all relatively small changes, except for perhaps the Arcade), so they may be saving it for release or Beta.
Bayyne
Profile Joined January 2011
United States1967 Posts
March 12 2012 20:38 GMT
#305
The main thing I like is Blizz is attempting to answer the complaints about the UI that have resurfaced over the past month or two. I just hope they do it right this time.

Remember not only to say the right thing in the right place, but far more difficult still, to leave unsaid the wrong thing at the tempting moment.
Eschaton
Profile Joined May 2010
United States1245 Posts
March 12 2012 20:38 GMT
#306
I think they confused wanting bigger chat channels (>100 occupants) with bigger chat channel windows. Seems like a pretty superficial update to me.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 12 2012 20:38 GMT
#307
On March 13 2012 05:32 iNbluE wrote:
Still no replay share system, and no simultaneous replay watching. DAMN. We'll never see it happen.

Actually, those features are coming, but they are obviously tied up with other (maybe less productive) features or perhaps running into bigger problems than expected when trying to implement these replay features.

It's Blizzard. I've come to expect a slow, sometimes baffling development process.
ㅇㅅㅌㅅ
architecture
Profile Blog Joined May 2008
United States643 Posts
March 12 2012 20:41 GMT
#308
How can you be taken seriously when your first bullet point on a critical issue (communication) is "resizing windows".
tpfkan
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
March 12 2012 20:41 GMT
#309
I'm sceptic about these changes, the interface of the game is ok. I think the reason why starcraft 2 is not doing well is that the Game itself is not very good. Its robust, well-designed and overall solid, but not fun. Just my opinion. Or maybe overall RTS genre is in crisis.
Its grack
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
March 12 2012 20:41 GMT
#310
On March 13 2012 05:37 -AtRi- wrote:
Streaming support? What exactly does this mean? Any ideas?

Perhaps Blizzard will have streams featured directly in the interface? Not really sure.
"let your freak flag fly"
HallBregg
Profile Joined November 2010
134 Posts
March 12 2012 20:43 GMT
#311
I bet u, raven is getting buffed!!
proves and pilons
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
March 12 2012 20:43 GMT
#312
Replay sharing? Saving and loading games? Named custom games? Name changes? Clan support? Cross-server play? Offline play after authentication? Dare I say it, LAN?
Josh111
Profile Blog Joined June 2011
United States239 Posts
March 12 2012 20:45 GMT
#313
Thank god, now that I can resize the chat windows I will be able to talk to people and watch replays with them.. oh wait...
ShamTao
Profile Joined September 2010
United States419 Posts
March 12 2012 20:47 GMT
#314
On March 13 2012 05:41 bokeevboke wrote:
I'm sceptic about these changes, the interface of the game is ok. I think the reason why starcraft 2 is not doing well is that the Game itself is not very good. Its robust, well-designed and overall solid, but not fun. Just my opinion. Or maybe overall RTS genre is in crisis.


From what I understand, the majority of users (that are at least being vocal) aren't too happy with the interface. I for one am excited for a) more customizability and b) a greater effort at improving social interactions.

As for part 2 of your post, I'd say that SC2 is doing well among the RTS games that have been produced in recent years, but I think that you're right in that the genre is in trouble. Too many users get frustrated by beginner-unfriendliness, and want less challenge and an easier game to play. COD is easy: Move and shoot, and you can become a decent player if you're moderately good at the two. Killstreaks make the game rewarding. Obviously there's a little more to it at higher levels but my point is that it's easy to pick up. SC2 has much more depth than your average game, so people will probably go back to Angry Birds or something. Also the fact that SC2 is PC-only immediately reduces the pool of available gamers. Consoles are only growing in popularity over PC games.

Sorry for drifting off topic. Super stoked for the changes!
In the game of drones, you win or you die!
Amui
Profile Blog Joined August 2010
Canada10567 Posts
March 12 2012 20:48 GMT
#315
On March 13 2012 05:41 Mrvoodoochild1 wrote:
Show nested quote +
On March 13 2012 05:37 -AtRi- wrote:
Streaming support? What exactly does this mean? Any ideas?

Perhaps Blizzard will have streams featured directly in the interface? Not really sure.


If you've never played WoW before, you can download the game while playing. Once you have all the basic models and textures and mechanics/UI, you can start playing pretty much. When you want to play the campaign, you'll download the first level of the campaign, and then you can play it. While the full SC2 download client is ~5gb or something like that, what you need to play say the first level of the campaign is going to be only like 1gb or something like that.
Porouscloud - NA LoL
xTrim
Profile Joined April 2011
472 Posts
March 12 2012 20:48 GMT
#316
balance?
Qntc.YuMe
Profile Joined January 2011
United States792 Posts
March 12 2012 20:49 GMT
#317
they finally gonna improve their shitty chat channels. I wanted real chat channels, not enhanced whisper boxes. Cant wait for this.
Lobotomist
Profile Joined May 2010
United States1541 Posts
March 12 2012 20:51 GMT
#318
Best patch yet! Honestly, they don't go far enough with the chat channels: you should default to a channel when you sign in. is never really realized how important that was to see the community while playing
Teching to hive too quickly isn't just a risk: it's an ultrarisk
LlamaNamedOsama
Profile Blog Joined July 2010
United States1900 Posts
March 12 2012 20:52 GMT
#319
On March 13 2012 05:43 Scorch wrote:
Replay sharing? Saving and loading games? Named custom games? Name changes? Clan support? Cross-server play? Offline play after authentication? Dare I say it, LAN?


One step at a time. As cool as Blizzard is, they can't miraculously whip out the change we all want within the span of even a few weeks. If anything, this change should show us that they are at least taking steps towards these ends (although some things, like LAN, don't seem as negotiable).
Dario Wünsch: I guess...Creator...met his maker *sunglasses*
StayFrosty
Profile Joined February 2010
Canada743 Posts
March 12 2012 20:53 GMT
#320
it only took them over a year to implement a interface that should have been present at launch. Good god.
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