We often use special press events to pass along information about what we’re working on and what’s coming in future patches and products. These announcements are useful to the community and us alike because they allow us to reach a very wide audience. In many cases however, the message is not as deep or as detailed as we’d like, so we thought we would try some developer updates (like this one) to see if we can do a better job of communicating our intent for the various features we are working on. We have a number of updates and changes coming SoonTM to StarCraft II: Wings of Liberty and we wanted to share some of them with you.
Patch 1.5 Is Coming
The upcoming 1.5 patch will be our most feature-laden patch to date. This patch represents the first steps towards the release of our first expansion for StarCraft II, Heart of the Swarm, and will include numerous upgrades and fixes throughout the game. One of the most significant additions will be the all new Arcade feature which includes improved custom game visibility, ratings, reviews, game instructions, screenshot support, and more. Patch 1.5 will also include significant improvements throughout the overall user interface, streaming support, antialiasing, editor and modding upgrades, new art tools, and more. We’ll go into further details about these features in future developer updates. In this update, I would like to provide some insight into the thinking and motivation behind a few of the upcoming changes.
Arcade & Custom Game Selection
We discussed the new Arcade and Custom Game creation tools that would be available at BlizzCon 2011 and while things have changed since then, we are looking forward to getting it out to players for testing. Overall, the biggest complaint we’ve heard is about the popularity system and how games are listed. The challenge we face with the interface is how much to orient the space towards the player, versus how much we focus the interface on the needs of the mod maker. Mod makers want a very egalitarian society where no single map has any type of “advantage” in the interface. On the other hand, most players just want to see the best maps and they don’t want to have to sort through hundreds of maps to find the ones that are good. We think what we have now doesn’t do enough to surface new maps that are good. While we tried to make things better with “Fun or Not,” the system alone isn’t doing enough for many of our mod developers so we wanted to try something different.
To help players find games more easily in patch 1.5, we intend to include an “open games list.” To be clear, this will not be every open game that is on the service. Instead, the open games list will deliver to you a selection of games from the many hundreds or thousands that are currently open. We are currently working on different ways to determine how the list you’ll see is generated.
We’ll also be releasing the art tools that we use internally to create art for StarCraft II, thus enabling mod developers the ability to more easily create their own art and add it to their creations. In addition, we’re beginning to reach out directly to mod and game developers that have created fun, quality maps on Battle.net to get direct feedback, help them tackle obstacles, and provide them with early access to the 1.5 feature set so that they can begin to prepare for Arcade prior to its release. We’ll be revealing more details about the Arcade and the changes we’ve made to the concepts in the near future.
Contact & Communication
We’ve heard concerns about the StarCraft II: Wings of Liberty social experience and many of these comments boil down to, “the service feels empty” and “I don’t know where to go to find people.” We have some simple fixes we’re going to put into the chat system to try to give players some additional connectivity. These aren’t huge fixes, but they may help players who want a more social experience.
First, we’ll allow players to resize their chat windows to fill a larger portion of the screen. We’ll also remember the chat channel you were in as well as the position of that chat channel on your screen for when you next return to the game. This will allow players who want to recreate something that feels a lot more like Warcraft III or the original StarCraft to build their own interface that looks a lot like those older games.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
Much of the content we are working on for Wings of Liberty and Heart of the Swarm is motivated directly by community feedback. While we’re unable to respond to every post, or even most posts, your feedback does get to us. Thanks for sending it.
Let us know what topics you’d like us to cover in future Developer Updates in the forum discussion thread. Topics that we’re thinking of covering include: Game Balance, Heart of the Swarm Multiplayer Progress, and Blizzard DOTA Gameplay.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
Biggest feature, hopefully this fixes some issues.
seems pointless to me, personally. I go online to ladder, not to look through chat channels and search custom games. But there are obviously people that want it.
Id rather see an update in the map pool, and EVERY gold patch removed, and every lot of rocks too
I hate to be that guy, but if they are going through all the trouble to update the social aspects of the interface why was clan support not considered? or are they saving this for a paywall (HotS)?
On March 13 2012 03:33 HelloSon wrote: did you make a shitty OP just to be the first one to post this?
I fail to see how OP is "shitty." It does exactly what it needs to. As for the changes, glad to see them FINALLY doing something about the terrible custom game system they've had in place.
Sounds like they finally got annoyed enough by all the complaining about how shit b.net 2.0 is and decided to try and do some things to fix it slightly. Sounds decent, hopefully it's implemented well. I really wish they would add an automated tournament system like what WC3 had, it was really fun.
On March 13 2012 03:33 HelloSon wrote: did you make a shitty OP just to be the first one to post this?
I fail to see how OP is "shitty." It does exactly what it needs to. As for the changes, glad to see them FINALLY doing something about the terrible custom game system they've had in place.
You should copy and paste a blurb from the article to give a preview to people. Or just copy the whole thing,
On March 13 2012 03:33 HelloSon wrote: did you make a shitty OP just to be the first one to post this?
I fail to see how OP is "shitty." It does exactly what it needs to. As for the changes, glad to see them FINALLY doing something about the terrible custom game system they've had in place.
It's a link and one line. The definition of a shitty op, at least throw in an opinion or something.
nice been a while that theres been a patch thats focus wasnt balence but making the game experence better in other ways, still would like to hear some news about clan support
I'd like to see the stuff before I make any judgements of good and bad, but it's nice that it is finally coming. I'd still rather see more focus/emphasis on patching the actual game though, which there wasn't much of that in the article
On March 13 2012 03:33 HelloSon wrote: did you make a shitty OP just to be the first one to post this?
I fail to see how OP is "shitty." It does exactly what it needs to. As for the changes, glad to see them FINALLY doing something about the terrible custom game system they've had in place.
One link and two words? Seriously? Haven't you ever seen people rant about required effort for OPs?
Anyways, I hope that Blizzard implements these new changes.
On March 13 2012 03:39 hunts wrote: Sounds like they finally got annoyed enough by all the complaining about how shit b.net 2.0 is and decided to try and do some things to fix it slightly. Sounds decent, hopefully it's implemented well. I really wish they would add an automated tournament system like what WC3 had, it was really fun.
Considering they are looking for a new lead designer for b.net, it might be that they got rid of the old one when they fired the 600 people due to how awefull a system that was created
To help players find games more easily in patch 1.5, we intend to include an “open games list.” To be clear, this will not be every open game that is on the service. Instead, the open games list will deliver to you a selection of games from the many hundreds or thousands that are currently open. We are currently working on different ways to determine how the list you’ll see is generated.
I wonder why you can't give us complete lists? I guess with party system and all it's not too bad for getting friends into a game, but i still prefer the way old b.net did things. :/ Looking forward to seeing how 1.5 fleshes out tho, perhaps some preview screenshots from big blue are in order eventually.
On March 13 2012 03:39 ShangMing wrote: Can we assume from this that HoTS won't be out until 2013 then?
And how does this mean that HoTS wont be out until 2013? if anything it means it will be out before 2013.
Well it just seems that they're still working on major updates for WoL, and gauging the community response and therefore still gathering data. Or am I wrong?
Is it just me or does this update feel "empty"? Lots of good concepts in theory, but I don't believe the actual patch we'll get is gonna be anything near what the community is craving for. Let's hope I'm wrong, but seeing sc2's update history, there's a good justification for sceptism.
And also, what about game balance? They've been talking about terrans lackluster late-game unit choices for a while now and there's no mention of this anywhere...
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
On March 13 2012 03:39 ShangMing wrote: Can we assume from this that HoTS won't be out until 2013 then?
And how does this mean that HoTS wont be out until 2013? if anything it means it will be out before 2013.
Yeah, the LAN searching features which might be out in 1.5, but if not, it will come with HoTS sounds like 1.5 will be the last big UI update before HoTS. At Blizzcon they also said the Arcade would be out just before HoTS, so it sounds much like they will release D3 and maybe soon after D3, HoTS will follow. So this patch announcement is BIG!
On March 13 2012 03:43 MooMooMugi wrote: Semi-LAN option, is this real life?
To be fair this idea was kicked around, and supposedly was worked on, back in WoL beta. I'd love to see a solution that eleminates issues like toruney whitelisting and lagouts at major events, even though lag at a major event did give us this awesome piece of starcraft 2 history:
This might be out of topic but there was a news about some big announcement on 9 march from Blizzard but i never saw what was the deal about. Maybe its this news ?
On March 13 2012 03:45 IMoperator wrote: fuuuuuuuuuuuuuuuu battle.net's blocked can someone do a pastebin or post it here? please and thanks!
We often use special press events to pass along information about what we’re working on and what’s coming in future patches and products. These announcements are useful to the community and us alike because they allow us to reach a very wide audience. In many cases however, the message is not as deep or as detailed as we’d like, so we thought we would try some developer updates (like this one) to see if we can do a better job of communicating our intent for the various features we are working on. We have a number of updates and changes coming SoonTM to StarCraft II: Wings of Liberty and we wanted to share some of them with you.
Patch 1.5 Is Coming
The upcoming 1.5 patch will be our most feature-laden patch to date. This patch represents the first steps towards the release of our first expansion for StarCraft II, Heart of the Swarm, and will include numerous upgrades and fixes throughout the game. One of the most significant additions will be the all new Arcade feature which includes improved custom game visibility, ratings, reviews, game instructions, screenshot support, and more. Patch 1.5 will also include significant improvements throughout the overall user interface, streaming support, antialiasing, editor and modding upgrades, new art tools, and more. We’ll go into further details about these features in future developer updates. In this update, I would like to provide some insight into the thinking and motivation behind a few of the upcoming changes.
Arcade & Custom Game Selection
We discussed the new Arcade and Custom Game creation tools that would be available at BlizzCon 2011 and while things have changed since then, we are looking forward to getting it out to players for testing. Overall, the biggest complaint we’ve heard is about the popularity system and how games are listed. The challenge we face with the interface is how much to orient the space towards the player, versus how much we focus the interface on the needs of the mod maker. Mod makers want a very egalitarian society where no single map has any type of “advantage” in the interface. On the other hand, most players just want to see the best maps and they don’t want to have to sort through hundreds of maps to find the ones that are good. We think what we have now doesn’t do enough to surface new maps that are good. While we tried to make things better with “Fun or Not,” the system alone isn’t doing enough for many of our mod developers so we wanted to try something different.
To help players find games more easily in patch 1.5, we intend to include an “open games list.” To be clear, this will not be every open game that is on the service. Instead, the open games list will deliver to you a selection of games from the many hundreds or thousands that are currently open. We are currently working on different ways to determine how the list you’ll see is generated.
We’ll also be releasing the art tools that we use internally to create art for StarCraft II, thus enabling mod developers the ability to more easily create their own art and add it to their creations. In addition, we’re beginning to reach out directly to mod and game developers that have created fun, quality maps on Battle.net to get direct feedback, help them tackle obstacles, and provide them with early access to the 1.5 feature set so that they can begin to prepare for Arcade prior to its release. We’ll be revealing more details about the Arcade and the changes we’ve made to the concepts in the near future.
Contact & Communication
We’ve heard concerns about the StarCraft II: Wings of Liberty social experience and many of these comments boil down to, “the service feels empty” and “I don’t know where to go to find people.” We have some simple fixes we’re going to put into the chat system to try to give players some additional connectivity. These aren’t huge fixes, but they may help players who want a more social experience.
First, we’ll allow players to resize their chat windows to fill a larger portion of the screen. We’ll also remember the chat channel you were in as well as the position of that chat channel on your screen for when you next return to the game. This will allow players who want to recreate something that feels a lot more like Warcraft III or the original StarCraft to build their own interface that looks a lot like those older games.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
Much of the content we are working on for Wings of Liberty and Heart of the Swarm is motivated directly by community feedback. While we’re unable to respond to every post, or even most posts, your feedback does get to us. Thanks for sending it.
Let us know what topics you’d like us to cover in future Developer Updates in the forum discussion thread. Topics that we’re thinking of covering include: Game Balance, Heart of the Swarm Multiplayer Progress, and Blizzard DOTA Gameplay.
This is really cool, but i'd prefer to see being able to be in replays with more than 1 person, weekly tournaments by Blizzard, and clan support, then I will be happy, but the chat channel change is cool lol, will make me feel like im back on BW. :D
"We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP)" What can this possibly mean?
It's about time the UMS system got a major overhaul. I can't think of a better example of what was done almost perfectly before (Broodwar) applied so terribly after (SC2). It would make getting friends onto the UMS->ladder slippery slope much easier.
The pseudo-LAN is not what we all want, but I think it's a step in the right direction.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
*cough* LAN *cough*
Not LAN. LAN is that a computer locally on the network can acts as a server so wirelength will be as small as possible and no internet is required.
This just means you can search for other people with SC2 installed on your lan, but you will still be playing on bnet.. Hence it is easier to set up the game.
It could also be semi-LAN where bnet is used to setup the game. But after the game is started everything is transfered via LAN. But that's looking on a real positive side of thing. And I think if this was the case, Blizzard would put a lot more effort into saying they fixed the lag/internet problems which happens in every lan tournament, giving them bad PR.
"Much of the content we are working on for Wings of Liberty and Heart of the Swarm is motivated directly by community feedback. While we’re unable to respond to every post, or even most posts, your feedback does get to us. Thanks for sending it."
But they disable the comments of the blog entry lol.
On March 13 2012 03:40 InFaMOUs331 wrote: Wait so they are adding in a ''form'' of LAN? I don't get it, and it seems we won't get this feature til another good number of years (hots launch).
I don't think it's a LAN replacement feature. It sounds like it's just another Find Game interface that does it locally. You'll still probably have to play on Blizzard's servers.
The rest of this is just hilarious. I hope the balance notes at least have something substantial.
First, we’ll allow players to resize their chat windows to fill a larger portion of the screen. We’ll also remember the chat channel you were in as well as the position of that chat channel on your screen for when you next return to the game.
So Blizzard is moving in the direct to implement an interface that they ALREADY CREATED 10 YEARS AGO for BW? Cheers to you Blizzard. I look forward to spending more money on your products.
On March 13 2012 03:48 Weson wrote: "We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP)" What can this possibly mean?
I think it will be just a simple recommended friends addon. It will find people who are located near you. Dont think it will be the solution for "lan" problem.
Chat channel resizing sounds like a hotfix. I expect a fully implemented chat integration into the main UI for HotS, or else there will be huge disappointment.
On March 13 2012 03:40 InFaMOUs331 wrote: Wait so they are adding in a ''form'' of LAN? I don't get it, and it seems we won't get this feature til another good number of years (hots launch).
I don't think it's a LAN replacement feature. It sounds like it's just another Find Game interface that does it locally. You'll still probably have to play on Blizzard's servers.
I'm thinking it comes down to what they mean by connect. It can be taken as a matchmaking (connecting the players) or the game itself (connecting the clients to play with each other.) :/ I guess time will tell but I read it as a sorta b.net sees you're from the same ip and allows traffic to route between the two machines, with only results being sent back to b.net. Dare to dream anyway.
It's not like it's hard to get a game with someone you know either way.
Hell, it's about time they made a patch solely for Battlenet rather than game balance. I would like to see even more changes, but it's a step in the right direction, no doubt.
We’ve heard concerns about the StarCraft II: Wings of Liberty social experience and many of these comments boil down to, “the service feels empty” and “I don’t know where to go to find people.”
First, we’ll allow players to resize their chat windows to fill a larger portion of the screen.
What is this I don't even..
Okay okay, I'm sure this is just very unfortunate writing, but "You don't like our service because it sucks, but soon you can resize your chat windows!" is not exactly comforting, Blizzard.
And I have to admit, the idea to find people physically close to me (insert forever-alone joke here) is pretty darn awesome. And a lot of the other promised features (Streaming support? Ohmigawdyesplease!) sound pretty awesome, too. Wohoo!
I am not sure if I failed the reading comprehension, but I wonder what people here find awesome about the news; especially the contact and communication part!?
Contact & Communication <snip; just the intro>
First, we’ll allow players to resize their chat windows to fill a larger portion of the screen. We’ll also remember the chat channel you were in as well as the position of that chat channel on your screen for when you next return to the game. This will allow players who want to recreate something that feels a lot more like Warcraft III or the original StarCraft to build their own interface that looks a lot like those older games.
Ok, we can resize the chat windows better and it saves their position. Nothing really huge. Where are all the missing features, like clan channels, moderated channels, etc.? How will this increase the communication on bnet? Sorry, if I sound negative, but this sounds pointless.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
This is not LAN, like some people say. This just makes it easier to find people while you are in a LAN, but still will be through bnet.
We’ve heard concerns about the StarCraft II: Wings of Liberty social experience and many of these comments boil down to, “the service feels empty” and “I don’t know where to go to find people.”
First, we’ll allow players to resize their chat windows to fill a larger portion of the screen.
What is this I don't even..
Okay okay, I'm sure this is just very unfortunate writing, but "You don't like our service because it sucks, but soon you can resize your chat windows!" is not exactly comforting, Blizzard.
And I have to admit, the idea to find people physically close to me (insert forever-alone joke here) is pretty darn awesome. And a lot of the other promised features (Streaming support? Ohmigawdyesplease!) sound pretty awesome, too. Wohoo!
its so when you BM someone after beating them, they can make it bigger....?
The biggest move for Esports would be direct stream featured in the main page hud. But they may need to partner with twitch and maybe they don't like giving money away.
On March 13 2012 03:53 ceaRshaf wrote: The biggest move for Esports would be direct stream featured in the main page hud. But they may need to partner with twitch and maybe they don't like giving money away.
That would be awesome, a way to get more casual people into watching the main events, sorta like that MOBA everyone loves. (I don't hate it , I just don't get it.)
They're probably saving the more important updates for heart of the swarm. That's if they are actually including those things . But I'm looking foreward to this update, especially the local matches feature.
Doesn't seem that big to me... You can resize chat windows to be like BNet 1.0 and they made the join game system like BNet 1.0... lol. Basically, BNet 1.0 superior in every way? :D
On March 13 2012 03:55 Chill wrote: Doesn't seem that big to me... You can resize chat windows to be like BNet 1.0 and they made the join game system like BNet 1.0... lol. Basically, BNet 1.0 superior in every way? :D
Stream feature could be interesting though. More details on that would be greatly appreciated.
On March 13 2012 03:55 Chill wrote: Doesn't seem that big to me... You can resize chat windows to be like BNet 1.0 and they made the join game system like BNet 1.0... lol. Basically, BNet 1.0 superior in every way? :D
Stream feature could be interesting though. More details on that would be greatly appreciated.
You should try to get a Blizzard Employee on your show. I'm sure the community would have plenty of pitch...err...questions for a blue.
On March 13 2012 03:55 Chill wrote: Doesn't seem that big to me... You can resize chat windows to be like BNet 1.0 and they made the join game system like BNet 1.0... lol. Basically, BNet 1.0 superior in every way? :D
On March 13 2012 03:55 Chill wrote: Doesn't seem that big to me... You can resize chat windows to be like BNet 1.0 and they made the join game system like BNet 1.0... lol. Basically, BNet 1.0 superior in every way? :D
It's a start. They are at least acknowledging the problem, that bodes very well for HotS.
i went from hyper excited when clicking the link to kinda happy while reading to kinda disappointed now that i realize there is like almost nothing substantial in this post
On March 13 2012 03:48 Weson wrote: "We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP)" What can this possibly mean?
It sounds to me like you have a sort of buddy list of those players, I don't think it will help latency or anything.
On March 13 2012 03:40 InFaMOUs331 wrote: Wait so they are adding in a ''form'' of LAN? I don't get it, and it seems we won't get this feature til another good number of years (hots launch).
I don't think it's a LAN replacement feature. It sounds like it's just another Find Game interface that does it locally. You'll still probably have to play on Blizzard's servers.
The rest of this is just hilarious. I hope the balance notes at least have something substantial.
First, we’ll allow players to resize their chat windows to fill a larger portion of the screen. We’ll also remember the chat channel you were in as well as the position of that chat channel on your screen for when you next return to the game.
Another Find Game interface would make 0 sense, UI wise. 3 different ways to make a game? What would make more sense is having another group in your friends list, or another "friend list" listing all computers/accounts on your lan, which are discoverable", and online on bnet. They way you see them as friends.
If they do make another Find Game, they either have the technology ready for LAN after Legacy of the Void is out, or they need to hire new UI people, because that makes no sense.
On March 13 2012 03:52 grs wrote: I am not sure if I failed the reading comprehension, but I wonder what people here find awesome about the news; especially the contact and communication part!?
First, we’ll allow players to resize their chat windows to fill a larger portion of the screen. We’ll also remember the chat channel you were in as well as the position of that chat channel on your screen for when you next return to the game. This will allow players who want to recreate something that feels a lot more like Warcraft III or the original StarCraft to build their own interface that looks a lot like those older games.
Ok, we can resize the chat windows better and it saves their position. Nothing really huge. Where are all the missing features, like clan channels, moderated channels, etc.? How will this increase the communication on bnet? Sorry, if I sound negative, but this sounds pointless.
It's definitely not enough but I think the idea is that if everyone is automatically put into a chat channel when they start the game then a lot more people will be using chat = more social experience. It's like when u start bw or wc3 and you are put directly into a chat where people are already talking. Now people don't use chat unless they absolutely need it but when they do they realize there's not that many people there so they leave.
On March 13 2012 03:55 Chill wrote: Doesn't seem that big to me... You can resize chat windows to be like BNet 1.0 and they made the join game system like BNet 1.0... lol. Basically, BNet 1.0 superior in every way? :D
It's a start. They are at least acknowledging the problem, that bodes very well for HotS.
agreed, here with this patch they can at least test the waters and such, then by HoTS they can improve on all of it.
So their idea of improvement is to... copy a FEW features in the old bnet system? Why dont they just use the entire bnet system of the olden days and just call it patch 1.6
Now they're starting to understand our irrational need for things to be like they used to, regardless of how on any functional level they are already the same :p. (Chat)
The map stuff sounds interesting. I hate almost all the maps on the top of the list that are played. Hopefully this new system will let me play some of those fun looking ones lower on the list that are always empty .
the streaming support apparantly isn't related to streaming at all but to being able to play while downloading the client ROFL
from EU forum respond
"Just to clarify, the streaming support refers to the technology of having the client already usable before all of the content of the game is downloaded. Basically you download core content and are ready to play while the rest of the content is being downloaded in the background. This is mainly interesting for players that use the Starter Edition to test the game. They won't have to wait for a long time before diving in."
On March 13 2012 04:03 Tsubbi wrote: the streaming support apparantly isn't related to streaming at all but to being able to play while downloading the client ROFL
That would be so horrible now that I see so many good possibilities.
I dunno, I've been let down before. I dislike the way they approached the chat channels "we've upgraded it so you can move it around and shit?" no the problem is the ENTIRE interface, try working from the ground up. Can't cure imperfection, start over.
what are you cheering about? theres nothing really special in this. i want to watch replays with my friends. i want a more detailled analysis of my OWN games. i want in-depth match-up statistics. i want clan support. WE want LAN?
the only one thing that seems interesting to me is the streaming thing. its probably a platform where you can watch a player via the game itself. so just the ingame data is sent to your computer via battlenet? nothing else i could imagine what that is instead.
edit: ok, if streaming is meant to be a background downloader, then this patch nothing but sucks ! lol !
On March 13 2012 03:55 Chill wrote: Doesn't seem that big to me... You can resize chat windows to be like BNet 1.0 and they made the join game system like BNet 1.0... lol. Basically, BNet 1.0 superior in every way? :D
Are you sure about this? So it'll be like joining custom games in BW? I hope we will be able to name our gamelobby's like "1v1 masters only gogogogo!!!"
On March 13 2012 03:39 hunts wrote: Sounds like they finally got annoyed enough by all the complaining about how shit b.net 2.0 is and decided to try and do some things to fix it slightly. Sounds decent, hopefully it's implemented well. I really wish they would add an automated tournament system like what WC3 had, it was really fun.
Considering they are looking for a new lead designer for b.net, it might be that they got rid of the old one when they fired the 600 people due to how awefull a system that was created
Battle.net 2 sucks because it was designed by Xbox LIVE guys whose experience with interfaces is limited to those simple enough to work with a game pad. None of the things PC or even Blizzard gamers expected made it in because the Xbox LIVE guys didn't understand how important they were.
On March 13 2012 03:55 Chill wrote: Doesn't seem that big to me... You can resize chat windows to be like BNet 1.0 and they made the join game system like BNet 1.0... lol. Basically, BNet 1.0 superior in every way? :D
Are you sure about this? So it'll be like joining custom games in BW? I hope we will be able to name our gamelobby's like "1v1 masters only gogogogo!!!"
Given how official b.net 1.0 was I expect more of:
"IMPREGNATE KERRIGAN!11111" "Tower D NO OBBS!" "FA$T3$T!!!!!" "6v2 C0mpstomp!"
On March 13 2012 04:03 Tsubbi wrote: the streaming support apparantly isn't related to streaming at all but to being able to play while downloading the client ROFL
from EU forum respond
"Just to clarify, the streaming support refers to the technology of having the client already usable before all of the content of the game is downloaded. Basically you download core content and are ready to play while the rest of the content is being downloaded in the background. This is mainly interesting for players that use the Starter Edition to test the game. They won't have to wait for a long time before diving in."
What the fuck...this is such a troll I couldn't care less about the shit in this patch. Blizzard is gonna just wait until HOTS anyway and make us pay another 60 bucks for basic features like LAN and moderated chat channels it's a joke, bw fuckin had this 10 years ago.
Seriously they musta got a kick outta that... the D3 beta has this ''technology'' and it causes the game to run like crap until the rest of the content is installed.
EDIT: seriously it's nice to see blizzard acknowledges alot of the problems but they half-ass alot of these patches and act like they are ''paving the road to HOTS''. Give us what was promised at launch including the name changes, moderated chat channels and shared-watching replays
On March 13 2012 04:04 Erik.TheRed wrote: nerd chills ALL OVER
have i missread something here or are people getting excited for nothing?
all this patch seems to do, is let you resize chat windows and make it easier? to find custom games
Man if we aren't supposed to get happy then about what? Sometimes it feels like part of this community wants to be depressed about this game and Blizzard in every aspect whenever possible pah.
Edit: In fact the custom map improvement is one god damn necessary and appreciated feature.
lol at first thought this was going to be balance changes and I was thinking wow that was fast lol xD. Good to see they are working on bnet but I do hope that they add shared replay and clan support soon :/.
Seemed like a lot at first, but it's actually not that big. I love how they fixed a non-existing problem with their "lan"-mode. People were asking for LAN because they wanted more stability, not to find friends in the same room.
On March 13 2012 04:04 Erik.TheRed wrote: nerd chills ALL OVER
have i missread something here or are people getting excited for nothing?
all this patch seems to do, is let you resize chat windows and make it easier? to find custom games
Man if we aren't supposed to get happy then about what? Sometimes it feels like part of this community wants to be depressed about this game and Blizzard in every aspect whenever possible pah.
lol if that makes you happy you must lead a really really secluded life im asking if ive literraly missed something. Cos it seems like this patch isnt gonna change much and im wondering why people are so excited
In Blizzard we trust. Many if not most of the significant criticisms the SC2 community has made (apart from lan, the major exception) have been met with some kind of response. They've done an excellent job on balance, they fixed the map pool that was stagnant for so long and are using GSL and community maps, now they're addressing interface and custom games problems. While the changes are not major, it shows that they recognize the problem...I think we'll have a much improved interface by the time HOTS hits, probably with clan support.
You might rightfully point out that had they not meddled with BNET 1.0 so much, none of these issues would've even existed. And while it's true they made mistakes, if they recognize and fix those mistakes I'm not sure how you could fault them. They tried something new, it didn't work out, they're working to improve it.
It must sound like I'm a blizzard fanboy. But how many other companies are so good about receiving community feedback? The only thing they stubbornly refuse to give us is lan, which is silly, but if they implement some kind of acceptable alternative I'll survive.
Now Blizzard....about this whole "removing the Carrier and Mothership" thing :D
Custom game interface seems like a major step in the right direction but the rest is pretty typical stuff. Maybe it's cause I'm not a big custom game player but I certainly don't see the reason for the overwhelming joy some people here are feeling.
The chat thing is a cheap band aid, it might help a little bit but it's mostly just to keep the dying system alive until real change comes.
Not sure why I would really care to play people around me on a regular basis. I guess if I found people around who were cool it could help facilitate some friendships but that's a pretty big leap I think. Maybe it'll help with lag but I don't lag vs. anyone in NA.
Maybe the custom game stuff really is worth the all the joy, I don't know.
I hate being the negative nancy here but I don't get it. I realize it's a good thing and they are trying to do new and better things, that is very encouraging. But specifically these changes are causing people to go nuts with joy? WTF did i miss?
On March 13 2012 04:04 Erik.TheRed wrote: nerd chills ALL OVER
have i missread something here or are people getting excited for nothing?
all this patch seems to do, is let you resize chat windows and make it easier? to find custom games
Man if we aren't supposed to get happy then about what? Sometimes it feels like part of this community wants to be depressed about this game and Blizzard in every aspect whenever possible pah.
I know right >_> Sure this patch doesn't solve everything yet, but it's a first step. And a pretty big one if you ask me..
On March 13 2012 04:03 Tsubbi wrote: the streaming support apparantly isn't related to streaming at all but to being able to play while downloading the client ROFL
from EU forum respond
"Just to clarify, the streaming support refers to the technology of having the client already usable before all of the content of the game is downloaded. Basically you download core content and are ready to play while the rest of the content is being downloaded in the background. This is mainly interesting for players that use the Starter Edition to test the game. They won't have to wait for a long time before diving in."
What the fuck...this is such a troll I couldn't care less about the shit in this patch. Blizzard is gonna just wait until HOTS anyway and make us pay another 60 bucks for basic features like LAN and moderated chat channels it's a joke, bw fuckin had this 10 years ago.
Seriously they musta got a kick outta that... the D3 beta has this ''technology'' and it causes the game to run like crap until the rest of the content is installed.
Yeah like HoTS is going to cost 60 bucks you're an idiot for thinking that.
All im asking for is for them to let players host custom games that way, only interesting new maps get hosted by players who want to play them and of course popularity is not an issue cuz popular maps would alwasy be made just like BW. Chat interface will be nice too.
On March 13 2012 03:55 Chill wrote: Doesn't seem that big to me... You can resize chat windows to be like BNet 1.0 and they made the join game system like BNet 1.0... lol. Basically, BNet 1.0 superior in every way? :D
Stream feature could be interesting though. More details on that would be greatly appreciated.
You should try to get a Blizzard Employee on your show. I'm sure the community would have plenty of pitch...err...questions for a blue.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
On March 13 2012 04:04 Erik.TheRed wrote: nerd chills ALL OVER
have i missread something here or are people getting excited for nothing?
all this patch seems to do, is let you resize chat windows and make it easier? to find custom games
Man if we aren't supposed to get happy then about what? Sometimes it feels like part of this community wants to be depressed about this game and Blizzard in every aspect whenever possible pah.
Edit: In fact the custom map improvement is one god damn necessary and appreciated feature.
Some people are cats, some people are dogs who are just happy to find their own tail. Blizzard is showing you your own tail.
On March 13 2012 04:03 Tsubbi wrote: the streaming support apparantly isn't related to streaming at all but to being able to play while downloading the client ROFL
from EU forum respond
"Just to clarify, the streaming support refers to the technology of having the client already usable before all of the content of the game is downloaded. Basically you download core content and are ready to play while the rest of the content is being downloaded in the background. This is mainly interesting for players that use the Starter Edition to test the game. They won't have to wait for a long time before diving in."
What the fuck...this is such a troll I couldn't care less about the shit in this patch. Blizzard is gonna just wait until HOTS anyway and make us pay another 60 bucks for basic features like LAN and moderated chat channels it's a joke, bw fuckin had this 10 years ago.
Seriously they musta got a kick outta that... the D3 beta has this ''technology'' and it causes the game to run like crap until the rest of the content is installed.
Yeah like HoTS is going to cost 60 bucks you're an idiot for thinking that.
i thought they already confirmed that hots will be a fullprice addon?
On March 13 2012 04:03 Tsubbi wrote: the streaming support apparantly isn't related to streaming at all but to being able to play while downloading the client ROFL
from EU forum respond
"Just to clarify, the streaming support refers to the technology of having the client already usable before all of the content of the game is downloaded. Basically you download core content and are ready to play while the rest of the content is being downloaded in the background. This is mainly interesting for players that use the Starter Edition to test the game. They won't have to wait for a long time before diving in."
What the fuck...this is such a troll I couldn't care less about the shit in this patch. Blizzard is gonna just wait until HOTS anyway and make us pay another 60 bucks for basic features like LAN and moderated chat channels it's a joke, bw fuckin had this 10 years ago.
Seriously they musta got a kick outta that... the D3 beta has this ''technology'' and it causes the game to run like crap until the rest of the content is installed.
Yeah like HoTS is going to cost 60 bucks you're an idiot for thinking that.
Yeah it'll cost 80 sorry my bad.
I hope your being sarcastic, it'll be full priced (fkin people sometimes..)
On March 13 2012 03:55 Chill wrote: Doesn't seem that big to me... You can resize chat windows to be like BNet 1.0 and they made the join game system like BNet 1.0... lol. Basically, BNet 1.0 superior in every way? :D
Are you sure about this? So it'll be like joining custom games in BW? I hope we will be able to name our gamelobby's like "1v1 masters only gogogogo!!!"
Given how official b.net 1.0 was I expect more of:
"IMPREGNATE KERRIGAN!11111" "Tower D NO OBBS!" "FA$T3$T!!!!!" "6v2 C0mpstomp!"
On March 13 2012 04:12 gumshoe wrote: We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
maaaaaaaay be this means lan?
no you'll still connect through their servers and everything, there'll just add some search option to look for people close by, i guess
On March 13 2012 03:55 Chill wrote: Doesn't seem that big to me... You can resize chat windows to be like BNet 1.0 and they made the join game system like BNet 1.0... lol. Basically, BNet 1.0 superior in every way? :D
Are you sure about this? So it'll be like joining custom games in BW? I hope we will be able to name our gamelobby's like "1v1 masters only gogogogo!!!"
Given how official b.net 1.0 was I expect more of:
"IMPREGNATE KERRIGAN!11111" "Tower D NO OBBS!" "FA$T3$T!!!!!" "6v2 C0mpstomp!"
On March 13 2012 04:04 Erik.TheRed wrote: nerd chills ALL OVER
have i missread something here or are people getting excited for nothing?
all this patch seems to do, is let you resize chat windows and make it easier? to find custom games
Man if we aren't supposed to get happy then about what? Sometimes it feels like part of this community wants to be depressed about this game and Blizzard in every aspect whenever possible pah.
lol if that makes you happy you must lead a really really secluded life im asking if ive literraly missed something. Cos it seems like this patch isnt gonna change much and im wondering why people are so excited
Yeah guess my life sucks then. Thanks stranger from the internet. The patch is gonna change much and if you missed it, it's all mentioned in the first post.
Also I'd appreciate it if you'd put some slight effort into your post. "Cos" it makes for a better reading experience and "English isn't my first language" shouldn't be a valid excuse for you, unless you're just on vacation or something.
On March 13 2012 04:03 Tsubbi wrote: the streaming support apparantly isn't related to streaming at all but to being able to play while downloading the client ROFL
from EU forum respond
"Just to clarify, the streaming support refers to the technology of having the client already usable before all of the content of the game is downloaded. Basically you download core content and are ready to play while the rest of the content is being downloaded in the background. This is mainly interesting for players that use the Starter Edition to test the game. They won't have to wait for a long time before diving in."
What the fuck...this is such a troll I couldn't care less about the shit in this patch. Blizzard is gonna just wait until HOTS anyway and make us pay another 60 bucks for basic features like LAN and moderated chat channels it's a joke, bw fuckin had this 10 years ago.
Seriously they musta got a kick outta that... the D3 beta has this ''technology'' and it causes the game to run like crap until the rest of the content is installed.
Yeah like HoTS is going to cost 60 bucks you're an idiot for thinking that.
Yeah it'll cost 80 sorry my bad.
I hope your being sarcastic, it'll be full priced (fkin people sometimes..)
It will not be 60 bucks, that's just so retailers can lower the price later. Since this is the absolute maximum they can ask for.
nothing great imo except the possible custom game fix... but i am skeptic... it doesnt sound like the patch will come anytime soon no clan support or tournaments and no shared replays :/
i hope they release blizzard dota with this patch, but i doubt it :o
On March 13 2012 03:55 Chill wrote: Doesn't seem that big to me... You can resize chat windows to be like BNet 1.0 and they made the join game system like BNet 1.0... lol. Basically, BNet 1.0 superior in every way? :D
Are you sure about this? So it'll be like joining custom games in BW? I hope we will be able to name our gamelobby's like "1v1 masters only gogogogo!!!"
Given how official b.net 1.0 was I expect more of:
"IMPREGNATE KERRIGAN!11111" "Tower D NO OBBS!" "FA$T3$T!!!!!" "6v2 C0mpstomp!"
what about "4v4 BGH XpertZ n0 n0obZ"
Don't pretend like you wouldn't join that game
Those were great to troll, some people took BGH/Fastest way too seriously. (Hell they kinda do to this day)
On March 13 2012 04:01 FuzzyJAM wrote: I don't get the big deal with this update at all.
Nothing I'm interested in, to be honest.
same thing.
only cusotm game interface might do us some actual good but we'll see. chat channels are still shit though, don't know how resizing the window will help in any way
On March 13 2012 03:55 Chill wrote: Doesn't seem that big to me... You can resize chat windows to be like BNet 1.0 and they made the join game system like BNet 1.0... lol. Basically, BNet 1.0 superior in every way? :D
Are you sure about this? So it'll be like joining custom games in BW? I hope we will be able to name our gamelobby's like "1v1 masters only gogogogo!!!"
Given how official b.net 1.0 was I expect more of:
"IMPREGNATE KERRIGAN!11111" "Tower D NO OBBS!" "FA$T3$T!!!!!" "6v2 C0mpstomp!"
Sounds great, but they may have lost fans that won't come back with WoL bnet's original impact of lonliness. Also, this won't make the game better if they make rash balance/design decisions.
At least it's improving, though, better late than never...I guess.
On March 13 2012 04:04 Erik.TheRed wrote: nerd chills ALL OVER
have i missread something here or are people getting excited for nothing?
all this patch seems to do, is let you resize chat windows and make it easier? to find custom games
Man if we aren't supposed to get happy then about what? Sometimes it feels like part of this community wants to be depressed about this game and Blizzard in every aspect whenever possible pah.
lol if that makes you happy you must lead a really really secluded life im asking if ive literraly missed something. Cos it seems like this patch isnt gonna change much and im wondering why people are so excited
Yeah guess my life sucks then. Thanks stranger from the internet. The patch is gonna change much and if you missed it, it's all mentioned in the first post.
Also I'd appreciate it if you'd put some slight effort into your post. "Cos" it makes for a better reading experience and "English isn't my first language" shouldn't be a valid excuse for you, unless your just on vacation or something.
lol i wasnt personally attacking you, i was saying that i dont see how people can get excited by what this said, or at least the way i inturpreted it. As far as im concerned, this isnt going to change the playing experience at all. i read it a few times, and still didnt see anything that i thought 'oh, thats good.' Im genuinely interested as to why people are getting so excited about this
and btw, english is my first language, BECUASE (happy?) im english
Don't get too excited about the 'streaming' feature:
Just to clarify, the streaming support refers to the technology of having the client already usable before all of the content of the game is downloaded. Basically you download core content and are ready to play while the rest of the content is being downloaded in the background. This is mainly interesting for players that use the Starter Edition to test the game. They won't have to wait for a long time before diving in.
On March 13 2012 04:03 Tsubbi wrote: the streaming support apparantly isn't related to streaming at all but to being able to play while downloading the client ROFL
from EU forum respond
"Just to clarify, the streaming support refers to the technology of having the client already usable before all of the content of the game is downloaded. Basically you download core content and are ready to play while the rest of the content is being downloaded in the background. This is mainly interesting for players that use the Starter Edition to test the game. They won't have to wait for a long time before diving in."
What the fuck...this is such a troll I couldn't care less about the shit in this patch. Blizzard is gonna just wait until HOTS anyway and make us pay another 60 bucks for basic features like LAN and moderated chat channels it's a joke, bw fuckin had this 10 years ago.
Seriously they musta got a kick outta that... the D3 beta has this ''technology'' and it causes the game to run like crap until the rest of the content is installed.
Yeah like HoTS is going to cost 60 bucks you're an idiot for thinking that.
Yeah it'll cost 80 sorry my bad.
I hope your being sarcastic, it'll be full priced (fkin people sometimes..)
It will not be 60 bucks, that's just so retailers can lower the price later. Since this is the absolute maximum they can ask for.
Are you kidding me? I hope you're joking. This is so wrong I cannot even..
On March 13 2012 04:15 thesideshow wrote: streaming support! awesome!
It's buried further in this thread, but streaming support has nothing to do with live streams like Twitch or own3d. It's related to Blizzard's game loading system that lets people upgrade/patch while in the game client (like in WoW.)
"Just to clarify, the streaming support refers to the technology of having the client already usable before all of the content of the game is downloaded. Basically you download core content and are ready to play while the rest of the content is being downloaded in the background. This is mainly interesting for players that use the Starter Edition to test the game. They won't have to wait for a long time before diving in."
We often use special press events to pass along information about what we’re working on and what’s coming in future patches and products. These announcements are useful to the community and us alike because they allow us to reach a very wide audience. In many cases however, the message is not as deep or as detailed as we’d like, so we thought we would try some developer updates (like this one) to see if we can do a better job of communicating our intent for the various features we are working on. We have a number of updates and changes coming SoonTM to StarCraft II: Wings of Liberty and we wanted to share some of them with you.
Patch 1.5 Is Coming
The upcoming 1.5 patch will be our most feature-laden patch to date. This patch represents the first steps towards the release of our first expansion for StarCraft II, Heart of the Swarm, and will include numerous upgrades and fixes throughout the game. One of the most significant additions will be the all new Arcade feature which includes improved custom game visibility, ratings, reviews, game instructions, screenshot support, and more. Patch 1.5 will also include significant improvements throughout the overall user interface, streaming support, antialiasing, editor and modding upgrades, new art tools, and more. We’ll go into further details about these features in future developer updates. In this update, I would like to provide some insight into the thinking and motivation behind a few of the upcoming changes.
Arcade & Custom Game Selection
We discussed the new Arcade and Custom Game creation tools that would be available at BlizzCon 2011 and while things have changed since then, we are looking forward to getting it out to players for testing. Overall, the biggest complaint we’ve heard is about the popularity system and how games are listed. The challenge we face with the interface is how much to orient the space towards the player, versus how much we focus the interface on the needs of the mod maker. Mod makers want a very egalitarian society where no single map has any type of “advantage” in the interface. On the other hand, most players just want to see the best maps and they don’t want to have to sort through hundreds of maps to find the ones that are good. We think what we have now doesn’t do enough to surface new maps that are good. While we tried to make things better with “Fun or Not,” the system alone isn’t doing enough for many of our mod developers so we wanted to try something different.
To help players find games more easily in patch 1.5, we intend to include an “open games list.” To be clear, this will not be every open game that is on the service. Instead, the open games list will deliver to you a selection of games from the many hundreds or thousands that are currently open. We are currently working on different ways to determine how the list you’ll see is generated.
First, we’ll allow players to resize their chat windows to fill a larger portion of the screen. We’ll also remember the chat channel you were in as well as the position of that chat channel on your screen for when you next return to the game. This will allow players who want to recreate something that feels a lot more like Warcraft III or the original StarCraft to build their own interface that looks a lot like those older games.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
This is actually pretty cool. Small step, but cool nonetheless.
Just to clarify, the streaming support refers to the technology of having the client already usable before all of the content of the game is downloaded. Basically you download core content and are ready to play while the rest of the content is being downloaded in the background. This is mainly interesting for players that use the Starter Edition to test the game. They won't have to wait for a long time before diving in.
On March 13 2012 03:55 Chill wrote: Doesn't seem that big to me... You can resize chat windows to be like BNet 1.0 and they made the join game system like BNet 1.0... lol. Basically, BNet 1.0 superior in every way? :D
Are you sure about this? So it'll be like joining custom games in BW? I hope we will be able to name our gamelobby's like "1v1 masters only gogogogo!!!"
Given how official b.net 1.0 was I expect more of:
"IMPREGNATE KERRIGAN!11111" "Tower D NO OBBS!" "FA$T3$T!!!!!" "6v2 C0mpstomp!"
what about "4v4 BGH XpertZ n0 n0obZ"
Don't pretend like you wouldn't join that game
Those were great to troll, some people took BGH/Fastest way too seriously. (Hell they kinda do to this day)
On March 13 2012 04:17 JackDT wrote: Don't get too excited about the 'streaming' feature:
Just to clarify, the streaming support refers to the technology of having the client already usable before all of the content of the game is downloaded. Basically you download core content and are ready to play while the rest of the content is being downloaded in the background. This is mainly interesting for players that use the Starter Edition to test the game. They won't have to wait for a long time before diving in.
If Blizzard adds anything to the game at all they will get at least two reactions: - "Oh my god, thanks for addressing our concerns!" - "Thanks for nothing, this change is pointless!"
Usually it's just a change that will help a little, but does not address overarching concerns - yet doesn't really deserve all the cynicism, since it can be genuinely meaningful.
On March 13 2012 04:11 Darksoldierr wrote: No shared replays, clan support, battle net tournaments, ingame streams and even those are "may not gonna be in patch 1.5"
What are you so happy about? You get a lan with internet connection needed, a full window chat and a new custom game system.
Why wouldn't you be happy to get that versus the status quo? It's improvement and it shows they recognize the problems of the current interface. You can focus on what hasn't been done, and I'm all in favor of putting more pressure on them to implement more features, but you can't pretend this patch isn't a step in the right direction.
On March 13 2012 04:15 thesideshow wrote: streaming support! awesome!
It's buried further in this thread, but streaming support has nothing to do with live streams like Twitch or own3d. It's related to Blizzard's game loading system that lets people upgrade/patch while in the game client (like in WoW.)
"Just to clarify, the streaming support refers to the technology of having the client already usable before all of the content of the game is downloaded. Basically you download core content and are ready to play while the rest of the content is being downloaded in the background. This is mainly interesting for players that use the Starter Edition to test the game. They won't have to wait for a long time before diving in."
From the EU Bnet blog.
Seriously, what the fuck, Blizzard? No one can tell me that the initial blog post about "streaming support" wasn't intentionally misleading here. They knew full well that people would assume, well, actual streaming support instead of this. And here I got a tiny bit excited that they listened and went a step in the right direction.
some of you are interpreting this as LAN support, but to me it reads that players will simply have the ability to "prefer" laddering against someone on the same network. like if huk and haypro are practising, and for some reason want to play for ladder points, they both select this option. but to play the game they need still need an internet connection.
hopefully I'm wrong about this, though!
re-reading it, it sounds like that's exactly what it is, which is a pretty useless feature, unless once the game begins its played only over the local network.
This looks way too good. Arcade mode might be something like custom ''1x1 PRO ONLY w/ OBS'' type of games in war3. I could be wrong, but it sure sounds like this. Most of the other features are great, the SC2 team seems to be working very hard. No doubt HOTS will be great.
On March 13 2012 04:23 Inex wrote: This looks way too good. Arcade mode might be something like custom ''1x1 PRO ONLY w/ OBS'' type of games in war3. I could be wrong, but it sure sounds like this. Most of the other features are great, the SC2 team seems to be working very hard. No doubt HOTS will be great.
The sc2 team can't be working that hard, they still haven't finished all the features WC3 already had despite all that code already existing.
On March 13 2012 04:22 CTStalker wrote: some of you are interpreting this as LAN support, but to me it reads that players will simply have the ability to "prefer" laddering against someone on the same network. like if huk and haypro are practising, and for some reason want to play for ladder points, they both select this option. but to play the game they need still need an internet connection.
hopefully I'm wrong about this, though!
True LAN support is the one thing they've been dead-set against from the beginning. I wish it wasn't so but realistically we've probably got to accept that all we'll get is some kind of inferior alternative.
I saw the streaming thing and I was like OMG THEY'RE INCLUDING A STREAM CLIENT OVERLAY THING. Then I realized it was like WoW where you can play after downloading a small portion of the game client, and load the world as you play. I guess it helps people who want to try out SCII, but imagine if you could open up a streaming overlay, and minimize it to talk about the stream inside SCII itself.
On March 13 2012 04:21 Grumbels wrote: If Blizzard adds anything to the game at all they will get at least two reactions: - "Oh my god, thanks for addressing our concerns!" - "Thanks for nothing, this change is pointless!"
Usually it's just a change that will help a little, but does not address overarching concerns - yet doesn't really deserve all the cynicism, since it can be genuinely meaningful.
Well, everything but the "Thanks for nothing, this change is pointless!" answer is wrong in this regard. Most people here don't even read more that a few words.
* This is not LAN; just finding people from inside a LAN will be easier. * "Streaming" in this context has nothing to do with Live-streams, but only with updating the client. * There is no real change announced to the chat system, just resizing of windows and remembering their positions. * There still will not be a custom game screen like in BW/WC3.
On March 13 2012 04:15 thesideshow wrote: streaming support! awesome!
It's buried further in this thread, but streaming support has nothing to do with live streams like Twitch or own3d. It's related to Blizzard's game loading system that lets people upgrade/patch while in the game client (like in WoW.) .
Wonder why blizzard even cares about Blizzard dota anymore. It's just going to be a shittier version of Icefrog's dota.
Other changes seems good but just looks to me like blizzard is saying " Calm the F*** down , we understand you don't like our UI , we'll give you a little something so you guys will shut up for now"
Chances are the "lan" feature is only going to come out in HOTS as an incentive for us to whip out our wallets and fall into blizzards hands again T_T
After a disconnect at a tournament where restarting would seriously be unfair to one player, you could start up a shared-replay and hit 'play from here' -- it's not LAN, it's a band-aid, but would still be pretty cool. And fun for screwing around in replays too.
The upcoming 1.5 patch will be our most feature-laden patch to date. This patch represents the first steps towards the release of our first expansion for StarCraft II, Heart of the Swarm, and will include numerous upgrades and fixes throughout the game. One of the most significant additions will be the all new Arcade feature which includes improved custom game visibility, ratings, reviews, game instructions, screenshot support, and more. Patch 1.5 will also include significant improvements throughout the overall user interface, streaming support, antialiasing, editor and modding upgrades, new art tools, and more. We’ll go into further details about these features in future developer updates. In this update, I would like to provide some insight into the thinking and motivation behind a few of the upcoming changes.
Anyone besides me excited about how much better the game may look with good Anti-Aliasing?
About LAN: Sounds interesting, I guess it is kinda sucky, because when I sit with my friend in the room, how will I not already have this person in my Friends List? If it actually lowers the latency significantly, I would be sooo happy...
If they "re-implant" BNET 1.0 style custom games, for god's sake PUR-LEASE make it so that I can filter out all those crappy ones (cannot tell you how frustrating it was not to be able to filter away the gazillions of DOTA games in WC3 when looking for some decent TDs)
Overall I think this will be a good patch, although I am hugely missing the shared watching of replays....but well I have grown used to not having that by now....sigh.
This looks way too good. Arcade mode might be something like custom ''1x1 PRO ONLY w/ OBS'' type of games in war3. I could be wrong, but it sure sounds like this. Most of the other features are great, the SC2 team seems to be working very hard. No doubt HOTS will be great.
The sc2 team can't be working that hard, they still haven't finished all the features WC3 already had despite all that code already existing.
Considering where they started and where they will end up at HOTS' release, it sure is a LOT of work.
On March 13 2012 04:22 CTStalker wrote: some of you are interpreting this as LAN support, but to me it reads that players will simply have the ability to "prefer" laddering against someone on the same network. like if huk and haypro are practising, and for some reason want to play for ladder points, they both select this option. but to play the game they need still need an internet connection.
hopefully I'm wrong about this, though!
re-reading it, it sounds like that's exactly what it is, which is a pretty useless feature, unless once the game begins its played only over the local network.
This would be so easy to abuse. Hoping it wont work like that,
Couldn't be more happy with this, excellent implementations. It doesn't matter that it is late, as Day like to say - "What has happened in the past is completely irrelevant, the only thing that matters is the state the game is right now" (or something like that )
On March 13 2012 04:22 CTStalker wrote: some of you are interpreting this as LAN support, but to me it reads that players will simply have the ability to "prefer" laddering against someone on the same network. like if huk and haypro are practising, and for some reason want to play for ladder points, they both select this option. but to play the game they need still need an internet connection.
hopefully I'm wrong about this, though!
re-reading it, it sounds like that's exactly what it is, which is a pretty useless feature, unless once the game begins its played only over the local network.
This would be so easy to abuse. Hoping it wont work like that,
It probably doesnt overcome the MMR system is thats what you're referring to. You can basically do the same thing now by searching at the same time.
On March 13 2012 04:32 Thadorus wrote: This shows blizzard recognizes how bad battle.net 0.2 is.
...man, you're an insightful one aren't you? Yes, people that are making improvements to a product recognize that something is wrong with it. Do you feel clever now?
You can now resize your chat window and now set autojoin settings for chat channels.
This is so depressing I dont even know where to start. So many games have these kinds of options right of the gate, 2 years later this is what we get for sc2.
How a company manages to make their product progress backwards just amazes me.
You can resize chat windows now.. the only difference is that the client will store how you resized them for next time? Also the same IP thing isn't LAN. It will all depend on implementation but either they're holding back the big changes from this press release or they're not making big changes.
Was a little disappointed by this post as most of it seems like it should have been around ages ago. For something like this, I thought we would see some of the bigger issues tackled like: Clan Support, Automated Tournaments, AT vs RT Matchmaking, Replays with friends, Private modable chat channels, A new ladder/rating system similar to the wc3 ladder, Race/Map Statistics, Revealing of MMR / losses, etc.
To those of you who don't think this is huge I will explain a little bit why, Starcraft 2 isn't just for the hardcore people.
The casuals of the games who watch without playing very much, what keeps them interested? If the custom game system is like Warcraft 3's a ton of casuals will be playing the game JUST for the custom games, this will cause more people to get their friends to buy the games and play a TON like in Warcraft 3 without actually touching the ladder.
This change with the custom games will cause a lot more people to play Starcraft 2 casually thus leading to more people just tuning in to an event happening discovering eSports and a lot of the tournaments going on thus making Starcraft 2 grow. This is a huge change and it is what Starcraft 2 needs partnered with the fact that the chat channels will make it feel more warm and welcoming.
This is HUGE for not only Starcraft 2's growth as a game but Starcraft 2's growth as an eSport, so to those of you who think the custom games getting fixed is not a big deal you need to remember eSports in any game is not just about the hardcore people or else it won't grow.
Especially when Hots comes out and there is another huge influx of people buying the game to start playing not as many people will end up quitting because they don't want to dedicate a lot of time to ladder or they don't like it, they will instead be able to play customs and have fun.
Edit: The negativity towards something good coming boggles my mind sometimes...
Omg thank you blizzard. I can now resize my chat window so I feel part of the community! Is it that fucking hard to make a regional channels blizzard....
The semi-LAN feature is cool, but I'll wait to see if it actually is of any use, but it sounds exciting nonetheless.
Actually, I'm very excited about the stuff about Arcade. Of course, Blizzard has advertised time and time again that they want to do a "map/mod marketplace" idea, and it seems that they are preparing Arcade to incorporate this idea. However, from what I've seen from Blizzcon, there are a lot of pretty cool improvements to the custom games interface through Arcade that it becomes greatly beneficial for the average free custom map.
I don't expect the map marketplace idea to be very successful, but the overall improvements to the custom games interface via upgrade to Arcade are pretty awesome, like the 5-star rating system and map-specific ladders.
IMO, a lot of the stuff that they showed off at Blizzcon impressed me. It still doesn't make up for the lack of group replays or the whole host of other broken or missing features, but they are still great improvement nonetheless in their own right.
Blizzard appears to be listening more and more. Hope they continue to become more active in realizing what the community craves + Show Spoiler +
(re: electrolytes)
Steps in the right direction blizz. Now falling in line with the chat room thing: if someone sends me a message when Im offline it would be nice if it could save it for me, or so I could send something to someone on my friend's list when they are offline. Even if its just for real id friends it would be a hugely awesome innovation in bnet 2.0
On March 13 2012 04:22 CTStalker wrote: some of you are interpreting this as LAN support, but to me it reads that players will simply have the ability to "prefer" laddering against someone on the same network. like if huk and haypro are practising, and for some reason want to play for ladder points, they both select this option. but to play the game they need still need an internet connection.
hopefully I'm wrong about this, though!
re-reading it, it sounds like that's exactly what it is, which is a pretty useless feature, unless once the game begins its played only over the local network.
This would be so easy to abuse. Hoping it wont work like that,
I interpreted it more along the lines of "Players will be at the top of your chat list/friends list that are using the same connection."
I don't think they are implementing a "semi-lan feature". I think they're just going to make it so you can easily find the people around you, as in get their name/number, so that you can custom with them easily. Going through the usual BNet stuff, meaning exactly the same latency and general BNet trolling we are so used to already.
I'm sure not a lot of people will care, but under copy right law, it's illegal to just copy the whole article. The OP should snip it and link it. And outside of that. it's just bad form to just make a copy and paste OP.
On March 13 2012 04:56 Ender985 wrote: I don't think they are implementing a "semi-lan feature". I think they're just going to make it so you can easily find the people around you, as in get their name/number, so that you can custom with them easily. Going through the usual BNet stuff, meaning exactly the same latency and general BNet trolling we are so used to already.
That's how I interpret it. Just making it easier in tournament settings etc. Which is nice but this 1.5 patch seems to be pretty fucking useless on the whole
They need to rebuild bnet 2.0 to give us lan and they aren't going to do that right now. They have other more pressing matters like finishing HotS, and implementing these little semi-lan patches in the meantime.
Semi lan is better than what we have now and will come sooner than rebuilding Bnet 2.0 from the ground up to support lan. Semi-lan is basically exactly what that chinese Lan hack did and blizz is doing it themselves now.
Perhaps for LotV we will get real lan since they are hiring a lot of people to work on BNET and its future atm.
(I also want small unlockables in game at some point in time. like small skin changes for my nexus or something, it would definitely keep the more casual crowd more involved a la LoL)
So blizzard has trademarked "soon", seems fitting.
On a serious note, this looks so awesome about fixing BNet 2.0. It is really great to hear them say that they will make it more like WC3 and BW. Curious to see how much balancing they will do for the game considering as it is not to bad as of now and HotS is basically right around the corner.
On March 13 2012 04:23 Inex wrote: This looks way too good. Arcade mode might be something like custom ''1x1 PRO ONLY w/ OBS'' type of games in war3. I could be wrong, but it sure sounds like this. Most of the other features are great, the SC2 team seems to be working very hard. No doubt HOTS will be great.
The sc2 team can't be working that hard, they still haven't finished all the features WC3 already had despite all that code already existing.
Yeah you can just copy code from 1 game to another with a totally different engine and the new battle.net without any problems and it will work perfectly.
On March 13 2012 04:03 Tsubbi wrote: the streaming support apparantly isn't related to streaming at all but to being able to play while downloading the client ROFL
from EU forum respond
"Just to clarify, the streaming support refers to the technology of having the client already usable before all of the content of the game is downloaded. Basically you download core content and are ready to play while the rest of the content is being downloaded in the background. This is mainly interesting for players that use the Starter Edition to test the game. They won't have to wait for a long time before diving in."
What the fuck...this is such a troll I couldn't care less about the shit in this patch. Blizzard is gonna just wait until HOTS anyway and make us pay another 60 bucks for basic features like LAN and moderated chat channels it's a joke, bw fuckin had this 10 years ago.
Seriously they musta got a kick outta that... the D3 beta has this ''technology'' and it causes the game to run like crap until the rest of the content is installed.
Yeah like HoTS is going to cost 60 bucks you're an idiot for thinking that.
Yeah it'll cost 80 sorry my bad.
I hope your being sarcastic, it'll be full priced (fkin people sometimes..)
It will not be 60 bucks, that's just so retailers can lower the price later. Since this is the absolute maximum they can ask for.
Are you kidding me? I hope you're joking. This is so wrong I cannot even..
On March 13 2012 04:59 iAmJeffReY wrote: Sooo.... just interface and custom game patching, no real balance patching?
The game is fine, they don't wanna touch the balance too much tho.
The game is fine.... since when? All bigger maps, and all balance changes have sure made it hard for us on this side of the fence... being a terran player.
I dont think its "big" for me it sounds like nice and quick cover ups, small features that will bring our attention for 2 weeks and thats it.(Kinda like Chat, do you remember that feature?) I havent seen this "Arcade" system but the Chat thing and "same ip" thing are pretty minor and are not what people complained about really. Whats the point of Same ip thing if there is no lan OR will there be Low letency connection beetwen same ip games? If there is not its as much as useless for 99% of people.
On March 13 2012 04:59 iAmJeffReY wrote: Sooo.... just interface and custom game patching, no real balance patching?
Eh, it might be discussed later in a future blog update.
Let us know what topics you’d like us to cover in future Developer Updates in the forum discussion thread. Topics that we’re thinking of covering include: Game Balance, Heart of the Swarm Multiplayer Progress, and Blizzard DOTA Gameplay.
No guarantees, but a massive, possibly productive content update is still better than no update at all.
I think this is a very good step in the right direction. It seems their partnership with activision hasn't entirely corrupted their want to support their customers. Thank you very much Blizzard. And even though this might not fix all the problems B.net 2.0 has, I think it will bring some players back that have left the game.
We often use special press events to pass along information about what we’re working on and what’s coming in future patches and products. These announcements are useful to the community and us alike because they allow us to reach a very wide audience. In many cases however, the message is not as deep or as detailed as we’d like, so we thought we would try some developer updates (like this one) to see if we can do a better job of communicating our intent for the various features we are working on. We have a number of updates and changes coming SoonTM to StarCraft II: Wings of Liberty and we wanted to share some of them with you.
Patch 1.5 Is Coming
The upcoming 1.5 patch will be our most feature-laden patch to date. This patch represents the first steps towards the release of our first expansion for StarCraft II, Heart of the Swarm, and will include numerous upgrades and fixes throughout the game. One of the most significant additions will be the all new Arcade feature which includes improved custom game visibility, ratings, reviews, game instructions, screenshot support, and more. Patch 1.5 will also include significant improvements throughout the overall user interface, streaming support, antialiasing, editor and modding upgrades, new art tools, and more. We’ll go into further details about these features in future developer updates. In this update, I would like to provide some insight into the thinking and motivation behind a few of the upcoming changes.
Arcade & Custom Game Selection
We discussed the new Arcade and Custom Game creation tools that would be available at BlizzCon 2011 and while things have changed since then, we are looking forward to getting it out to players for testing. Overall, the biggest complaint we’ve heard is about the popularity system and how games are listed. The challenge we face with the interface is how much to orient the space towards the player, versus how much we focus the interface on the needs of the mod maker. Mod makers want a very egalitarian society where no single map has any type of “advantage” in the interface. On the other hand, most players just want to see the best maps and they don’t want to have to sort through hundreds of maps to find the ones that are good. We think what we have now doesn’t do enough to surface new maps that are good. While we tried to make things better with “Fun or Not,” the system alone isn’t doing enough for many of our mod developers so we wanted to try something different.
To help players find games more easily in patch 1.5, we intend to include an “open games list.” To be clear, this will not be every open game that is on the service. Instead, the open games list will deliver to you a selection of games from the many hundreds or thousands that are currently open. We are currently working on different ways to determine how the list you’ll see is generated.
We’ll also be releasing the art tools that we use internally to create art for StarCraft II, thus enabling mod developers the ability to more easily create their own art and add it to their creations. In addition, we’re beginning to reach out directly to mod and game developers that have created fun, quality maps on Battle.net to get direct feedback, help them tackle obstacles, and provide them with early access to the 1.5 feature set so that they can begin to prepare for Arcade prior to its release. We’ll be revealing more details about the Arcade and the changes we’ve made to the concepts in the near future.
Contact & Communication
We’ve heard concerns about the StarCraft II: Wings of Liberty social experience and many of these comments boil down to, “the service feels empty” and “I don’t know where to go to find people.” We have some simple fixes we’re going to put into the chat system to try to give players some additional connectivity. These aren’t huge fixes, but they may help players who want a more social experience.
First, we’ll allow players to resize their chat windows to fill a larger portion of the screen. We’ll also remember the chat channel you were in as well as the position of that chat channel on your screen for when you next return to the game. This will allow players who want to recreate something that feels a lot more like Warcraft III or the original StarCraft to build their own interface that looks a lot like those older games.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
Much of the content we are working on for Wings of Liberty and Heart of the Swarm is motivated directly by community feedback. While we’re unable to respond to every post, or even most posts, your feedback does get to us. Thanks for sending it.
Let us know what topics you’d like us to cover in future Developer Updates in the forum discussion thread. Topics that we’re thinking of covering include: Game Balance, Heart of the Swarm Multiplayer Progress, and Blizzard DOTA Gameplay.
Game Balance, Heart of the Swarm Multiplayer Progress. Please.
So... are there clan support and watching replays together? It's a good patch so far, still blizz is way too late; these things should have been present since day 9, no excuses...
To help players find games more easily in patch 1.5, we intend to include an “open games list.” To be clear, this will not be every open game that is on the service. Instead, the open games list will deliver to you a selection of games from the many hundreds or thousands that are currently open. We are currently working on different ways to determine how the list you’ll see is generated.
Please let it be like WC3 open channel list. Pretty Please.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
Not LAN, but close enough. I can live with that as long as the latency decreases. Hello small local shop tourney :D
On March 13 2012 03:42 Wrongspeedy wrote: They didn't say LAN but its clear they are working on some kind of tournament feature so hopefully the internet connection will be less of an issue
We we still have disconnects so i don't see how this helps that much.
Honestly it doesn't sound like LAN at all. The way I interpreted what they were implementing was just a way to find people who are connected to battle.net on your LAN. Probably just a special tab on the friends list.
Well of course they aren't going to implement Lan. In fact, I'd not be astonished if they made the HotS Single Player require an internet connection now and include more server based calculations so that it isn't easily crackable.
Lan is not a feature Blizzard doesn't implement due to their lack of knowledge about its importance for competitive play. It's a compromise they make to prevent piracy and other Sc2 multiplayer platforms which would of course also take away from their capabilities of controlling tournaments, especially in Korea, China etc. where they'd have a hard time with their IP law rights.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
Biggest feature, hopefully this fixes some issues.
"We'll help you to find more friends ... Now when you're gonna resize your discussion windows, you cant deconnect and reconnect and keep this size".. Are u kidding me ? I was expecting something like : "A clan system too stay in contact easily with your teams without use your friendlist allthe time"... Deception...
On March 13 2012 05:25 green.at wrote: "nice, now that i can resize my chatwindow bnet feels a lot less empty"
But uhm, that's a complaint many players had? They want bigger chatrooms, more similar to Wc3 / Starcraft 1. If that's not something you personally want, fine, however don't imply there's absolutely no demand for a change like that.
On March 13 2012 05:25 green.at wrote: "nice, now that i can resize my chatwindow bnet feels a lot less empty"
But uhm, that's a complaint many players had? They want bigger chatrooms, more similar to Wc3 / Starcraft 1. If that's not something you personally want, fine, however don't imply there's absolutely no demand for a change like that.
His point is, it wont be anything better just becouse you can resize the chat window
On March 13 2012 05:25 green.at wrote: "nice, now that i can resize my chatwindow bnet feels a lot less empty"
But uhm, that's a complaint many players had? They want bigger chatrooms, more similar to Wc3 / Starcraft 1. If that's not something you personally want, fine, however don't imply there's absolutely no demand for a change like that.
They don't mean physically bigger. They mean more people, as well as operator support like you see in IRC and the old Bnet's.
Also, I know why people keep thinking that paragraph means a semi-lan mode, but it's because they're not actually finishing the paragraph. :/ People are focusing on the first sentence, which poorly uses the word 'connect' to mean 'find', instead of the last sentence which clarifies it.
There may still be a lot to come, since this is only a tiny preview. I don't think people are reacting as much to the tiny preview, as they are to people who think this preview unveils something large or important.
On March 13 2012 05:32 iNbluE wrote: Still no replay share system, and no simultaneous replay watching. DAMN. We'll never see it happen.
I would wait until HotS. That is a pretty big feature (these are all relatively small changes, except for perhaps the Arcade), so they may be saving it for release or Beta.
The main thing I like is Blizz is attempting to answer the complaints about the UI that have resurfaced over the past month or two. I just hope they do it right this time.
On March 13 2012 05:32 iNbluE wrote: Still no replay share system, and no simultaneous replay watching. DAMN. We'll never see it happen.
Actually, those features are coming, but they are obviously tied up with other (maybe less productive) features or perhaps running into bigger problems than expected when trying to implement these replay features.
It's Blizzard. I've come to expect a slow, sometimes baffling development process.
I'm sceptic about these changes, the interface of the game is ok. I think the reason why starcraft 2 is not doing well is that the Game itself is not very good. Its robust, well-designed and overall solid, but not fun. Just my opinion. Or maybe overall RTS genre is in crisis.
Replay sharing? Saving and loading games? Named custom games? Name changes? Clan support? Cross-server play? Offline play after authentication? Dare I say it, LAN?
On March 13 2012 05:41 bokeevboke wrote: I'm sceptic about these changes, the interface of the game is ok. I think the reason why starcraft 2 is not doing well is that the Game itself is not very good. Its robust, well-designed and overall solid, but not fun. Just my opinion. Or maybe overall RTS genre is in crisis.
From what I understand, the majority of users (that are at least being vocal) aren't too happy with the interface. I for one am excited for a) more customizability and b) a greater effort at improving social interactions.
As for part 2 of your post, I'd say that SC2 is doing well among the RTS games that have been produced in recent years, but I think that you're right in that the genre is in trouble. Too many users get frustrated by beginner-unfriendliness, and want less challenge and an easier game to play. COD is easy: Move and shoot, and you can become a decent player if you're moderately good at the two. Killstreaks make the game rewarding. Obviously there's a little more to it at higher levels but my point is that it's easy to pick up. SC2 has much more depth than your average game, so people will probably go back to Angry Birds or something. Also the fact that SC2 is PC-only immediately reduces the pool of available gamers. Consoles are only growing in popularity over PC games.
Sorry for drifting off topic. Super stoked for the changes!
On March 13 2012 05:37 -AtRi- wrote: Streaming support? What exactly does this mean? Any ideas?
Perhaps Blizzard will have streams featured directly in the interface? Not really sure.
If you've never played WoW before, you can download the game while playing. Once you have all the basic models and textures and mechanics/UI, you can start playing pretty much. When you want to play the campaign, you'll download the first level of the campaign, and then you can play it. While the full SC2 download client is ~5gb or something like that, what you need to play say the first level of the campaign is going to be only like 1gb or something like that.
Best patch yet! Honestly, they don't go far enough with the chat channels: you should default to a channel when you sign in. is never really realized how important that was to see the community while playing
On March 13 2012 05:43 Scorch wrote: Replay sharing? Saving and loading games? Named custom games? Name changes? Clan support? Cross-server play? Offline play after authentication? Dare I say it, LAN?
One step at a time. As cool as Blizzard is, they can't miraculously whip out the change we all want within the span of even a few weeks. If anything, this change should show us that they are at least taking steps towards these ends (although some things, like LAN, don't seem as negotiable).
blizzard isn't slowgoing and ignoring us, they have simply had these things, as they have said, "on the list". but remember, they havehad other stuff "on the list" too that they have not talked to us about.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
Is what we want just the option to make chat channels bigger? I think to get the chat experience most users are looking for it would require a revamp of the interface setup, and not just the option to increase chat window size...
On March 13 2012 05:54 Roblin wrote: guys, are you realizing what this means?
blizzard isn't slowgoing and ignoring us, they have simply had these things, as they have said, "on the list". but remember, they havehad other stuff "on the list" too that they have not talked to us about.
now our stuff is on the top of the list.
HOTS will be awesome.
yeah... ofc.. dream on pls...
the only thing that happens is, that after over A FULL YEAR of crying and moaning about this desolate situation of battlenet 0.2 and sc2, they realized, perhaps they should do something about this mess they call interface, social systems and so on... stop beeing ignorant pls
you can especially see this, this happened after the blizzard marketing conference... also they now searching for a new lead designer for battlenet 0.2... coincidence? no, santa claus isn't real
I'm confused about that local IP one. Is it just going to have a list like, "Here are some people within a mile of you. Go get 'em," or what? Either way, great changes overall. Though, I never did have an enormous problem with the custom games system. I don't see what all the fuss is about o.O
And seriously, a lot of people did complain about the size of the chat windows. So this is addressing a complaint, maybe not just one literally every person have. But it's something, and the fact that it is something IS something (apologies for all the somethings). And their UI/bnet development team is totally separate from the balance team, why the hell people are saying "I wish they'd focus on balance" is beyond me. If the UI/bnet design team focused on balance, we'd have way worse problems going on.
On March 13 2012 06:03 TALegion wrote: I'm confused about that local IP one. Is it just going to have a list like, "Here are some people within a mile of you. Go get 'em," or what? Either way, great changes overall. Though, I never did have an enormous problem with the custom games system. I don't see what all the fuss is about o.O
I'm in the same situation than you, what is this feature supposed to be, I don't understand. Does it mean MM will put me vs people near or what ? I'm clueless :S
Wow, these are huge changes. I can't wait to test drive the new UI, I really want to see it more warcraft 3-esque. I am also SUPER excited by the LAN-esque change theyre making. God knows that this patch is long overdue but it's good to see that at least Blizzard still listens to us and wants us to be happy with their product. I was honestly starting to lose hope at this point.
On March 13 2012 05:37 -AtRi- wrote: Streaming support? What exactly does this mean? Any ideas?
Means playing the game before it's fully downloaded
Always assume the worst
I guess this version of streaming wouldn't be that bad for people who are constantly uninstalling and reinstalling the game from time to time. I personally hate spending a few hours waiting for SC2 to install and update itself whenever I try to install it on a new machine or reinstall it on my laptop after deleting it to save some HD space.
i was hoping to see some screen shots, oh well, im excited for some updates, also i think this is the right direction going forward into HoTS, test everything in WoL and then improve on it or make changes as needed
On March 13 2012 05:54 Roblin wrote: guys, are you realizing what this means?
blizzard isn't slowgoing and ignoring us, they have simply had these things, as they have said, "on the list". but remember, they havehad other stuff "on the list" too that they have not talked to us about.
now our stuff is on the top of the list.
HOTS will be awesome.
yeah... ofc.. dream on pls...
the only thing that happens is, that after over A FULL YEAR of crying and moaning about this desolate situation of battlenet 0.2 and sc2, they realized, perhaps they should do something about this mess they call interface, social systems and so on... stop beeing ignorant pls
you can especially see this, this happened after the blizzard marketing conference... also they now searching for a new lead designer for battlenet 0.2... coincidence? no, santa claus isn't real
Lol, although poorly worded, and will probably get warned, this is so true. After a year of bitching, firing employees that didn't need to be fired, they finally realize that their shitty coding is actually making a dent in their already MASSIVE profit margin.I guess that since they fired the employees, they need to actually work a little more to set the equilibrium again. I just hope the Blizzard execs are nice and cozy with their 6 figure salary.
Blizzard is listening community and half the posts here are "Why you didnt implement x feature, wtf I want my money back", "Took you a year to come up with these?" "Interface is fine, the game is shit"...
Are you guys ever positive? :D I can just imagine how my life would look if id bitch about every goddamn thing even the good ones...
On March 13 2012 05:54 Roblin wrote: guys, are you realizing what this means?
blizzard isn't slowgoing and ignoring us, they have simply had these things, as they have said, "on the list". but remember, they havehad other stuff "on the list" too that they have not talked to us about.
now our stuff is on the top of the list.
HOTS will be awesome.
yeah... ofc.. dream on pls...
the only thing that happens is, that after over A FULL YEAR of crying and moaning about this desolate situation of battlenet 0.2 and sc2, they realized, perhaps they should do something about this mess they call interface, social systems and so on... stop beeing ignorant pls
you can especially see this, this happened after the blizzard marketing conference... also they now searching for a new lead designer for battlenet 0.2... coincidence? no, santa claus isn't real
On March 13 2012 06:15 stfouri wrote: Blizzard is listening community and half the posts here are "Why you didnt implement x feature, wtf I want my money back", "Took you a year to come up with these?" "Interface is fine, the game is shit"...
Are you guys ever positive? :D I can just imagine how my life would look if id bitch about every goddamn thing even the good ones...
Meh.. people bitch a lot to Blizzard but you can't say they don't deserve it for battlenet 2.0
On March 13 2012 06:13 Shikyo wrote: So... wtf? "We fixed the stupid things that never should have been in 2.0 to be like in 1.0"?
All this patch SCREAMS at me is "HOTS DELAYED!"
I don't think this means HOTS is delayed at all. Blizzard with their games typically releases major patches and revamping in preparation for a ton of content changing soon, so they tend to sort of spread it out.
That being said I don't necessarily think that this means it's very close either, because there hasn't been a beta or anything.
Does anyone know what the antialiasing is going to mean?
Its ridicously that they are adding soem of this stuff just now. Antialiasing almost 3 years after release?
Instead of thinking up new ways to solve the custom maps problem, that will probably fail anyways, why haven't they reverted to battlenet 1's system that worked?
anti-aliasing means that the colors between contrasts are mixed, so that a diagonal line for example don't looks like lego or shit. it looks smoother, if yoü wanted to know what it is.
This is really nice, I just hope its not too late. A lot of the casuals who imo have stopped playing ladder and tried to go to custom games probably stopped playing all together by now. And most of the people playing ladder now are 95% focused on ladder/melee and won't be switching over in the near future.
On March 13 2012 06:18 KhAmun wrote:Does anyone know what the antialiasing is going to mean?
You don't know what antialiasing means or you don't know, what the change means?
They're adding the support for AA into the options, up until now, it had be forced from the control panel of your graphic card. I'm sure you can google the rest.
Wow i sense hope! Hopefully. Finally they've listened abit to the empty social experiences that curses sc2. i still can't believe they went from the best social mp exp with wc3 and bw to absolutely nothing in sc2 :s.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
does it mean a lan ?
As I understand it, no. I think it only means that you'll have an new option when searching for a game to tell battle.net to match you to people near you. So this seems to be only a new metric to match player, but I don't think it involves any change to the way the network code works.
Basically, this is to make the game more "social" by making you play people in your region.
On March 13 2012 06:19 Denda Reloaded wrote: anti-aliasing means that the colors between contrasts are mixed, so that a diagonal line for example don't looks like lego or shit. it looks smoother, if yoü wanted to know what it is.
EDIT: Removed what I said, making things off-topic.
step in the right direction but i feel like they will have to do more than that to make the game more interesting for those who stopped playing it or for new people
On March 13 2012 06:19 Denda Reloaded wrote: anti-aliasing means that the colors between contrasts are mixed, so that a diagonal line for example don't looks like lego or shit. it looks smoother, if yoü wanted to know what it is.
All anti-aliasing is just a multiplier for all your pixels are screen. So 1440x900 X2 MSAA is just forcing your graphics card to produce two times more pixels to create a softer image.
On March 13 2012 06:19 Denda Reloaded wrote: anti-aliasing means that the colors between contrasts are mixed, so that a diagonal line for example don't looks like lego or shit. it looks smoother, if yoü wanted to know what it is.
All anti-aliasing is just a multiplier for all your pixels are screen. So 1440x900 X2 MSAA is just forcing your graphics card to produce two times more pixels to create a softer image.
"Full-scene anti-aliasing by supersampling usually means that each full frame is rendered at double (2x) or quadruple (4x) the display resolution, and then down-sampled to match the display resolution."
On March 13 2012 06:19 Denda Reloaded wrote: anti-aliasing means that the colors between contrasts are mixed, so that a diagonal line for example don't looks like lego or shit. it looks smoother, if yoü wanted to know what it is.
All anti-aliasing is just a multiplier for all your pixels are screen. So 1440x900 X2 MSAA is just forcing your graphics card to produce two times more pixels to create a softer image.
"Full-scene anti-aliasing by supersampling usually means that each full frame is rendered at double (2x) or quadruple (4x) the display resolution, and then down-sampled to match the display resolution."
Off-topic, let's stop. Ok?
Yeah but the meat of anti-aliasing is the part where it interpolates and then down samples, not the part where it just doubles the pixels rendered.
TIL that the "streaming" features have nothing to do with tournament streams or anything similar.
Just to clarify, the streaming support refers to the technology of having the client already usable before all of the content of the game is downloaded. Basically you download core content and are ready to play while the rest of the content is being downloaded in the background. This is mainly interesting for players that use the Starter Edition to test the game. They won't have to wait for a long time before diving in.
On March 13 2012 03:37 ThatGuy89 wrote: seems pointless to me, personally. I go online to ladder, not to look through chat channels and search custom games. But there are obviously people that want it.
Pretty much this, guess for those of us who are more focused on the casual features I guess. Though decent customs would make it a lot easier to practice certain matchups when none of your practice partners are online.
On March 13 2012 06:34 godly-cheese wrote: All anti-aliasing is just a multiplier for all your pixels are screen. So 1440x900 X2 MSAA is just forcing your graphics card to produce two times more pixels to create a softer image.
What you're referring to is FSAA, or "full-screen anti-aliasing." MSAA refers to a class of techniques where some surface properties are sampled only once per pixel. There are other anti-aliasing mechanisms, commonly used in offline rendering, that only increase the sample density at object edges or pixels that contain high-contrast edges, but you don't see those very much in video cards because it's simpler to implement the brute-force techniques. Also, there may be constraints on such implementations that I'm not aware of that make those approaches less desirable in real time.
The goal isn't to create a softer image, it's to correctly choose pixel values where objects have partial pixel coverage or pixels include high contrast edges.
Edit: It's not at all off-topic, considering that a large chunk of Dustin Browder's blog post spoke about adding anti-aliasing features to the game.
This is great. I am really psyched, REALLY psyched that they are mentioning how the community says that SC2 feels empty. And especially that these "are not major changes" :DD
Probably means the major ones are coming later on YESSSSSSSS
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
Biggest feature, hopefully this fixes some issues.
how odd ive never had this issue playing with my roommate
"Patch 1.5 will also include significant improvements throughout the overall user interface, streaming support, antialiasing, editor and modding upgrades, new art tools, and more."
I wonder if the art tools are to make the backgrounds in the main menu and etc legitimate and more easily accessible.. even though I jsut went through the trouble of figuring out how to do it. Lol. But yea.. all these features sound pretty unexciting... when I hear "feature laden patch", I want clan support and replay viewing with friends... Those cool things battle.net 1.0 had. Le sigh.
On March 13 2012 06:22 Fym wrote: No balance changes?
There was already a major balance change with the last patch. You have to let the metagame settle for a while in order to decide if further balance changes are needed.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
Biggest feature, hopefully this fixes some issues.
how odd ive never had this issue playing with my roommate
If neither of you had a good internet connection it would be different. This is like pseudo-lan, and it will help in tournaments and whatnot a ton.
I'm very happy with blizzard, these changes are what I've been wanting forever. I hope they bring in replay sharing too...
Chins up everyone, it's moving in the right direction! We just have to keep pushing for improvements and eventually it'll get there. Seems to me they had to make some internal changes to implement the forward thinking movement, and hiring, training, etc. all take time. The fruit will taste sweeter now that we've waited too!
On March 13 2012 07:23 Lysenko wrote: Edit: It's not at all off-topic, considering that a large chunk of Dustin Browder's blog post spoke about adding anti-aliasing features to the game.
I think we all as gamers know what anti-aliasing is, at least with a general idea of what it is. I don't think it's necessary to go so far in depth really. I'll just let this go for now.
On March 13 2012 07:28 MasterKang wrote: Impressed blizzard. Thanks for listening
I'd be impressed if they actually fixed all the main problems instead of 1 every several months. Still no group replay viewing or clan support yet even though it's been in Warcraft 3 for a decade. Still no embedding Twitch.tv Starcraft 2 tournament streams into the launch splash page when logging into Battle.net.
The new custom game listing system is still unproven and may still be awful. Blizzard killed custom maps in SC2 with their trash system that was designed to sell DLC maps, not be user friendly. Ironically, their trash system killed the custom map community so they can't even get anyone to make maps worth selling.
There was far more variety and creativity in custom maps for Warcraft 3, and every new map got a fair shake to become popular because it would show up in the open list for people to see and try even if it was brand new.
This looks like they are still doing nothing in response to public criticism and concern. Oh I can resize a chat window and connect with my people who use my ISP? Group replays, LAN mode, where are you? This still solves none of the problems or works on any suggestions from the community.
One of the most significant additions will be the all new Arcade feature which includes improved custom game visibility, ratings,
Rating? that would be nice Thought that blizzard held the opinnion that it was better if people could not see their rating but it would be realy nice if they have come to their senses now Might actually start 1 vs 1
Also expected balance changes like others in this tread. Seems weird to not grab the occasion to do some more fine tuning, the next patch might be weeks/months later.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
Biggest feature, hopefully this fixes some issues.
how odd ive never had this issue playing with my roommate
If neither of you had a good internet connection it would be different. This is like pseudo-lan, and it will help in tournaments and whatnot a ton.
I'm very happy with blizzard, these changes are what I've been wanting forever. I hope they bring in replay sharing too...
That's wishful thinking considering the way it's phrased and how half baked the rest of this update is. I honestly think it's just going let you find people online without messing with character codes if they connect from the same network
On March 13 2012 07:45 mango_destroyer wrote: Not hyped.. but a good step in the right direction.
Yeah I hope people aren't getting too hyped up and expecting too much.
I don't have faith that the option to change the chat window size will have any effect on the 'alone' feeling of bnet, unless the options include a rework of the entire interface to make chat more of a main function.
And also, not sure why people are playing up this IP thing to be LAN, I would be enormously surprised if it was anything close to LAN.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
Why are people assuming this means "LAN with internet required"? It sounds more like I can get ten people in a dorm room and it'll be easy for us to find each other on bnet. It's nice, sure, and makes tournaments a little bit easier, but I don't see what it has to do with LAN, exactly.
On March 13 2012 07:42 Tektos wrote: Excited to see "Blizzard DOTA Gameplay" :D
And LAN - fuck yeah!
Where did they mention about LAN? All I see is some crap about connecting to people on the same ip address as you is now going to be easier. This is not lan mode.
Kudos Blizzard on starting to fix your broken custom map system and letting me resize chat channels... I will be more impressed when you let me watch replays with friends, and implement an actual lan mode, even if its only for tournaments.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
Why are people assuming this means "LAN with internet required"? It sounds more like I can get ten people in a dorm room and it'll be easy for us to find each other on bnet. It's nice, sure, and makes tournaments a little bit easier, but I don't see what it has to do with LAN, exactly.
Finally, I don't have to yell to my friend across the room for his bnet id and character code that I already have.
I maybe it sort of will help with discovering people play around you. Like if you're in a dorm and it tells you that there are like 4 other people on in there and none of you knew about eachother. I guess it would be kind of cool in that situation, but it isn't LAN...
On March 13 2012 07:54 KhAmun wrote: Finally, I don't have to yell to my friend across the room for his bnet id and character code that I already have.
why would you need his id and code if you already have it?
On March 13 2012 07:37 godly-cheese wrote: I think we all as gamers know what anti-aliasing is, at least with a general idea of what it is. I don't think it's necessary to go so far in depth really.
As long as games expose details of different anti-aliasing algorithms, there'll be a use for people knowing the difference between them. If ever there wind up being best-practices that let game developers just provide an on/off switch, maybe it won't be necessary to go into depth about it. Hoping for the future!
On March 13 2012 05:24 Na_Dann_Ma_GoGo wrote:Lan is not a feature Blizzard doesn't implement due to their lack of knowledge about its importance for competitive play. It's a compromise they make to prevent piracy and other Sc2 multiplayer platforms which would of course also take away from their capabilities of controlling tournaments, especially in Korea, China etc. where they'd have a hard time with their IP law rights.
Maybe. I feel like Blizzard didn't think much of competitive play for a long time, and were just giving lip service to it because of the legacy of BW, and that they recently changed their minds after huge crowds starting appearing. WoW isn't going to be around forever, and SC2 is showing potential as a long-term revenue stream. We'll see, though.
Yes Blizzard, but you need to have an open chat channel be the DEFAULT in order to truly promote community growth. And you won't do that, you still make the user take steps to customize it first.
On March 13 2012 07:37 godly-cheese wrote: I think we all as gamers know what anti-aliasing is, at least with a general idea of what it is. I don't think it's necessary to go so far in depth really.
As long as games expose details of different anti-aliasing algorithms, there'll be a use for people knowing the difference between them. If ever there wind up being best-practices that let game developers just provide an on/off switch, maybe it won't be necessary to go into depth about it. Hoping for the future!
Despite all of this, it is great to see anti-aliasing being brought into StarCraft 2. The game will look great on high-end systems!
whoa, the close IP function sounds SICK, why didn't anyone think of this before? I guess everyone was just hung up on LAN. Although this might not fix b.net drops, this is a huge step in the right direction for a game that will never ever have LAN. I'm stoked on this and also can't wait to see what they do with chat.
On March 13 2012 03:37 Azzur wrote: Wah, a nice patch!
Tbh, don't really care about interface issues... more interested in the balance changes
Because you dont get it "The upcoming 1.5 patch will be our most feature-laden patch to date. This patch represents the first steps towards the release of our first expansion for StarCraft II, Heart of the Swarm"
There will be no balance changes in this patch , or they gonna be just minor thing , its mainly for HOTS.
I don't even know why people would want another Balance Patch right now. At the moment the balance seems somewhat alright and it would require some more time to judge the current state and make changes again.
Skeptical to say the least. Hopefully they can deliver at least a little bit of what people want, and not just go "turned out it wasn't feasible" for everything.
On March 13 2012 08:14 Indolent wrote: Patch 1.5 - this feels big. I hope they gonna improve SC2 performance - 1GB of memory usage in menu is a little bit too much.
Meh depends, I'd rather have some higher memory usage than way longer loading times because game data has to be loaded into the Ram again and again. And nowadays Ram is so cheap...
Just to clarify, the streaming support refers to the technology of having the client already usable before all of the content of the game is downloaded. Basically you download core content and are ready to play while the rest of the content is being downloaded in the background. This is mainly interesting for players that use the Starter Edition to test the game. They won't have to wait for a long time before diving in.
On March 13 2012 08:14 Indolent wrote: Patch 1.5 - this feels big. I hope they gonna improve SC2 performance - 1GB of memory usage in menu is a little bit too much.
Meh depends, I'd rather have some higher memory usage than way longer loading times because game data has to be loaded into the Ram again and again. And nowadays Ram is so cheap...
I'd like them to fix the "unlimited fps" -bug in the menus that is causing a lot of graphic cards to overheat.
On March 13 2012 08:07 Catchafire2000 wrote: Still no mention of an improved replay system where multiple people can observe a replay of a game together...
Made me sad too. They had this in BW and it was so helpful x.x
On March 13 2012 08:07 Catchafire2000 wrote: Still no mention of an improved replay system where multiple people can observe a replay of a game together...
Made me sad too. They had this in BW and it was so helpful x.x
I'm confused as to what Blizzard is suggesting when they claim that we will have the ability to resize our chat window. The reason I'm confused is because I'm under the impression that this feature is already present. See below:
Perhaps I am entirely misunderstanding this feature (and please correct me if I am!), but this doesn't appear to be something new. The fact that the chat remains re-sized subsequent the completion of a game, however, is a lovely feature.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP).
YES! YES! YES!
It took them 2 years to finally come through but this sounds like tournaments will be much more reliably connected, less internet issues, AND we get to use this LAN-like service at home!
I literally fist pumped in joy when I saw this.
YES! Blizzard you take time to get things done but when it happens you get it right! YES!
On March 13 2012 08:51 PhalThrax wrote: I'm confused as to what Blizzard is suggesting when they claim that we will have the ability to resize our chat window. The reason I'm confused is because I'm under the impression that this feature is already present. See below:
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP).
hmm imo this is only to keep us, the rabid dogs we are, at bay. if you take a look at the proposed UI changes, it really does not address the lacking social aspect of bnet. Making chat windows bigger is not going to help...
Where is Clan Support. Where is replay with friends?
Perhaps it will be good and there will be more, but please friends we must continue to fight the good fight.
This is why I love Blizzard. People rant and rave about how **** they are but Blizz always seem to just drop these satisfaction bombs on us time and time again.
I can forgive them for moving slow as I can understand that they want to be as methodical as possible.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP).
Is this supposed to be some kind of LAN support?
No one can really say for certain at this point but blizzard has adressed LAN numerous times in the past saying that it will in all likelyhood not be implemented for starcraft2. If they were to change this, I don't they would call it connecting through IP, I think they'd hype the shit out of it and call it what it is, because we've asked for it for so long.
I expect this to be a find people without character codes that are on the same connection/area.
Like at a pc cafe or a dorm complex, you can see others playing sc2 that you wouldn't have otherwise known about.
Blizzard <3 finally u understand our problem YEEEEEHHHHHAAAAAA (and now "housing") their next step is replays with friends and a clan sytem :D i see forward to it.
for all the millions we give blizzard you think they'd have more than 1 person patching starcraft 2 at a time. at least, i'm guessing it's a 1 person team as that's what diablo 2 was given, and it shows. this is stuff that should have been done in the first patch and does nothing to fix the lack of social aspects. give us chat rooms that everyone auto joins, moderators, private channels, pictures like heat.net/mplayer and voice chat should be a lot easier to use, especially in the groups.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP).
YES! YES! YES!
It took them 2 years to finally come through but this sounds like tournaments will be much more reliably connected, less internet issues, AND we get to use this LAN-like service at home!
I literally fist pumped in joy when I saw this.
YES! Blizzard you take time to get things done but when it happens you get it right! YES!
Don't get too excited, I think it just enables you to search for games via IP addresss.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP).
YES! YES! YES!
It took them 2 years to finally come through but this sounds like tournaments will be much more reliably connected, less internet issues, AND we get to use this LAN-like service at home!
I literally fist pumped in joy when I saw this.
YES! Blizzard you take time to get things done but when it happens you get it right! YES!
Don't get too excited, I think it just enables you to search for games via IP addresss.
Agreed, it doesn't sound like any sort of lan, just a quicker way to set things up for major tournaments I suppose. This patch doesn't seem all that big to me. I really woulda liked to see Multiple-Observer Replay support while they were on this topic. I mean jazzing things up won't hurt ofc, but they still didn't address LAN support, clan tags and Multi-view Replays.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP).
YES! YES! YES!
It took them 2 years to finally come through but this sounds like tournaments will be much more reliably connected, less internet issues, AND we get to use this LAN-like service at home!
I literally fist pumped in joy when I saw this.
YES! Blizzard you take time to get things done but when it happens you get it right! YES!
Don't get too excited, I think it just enables you to search for games via IP addresss.
Agreed, it doesn't sound like any sort of lan, just a quicker way to set things up for major tournaments I suppose. This patch doesn't seem all that big to me. I really woulda liked to see Multiple-Observer Replay support while they were on this topic. I mean jazzing things up won't hurt ofc, but they still didn't address LAN support, clan tags and Multi-view Replays.
Yeah agreed, the multi-view replay thing in particular is a big deal for me. I still don't understand why we don't have that.
This sounds amazing. They are at least trying it fix the things that the community has been most vocal about, including the custom game menu, the chat channels, and the LAN tournament connectivity issues.
dont be expecting any sort of public lan. ever. the closest to a lan this game will get is a blizzard supervised server for large tournaments to use. even that will be unlikely.
Considering HotS should be on its way soon this patch seems pretty remarkable. Didn't expect these kind of changes before the expansion comes out. Hopefully they have some really big plans in store for us later
Wow good patch incoming. I feel like it's been a while since the game got improvements over balancing, so really looking forward to this. If the Arcade + social features are good enough I might even start up SC2 for the first time in months =D
On March 13 2012 09:29 CptCutter wrote: where. are. the. god. damn. terran buffs?!?!?!
this makes me sad with no mention of help for terrans late game vs protoss or zerg.
Why are you bitching about balance on a completely feature oriented patch? Do you see any balance changes previewed? Do you see any indication of whether there will or will not be balance changes in 1.5? Your comment is irrelevant and unnecessary.
This IP connection business will NOT be LAN. You will still require b.net and your game connectivity will still depend on it. It will offer zero reliability increases over the current implementation.
Why is everyone so excited about this change? Bigger chat windows? A new custom game screen? Who cares!!!??
Seriously, the major issues are the following:
- Clan Support - LAN Support - Sharing/Watching replays online - Lack of real statistics
The other stuff is just filler.. garbage.. who cares? Seriously, when are they going to put in some real fixes? I am shocked at the amount of people excited about this patch.
I like how you talk down new custom game screens which everyone has been calling for yet put more statistics on your wish list. Yes it isn't a perfect patch but if it lives up to what it's meant to its a big step in the right direction.
I don't play for custom games and IMO they are the least important aspect of the game itself. Statistics are on most people's wish list.. and i do use gears, the point is, I shouldn't have to. A big step in the right direction would be LAN support.. or shared replays. A new look on custom game searching isn't getting me all worked up.. neither is the fact that i can enlarge chat windows.. wippie!
This is good news for a number of reasons, though I fear the stuff they've mentioned is a bit knee jerk given the number of posts complaining about bnet 2.0, kind of makes me wish we've given more concrete ideas for other aspects which aren't quite right .
But 1) They're obviously taking feedback to heart. 2) Part of the problem is communication with the dev team, we've barely heard anything since blizzcon feature wise and most people assumed everything they talk about would just be coming for HotS, that's clearly not the case.
The streaming change seems good, I'm assuming they mean streaming downloading of the client, the barrier to entry at the moment to get new people to even try the game is massive (it's something like 7 gig + patches) it's a bit ridiculous, I also hope they add a 3v3 or 4v4 map to the starter edition, and mix up the 1v1 and 2v2 maps to ignite some more interest with people who haven't purchased the game.
I'm wondering why they are hesitant to just re-create the WC3 version of the custom game system. It worked really well and they already have a template for it. Also really curious about the "streaming support"
What does the connecting through IP feature actually mean though? Is it just going to make tournaments slightly easier to run because they won't need peoples ID's and char codes, or can we expect to be able to set up LAN games through BNet. I'm hoping we get some sort of faux LAN where you have to be connecting to BNet to set up the game but the actual real time game data is sent over LAN to eliminate lag.
On March 13 2012 09:44 bri9and wrote: Why is everyone so excited about this change? Bigger chat windows? A new custom game screen? Who cares!!!??
Seriously, the major issues are the following:
- Clan Support - LAN Support - Sharing/Watching replays online - Lack of real statistics
The other stuff is just filler.. garbage.. who cares? Seriously, when are they going to put in some real fixes? I am shocked at the amount of people excited about this patch.
This is what I'd like to see... but I am still believing in it! Except LAN Support.
On March 13 2012 09:44 bri9and wrote: Why is everyone so excited about this change? Bigger chat windows? A new custom game screen? Who cares!!!??
Seriously, the major issues are the following:
- Clan Support - LAN Support - Sharing/Watching replays online - Lack of real statistics
The other stuff is just filler.. garbage.. who cares? Seriously, when are they going to put in some real fixes? I am shocked at the amount of people excited about this patch.
It shows they really listen and consider when we flame them enough. Atleast this is how I see it. Be more optimistic, nothing to lose =). Small steps a time and soon our Bnet will be almost as good as Bnet 1.0
The chat changes are a step in the right direction but I still think its a long way off from what we want. I really want sharing replays, global chat, and above all, clan support. Will be interested if this is just features or if they will throw in some balance tweaks.
On March 13 2012 10:06 Eufouria wrote: What does the connecting through IP feature actually mean though? Is it just going to make tournaments slightly easier to run because they won't need peoples ID's and char codes, or can we expect to be able to set up LAN games through BNet. I'm hoping we get some sort of faux LAN where you have to be connecting to BNet to set up the game but the actual real time game data is sent over LAN to eliminate lag.
This is exactly what I was just thinking, and I really really hope that that is the way it's set up.
I'm not sure how easy something like that being built into the game would be to get around, or how easily someone could write a work-around. I hope they find a way to make it secure and just implement it in that fashion.
On March 13 2012 09:29 CptCutter wrote: where. are. the. god. damn. terran buffs?!?!?!
this makes me sad with no mention of help for terrans late game vs protoss or zerg.
Why are you bitching about balance on a completely feature oriented patch? Do you see any balance changes previewed? Do you see any indication of whether there will or will not be balance changes in 1.5? Your comment is irrelevant and unnecessary.
Let us know what topics you’d like us to cover in future Developer Updates in the forum discussion thread. Topics that we’re thinking of covering include: Game Balance
There will most likely be some balance changes as well. Maybe even more in preparation for HotS.
While this is nice, I feel that Blizzard is moving at a snail's pace at some of these things. Clan and tournament support is still lacking which is shocking at this point. Still can't watch replays with friends? I feel that they're just slowly cranking these features out just to keep the audience intrigued with many small changes.
On March 13 2012 09:44 bri9and wrote: Why is everyone so excited about this change? Bigger chat windows? A new custom game screen? Who cares!!!??
Seriously, the major issues are the following:
- Clan Support - LAN Support - Sharing/Watching replays online - Lack of real statistics
The other stuff is just filler.. garbage.. who cares? Seriously, when are they going to put in some real fixes? I am shocked at the amount of people excited about this patch.
I think your not really viewing it in a brighter light. While these things are still lacking, and these things aren't exactly the greatest updates for a 'big' patch, it's a step in the right direction. As for saying all of it is garbage, I'm sure there a number of people who enjoy the fact that they make maps and be seen rather than just the top custom maps on the top all of the time.
I think its better to see it as, Blizzard is finally taking steps to change things. While we might not get what we want right away, we can hopefully see this as Blizzard listening to the community.
I think this is a great step ever since they did allow TL to hold that map tourney thing and add those maps into the ladder pool in the newest season.
Shows that Blizzard actually listens. They've never been a company to rush to do anything. Then again they've been consistent in giving us good games so this is a sign of the game going the right direction.
On March 13 2012 09:29 CptCutter wrote: where. are. the. god. damn. terran buffs?!?!?!
this makes me sad with no mention of help for terrans late game vs protoss or zerg.
Why are you bitching about balance on a completely feature oriented patch? Do you see any balance changes previewed? Do you see any indication of whether there will or will not be balance changes in 1.5? Your comment is irrelevant and unnecessary.
Let us know what topics you’d like us to cover in future Developer Updates in the forum discussion thread. Topics that we’re thinking of covering include: Game Balance
There will most likely be some balance changes as well. Maybe even more in preparation for HotS.
That's fine, I'm not saying at all that there won't be balance changes in 1.5. All I'm saying is that there is no indication of whether or not there is going to be, and if there is, they haven't given any previews toward it yet so there is no reason for him to bitch about a lack of terran buffs; If there isn't, then there is no reason for him to bitch about a lack of terran buffs in a non balance patch.
So either way, whether they have balance changes in 1.5 or not, my points stands: there is no indication of what balance changes, if any, will take place, therefor complaining about the subject is both irrelevant and unnecessary.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
Sure its not quite LAN but it sounds a lot better than what we have now.
didn't expected anything else from Blizzard, not that happy about the early release though, but i guess they want a beta testing for HotS, to see if more then the normal amount is still unhappy (the ones that are never pleased with anything).
Sounds like too little too late to impress me tbh. Where are the online replays hmm? (Other things like cross-server play hurts their bottom line, so I won't mention it, but no online replays is dumb.)
<edit> To make it clearer, it is LAN essentially for what SC2 needs. Local connections, which should finally fix the issues that happens in a lot of tournaments.
ofc it's not the 'LAN-for-pirating' LAN, but it is LAN.
On March 13 2012 09:44 bri9and wrote: Why is everyone so excited about this change? Bigger chat windows? A new custom game screen? Who cares!!!??
Seriously, the major issues are the following:
- Clan Support - LAN Support - Sharing/Watching replays online - Lack of real statistics
The other stuff is just filler.. garbage.. who cares? Seriously, when are they going to put in some real fixes? I am shocked at the amount of people excited about this patch.
I think your not really viewing it in a brighter light. While these things are still lacking, and these things aren't exactly the greatest updates for a 'big' patch, it's a step in the right direction. As for saying all of it is garbage, I'm sure there a number of people who enjoy the fact that they make maps and be seen rather than just the top custom maps on the top all of the time.
I think its better to see it as, Blizzard is finally taking steps to change things. While we might not get what we want right away, we can hopefully see this as Blizzard listening to the community.
I think this is a great step ever since they did allow TL to hold that map tourney thing and add those maps into the ladder pool in the newest season.
I'll be excited when they follow up with these changes with something actually good. Being able to resize windows... really? That's putting the absolute minimal amount of effort into trying to improve it. Resizing windows...... that's probably just them flipping 1 bit in the client code. I'm just hoping they actually do something substantial later and not just do this one tiny thing to make it sound like they care.
On March 13 2012 10:58 Zephirdd wrote: LAN incoming.
LAN incoming.
I think I am not alone when I say this but...
Hell, It's about time.
<edit> To make it clearer, it is LAN essentially for what SC2 needs. Local connections, which should finally fix the issues that happens in a lot of tournaments.
ofc it's not the 'LAN-for-pirating' LAN, but it is LAN.
They never say the connection will be local, only that you will be able to find games with people on your local network without having to add them to your friends list, this is likely a bigger deal in korea where you can go to a PC bang and attempt to find games, but those games will still be played on Bnet, don't get your hopes too high.
Dusty has said this out loud, that they will never provide LAN support. Local support for tournaments is something they are looking into, but LAN is a dead issue.
But honestly, it shouldn't stop there. With B.Net 2.0, I don't see any reason why they wouldn't allow for more customization such as compacting the top navigation part in favor of more chat space or something.
Looking forward to the changes, though. The updated chat/interface plus the streaming support could make the social experience a lot more exciting.
On March 13 2012 09:29 CptCutter wrote: where. are. the. god. damn. terran buffs?!?!?!
this makes me sad with no mention of help for terrans late game vs protoss or zerg.
This is a feature patch, why are you bringing in balance?And if you want a late game terran buff, they WILL have to nerf terran's early game and I am sure most terrans won't want their marines touched.
This is cool for the mod and ums players, but really? the ability to re size a window and maybe* find people next to you as if you were at a lan or something? ...-_-... MAKE CLANS/CHAT CHANNELS JESUS CHRIST.... does anyone remember seeing mods with avi or video capabilities in beta (ie. the rickroll for dota)? I swear blizzard is just milking some of this stuff out as they release new stuff.
On March 13 2012 11:28 Vansetsu wrote: This is cool for the mod and ums players, but really? the ability to re size a window and maybe* find people next to you as if you were at a lan or something? ...-_-... MAKE CLANS/CHAT CHANNELS JESUS CHRIST.... does anyone remember seeing mods with avi or video capabilities in beta (ie. the rickroll for dota)? I swear blizzard is just milking some of this stuff out as they release new stuff.
Hey hey hey, you know how important it is to resize chat windows? I can even adjust it to fit the 2 black areas near the bottom while I play sc2 and watch people argue about balance. That's something I always want.
Why are people happy about this? Blizzard is essentially sidestepping the actual problems, and giving us a new feature that sounds nice, but really does nothing to improve what we want.
Chat channels: Still suck ass, no clan support, no moderation support
We asked them to give us similar functionality to classic battle.net as its far superior, they ignored us. This is just as useful as when they put in twitter into battle.net 2.0. Blizzard has really fallen from grace in these past years, and I don't blame the whole activision merger.
They used to be like German car manufacturers. They produced an efficient, quality, polished product. Now they are like American manufacturers, they don't care about the fine details, the perfections. They mass produce to sell to the mainstream audience. I gotta end here before I go into an even bigger rant, this can't be healthy,
I like that they are listening to the community with this one, still no clan support though, not that big of a deal for me though. Sounds like it might start to look like the old Bnet, so I won't need to be in irc all the time to not feel alone while playing.
Good job Blizzard all is not lost!!
On March 13 2012 11:34 Synapze wrote:
They used to be like German car manufacturers. They produced an efficient, quality, polished product. Now they are like American manufacturers, they don't care about the fine details, the perfections. They mass produce to sell to the mainstream audience. I gotta end here before I go into an even bigger rant, this can't be healthy,
On March 13 2012 11:34 Synapze wrote: Why are people happy about this? Blizzard is essentially sidestepping the actual problems, and giving us a new feature that sounds nice, but really does nothing to improve what we want.
Chat channels: Still suck ass, no clan support, no moderation support
We asked them to give us similar functionality to classic battle.net as its far superior, they ignored us. This is just as useful as when they put in twitter into battle.net 2.0. Blizzard has really fallen from grace in these past years, and I don't blame the whole activision merger.
They used to be like German car manufacturers. They produced an efficient, quality, polished product. Now they are like American manufacturers, they don't care about the fine details, the perfections. They mass produce to sell to the mainstream audience. I gotta end here before I go into an even bigger rant, this can't be healthy,
Dude, you're missing the point. They're listening to what the community is saying, and they're working on improving their admittedly terrible service. As far as updating the game goes, Blizzard has been consistently getting their act together more and more. The trend for Blizzard is upward here. If this continues, then the game's going to be way past the level of BW by the time LotV releases.
I don't get why people are excited. This is a shitty bandaid on some big problems. All it really said was You can resize the chat windows (fullscreen isn't the only way IRC chat was superior), it's slightly easier to find custom games, and bnet will ping you when someone in a proximity is playing starcraft and ask you "do you want to play a game?!". Or you could just add him to your friends list and invite him to a game like you've always done, this isn't lan.
We're still missing a lot (read:almost all) of the things we wanted fixed with the UI. Replays with friends Clan Support (most) chat features stats and more
This is very underwhelming to me, I hope people stop coddling blizzard and make it clear that we want a full battlenet 2.0, not just a slightly upgraded bnet 0.2
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
Sure its not quite LAN but it sounds a lot better than what we have now.
didn't say it was bad, I'm happy for this if you read my post earlier in the thread which is highly unlikely and I didn't want to repeat myself. I was trying to put a stop to all these "give sc2 LAN" posts because it's just not going to happen.
So all of you who just jump to asking for more things: its like a girl finally let you put your arm around her cus shes really shy /prude even though youve been dating for 3 weeks and all of the sudden you're like sex? Handjob? Boobs? No. You just enjoy the progress and complain in the locker room, not to her.
Likewise, go the ui still subpar thread because i think discussing whats in the patch notes> discussing what they are probably still working/is impossible.
The lan sounding one strikes my fancy. On first glance, one thinks lan. On second glance,'one thinks oh its just to find people near you. On third glance, it appears to treat two people from one router as a single entity which should mean we all lag out or none of us do.
Chat channels: possibly, its a step in the right direction. Ill like tl all big on my screen for me to see. Im sure this feature will develop.
Custom games: basically, we move to wc3 style atleast its accessible. Kthxblizz no more cold showers for you
I really feels like many of the improvements were suggested in this thread.
Glad to know that Blizzard listens to the community and not just to the first voice they hear. I'm more curious about the new balance changes, however.
Is this actually LAN or just something else that sounds really similar? They never actually say the words which make me a bit skeptical of what it really is
Does anyone else feel like the absence of any kind of clan functionality is still a very obvious and gaping hole that should have been in this patch as a much higher priority than a lot of the other incoming features?
On March 13 2012 13:05 prOxi.swAMi wrote: Does anyone else feel like the absence of any kind of clan functionality is still a very obvious and gaping hole that should have been in this patch as a much higher priority than a lot of the other incoming features?
I bet a line will appear in a HOTS promo " CLAN SUPPORT ADDED". They will dump it all on HOTS and fan boys will go, "YAY finally clan support, blizzard listens!" If it comes out in WoL BEFORE heart of the swarm, then I will apologise. But it won't, this I am confident. Why put features in something that people already bought when you can put it in a new expansion and people will say you listen and think you did it because of feedback instead of getting more money? Rules of the business.
On March 13 2012 11:34 Synapze wrote: Why are people happy about this? Blizzard is essentially sidestepping the actual problems, and giving us a new feature that sounds nice, but really does nothing to improve what we want.
Chat channels: Still suck ass, no clan support, no moderation support
We asked them to give us similar functionality to classic battle.net as its far superior, they ignored us. This is just as useful as when they put in twitter into battle.net 2.0. Blizzard has really fallen from grace in these past years, and I don't blame the whole activision merger.
They used to be like German car manufacturers. They produced an efficient, quality, polished product. Now they are like American manufacturers, they don't care about the fine details, the perfections. They mass produce to sell to the mainstream audience. I gotta end here before I go into an even bigger rant, this can't be healthy,
blah blah blah this "efficient" blizzard never existed. Do you remember Diablo 2? do you remember when it was supposed to be released? I have a copy of PC gamer with adds claiming christmas 98. it came out in 2000. Blizzard hasn't changed one bit; they still put out great games, on their own schedule, and now people just have a more public way of bitching about their design process.
On March 13 2012 13:04 GhostKorean wrote: Is this actually LAN or just something else that sounds really similar? They never actually say the words which make me a bit skeptical of what it really is
As far as I can see it is not lan, it's merely a way for people who are playing in the same local area sub-net to find and advertise sc2 games being played, the games themselves will still likely be played on Bnet just like you would through your friends list.
My guess is that this was feedback from korean players who play in PC bangs, it's not possible currently to just go to a PC cafe currently and have a list of people who want to play a game of Sc2, so it's a social change rather than a functionality one.
On March 13 2012 11:34 Synapze wrote: Why are people happy about this? Blizzard is essentially sidestepping the actual problems, and giving us a new feature that sounds nice, but really does nothing to improve what we want.
Chat channels: Still suck ass, no clan support, no moderation support
We asked them to give us similar functionality to classic battle.net as its far superior, they ignored us. This is just as useful as when they put in twitter into battle.net 2.0. Blizzard has really fallen from grace in these past years, and I don't blame the whole activision merger.
They used to be like German car manufacturers. They produced an efficient, quality, polished product. Now they are like American manufacturers, they don't care about the fine details, the perfections. They mass produce to sell to the mainstream audience. I gotta end here before I go into an even bigger rant, this can't be healthy,
blah blah blah this "efficient" blizzard never existed. Do you remember Diablo 2? do you remember when it was supposed to be released? I have a copy of PC gamer with adds claiming christmas 98. it came out in 2000. Blizzard hasn't changed one bit; they still put out great games, on their own schedule, and now people just have a more public way of bitching about their design process.
Agree 100% people have the rose tinted glasses on when talking about this kind of stuff, Blizzard might be slow, you might not like all the decisions they make, but they continually tinker with their games long after there is a financial incentive to do so even if it means pulling people off working on things like HotS, and that's better than 90% of the game companies out there who fire or move their developers on to different games after they've shipped.
Hell they've already revamped the custom game interface once, and now they're doing it AGAIN based on the feedback, not to mention all the tiny little alterations they've made (in game clock, building cancelled floating text, spectator UI, matchmaking changes, master/GM league and even down to stuff like the number of harvesters currently in gas weren't in at launch). So they may be slow, but they're certainly not sitting on their hands over the little details in the game.
On March 13 2012 11:34 Synapze wrote: Why are people happy about this? Blizzard is essentially sidestepping the actual problems, and giving us a new feature that sounds nice, but really does nothing to improve what we want.
Chat channels: Still suck ass, no clan support, no moderation support
We asked them to give us similar functionality to classic battle.net as its far superior, they ignored us. This is just as useful as when they put in twitter into battle.net 2.0. Blizzard has really fallen from grace in these past years, and I don't blame the whole activision merger.
They used to be like German car manufacturers. They produced an efficient, quality, polished product. Now they are like American manufacturers, they don't care about the fine details, the perfections. They mass produce to sell to the mainstream audience. I gotta end here before I go into an even bigger rant, this can't be healthy,
blah blah blah this "efficient" blizzard never existed. Do you remember Diablo 2? do you remember when it was supposed to be released? I have a copy of PC gamer with adds claiming christmas 98. it came out in 2000. Blizzard hasn't changed one bit; they still put out great games, on their own schedule, and now people just have a more public way of bitching about their design process.
Perhaps this why blizzard is lacking, too many people concerned with release dates and not enough polish. DO YOU remember diablo 2? I actually still play diablo 2, it was one of the most successful blizzard launches ever. And very little changes have been made to the UI or battle.net 1.0. The game was fucking genius, from launch to current LOD patches.
Do you remember WC3? With a fully functional UI, Chat, Bnet and clan/moderated channels? That game was also excellent, with tweaks to mostly improve BALANCE.
Now you're telling me that Blizzard should release their games even faster, so we can have more releases like starcraft 2, which is the worst release in the history of their company. Lets push these games out faster, so they come with the worst custom map options available, no chat support, no clan support, fuck it, lets just have a quick search feature and leave it at that.
People aren't mad because these things are taking too long, we're fucking mad because they should have been their to begin with!
Current D2 LOD Player, Ex WoW Player (Quit after WOTLK), SCBW, SC2 (Top 3 masters Terran) Current, WC3 & TFT, Diablo 1. I've been with blizzard for years, and I've never had a damn problem with them delaying games because I knew I was going to get something beyond normal expectations in the industry. The same can't be said anymore.
On March 13 2012 13:04 GhostKorean wrote: Is this actually LAN or just something else that sounds really similar? They never actually say the words which make me a bit skeptical of what it really is
As far as I can see it is not lan, it's merely a way for people who are playing in the same local area sub-net to find and advertise sc2 games being played, the games themselves will still likely be played on Bnet just like you would through your friends list.
My guess is that this was feedback from korean players who play in PC bangs, it's not possible currently to just go to a PC cafe currently and have a list of people who want to play a game of Sc2, so it's a social change rather than a functionality one.
On March 13 2012 11:34 Synapze wrote: Why are people happy about this? Blizzard is essentially sidestepping the actual problems, and giving us a new feature that sounds nice, but really does nothing to improve what we want.
Chat channels: Still suck ass, no clan support, no moderation support
We asked them to give us similar functionality to classic battle.net as its far superior, they ignored us. This is just as useful as when they put in twitter into battle.net 2.0. Blizzard has really fallen from grace in these past years, and I don't blame the whole activision merger.
They used to be like German car manufacturers. They produced an efficient, quality, polished product. Now they are like American manufacturers, they don't care about the fine details, the perfections. They mass produce to sell to the mainstream audience. I gotta end here before I go into an even bigger rant, this can't be healthy,
blah blah blah this "efficient" blizzard never existed. Do you remember Diablo 2? do you remember when it was supposed to be released? I have a copy of PC gamer with adds claiming christmas 98. it came out in 2000. Blizzard hasn't changed one bit; they still put out great games, on their own schedule, and now people just have a more public way of bitching about their design process.
Agree 100% people have the rose tinted glasses on when talking about this kind of stuff, Blizzard might be slow, you might not like all the decisions they make, but they continually tinker with their games long after there is a financial incentive to do so even if it means pulling people off working on things like HotS, and that's better than 90% of the game companies out there who fire or move their developers on to different games after they've shipped.
Hell they've already revamped the custom game interface once, and now they're doing it AGAIN based on the feedback, not to mention all the tiny little alterations they've made (in game clock, building cancelled floating text, spectator UI, matchmaking changes, master/GM league and even down to stuff like the number of harvesters currently in gas weren't in at launch). So they may be slow, but they're certainly not sitting on their hands over the little details in the game.
It needs to be made clear we're not satisfied with "slow" minor adjustments. Replays with friends, for example, is a huge feature missing that is constantly glazed over which is monumentally important (considering a ton of leagues run off replays and streamcheating is an issue in those that don't). What I'm not OK with is them tinkering with a "you're near to me, would you like to set up a game!?" button instead of realizing what is important and fixing it. Maybe something is better than nothing, but I believe we should expect more
After all the posts and threads about battle net features it's finally here some improvements! guess we bitched enough folks here's to clan support and automated Tournaments.
On March 13 2012 13:05 prOxi.swAMi wrote: Does anyone else feel like the absence of any kind of clan functionality is still a very obvious and gaping hole that should have been in this patch as a much higher priority than a lot of the other incoming features?
I bet a line will appear in a HOTS promo " CLAN SUPPORT ADDED". They will dump it all on HOTS and fan boys will go, "YAY finally clan support, blizzard listens!" If it comes out in WoL BEFORE heart of the swarm, then I will apologise. But it won't, this I am confident. Why put features in something that people already bought when you can put it in a new expansion and people will say you listen and think you did it because of feedback instead of getting more money? Rules of the business.
Absolutely no one is going to buy HotS for the clan support, because the people who like Starcraft 2 enough to want clan support are generally going to buy HotS anyway.
I'm impressed, it only took the best and brightest at Blizz 9 years of development to figure out resizable chat windows.
My theory is that BNet 2.0 was designed with Activision in mind, sort of like Oracle. Rigid, easy to manage, designed to keep us little credit card numbers from getting too rowdy while they collect terabytes of data on us.
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
This might end up bringing players back who may have drifted - along with HoTS - as well as funneling in new players... Blizzard does really try to give you a lot of value for your money, I will definitely give them that.
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
Also for people who seem to think that there will be a major BNET 2 revamp. Its unlikely that that will happen until either D3 or HotS is released. They are not happy with how BNET 2 turned out, customers are not happy either. I bet they are planning major rehaul of BNET 2 because they obviously want this to be their next big service.
I am happy that at least they are throwing us bones for now instead of just waiting until the sequel.
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
I too want good games FAST DAMMIT and also they must be good (as in flawless) and yes, cheap please. I also want to travel to the Moon and live forever. Now lets get back to reality. The bar for what is considered a good game is ridiculously high nowdays. It takes lots of time to produce one. Get used to it.
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
but it wasn't and they know they messed up so there is no use being negative about it. I think if they wanted to do a major overhaul they would but b.net 2.0 is apart of sc2, it's not an added feature, so maybe it's a lot harder than you think to completely change b.net in sc2. Like others have said, pin your hopes on HotS for a better b.net and be thankful blizzard even exists so that you can play games and be able to complain about them.
On March 13 2012 14:54 nukkuj wrote: disappointing news for a major patch.
- still no LAN tournament support for lagless games - no clan support - no replay watching with friends online - no automated tournaments
I'm afraid these won't be included in HoTS either. T_T
Yeah,thought the same.the "major" Patch is not really exicting.I never cared for custom games that much,and I wouldnt give my life so I can enlarge my chat window t_t
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
This is wonderful. Even though the UI should have been better since the beginning, it is great to hear that blizzard listens to their community and try to make things right.
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
Great changes all around! I knew eventually they were going to start major changes due to HOTS coming soon. Blizzard has always been known to save major overhaul changes before or in expansions (WoW and W3 had this).
Though reading this thread is a headache.. people will still be never be 100% happy. At least recognize Blizzard know and are doing something, even if it took them a while to do it.
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
I imagine this is the reaction you were hoping for from the community:
"Yo, Blizzard, wtf is this patch? This isn't what we wanted. Take this !@#$ back and get it right. We'll be waiting."
Correct me if I'm wrong, but something doesn't sound right... Care to help me out here, ArcLiTe?
I think everything was intentional they've had a plan "we'll make WoL so plane and boring that when we announce HoTS and LotV with they'r new features ppl will be crazy to buy them"but now they've saw taht the community is much smarter than they thought and have to feed us something to keep the attention for a while.
Resizing empty channels doesn't help them become less empty.
Until they create a default channel that online players are dumped into unless they opt-out, we're in the same boat. Although I'm glad they saw the interface feedback, I feel like this doesn't fix much.
Is there a specific problem that the local IP support thing fixes? It sure ain't LAN support. I guess it's nice and all, but it seems kind of out of the blue to me. Character codes aren't that hard to search by...
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
I imagine this is the reaction you were hoping for from the community:
"Yo, Blizzard, wtf is this patch? This isn't what we wanted. Take this !@#$ back and get it right. We'll be waiting."
Correct me if I'm wrong, but something doesn't sound right... Care to help me out here, ArcLiTe?
They thow a resizeable chat window, a new custom game system and a wannabe-LAN at you what should have come on launch, and few of these might not make patch 1.5. This is exactly what happend in beta, ppl was crying out for the bnet 0.2 and they throw you a chat channels. Now you got chat windows what you can resize. WoW.
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
Ive said this before in regards to lan but in 10 years time there will not be a single game in existance that has LAN on it.
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
Do people have to react?Does an improvement that is long overdue and simplistic, warrant such a praise?
If people must react, they can express their frustration about the slow progression over something simple.
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
I imagine this is the reaction you were hoping for from the community:
"Yo, Blizzard, wtf is this patch? This isn't what we wanted. Take this !@#$ back and get it right. We'll be waiting."
Correct me if I'm wrong, but something doesn't sound right... Care to help me out here, ArcLiTe?
They thow a resizeable chat window, a new custom game system and a wannabe-LAN at you what should have come on launch, and few of these might not make patch 1.5. This is exactly what happend in beta, ppl was crying out for the bnet 0.2 and they throw you a chat channels. Now you got chat windows what you can resize. WoW.
then take nothing and fucking deal with it. this isn't a thread for everyone to bitch in, I'm not just calling you out there are dozens of you who just want us all to know that bnet sucks. WE ALREADY KNOW THIS, you think we live in a cave and like sc2's interface? Blizzard could have ignored us and done nothing and we'd still be mad. At least they are giving it a thought and that's why people are happy.
if this patch goes through are we going to be 100% happy? no. just go on the b.net forums and see for yourself how many people feel like there is plenty wrong with b.net 2.0. But at least they know they are going in the right direction and being pissed at them doesn't reinforce that at all. blizzard is still a company full of humans who do a job and I think it's ok to be nice to them for once instead of constantly giving them death threats until bnet is fixed.
On March 13 2012 14:24 Chicken Chaser wrote: [quote]
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
Do people have to react?Does an improvement that is long overdue and simplistic, warrant such a praise?
If people must react, they can express their frustration about the slow progression over something simple.
Do people have to react? What kind of silly question is that? How exactly can you NOT react in some way or form? Something should go through your head when you read this, that something is what you call a reaction. Again, people aren't praising it because its this late, people are just happy it happens at all.
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
There's a difference with being happy with an improvement and being happy with the status quo. You're assuming that people are now just going "Hey! Now everything's fine." People aren't. People are happy that these much needed improvements are here, but - and this is key - we still want the other key improvements. No one here is saying "I'm completely satisfied." In short, the UI thread will be updated to not include the changes that Blizzard's offered, but it will still be there, and the movement will still be there.
Also, people not being happy with the patch would "hurt esports" (god, do we really have to resort to this silliness of "X is hurting esports"???). If nobody was happy at all, Blizzard would see that, throw their arms up in the air and go "oh well, listening to them didn't accomplish anything, guess there's no point in doing these improvements, we might as well continue doing things just in terms of what we think gets $$$ instead of what we think these people are telling us. Of course, this is an extreme, but only running counterpoise to your extreme that you provided.
But let's be real - no one here is adopting either extreme, and people, while happy with the improvement/the sign that Blizzard is listening, are not happy to the point of being satisfied.
I know cries for LAN are a bit played out in this community (everyone wants it, everyone knows that everyone wants it) but from a business standpoint, I think adding it in this late could make sense. I mean, if you're going to pirate a game, it's probably going to be in the first couple months that the game is released right? Or at least, I'd assume the majority of piracy for games occurs then. Release LAN now, and I don't think you'll see the huge sales hits you (theoretically) would if you release it when the game first comes out.
hell it's about time. it took them only 12 years to make the game and then only 2 years to make it look decent. wait a couple of more years, pay for the second and third time, and maybe then they will be kind enough to deliver a finished product. actually only competition from other game makers can make these smart guys be reasonable and less arrogant with their "awesome" stuff that they think they can sell us as they will. actually viewer counts of dota 2 streams show that blizzard should've been quicker, more responsive and less self-confident. don't take me wrong, i love starcraft. i simply don't like how they think thay can abuse this love forever.
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
A company should be fairly criticized for what they are. If people keep blindly kissing their asses when in point of fact they have failed, they wont change.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
Do people have to react?Does an improvement that is long overdue and simplistic, warrant such a praise?
If people must react, they can express their frustration about the slow progression over something simple.
Do people have to react? What kind of silly question is that? How exactly can you NOT react in some way or form? Something should go through your head when you read this, that something is what you call a reaction. Again, people aren't praising it because its this late, people are just happy it happens at all.
Oh no i meant react as in posting, not the actual definition.
On March 13 2012 14:20 ArcLiTe wrote: I am not happy I am mad! This is 2 years way too late!! Now they do this they suddenly become the good guys?! Oh please.
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
There's a difference with being happy with an improvement and being happy with the status quo. You're assuming that people are now just going "Hey! Now everything's fine." People aren't. People are happy that these much needed improvements are here, but - and this is key - we still want the other key improvements. No one here is saying "I'm completely satisfied." In short, the UI thread will be updated to not include the changes that Blizzard's offered, but it will still be there, and the movement will still be there.
Also, people not being happy with the patch would "hurt esports" (god, do we really have to resort to this silliness of "X is hurting esports"???). If nobody was happy at all, Blizzard would see that, throw their arms up in the air and go "oh well, listening to them didn't accomplish anything, guess there's no point in doing these improvements, we might as well continue doing things just in terms of what we think gets $$$ instead of what we think these people are telling us. Of course, this is an extreme, but only running counterpoise to your extreme that you provided.
But let's be real - no one here is adopting either extreme, and people, while happy with the improvement/the sign that Blizzard is listening, are not happy to the point of being satisfied.
No i'm assuming people take abit of positivity out of this event but i worded the post wrong. People should be abit more aggressive on their stance. Critisizing the parts where they feel frustrated and nothing more, no compliments until these shenanigans get sorted out. All this gimmick by blizzard happened because the community let it happen ( by 'let it happen', i mean not being critical about it enough). By being aggressive as a community, it shows that we are not a pushover and want to be treated with certain level of standards.
On March 13 2012 14:24 Chicken Chaser wrote: [quote]
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
A company should be fairly criticized for what they are. If people keep blindly kissing their asses when in point of fact they have failed, they wont change.
While I do agree with that, I don´t see how it´s a bad thing to be glad Blizzard listens to the community - at least to some extent. The changes are going into the right direction. Let´s not forget, after all that is bitchworthy about Activision´s steps in making money, the developers still provided us with an excellent game - not just by market standards but also compared to other Blizzard games. Be happy about the improvements - keep bitching about what is really bad and give credit where credit is due.
On March 13 2012 14:49 ArcLiTe wrote: [quote] To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
Do people have to react?Does an improvement that is long overdue and simplistic, warrant such a praise?
If people must react, they can express their frustration about the slow progression over something simple.
Do people have to react? What kind of silly question is that? How exactly can you NOT react in some way or form? Something should go through your head when you read this, that something is what you call a reaction. Again, people aren't praising it because its this late, people are just happy it happens at all.
Oh no i meant react as in posting, not the actual definition.
On March 13 2012 14:24 Chicken Chaser wrote: [quote]
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
There's a difference with being happy with an improvement and being happy with the status quo. You're assuming that people are now just going "Hey! Now everything's fine." People aren't. People are happy that these much needed improvements are here, but - and this is key - we still want the other key improvements. No one here is saying "I'm completely satisfied." In short, the UI thread will be updated to not include the changes that Blizzard's offered, but it will still be there, and the movement will still be there.
Also, people not being happy with the patch would "hurt esports" (god, do we really have to resort to this silliness of "X is hurting esports"???). If nobody was happy at all, Blizzard would see that, throw their arms up in the air and go "oh well, listening to them didn't accomplish anything, guess there's no point in doing these improvements, we might as well continue doing things just in terms of what we think gets $$$ instead of what we think these people are telling us. Of course, this is an extreme, but only running counterpoise to your extreme that you provided.
But let's be real - no one here is adopting either extreme, and people, while happy with the improvement/the sign that Blizzard is listening, are not happy to the point of being satisfied.
No i'm assuming people take abit of positivity out of this event but i worded the post wrong. People should be abit more aggressive on their stance. Critisizing the parts where they feel frustrated and nothing more, no compliments until these shenanigans get sorted out. All this gimmick by blizzard happened because the community let it happen ( by 'let it happen', i mean not being critical about it enough). By being aggressive as a community, it shows that we are not a pushover and want to be treated with certain level of standards.
I agree that people should maintain their criticism, but I don't necessarily think these changes are due to the degree of aggressiveness. People have been feeling these sentiments since the launch of the game (perhaps even earlier, in the beta). If anything, emotion would fade over time by now, but at the very least, it doesn't make sense that people, out of any time, would be suddenly more angry now, and that this anger led to the UI thread/reddit/b.net posts. Instead, I think that the big change was due to the organization and unification of our frustration into a single and therefore far more potent movement. Those recent threads on b.net and the like. As long as we maintain the momentum behind those threads, I think we're on a good path.
On March 13 2012 14:24 Chicken Chaser wrote: [quote]
Would you rather them not do this at all? Jesus.
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
A company should be fairly criticized for what they are. If people keep blindly kissing their asses when in point of fact they have failed, they wont change.
It's perfectly fine to be cynical regarding any promises Blizzard makes. Many of us are. That doesn't mean you should treat your fellow posters without respect, though. The vast majority in this thread is either skeptical, or happy that something's happening, but not too excited because of SC2's development history. Very few people are (blindly) praising Blizzard and behaving the way you make it seem; certainly not enough to warrant your tirade.
On March 13 2012 15:01 windsupernova wrote: [quote]
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
Do people have to react?Does an improvement that is long overdue and simplistic, warrant such a praise?
If people must react, they can express their frustration about the slow progression over something simple.
Do people have to react? What kind of silly question is that? How exactly can you NOT react in some way or form? Something should go through your head when you read this, that something is what you call a reaction. Again, people aren't praising it because its this late, people are just happy it happens at all.
Oh no i meant react as in posting, not the actual definition.
On March 13 2012 16:00 LlamaNamedOsama wrote:
On March 13 2012 15:42 Cubu wrote:
On March 13 2012 15:22 ArcLiTe wrote:
On March 13 2012 15:12 blade55555 wrote:
On March 13 2012 15:11 ArcLiTe wrote:
On March 13 2012 15:01 windsupernova wrote:
On March 13 2012 14:49 ArcLiTe wrote:
On March 13 2012 14:34 HuKPOWA wrote: [quote]
Haven't you noticed? some people will never be happy!!!!!! no matter what happenes with anything, people need something to complain about!
To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
There's a difference with being happy with an improvement and being happy with the status quo. You're assuming that people are now just going "Hey! Now everything's fine." People aren't. People are happy that these much needed improvements are here, but - and this is key - we still want the other key improvements. No one here is saying "I'm completely satisfied." In short, the UI thread will be updated to not include the changes that Blizzard's offered, but it will still be there, and the movement will still be there.
Also, people not being happy with the patch would "hurt esports" (god, do we really have to resort to this silliness of "X is hurting esports"???). If nobody was happy at all, Blizzard would see that, throw their arms up in the air and go "oh well, listening to them didn't accomplish anything, guess there's no point in doing these improvements, we might as well continue doing things just in terms of what we think gets $$$ instead of what we think these people are telling us. Of course, this is an extreme, but only running counterpoise to your extreme that you provided.
But let's be real - no one here is adopting either extreme, and people, while happy with the improvement/the sign that Blizzard is listening, are not happy to the point of being satisfied.
No i'm assuming people take abit of positivity out of this event but i worded the post wrong. People should be abit more aggressive on their stance. Critisizing the parts where they feel frustrated and nothing more, no compliments until these shenanigans get sorted out. All this gimmick by blizzard happened because the community let it happen ( by 'let it happen', i mean not being critical about it enough). By being aggressive as a community, it shows that we are not a pushover and want to be treated with certain level of standards.
I agree that people should maintain their criticism, but I don't necessarily think these changes are due to the degree of aggressiveness. People have been feeling these sentiments since the launch of the game (perhaps even earlier, in the beta). If anything, emotion would fade over time by now, but at the very least, it doesn't make sense that people, out of any time, would be suddenly more angry now, and that this anger led to the UI thread/reddit/b.net posts. Instead, I think that the big change was due to the organization and unification of our frustration into a single and therefore far more potent movement. Those recent threads on b.net and the like. As long as we maintain the momentum behind those threads, I think we're on a good path.
Ok when i say frustration, i dont mean anger, but discontent. And when i say discontent, i mean a feeling of injustice. And a feeling of injustice does not fade away over time.
Sometimes it just seems like the complaints of mushrooms who want to be spoonfed and not figure out how to work something. Gone are the days when games came with little to no instruction manuals and people had to figure out how to do things.
Yes, the interface isnt a game, but when I hear people say things like "I dont klnow where to go" and "Chat looks empty", I assume they never bothered to figure out how to deal with it. I've been in and out of channels all the time through sc2 bnet.
On the other hand, Bnet 0.2 is really weak and sparse compared to WC3 and even SC1 bnet, and all those features should never have been removed in the first place. So it is a step forward here.
We can applaud them for (finally) listening. Just don't be overly grateful for things we should've had since day one.
On March 13 2012 15:11 ArcLiTe wrote: [quote] Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
Do people have to react?Does an improvement that is long overdue and simplistic, warrant such a praise?
If people must react, they can express their frustration about the slow progression over something simple.
Do people have to react? What kind of silly question is that? How exactly can you NOT react in some way or form? Something should go through your head when you read this, that something is what you call a reaction. Again, people aren't praising it because its this late, people are just happy it happens at all.
Oh no i meant react as in posting, not the actual definition.
On March 13 2012 16:00 LlamaNamedOsama wrote:
On March 13 2012 15:42 Cubu wrote:
On March 13 2012 15:22 ArcLiTe wrote:
On March 13 2012 15:12 blade55555 wrote:
On March 13 2012 15:11 ArcLiTe wrote:
On March 13 2012 15:01 windsupernova wrote:
On March 13 2012 14:49 ArcLiTe wrote: [quote] To all those people yapping their mouths praising blizzard for doing this saying oh blizzard our master and savior we bow down to your greatness oh masterful savior we are not worthy oh please master your kindness is too much.-- Just disgusting. This should have been out on release day in the first place.
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
There's a difference with being happy with an improvement and being happy with the status quo. You're assuming that people are now just going "Hey! Now everything's fine." People aren't. People are happy that these much needed improvements are here, but - and this is key - we still want the other key improvements. No one here is saying "I'm completely satisfied." In short, the UI thread will be updated to not include the changes that Blizzard's offered, but it will still be there, and the movement will still be there.
Also, people not being happy with the patch would "hurt esports" (god, do we really have to resort to this silliness of "X is hurting esports"???). If nobody was happy at all, Blizzard would see that, throw their arms up in the air and go "oh well, listening to them didn't accomplish anything, guess there's no point in doing these improvements, we might as well continue doing things just in terms of what we think gets $$$ instead of what we think these people are telling us. Of course, this is an extreme, but only running counterpoise to your extreme that you provided.
But let's be real - no one here is adopting either extreme, and people, while happy with the improvement/the sign that Blizzard is listening, are not happy to the point of being satisfied.
No i'm assuming people take abit of positivity out of this event but i worded the post wrong. People should be abit more aggressive on their stance. Critisizing the parts where they feel frustrated and nothing more, no compliments until these shenanigans get sorted out. All this gimmick by blizzard happened because the community let it happen ( by 'let it happen', i mean not being critical about it enough). By being aggressive as a community, it shows that we are not a pushover and want to be treated with certain level of standards.
I agree that people should maintain their criticism, but I don't necessarily think these changes are due to the degree of aggressiveness. People have been feeling these sentiments since the launch of the game (perhaps even earlier, in the beta). If anything, emotion would fade over time by now, but at the very least, it doesn't make sense that people, out of any time, would be suddenly more angry now, and that this anger led to the UI thread/reddit/b.net posts. Instead, I think that the big change was due to the organization and unification of our frustration into a single and therefore far more potent movement. Those recent threads on b.net and the like. As long as we maintain the momentum behind those threads, I think we're on a good path.
Ok when i say frustration, i dont mean anger, but discontent. And when i say discontent, i mean a feeling of injustice. And a feeling of injustice does not fade away over time.
pity, then you will live a very, very unhappy life of feeling constantly cheated and expecting others to do everything for you.
blizzard is doing what blizzard can, unfortunately your wishes is not blizzards highest priority, go cry to mommy about it.
heres a few words of wisdom that will improve your life quality overall:
1. Think about the solution, not the problem. 2. Who better to do what you want done but you? 3. There is no reason to feel unhappy, unhappiness doesn't help the situation. 4. Punishing bad behaviour will turn people against you, rewarding good behaviour will make them want to please you. 5. The only group of people whom will deliberatly try make you feel bad is trolls and angry ex's. 6. People makes mistakes, It's pretty much inevitable. 7. When people make mistakes, think about when you make mistakes, how would you want to be treated? 8. When people realise they have made a mistake, they do their best to fix it. 9. Problems take time to fix, give it time. 10. Everything is relative, even truth itself. 11. Everyone does everything for a reason. 12. Think twice before realising you needn't speak. 13. Think twice, then think once from the other persons perspective, then speak. 14. Life is not, and will never be, perfect.
I'm not sure why people are making a big deal out of this... all thats different is we can resize chat windows. Thats a pretty small feature especially for a "annoucement" from blizzard. When they add some clan support or even private channel support... then ill be happy.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
wa-wha-WHAAAT? Is that like....semi-LAN? I dont believe it.
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
Do people have to react?Does an improvement that is long overdue and simplistic, warrant such a praise?
If people must react, they can express their frustration about the slow progression over something simple.
Do people have to react? What kind of silly question is that? How exactly can you NOT react in some way or form? Something should go through your head when you read this, that something is what you call a reaction. Again, people aren't praising it because its this late, people are just happy it happens at all.
Oh no i meant react as in posting, not the actual definition.
On March 13 2012 16:00 LlamaNamedOsama wrote:
On March 13 2012 15:42 Cubu wrote:
On March 13 2012 15:22 ArcLiTe wrote:
On March 13 2012 15:12 blade55555 wrote:
On March 13 2012 15:11 ArcLiTe wrote:
On March 13 2012 15:01 windsupernova wrote: [quote]
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
There's a difference with being happy with an improvement and being happy with the status quo. You're assuming that people are now just going "Hey! Now everything's fine." People aren't. People are happy that these much needed improvements are here, but - and this is key - we still want the other key improvements. No one here is saying "I'm completely satisfied." In short, the UI thread will be updated to not include the changes that Blizzard's offered, but it will still be there, and the movement will still be there.
Also, people not being happy with the patch would "hurt esports" (god, do we really have to resort to this silliness of "X is hurting esports"???). If nobody was happy at all, Blizzard would see that, throw their arms up in the air and go "oh well, listening to them didn't accomplish anything, guess there's no point in doing these improvements, we might as well continue doing things just in terms of what we think gets $$$ instead of what we think these people are telling us. Of course, this is an extreme, but only running counterpoise to your extreme that you provided.
But let's be real - no one here is adopting either extreme, and people, while happy with the improvement/the sign that Blizzard is listening, are not happy to the point of being satisfied.
No i'm assuming people take abit of positivity out of this event but i worded the post wrong. People should be abit more aggressive on their stance. Critisizing the parts where they feel frustrated and nothing more, no compliments until these shenanigans get sorted out. All this gimmick by blizzard happened because the community let it happen ( by 'let it happen', i mean not being critical about it enough). By being aggressive as a community, it shows that we are not a pushover and want to be treated with certain level of standards.
I agree that people should maintain their criticism, but I don't necessarily think these changes are due to the degree of aggressiveness. People have been feeling these sentiments since the launch of the game (perhaps even earlier, in the beta). If anything, emotion would fade over time by now, but at the very least, it doesn't make sense that people, out of any time, would be suddenly more angry now, and that this anger led to the UI thread/reddit/b.net posts. Instead, I think that the big change was due to the organization and unification of our frustration into a single and therefore far more potent movement. Those recent threads on b.net and the like. As long as we maintain the momentum behind those threads, I think we're on a good path.
Ok when i say frustration, i dont mean anger, but discontent. And when i say discontent, i mean a feeling of injustice. And a feeling of injustice does not fade away over time.
pity, then you will live a very, very unhappy life of feeling constantly cheated and expecting others to do everything for you.
blizzard is doing what blizzard can, unfortunately your wishes is not blizzards highest priority, go cry to mommy about it.
heres a few words of wisdom that will improve your life quality overall:
1. Think about the solution, not the problem. 2. Who better to do what you want done but you? 3. There is no reason to feel unhappy, unhappiness doesn't help the situation. 4. Punishing bad behaviour will turn people against you, rewarding good behaviour will make them want to please you. 5. The only group of people whom will deliberatly try make you feel bad is trolls and angry ex's. 6. People makes mistakes, It's pretty much inevitable. 7. When people make mistakes, think about when you make mistakes, how would you want to be treated? 8. When people realise they have made a mistake, they do their best to fix it. 9. Problems take time to fix, give it time. 10. Everything is relative, even truth itself. 11. Everyone does everything for a reason. 12. Think twice before realising you needn't speak. 13. Think twice, then think once from the other persons perspective, then speak. 14. Life is not, and will never be, perfect.
My wishes align with the community. I just want a bit of decency from bnet, thats all. This isnt something that i can change but blizzard can. And the things that i have a problem with are things that can easily be changed in a short time.
1.5 looks like a step in the right direction. They should add Clan with clan chat on top. So you can chat with your friends no mater chat Blizzard game you are logged into.
When seeing the streaming thing I instantly thought "cool they will add support to stream video from tournaments directly inside the SC2 client".
Guess not. Even though some people will properly be happy with the streaming tech, I don't think it belongs on a 1.5 list.
so the only answer they have to fix the UI is to make chat windows bigger... That's a really really really small step, but in the right decision. Maybe in 10 years we will have a UI as good as 1998's starcraft...
This is a step in the right direction, the people that aren't happy with this are being impatient. There's still time before HoTS comes out to further remedy the failure that is social interaction and custom games in bnet 2.0, and they won't just stop patching after that hits either.
On March 13 2012 15:22 ArcLiTe wrote: [quote] I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
Do people have to react?Does an improvement that is long overdue and simplistic, warrant such a praise?
If people must react, they can express their frustration about the slow progression over something simple.
Do people have to react? What kind of silly question is that? How exactly can you NOT react in some way or form? Something should go through your head when you read this, that something is what you call a reaction. Again, people aren't praising it because its this late, people are just happy it happens at all.
Oh no i meant react as in posting, not the actual definition.
On March 13 2012 16:00 LlamaNamedOsama wrote:
On March 13 2012 15:42 Cubu wrote:
On March 13 2012 15:22 ArcLiTe wrote:
On March 13 2012 15:12 blade55555 wrote:
On March 13 2012 15:11 ArcLiTe wrote: [quote] Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
There's a difference with being happy with an improvement and being happy with the status quo. You're assuming that people are now just going "Hey! Now everything's fine." People aren't. People are happy that these much needed improvements are here, but - and this is key - we still want the other key improvements. No one here is saying "I'm completely satisfied." In short, the UI thread will be updated to not include the changes that Blizzard's offered, but it will still be there, and the movement will still be there.
Also, people not being happy with the patch would "hurt esports" (god, do we really have to resort to this silliness of "X is hurting esports"???). If nobody was happy at all, Blizzard would see that, throw their arms up in the air and go "oh well, listening to them didn't accomplish anything, guess there's no point in doing these improvements, we might as well continue doing things just in terms of what we think gets $$$ instead of what we think these people are telling us. Of course, this is an extreme, but only running counterpoise to your extreme that you provided.
But let's be real - no one here is adopting either extreme, and people, while happy with the improvement/the sign that Blizzard is listening, are not happy to the point of being satisfied.
No i'm assuming people take abit of positivity out of this event but i worded the post wrong. People should be abit more aggressive on their stance. Critisizing the parts where they feel frustrated and nothing more, no compliments until these shenanigans get sorted out. All this gimmick by blizzard happened because the community let it happen ( by 'let it happen', i mean not being critical about it enough). By being aggressive as a community, it shows that we are not a pushover and want to be treated with certain level of standards.
I agree that people should maintain their criticism, but I don't necessarily think these changes are due to the degree of aggressiveness. People have been feeling these sentiments since the launch of the game (perhaps even earlier, in the beta). If anything, emotion would fade over time by now, but at the very least, it doesn't make sense that people, out of any time, would be suddenly more angry now, and that this anger led to the UI thread/reddit/b.net posts. Instead, I think that the big change was due to the organization and unification of our frustration into a single and therefore far more potent movement. Those recent threads on b.net and the like. As long as we maintain the momentum behind those threads, I think we're on a good path.
Ok when i say frustration, i dont mean anger, but discontent. And when i say discontent, i mean a feeling of injustice. And a feeling of injustice does not fade away over time.
pity, then you will live a very, very unhappy life of feeling constantly cheated and expecting others to do everything for you.
blizzard is doing what blizzard can, unfortunately your wishes is not blizzards highest priority, go cry to mommy about it.
heres a few words of wisdom that will improve your life quality overall:
1. Think about the solution, not the problem. 2. Who better to do what you want done but you? 3. There is no reason to feel unhappy, unhappiness doesn't help the situation. 4. Punishing bad behaviour will turn people against you, rewarding good behaviour will make them want to please you. 5. The only group of people whom will deliberatly try make you feel bad is trolls and angry ex's. 6. People makes mistakes, It's pretty much inevitable. 7. When people make mistakes, think about when you make mistakes, how would you want to be treated? 8. When people realise they have made a mistake, they do their best to fix it. 9. Problems take time to fix, give it time. 10. Everything is relative, even truth itself. 11. Everyone does everything for a reason. 12. Think twice before realising you needn't speak. 13. Think twice, then think once from the other persons perspective, then speak. 14. Life is not, and will never be, perfect.
My wishes align with the community. I just want a bit of decency from bnet, thats all. This isnt something that i can change but blizzard can. And the things that i have a problem with are things that can easily be changed in a short time.
"My wishes align with the community."
9. 10. 11. 14.
who said the communities wishes is blizzards priority? if blizz spent all their time cartering to the community, what time would they have left to develop, for example, HOTS?
"I just want a bit of decency from bnet, thats all."
1. 4. 6. 7. 8. 9. 11.
excellent, you have presented a problem, start thinking about the solution. fine, you may wish whatever you wan't, but don't lash out on someone doing you favors. as the saying goes: "beggars cannot be choosers". patience is key, if you present something to blizzard enough, and they recognise it as a problem, they will do their best to fix it, perhaps not immiedietly though.
"This isn't something that i can change but blizzard can."
5. 9. 11.
blizzard wants to please you, but they also have tens of thousands of other people to please, not all of these feel the same issues as you do, remember, the majority of SC2 players are not visiting forums such as this.
"And the things that i have a problem with are things that can easily be changed in a short time."
10. 13.
the only way for you to know this is to have access to the source code. do you have easy access to the source code for SC2? no? then how do you know it's so easy? you don't. what if it isn't as easy as you think? what if they have other, more pressing, issues? you cannot always assume you are right, until you have seen the issue from the other side.
Can't believe that everyone is so excited. Yes Blizzard finally manages to change the size of the chat window - wow.
Still more important features which would give you a great "social" experience like: - online tournaments, - shared replay watching, - clan support, - channel moderation, - personal information, etc.
i dont understand why everything liek replay sharing and imrpvoing chat channels has taken so long.. yeh I know they are doing HOTS but currently a lot of people are put off... Bring in clan support and also replay sharing please
On March 13 2012 18:29 Tommylew wrote: i dont understand why everything liek replay sharing and imrpvoing chat channels has taken so long.. yeh I know they are doing HOTS but currently a lot of people are put off... Bring in clan support and also replay sharing please
Major features like these will probably not be introduced in WOL . Probably in the next 2 expansions. That way we HAVE to buy their games to get those features. lame , but i totally understand why they do this.
Where is the "patch preview"? It doesn't say 1 single thing the patch will change about gameplay, which is honestly the only thing people care about. I know I didn't buy the game to "go to find people in all the chat channels!" and "have a more social experience". Jesus.
On March 13 2012 18:14 Gigaschatten wrote: Can't believe that everyone is so excited. Yes Blizzard finally manages to change the size of the chat window - wow.
Still more important features which would give you a great "social" experience like: - online tournaments, - shared replay watching, - clan support, - channel moderation, - personal information, etc.
will not be implemented. Sigh....
Some people are never satisfied.
I personally really appreciate the initiative Blizzard is taking. It shows that they are in fact willing to listen to the community, accept their mistakes and work to resolve them, even whilst knowing that the majority of us would probably still buy HOTS to feed our StarCraft addiction. And while these few changes here might not be much, if it's any indication of their current attitude towards the game I expect there will be more to come in the not too distant future, most probably with HOTS.
At least, in the arcade mode description, replays are mentioned
One of the most significant additions will be the all new Arcade feature which includes improved custom game visibility, ratings, reviews, game instructions
I know its reviews, but in my language translation, its "replays". I think there's a possibility of shared replays, and not so remote from what i know.
Hoping for ClanSupport before hots, its simply want something you cant have, and you know very well. But the ArcadeMode its not only a fix, its a huge change in the UI, from this pic i can see it clearly
So it can contain a enourmous quantity of features, and atm we dont know precisely what. I think we have to wait more before complain.
On March 13 2012 18:14 Gigaschatten wrote: Can't believe that everyone is so excited. Yes Blizzard finally manages to change the size of the chat window - wow.
Still more important features which would give you a great "social" experience like: - online tournaments, - shared replay watching, - clan support, - channel moderation, - personal information, etc.
will not be implemented. Sigh....
Some people are never satisfied.
I personally really appreciate the initiative Blizzard is taking. It shows that they are in fact willing to listen to the community, accept their mistakes and work to resolve them, even whilst knowing that the majority of us would probably still buy HOTS to feed our StarCraft addiction. And while these few changes here might not be much, if it's any indication of their current attitude towards the game I expect there will be more to come in the not too distant future, most probably with HOTS.
I'm hungry Here's a piece of stale wonder bread. I'm still hungry WHY ARE YOU NOT SATISFIED I GAVE YOU SOMETHING
I'll take chat channels being saved if that's all their giving. I don't have to praise blizzard for it, though.
On March 13 2012 18:14 Gigaschatten wrote: Can't believe that everyone is so excited. Yes Blizzard finally manages to change the size of the chat window - wow.
Still more important features which would give you a great "social" experience like: - online tournaments, - shared replay watching, - clan support, - channel moderation, - personal information, etc.
will not be implemented. Sigh....
Are you really expecting them to include all those features in a single patch? Do you know how much work it takes to include these features and make them functional and bug-free?
The interview clearly states that all these things are in preparation for HOTS, which is a much better time for Blizzard to include more major changes to the UI as it will be fully beta tested. Try to get some perspective on how Blizzard does these things and for gods sake, think before you post.
On March 13 2012 18:14 Gigaschatten wrote: Can't believe that everyone is so excited. Yes Blizzard finally manages to change the size of the chat window - wow.
Still more important features which would give you a great "social" experience like: - online tournaments, - shared replay watching, - clan support, - channel moderation, - personal information, etc.
will not be implemented. Sigh....
Are you really expecting them to include all those features in a single patch? Do you know how much work it takes to include these features and make them functional and bug-free?
The interview clearly states that all these things are in preparation for HOTS, which is a much better time for Blizzard to include more major changes to the UI as it will be fully beta tested. Try to get some perspective on how Blizzard does these things and for gods sake, think before you post.
these are all features that should have been there from the beginning. Surely they cant implement all of this at once, but they should have been working on this nonstop since 2010. It's 2012 and these are to come - we have a PTR and a few weeks before all this basic functionality arrives. And that is just sad.
blizzard proudly announce that you can resize a window ...soon.
No one expect something good and no one expect them to do it in time. So even an announcement of a minimum correction in the right direction looks like a big success. This shows how far blizzard has fallen.
The new guys ( LOL maker) show that even a small company can easy outclass the old slow big guys (blizz) on quality. I dont think blizz learned his lesson yet. I think they only start to learn it when they bring out a game one day and no one buys it because its 5 years behind the time and direction. But on this day its to late tho....
Why do they keep assuming what "The players want" - Just like with the EAPM vs APM
The whole players just want to find "the best map" makes no sense.
In WC3 you'd be able to see every map created, but you could tell if one map was really popular by the among of time it popped up. For instance DOTA you'd see it almost be like every 3th or 4th game available would be DOTA and then you'd check it out. You don't need to force some ranking of maps upon us.
No idea how this new system is going to work but I'm really excited about any change - the old system is completely broken and really ruins the costum game experience.
I really hoped this was going to add team support too or watching replays together. I don't care too much about connecting to play with my neighbor and resizing my chatwindow, but I guess I'm going to see what it really is - usually everything Blizzard does is going to be awesome
The people have forgotten the fact that there will be, hopefully... two more expansions. These two expansions will add features to the game and UI, hopefully... it would be just stupid to add everything at once as for company's perspective. What if the WoL would be the only standing game and there still would be 2 more incoming sequels and people doesn't buy it since they feel like the balance is stable and the UI and features are fine. That would've been the best case scenario for the community but the fact that Blizzard already announced their 3 StarcraftII games 1 Main game, which obviously is WoL and 2x expansions which will add units AND STUFF.
Tbh I see the company gone way too greedy after Activision bought it.
One of the most significant additions will be the all new Arcade feature which includes improved custom game visibility, ratings, reviews, game instructions
I know its reviews, but in my language translation, its "replays". I think there's a possibility of shared replays, and not so remote from what i know.
Hoping for ClanSupport before hots, its simply want something you cant have, and you know very well. But the ArcadeMode its not only a fix, its a huge change in the UI, from this pic i can see it clearly + Show Spoiler +
So it can contain a enourmous quantity of features, and atm we dont know precisely what. I think we have to wait more before complain.
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
Do people have to react?Does an improvement that is long overdue and simplistic, warrant such a praise?
If people must react, they can express their frustration about the slow progression over something simple.
Do people have to react? What kind of silly question is that? How exactly can you NOT react in some way or form? Something should go through your head when you read this, that something is what you call a reaction. Again, people aren't praising it because its this late, people are just happy it happens at all.
Oh no i meant react as in posting, not the actual definition.
On March 13 2012 16:00 LlamaNamedOsama wrote:
On March 13 2012 15:42 Cubu wrote:
On March 13 2012 15:22 ArcLiTe wrote:
On March 13 2012 15:12 blade55555 wrote:
On March 13 2012 15:11 ArcLiTe wrote:
On March 13 2012 15:01 windsupernova wrote: [quote]
Are we reading the same thread?
Nobody is saying that kind of stuff. But there is no use in bitching about the past. Should they have released a better BNET at launch? Yeah, but unfortunately they didn't so any step forward is a win in my book.Do they still have a lot of work to do? Of course and I don't think anybody is saying that BNET is all that it could be atm.
Its fine that you think the way you do but don't bash people for not sharing your exact mindset
Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
There's a difference with being happy with an improvement and being happy with the status quo. You're assuming that people are now just going "Hey! Now everything's fine." People aren't. People are happy that these much needed improvements are here, but - and this is key - we still want the other key improvements. No one here is saying "I'm completely satisfied." In short, the UI thread will be updated to not include the changes that Blizzard's offered, but it will still be there, and the movement will still be there.
Also, people not being happy with the patch would "hurt esports" (god, do we really have to resort to this silliness of "X is hurting esports"???). If nobody was happy at all, Blizzard would see that, throw their arms up in the air and go "oh well, listening to them didn't accomplish anything, guess there's no point in doing these improvements, we might as well continue doing things just in terms of what we think gets $$$ instead of what we think these people are telling us. Of course, this is an extreme, but only running counterpoise to your extreme that you provided.
But let's be real - no one here is adopting either extreme, and people, while happy with the improvement/the sign that Blizzard is listening, are not happy to the point of being satisfied.
No i'm assuming people take abit of positivity out of this event but i worded the post wrong. People should be abit more aggressive on their stance. Critisizing the parts where they feel frustrated and nothing more, no compliments until these shenanigans get sorted out. All this gimmick by blizzard happened because the community let it happen ( by 'let it happen', i mean not being critical about it enough). By being aggressive as a community, it shows that we are not a pushover and want to be treated with certain level of standards.
I agree that people should maintain their criticism, but I don't necessarily think these changes are due to the degree of aggressiveness. People have been feeling these sentiments since the launch of the game (perhaps even earlier, in the beta). If anything, emotion would fade over time by now, but at the very least, it doesn't make sense that people, out of any time, would be suddenly more angry now, and that this anger led to the UI thread/reddit/b.net posts. Instead, I think that the big change was due to the organization and unification of our frustration into a single and therefore far more potent movement. Those recent threads on b.net and the like. As long as we maintain the momentum behind those threads, I think we're on a good path.
Ok when i say frustration, i dont mean anger, but discontent. And when i say discontent, i mean a feeling of injustice. And a feeling of injustice does not fade away over time.
pity, then you will live a very, very unhappy life of feeling constantly cheated and expecting others to do everything for you.
blizzard is doing what blizzard can
This notion is completely absurd.
It's like going to a restaurant and ordering a three course meal. The appetizer comes out sort of late, but it's ok. Unfortunately, it takes them an hour to bring you silverware so when you finally get a spoon, you're thankful for it?
The reality is that people are leaving the restaurant, and many have already left. That doesn't just mean casuals. That means monobattle tournaments beat major championships. And with LoL taking over in a big way and DotA 2 on the horizon, it may not look good by the time LoV is out. You don't have to be displeased because of it, but being happy for the bare minimum isn't really rational consumer behavior when you've got other options who do everything so much better. These are such minor changes, I'd expect the average response to be "Let's wait and see what else you have."
Will this allow custom games on the second page to fill up? I doubt it... Will more people come back to b.net? It already takes forever searching for ladder games unless it's at the prime time.
The whole design of the UI needs to be re-done.. so much wasted space. The whole chat windows just feel so awakrd. I'd prefer one giant box with everything through it a la wc3.
On March 13 2012 15:22 ArcLiTe wrote: [quote] I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
Do people have to react?Does an improvement that is long overdue and simplistic, warrant such a praise?
If people must react, they can express their frustration about the slow progression over something simple.
Do people have to react? What kind of silly question is that? How exactly can you NOT react in some way or form? Something should go through your head when you read this, that something is what you call a reaction. Again, people aren't praising it because its this late, people are just happy it happens at all.
Oh no i meant react as in posting, not the actual definition.
On March 13 2012 16:00 LlamaNamedOsama wrote:
On March 13 2012 15:42 Cubu wrote:
On March 13 2012 15:22 ArcLiTe wrote:
On March 13 2012 15:12 blade55555 wrote:
On March 13 2012 15:11 ArcLiTe wrote: [quote] Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
There's a difference with being happy with an improvement and being happy with the status quo. You're assuming that people are now just going "Hey! Now everything's fine." People aren't. People are happy that these much needed improvements are here, but - and this is key - we still want the other key improvements. No one here is saying "I'm completely satisfied." In short, the UI thread will be updated to not include the changes that Blizzard's offered, but it will still be there, and the movement will still be there.
Also, people not being happy with the patch would "hurt esports" (god, do we really have to resort to this silliness of "X is hurting esports"???). If nobody was happy at all, Blizzard would see that, throw their arms up in the air and go "oh well, listening to them didn't accomplish anything, guess there's no point in doing these improvements, we might as well continue doing things just in terms of what we think gets $$$ instead of what we think these people are telling us. Of course, this is an extreme, but only running counterpoise to your extreme that you provided.
But let's be real - no one here is adopting either extreme, and people, while happy with the improvement/the sign that Blizzard is listening, are not happy to the point of being satisfied.
No i'm assuming people take abit of positivity out of this event but i worded the post wrong. People should be abit more aggressive on their stance. Critisizing the parts where they feel frustrated and nothing more, no compliments until these shenanigans get sorted out. All this gimmick by blizzard happened because the community let it happen ( by 'let it happen', i mean not being critical about it enough). By being aggressive as a community, it shows that we are not a pushover and want to be treated with certain level of standards.
I agree that people should maintain their criticism, but I don't necessarily think these changes are due to the degree of aggressiveness. People have been feeling these sentiments since the launch of the game (perhaps even earlier, in the beta). If anything, emotion would fade over time by now, but at the very least, it doesn't make sense that people, out of any time, would be suddenly more angry now, and that this anger led to the UI thread/reddit/b.net posts. Instead, I think that the big change was due to the organization and unification of our frustration into a single and therefore far more potent movement. Those recent threads on b.net and the like. As long as we maintain the momentum behind those threads, I think we're on a good path.
Ok when i say frustration, i dont mean anger, but discontent. And when i say discontent, i mean a feeling of injustice. And a feeling of injustice does not fade away over time.
pity, then you will live a very, very unhappy life of feeling constantly cheated and expecting others to do everything for you.
blizzard is doing what blizzard can
This notion is completely absurd.
It's like going to a restaurant and ordering a three course meal. The appetizer comes out sort of late, but it's ok. Unfortunately, it takes them an hour to bring you silverware so when you finally get a spoon, you're thankful for it?
The reality is that people are leaving the restaurant, and many have already left. That doesn't just mean casuals. That means monobattle tournaments beat major championships. And with LoL taking over in a big way and DotA 2 on the horizon, it may not look good by the time LoV is out. You don't have to be displeased because of it, but being happy for the bare minimum isn't really rational consumer behavior when you've got other options who do everything so much better.
Huh. Lol and Dota2 are completely different games; they aren't "other" options. Hell, even if you can lump them into the same bucket, the fact that Starcraft 2 supports mapmaking and the surrounding ecosystem behind makes them sufficiently different from a "what does the UI needs to provide" perspective. In any event, lol/dota2's success has comparatively little to do with the UI and more to do with dota-the-game and capitalizing on a f2p/large player base.
On March 13 2012 15:42 Cubu wrote: [quote] ^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
Do people have to react?Does an improvement that is long overdue and simplistic, warrant such a praise?
If people must react, they can express their frustration about the slow progression over something simple.
Do people have to react? What kind of silly question is that? How exactly can you NOT react in some way or form? Something should go through your head when you read this, that something is what you call a reaction. Again, people aren't praising it because its this late, people are just happy it happens at all.
Oh no i meant react as in posting, not the actual definition.
On March 13 2012 16:00 LlamaNamedOsama wrote:
On March 13 2012 15:42 Cubu wrote:
On March 13 2012 15:22 ArcLiTe wrote:
On March 13 2012 15:12 blade55555 wrote: [quote]
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
There's a difference with being happy with an improvement and being happy with the status quo. You're assuming that people are now just going "Hey! Now everything's fine." People aren't. People are happy that these much needed improvements are here, but - and this is key - we still want the other key improvements. No one here is saying "I'm completely satisfied." In short, the UI thread will be updated to not include the changes that Blizzard's offered, but it will still be there, and the movement will still be there.
Also, people not being happy with the patch would "hurt esports" (god, do we really have to resort to this silliness of "X is hurting esports"???). If nobody was happy at all, Blizzard would see that, throw their arms up in the air and go "oh well, listening to them didn't accomplish anything, guess there's no point in doing these improvements, we might as well continue doing things just in terms of what we think gets $$$ instead of what we think these people are telling us. Of course, this is an extreme, but only running counterpoise to your extreme that you provided.
But let's be real - no one here is adopting either extreme, and people, while happy with the improvement/the sign that Blizzard is listening, are not happy to the point of being satisfied.
No i'm assuming people take abit of positivity out of this event but i worded the post wrong. People should be abit more aggressive on their stance. Critisizing the parts where they feel frustrated and nothing more, no compliments until these shenanigans get sorted out. All this gimmick by blizzard happened because the community let it happen ( by 'let it happen', i mean not being critical about it enough). By being aggressive as a community, it shows that we are not a pushover and want to be treated with certain level of standards.
I agree that people should maintain their criticism, but I don't necessarily think these changes are due to the degree of aggressiveness. People have been feeling these sentiments since the launch of the game (perhaps even earlier, in the beta). If anything, emotion would fade over time by now, but at the very least, it doesn't make sense that people, out of any time, would be suddenly more angry now, and that this anger led to the UI thread/reddit/b.net posts. Instead, I think that the big change was due to the organization and unification of our frustration into a single and therefore far more potent movement. Those recent threads on b.net and the like. As long as we maintain the momentum behind those threads, I think we're on a good path.
Ok when i say frustration, i dont mean anger, but discontent. And when i say discontent, i mean a feeling of injustice. And a feeling of injustice does not fade away over time.
pity, then you will live a very, very unhappy life of feeling constantly cheated and expecting others to do everything for you.
blizzard is doing what blizzard can
This notion is completely absurd.
It's like going to a restaurant and ordering a three course meal. The appetizer comes out sort of late, but it's ok. Unfortunately, it takes them an hour to bring you silverware so when you finally get a spoon, you're thankful for it?
The reality is that people are leaving the restaurant, and many have already left. That doesn't just mean casuals. That means monobattle tournaments beat major championships. And with LoL taking over in a big way and DotA 2 on the horizon, it may not look good by the time LoV is out. You don't have to be displeased because of it, but being happy for the bare minimum isn't really rational consumer behavior when you've got other options who do everything so much better.
Huh. Lol and Dota2 are completely different games; they aren't "other" options. Hell, even if you can lump them into the same bucket, the fact that Starcraft 2 supports mapmaking and the surrounding ecosystem behind makes them sufficiently different from a "what does the UI needs to provide" perspective. In any event, lol/dota2's success has comparatively little to do with the UI and more to do with dota-the-game and capitalizing on a f2p/large player base.
They're going after the same community and the same sponsorship dollars. A year and a half ago you could've said "Halo and SC2 don't compete", except now Halo is on life support and SC2 is the new darling of MLG, temporarily. Those games' success is in large part due to being a MOBA and in LoL's case, free, but they also both do a much, much better job of creating a community within the game and in DotA's case, it comes primed for tournament support. I still see no indication that Blizzard is particularly interested in ESPORTS, aside from a few blurbs on the website, whereas DotA 2 has big, bright flashing lights that say "competitive gamers come here!!!!!!" Some people just hate MOBA games which is perfectly fine, but to think there won't be a huge amount of crossover is folly. That's who Blizzard's competitors are, so when they have all the features that your games' hardcore base is crying for, turning around and offering resizable chat windows doesn't cut it nor should it.
On March 13 2012 15:45 Assirra wrote: [quote] So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
Do people have to react?Does an improvement that is long overdue and simplistic, warrant such a praise?
If people must react, they can express their frustration about the slow progression over something simple.
Do people have to react? What kind of silly question is that? How exactly can you NOT react in some way or form? Something should go through your head when you read this, that something is what you call a reaction. Again, people aren't praising it because its this late, people are just happy it happens at all.
Oh no i meant react as in posting, not the actual definition.
On March 13 2012 16:00 LlamaNamedOsama wrote:
On March 13 2012 15:42 Cubu wrote:
On March 13 2012 15:22 ArcLiTe wrote: [quote] I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
There's a difference with being happy with an improvement and being happy with the status quo. You're assuming that people are now just going "Hey! Now everything's fine." People aren't. People are happy that these much needed improvements are here, but - and this is key - we still want the other key improvements. No one here is saying "I'm completely satisfied." In short, the UI thread will be updated to not include the changes that Blizzard's offered, but it will still be there, and the movement will still be there.
Also, people not being happy with the patch would "hurt esports" (god, do we really have to resort to this silliness of "X is hurting esports"???). If nobody was happy at all, Blizzard would see that, throw their arms up in the air and go "oh well, listening to them didn't accomplish anything, guess there's no point in doing these improvements, we might as well continue doing things just in terms of what we think gets $$$ instead of what we think these people are telling us. Of course, this is an extreme, but only running counterpoise to your extreme that you provided.
But let's be real - no one here is adopting either extreme, and people, while happy with the improvement/the sign that Blizzard is listening, are not happy to the point of being satisfied.
No i'm assuming people take abit of positivity out of this event but i worded the post wrong. People should be abit more aggressive on their stance. Critisizing the parts where they feel frustrated and nothing more, no compliments until these shenanigans get sorted out. All this gimmick by blizzard happened because the community let it happen ( by 'let it happen', i mean not being critical about it enough). By being aggressive as a community, it shows that we are not a pushover and want to be treated with certain level of standards.
I agree that people should maintain their criticism, but I don't necessarily think these changes are due to the degree of aggressiveness. People have been feeling these sentiments since the launch of the game (perhaps even earlier, in the beta). If anything, emotion would fade over time by now, but at the very least, it doesn't make sense that people, out of any time, would be suddenly more angry now, and that this anger led to the UI thread/reddit/b.net posts. Instead, I think that the big change was due to the organization and unification of our frustration into a single and therefore far more potent movement. Those recent threads on b.net and the like. As long as we maintain the momentum behind those threads, I think we're on a good path.
Ok when i say frustration, i dont mean anger, but discontent. And when i say discontent, i mean a feeling of injustice. And a feeling of injustice does not fade away over time.
pity, then you will live a very, very unhappy life of feeling constantly cheated and expecting others to do everything for you.
blizzard is doing what blizzard can
This notion is completely absurd.
It's like going to a restaurant and ordering a three course meal. The appetizer comes out sort of late, but it's ok. Unfortunately, it takes them an hour to bring you silverware so when you finally get a spoon, you're thankful for it?
The reality is that people are leaving the restaurant, and many have already left. That doesn't just mean casuals. That means monobattle tournaments beat major championships. And with LoL taking over in a big way and DotA 2 on the horizon, it may not look good by the time LoV is out. You don't have to be displeased because of it, but being happy for the bare minimum isn't really rational consumer behavior when you've got other options who do everything so much better.
Huh. Lol and Dota2 are completely different games; they aren't "other" options. Hell, even if you can lump them into the same bucket, the fact that Starcraft 2 supports mapmaking and the surrounding ecosystem behind makes them sufficiently different from a "what does the UI needs to provide" perspective. In any event, lol/dota2's success has comparatively little to do with the UI and more to do with dota-the-game and capitalizing on a f2p/large player base.
They're going after the same community and the same sponsorship dollars. A year and a half ago you could've said "Halo and SC2 don't compete", except now Halo is on life support and SC2 is the new darling of MLG, temporarily. Those games' success is in large part due to being a MOBA and in LoL's case, free, but they also both do a much, much better job of creating a community within the game and in DotA's case, it comes primed for tournament support. I still see no indication that Blizzard is particularly interested in ESPORTS, aside from a few blurbs on the website, whereas DotA 2 has big, bright flashing lights that say "competitive gamers come here!!!!!!" Some people just hate MOBA games which is perfectly fine, but to think there won't be a huge amount of crossover is folly. That's who Blizzard's competitors are, so when they have all the features that your games' hardcore base is crying for, turning around and offering resizable chat windows doesn't cut it nor should it.
But they don't have all the features the "hardcore" player base is crying for. Lol in particular doesn't have clan support or lan play, like sc2. Lol has cross-region play, but that's trivial under the F2P model even if they had region-locked accounts like with sc2. I have lol and sc loaded up side-by-side at the moment and their chat systems are roughly identical. Hell, lol doesn't even have built-in replay support which you would think would be a "requirement" of any competitive game. Unranked gameplay in lol is far more streamlined than sc2, but that's only because there's no notion of a custom map so lol can simply offer the fixed maps and game types up front.
If anything, lol is a shining example of how you don't need to provide "hardcore" features in your UI to be successful at esports (at least in the short term, because as much as I appreciate lol, it still reeks of wow arena years 1 and 2 to me). You say that the game's success is largely due to MOBA + f2p + good esports marketing. I'd argue that IS exactly why it is successful now and everything else is incidental.
(To note, I'm actually of the mind that dota2 will pull a betamax in the competitive scene. It's "technically superior" to lol in the UI-features front, but it doesn't have the momentum that lol does, and valve won't promote it as heavily as riot.)
On March 13 2012 15:22 ArcLiTe wrote: [quote] I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
Do people have to react?Does an improvement that is long overdue and simplistic, warrant such a praise?
If people must react, they can express their frustration about the slow progression over something simple.
Do people have to react? What kind of silly question is that? How exactly can you NOT react in some way or form? Something should go through your head when you read this, that something is what you call a reaction. Again, people aren't praising it because its this late, people are just happy it happens at all.
Oh no i meant react as in posting, not the actual definition.
On March 13 2012 16:00 LlamaNamedOsama wrote:
On March 13 2012 15:42 Cubu wrote:
On March 13 2012 15:22 ArcLiTe wrote:
On March 13 2012 15:12 blade55555 wrote:
On March 13 2012 15:11 ArcLiTe wrote: [quote] Oh Im bashing people now? Oh ok I see Im the bad guy right? Oh sorry people. All hail blizzard!
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
There's a difference with being happy with an improvement and being happy with the status quo. You're assuming that people are now just going "Hey! Now everything's fine." People aren't. People are happy that these much needed improvements are here, but - and this is key - we still want the other key improvements. No one here is saying "I'm completely satisfied." In short, the UI thread will be updated to not include the changes that Blizzard's offered, but it will still be there, and the movement will still be there.
Also, people not being happy with the patch would "hurt esports" (god, do we really have to resort to this silliness of "X is hurting esports"???). If nobody was happy at all, Blizzard would see that, throw their arms up in the air and go "oh well, listening to them didn't accomplish anything, guess there's no point in doing these improvements, we might as well continue doing things just in terms of what we think gets $$$ instead of what we think these people are telling us. Of course, this is an extreme, but only running counterpoise to your extreme that you provided.
But let's be real - no one here is adopting either extreme, and people, while happy with the improvement/the sign that Blizzard is listening, are not happy to the point of being satisfied.
No i'm assuming people take abit of positivity out of this event but i worded the post wrong. People should be abit more aggressive on their stance. Critisizing the parts where they feel frustrated and nothing more, no compliments until these shenanigans get sorted out. All this gimmick by blizzard happened because the community let it happen ( by 'let it happen', i mean not being critical about it enough). By being aggressive as a community, it shows that we are not a pushover and want to be treated with certain level of standards.
I agree that people should maintain their criticism, but I don't necessarily think these changes are due to the degree of aggressiveness. People have been feeling these sentiments since the launch of the game (perhaps even earlier, in the beta). If anything, emotion would fade over time by now, but at the very least, it doesn't make sense that people, out of any time, would be suddenly more angry now, and that this anger led to the UI thread/reddit/b.net posts. Instead, I think that the big change was due to the organization and unification of our frustration into a single and therefore far more potent movement. Those recent threads on b.net and the like. As long as we maintain the momentum behind those threads, I think we're on a good path.
Ok when i say frustration, i dont mean anger, but discontent. And when i say discontent, i mean a feeling of injustice. And a feeling of injustice does not fade away over time.
pity, then you will live a very, very unhappy life of feeling constantly cheated and expecting others to do everything for you.
blizzard is doing what blizzard can
This notion is completely absurd.
It's like going to a restaurant and ordering a three course meal. The appetizer comes out sort of late, but it's ok. Unfortunately, it takes them an hour to bring you silverware so when you finally get a spoon, you're thankful for it?
The reality is that people are leaving the restaurant, and many have already left. That doesn't just mean casuals. That means monobattle tournaments beat major championships. And with LoL taking over in a big way and DotA 2 on the horizon, it may not look good by the time LoV is out. You don't have to be displeased because of it, but being happy for the bare minimum isn't really rational consumer behavior when you've got other options who do everything so much better.
1. starcraft is not food, it is not sleep, it is not necessary for survival and for the small minority for whom it is necessary for survival (proffesionals) all necessary activities which are important for them are already in the game and have been for a long time.
2. in the restaurant example, this would be a more accurate representation of the current situation: its like going to a restaurant, but the furnituring is a little strange, you have to go through a small part of the kitchen before being able to get seated, and the tables are set in small booths, and the menu lists the items in no particular order. but nonetheless, after a little bit of trouble the food is ordered and served in a timely fashion, and the food is excellently delicious. though the quests complain about the strange entrance and other issues, the restaurant simply cannot afford to rebuild differently, especially since it has issues in another town which soaks up most of the profits until a few years down the line, eventually however, they do make repairs, for example, they redirect the entrance to not go through the kitchen, they make windows in the booth walls, and the menu is replaced by another which has the desserts first, then drinks, then soups, then appetizers, then meat etc. people point out that it is most certainly an improvement, but can still be improved (the cathegories are in a strange order).
after all this, there are mainly 2 different reactions:
some people say "thank you for addressing the issues, I look forward to how it will look when you are finished with the other things we mentioned" and some people say "why weren't it this way a few years ago? and why didn't you do anything about it until now? oh and by the way, I still have this list of complaints for you to fix"
which is the more constructive feedback? which makes most sense? which is the most selfish? which is the most short-sighted? what kind of community do you want?
3. I never said to be happy about the bare minimum, I said to not be angry at blizzard when they give improvements and see things from their side. I think of you and all the other complaining people like small babies screaming they want icecream, and when they get a lollipop they complain that it's not icecream.
some facts: a) battlenet 2.0 was underwhelming and a lot worse than people expected. b) changing the entire system is not easy. c) battlenet 2.0 will be improved compared to what it was at launch. d) battlenet 2.0 will not be perfect after these changes. e) battlenet 2.0 will see further changes.
so now, you big baby, we wait, and eventually mommy will come home from her shopping trip with some icecream, you can either take the lollipop for now or not.
Ya, all the chat features and upgrades will be nice, and as some have pointed out, long overdue...
but I came to play Starcraft. The chat and "social" stuff has never bothered me at all. I think the original facebook integration pissed me off more than anything, because I've never had an account.
The reason the game is unpopular is because it is difficult to take up, the main feature is 1v1, where you can't really blame anyone but yourself. LoL and DotA are team player only... that really helps them appeal more to CS and FPS players who are used to that sort of feel in a game.
The thing I WISH they would fix is the pathing. Make units less apt to be pushed around, and make units spread out more. I realize this would take some balance changes afterward, but it would make for a game more about controlling space than matching unit compositions- and make it more visually appealing.
At least they are trying, but I think they should address the game itself more and think about why so many people complain about it and why more Korean pros are choosing LoL. It's because this isn't a true followup to BW.
On March 13 2012 15:42 Cubu wrote: [quote] ^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
Do people have to react?Does an improvement that is long overdue and simplistic, warrant such a praise?
If people must react, they can express their frustration about the slow progression over something simple.
Do people have to react? What kind of silly question is that? How exactly can you NOT react in some way or form? Something should go through your head when you read this, that something is what you call a reaction. Again, people aren't praising it because its this late, people are just happy it happens at all.
Oh no i meant react as in posting, not the actual definition.
On March 13 2012 16:00 LlamaNamedOsama wrote:
On March 13 2012 15:42 Cubu wrote:
On March 13 2012 15:22 ArcLiTe wrote:
On March 13 2012 15:12 blade55555 wrote: [quote]
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
There's a difference with being happy with an improvement and being happy with the status quo. You're assuming that people are now just going "Hey! Now everything's fine." People aren't. People are happy that these much needed improvements are here, but - and this is key - we still want the other key improvements. No one here is saying "I'm completely satisfied." In short, the UI thread will be updated to not include the changes that Blizzard's offered, but it will still be there, and the movement will still be there.
Also, people not being happy with the patch would "hurt esports" (god, do we really have to resort to this silliness of "X is hurting esports"???). If nobody was happy at all, Blizzard would see that, throw their arms up in the air and go "oh well, listening to them didn't accomplish anything, guess there's no point in doing these improvements, we might as well continue doing things just in terms of what we think gets $$$ instead of what we think these people are telling us. Of course, this is an extreme, but only running counterpoise to your extreme that you provided.
But let's be real - no one here is adopting either extreme, and people, while happy with the improvement/the sign that Blizzard is listening, are not happy to the point of being satisfied.
No i'm assuming people take abit of positivity out of this event but i worded the post wrong. People should be abit more aggressive on their stance. Critisizing the parts where they feel frustrated and nothing more, no compliments until these shenanigans get sorted out. All this gimmick by blizzard happened because the community let it happen ( by 'let it happen', i mean not being critical about it enough). By being aggressive as a community, it shows that we are not a pushover and want to be treated with certain level of standards.
I agree that people should maintain their criticism, but I don't necessarily think these changes are due to the degree of aggressiveness. People have been feeling these sentiments since the launch of the game (perhaps even earlier, in the beta). If anything, emotion would fade over time by now, but at the very least, it doesn't make sense that people, out of any time, would be suddenly more angry now, and that this anger led to the UI thread/reddit/b.net posts. Instead, I think that the big change was due to the organization and unification of our frustration into a single and therefore far more potent movement. Those recent threads on b.net and the like. As long as we maintain the momentum behind those threads, I think we're on a good path.
Ok when i say frustration, i dont mean anger, but discontent. And when i say discontent, i mean a feeling of injustice. And a feeling of injustice does not fade away over time.
pity, then you will live a very, very unhappy life of feeling constantly cheated and expecting others to do everything for you.
blizzard is doing what blizzard can
This notion is completely absurd.
It's like going to a restaurant and ordering a three course meal. The appetizer comes out sort of late, but it's ok. Unfortunately, it takes them an hour to bring you silverware so when you finally get a spoon, you're thankful for it?
The reality is that people are leaving the restaurant, and many have already left. That doesn't just mean casuals. That means monobattle tournaments beat major championships. And with LoL taking over in a big way and DotA 2 on the horizon, it may not look good by the time LoV is out. You don't have to be displeased because of it, but being happy for the bare minimum isn't really rational consumer behavior when you've got other options who do everything so much better.
so now, you big baby, we wait, and eventually mommy will come home from her shopping trip with some icecream, you can either take the lollipop for now or not.
Blizzard does not exist in a vaccuum. We find a new game when theirs gets stale (and the type of features people are asking for are the things which promote longevity), which many people already have. Every company will always have diehards to eat up any scraps they get, but most people will just move on.
Not everyone can have a Panglossian view of the world, and thankfully so.
Open games list! They're finally improving Bnet with the functionality they had 13 years ago! and it's not even every game, maybe they'll get us a full functioning game list by 2015, just in time for legacy of the void!
On March 13 2012 15:45 Assirra wrote: [quote] So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
Do people have to react?Does an improvement that is long overdue and simplistic, warrant such a praise?
If people must react, they can express their frustration about the slow progression over something simple.
Do people have to react? What kind of silly question is that? How exactly can you NOT react in some way or form? Something should go through your head when you read this, that something is what you call a reaction. Again, people aren't praising it because its this late, people are just happy it happens at all.
Oh no i meant react as in posting, not the actual definition.
On March 13 2012 16:00 LlamaNamedOsama wrote:
On March 13 2012 15:42 Cubu wrote:
On March 13 2012 15:22 ArcLiTe wrote: [quote] I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
There's a difference with being happy with an improvement and being happy with the status quo. You're assuming that people are now just going "Hey! Now everything's fine." People aren't. People are happy that these much needed improvements are here, but - and this is key - we still want the other key improvements. No one here is saying "I'm completely satisfied." In short, the UI thread will be updated to not include the changes that Blizzard's offered, but it will still be there, and the movement will still be there.
Also, people not being happy with the patch would "hurt esports" (god, do we really have to resort to this silliness of "X is hurting esports"???). If nobody was happy at all, Blizzard would see that, throw their arms up in the air and go "oh well, listening to them didn't accomplish anything, guess there's no point in doing these improvements, we might as well continue doing things just in terms of what we think gets $$$ instead of what we think these people are telling us. Of course, this is an extreme, but only running counterpoise to your extreme that you provided.
But let's be real - no one here is adopting either extreme, and people, while happy with the improvement/the sign that Blizzard is listening, are not happy to the point of being satisfied.
No i'm assuming people take abit of positivity out of this event but i worded the post wrong. People should be abit more aggressive on their stance. Critisizing the parts where they feel frustrated and nothing more, no compliments until these shenanigans get sorted out. All this gimmick by blizzard happened because the community let it happen ( by 'let it happen', i mean not being critical about it enough). By being aggressive as a community, it shows that we are not a pushover and want to be treated with certain level of standards.
I agree that people should maintain their criticism, but I don't necessarily think these changes are due to the degree of aggressiveness. People have been feeling these sentiments since the launch of the game (perhaps even earlier, in the beta). If anything, emotion would fade over time by now, but at the very least, it doesn't make sense that people, out of any time, would be suddenly more angry now, and that this anger led to the UI thread/reddit/b.net posts. Instead, I think that the big change was due to the organization and unification of our frustration into a single and therefore far more potent movement. Those recent threads on b.net and the like. As long as we maintain the momentum behind those threads, I think we're on a good path.
Ok when i say frustration, i dont mean anger, but discontent. And when i say discontent, i mean a feeling of injustice. And a feeling of injustice does not fade away over time.
pity, then you will live a very, very unhappy life of feeling constantly cheated and expecting others to do everything for you.
blizzard is doing what blizzard can
This notion is completely absurd.
It's like going to a restaurant and ordering a three course meal. The appetizer comes out sort of late, but it's ok. Unfortunately, it takes them an hour to bring you silverware so when you finally get a spoon, you're thankful for it?
The reality is that people are leaving the restaurant, and many have already left. That doesn't just mean casuals. That means monobattle tournaments beat major championships. And with LoL taking over in a big way and DotA 2 on the horizon, it may not look good by the time LoV is out. You don't have to be displeased because of it, but being happy for the bare minimum isn't really rational consumer behavior when you've got other options who do everything so much better.
so now, you big baby, we wait, and eventually mommy will come home from her shopping trip with some icecream, you can either take the lollipop for now or not.
Blizzard does not exist in a vaccuum. We find a new game when theirs gets stale (and the type of features people are asking for are the things which promote longevity), which many people already have. Every company will always have diehards to eat up any scraps they get, but most people will just move on.
Not everyone can have a Panglossian view of the world, and thankfully so.
I have to agree with jibba on this. It's quite sad really. Sc2 is by far the best game out right now (well, aside from BW but it only exists in korea) but because of blizzards greed and refusal to actually design their awful b.net 2.0 properly and support esports, it's losing out to much worse games. And I don't see things getting any better unless blizzard for some reason decides to fix b.net 2.0. It feels like it's already started, and if b.net stays the same I think SC2 will continue hemorrhaging players/viewers until there aren't enough left for sponsors to really bother with.
I dont know if anyone has mentioned this - but where is my multiplayer replay games? I want to be able to view a replay without myself or a friend having to worrying about the following; Finding the replay in my saved folder, attaching it to e-mail, making sure my friend puts it in the right place, making sure we start the replay at the same time, among other things.
Talk about not seem less at all. Considering the popularity of SC2 and especially for the esports scene why have they not adopted the "replay game" option like they did in SC1? I still lol @ the casters who have to countdown to start replays at the same time. Why do they still have to do this!?! Come on Blizzard!
On March 13 2012 15:55 Cubu wrote: [quote] Do people have to react?Does an improvement that is long overdue and simplistic, warrant such a praise?
If people must react, they can express their frustration about the slow progression over something simple.
Do people have to react? What kind of silly question is that? How exactly can you NOT react in some way or form? Something should go through your head when you read this, that something is what you call a reaction. Again, people aren't praising it because its this late, people are just happy it happens at all.
Oh no i meant react as in posting, not the actual definition.
On March 13 2012 16:00 LlamaNamedOsama wrote:
On March 13 2012 15:42 Cubu wrote: [quote] ^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
There's a difference with being happy with an improvement and being happy with the status quo. You're assuming that people are now just going "Hey! Now everything's fine." People aren't. People are happy that these much needed improvements are here, but - and this is key - we still want the other key improvements. No one here is saying "I'm completely satisfied." In short, the UI thread will be updated to not include the changes that Blizzard's offered, but it will still be there, and the movement will still be there.
Also, people not being happy with the patch would "hurt esports" (god, do we really have to resort to this silliness of "X is hurting esports"???). If nobody was happy at all, Blizzard would see that, throw their arms up in the air and go "oh well, listening to them didn't accomplish anything, guess there's no point in doing these improvements, we might as well continue doing things just in terms of what we think gets $$$ instead of what we think these people are telling us. Of course, this is an extreme, but only running counterpoise to your extreme that you provided.
But let's be real - no one here is adopting either extreme, and people, while happy with the improvement/the sign that Blizzard is listening, are not happy to the point of being satisfied.
No i'm assuming people take abit of positivity out of this event but i worded the post wrong. People should be abit more aggressive on their stance. Critisizing the parts where they feel frustrated and nothing more, no compliments until these shenanigans get sorted out. All this gimmick by blizzard happened because the community let it happen ( by 'let it happen', i mean not being critical about it enough). By being aggressive as a community, it shows that we are not a pushover and want to be treated with certain level of standards.
I agree that people should maintain their criticism, but I don't necessarily think these changes are due to the degree of aggressiveness. People have been feeling these sentiments since the launch of the game (perhaps even earlier, in the beta). If anything, emotion would fade over time by now, but at the very least, it doesn't make sense that people, out of any time, would be suddenly more angry now, and that this anger led to the UI thread/reddit/b.net posts. Instead, I think that the big change was due to the organization and unification of our frustration into a single and therefore far more potent movement. Those recent threads on b.net and the like. As long as we maintain the momentum behind those threads, I think we're on a good path.
Ok when i say frustration, i dont mean anger, but discontent. And when i say discontent, i mean a feeling of injustice. And a feeling of injustice does not fade away over time.
pity, then you will live a very, very unhappy life of feeling constantly cheated and expecting others to do everything for you.
blizzard is doing what blizzard can
This notion is completely absurd.
It's like going to a restaurant and ordering a three course meal. The appetizer comes out sort of late, but it's ok. Unfortunately, it takes them an hour to bring you silverware so when you finally get a spoon, you're thankful for it?
The reality is that people are leaving the restaurant, and many have already left. That doesn't just mean casuals. That means monobattle tournaments beat major championships. And with LoL taking over in a big way and DotA 2 on the horizon, it may not look good by the time LoV is out. You don't have to be displeased because of it, but being happy for the bare minimum isn't really rational consumer behavior when you've got other options who do everything so much better.
so now, you big baby, we wait, and eventually mommy will come home from her shopping trip with some icecream, you can either take the lollipop for now or not.
Blizzard does not exist in a vaccuum. We find a new game when theirs gets stale (and the type of features people are asking for are the things which promote longevity), which many people already have. Every company will always have diehards to eat up any scraps they get, but most people will just move on.
Not everyone can have a Panglossian view of the world, and thankfully so.
I have to agree with jibba on this. It's quite sad really. Sc2 is by far the best game out right now (well, aside from BW but it only exists in korea) but because of blizzards greed and refusal to actually design their awful b.net 2.0 properly and support esports, it's losing out to much worse games. And I don't see things getting any better unless blizzard for some reason decides to fix b.net 2.0. It feels like it's already started, and if b.net stays the same I think SC2 will continue hemorrhaging players/viewers until there aren't enough left for sponsors to really bother with.
Do an objective comparison of the UI feature sets currently offered by lol and sc2. You'll find that they're similarly deficient and people in both games are bitching about the same things.
Like it or not, the success of sc2 as an esport does not lie in bnet 2.0, but instead:
(1) Intrinsically how good of a game is sc2 in its ability to be competitive but also maintain a healthy, active casual playbase. (2) What kind of community support springs up around both the game's strengths and missing features. (3) How well both Blizzard and the community promote (and in particular, monetize) sc2 as an esport.
On March 13 2012 15:42 Cubu wrote: [quote] ^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date.
That is how unwanted things get changed; by showing discontent.
So what reaction do you want out of people exactly? Improvements are being made and you want everyone to be mad? That doesn't make much sense now does it. Nobody is happy it took so long, people are happy it will be patched at all.
Do people have to react?Does an improvement that is long overdue and simplistic, warrant such a praise?
If people must react, they can express their frustration about the slow progression over something simple.
Do people have to react? What kind of silly question is that? How exactly can you NOT react in some way or form? Something should go through your head when you read this, that something is what you call a reaction. Again, people aren't praising it because its this late, people are just happy it happens at all.
Oh no i meant react as in posting, not the actual definition.
On March 13 2012 16:00 LlamaNamedOsama wrote:
On March 13 2012 15:42 Cubu wrote:
On March 13 2012 15:22 ArcLiTe wrote:
On March 13 2012 15:12 blade55555 wrote: [quote]
yeah you were, you were saying how disgusting it is for people to be happy with this lol. What's your problem?
I have a problem when I see people fall into a trap. They actually think we should be happy about this patch? This is nothing. And people go wepeeeee hurraaaay down the trap.
^This People being happy about this patch and other patches that should have been released sooner or at game release are ACTUALLY hurting esports in the long run. Think about it this way: If a significant amount of people are happy with a long overdue change, this encourages blizzard to do what they have always done; release patches that could have been released sooner, at a much later date. By showing discontent, it puts blizzard pressure to change their ways.
And while im posting this i might as well post my disappointment that blizzard has not done what steam did with dota 2; incorporating LAN in a way that it doesn't hurt their sales.
There's a difference with being happy with an improvement and being happy with the status quo. You're assuming that people are now just going "Hey! Now everything's fine." People aren't. People are happy that these much needed improvements are here, but - and this is key - we still want the other key improvements. No one here is saying "I'm completely satisfied." In short, the UI thread will be updated to not include the changes that Blizzard's offered, but it will still be there, and the movement will still be there.
Also, people not being happy with the patch would "hurt esports" (god, do we really have to resort to this silliness of "X is hurting esports"???). If nobody was happy at all, Blizzard would see that, throw their arms up in the air and go "oh well, listening to them didn't accomplish anything, guess there's no point in doing these improvements, we might as well continue doing things just in terms of what we think gets $$$ instead of what we think these people are telling us. Of course, this is an extreme, but only running counterpoise to your extreme that you provided.
But let's be real - no one here is adopting either extreme, and people, while happy with the improvement/the sign that Blizzard is listening, are not happy to the point of being satisfied.
No i'm assuming people take abit of positivity out of this event but i worded the post wrong. People should be abit more aggressive on their stance. Critisizing the parts where they feel frustrated and nothing more, no compliments until these shenanigans get sorted out. All this gimmick by blizzard happened because the community let it happen ( by 'let it happen', i mean not being critical about it enough). By being aggressive as a community, it shows that we are not a pushover and want to be treated with certain level of standards.
I agree that people should maintain their criticism, but I don't necessarily think these changes are due to the degree of aggressiveness. People have been feeling these sentiments since the launch of the game (perhaps even earlier, in the beta). If anything, emotion would fade over time by now, but at the very least, it doesn't make sense that people, out of any time, would be suddenly more angry now, and that this anger led to the UI thread/reddit/b.net posts. Instead, I think that the big change was due to the organization and unification of our frustration into a single and therefore far more potent movement. Those recent threads on b.net and the like. As long as we maintain the momentum behind those threads, I think we're on a good path.
Ok when i say frustration, i dont mean anger, but discontent. And when i say discontent, i mean a feeling of injustice. And a feeling of injustice does not fade away over time.
pity, then you will live a very, very unhappy life of feeling constantly cheated and expecting others to do everything for you.
blizzard is doing what blizzard can, unfortunately your wishes is not blizzards highest priority, go cry to mommy about it.
heres a few words of wisdom that will improve your life quality overall:
1. Think about the solution, not the problem. 2. Who better to do what you want done but you? 3. There is no reason to feel unhappy, unhappiness doesn't help the situation. 4. Punishing bad behaviour will turn people against you, rewarding good behaviour will make them want to please you. 5. The only group of people whom will deliberatly try make you feel bad is trolls and angry ex's. 6. People makes mistakes, It's pretty much inevitable. 7. When people make mistakes, think about when you make mistakes, how would you want to be treated? 8. When people realise they have made a mistake, they do their best to fix it. 9. Problems take time to fix, give it time. 10. Everything is relative, even truth itself. 11. Everyone does everything for a reason. 12. Think twice before realising you needn't speak. 13. Think twice, then think once from the other persons perspective, then speak. 14. Life is not, and will never be, perfect.
My wishes align with the community. I just want a bit of decency from bnet, thats all. This isnt something that i can change but blizzard can. And the things that i have a problem with are things that can easily be changed in a short time.
"My wishes align with the community."
9. 10. 11. 14.
who said the communities wishes is blizzards priority? if blizz spent all their time cartering to the community, what time would they have left to develop, for example, HOTS?
"I just want a bit of decency from bnet, thats all."
1. 4. 6. 7. 8. 9. 11.
excellent, you have presented a problem, start thinking about the solution. fine, you may wish whatever you wan't, but don't lash out on someone doing you favors. as the saying goes: "beggars cannot be choosers". patience is key, if you present something to blizzard enough, and they recognise it as a problem, they will do their best to fix it, perhaps not immiedietly though.
"This isn't something that i can change but blizzard can."
5. 9. 11.
blizzard wants to please you, but they also have tens of thousands of other people to please, not all of these feel the same issues as you do, remember, the majority of SC2 players are not visiting forums such as this.
"And the things that i have a problem with are things that can easily be changed in a short time."
10. 13.
the only way for you to know this is to have access to the source code. do you have easy access to the source code for SC2? no? then how do you know it's so easy? you don't. what if it isn't as easy as you think? what if they have other, more pressing, issues? you cannot always assume you are right, until you have seen the issue from the other side.
You have a very condescending tone in your posts, just so you know. And I don't know why you'd think your "words of wisdom" are relevant to this thread or Cubu's posts at all.
----
I'm very much looking forward to the semi-lan mode, but I won't be getting my hopes up. The way it's worded, it doesn't even necessarily have to mean "LAN", but like a message that player XYZ just connected to bnet with the same IP or something. I personally wouldn't be surprised if that's what blizzard means with "connecting" players ;-)
You can already resize chatwindows? Nothing really new unfortunately... Just drag the corner and spread it out all over the screen, it is already possible
On March 14 2012 00:14 Flummie wrote: You can already resize chatwindows? Nothing really new unfortunately... Just drag the corner and spread it out all over the screen, it is already possible
afaik you can only resize it to a certain degree - and bnet doesn't remember the layout.
Honestly there are two glaring issues with the chat system.
1. No channel moderation/admin powers. This one is a bit self explanatory.
2. No time stamp on chat messages. Ever see a message in a message window and not know if it was sent six hours ago or 10 seconds ago? That hinders a lot of people who want to idle in chat and respond intelligently.
It still amazes me that Blizzard can't get the chat system correctly with such great UI in BW and WC3 =(.
On March 13 2012 03:55 Chill wrote: Doesn't seem that big to me... You can resize chat windows to be like BNet 1.0 and they made the join game system like BNet 1.0... lol. Basically, BNet 1.0 superior in every way? :D
People expect that one blog to cover every fucking thing they want? Sometimes people are pretty stupid. Not only their posts are negative but nothing constructive come out of it too.
I hope you guys realized that BNet 2.0 Team got entirely fired.
Here's another way to look at it: BNet 2.0 Team said "we can only do this and that" and Blizzard backed them behind it, not because of greed but because of what their team said. Obviously, it might've been BS and they might've been incompetent, and so now they fired BNet 2.0 team, hired a new crew, and will make a better one.
I hope this post gets more noticed.
P.S. ... maybe they should demote David Kim and hire a better balancer ...
Apparently some people misinterpreted this part as indication for LAN-like support:
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you.
But it only means that you would be able to find players that are physically close to your location, and make customs with them - however, the connection would still be through battle.net, not through direct peer-to-peer, so it really has nothing in common with LAN. The latency will be the same as always, and multiplayer won't work if battle.net is down or if there's no Internet.
On March 13 2012 03:55 Chill wrote: Doesn't seem that big to me... You can resize chat windows to be like BNet 1.0 and they made the join game system like BNet 1.0... lol. Basically, BNet 1.0 superior in every way? :D
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you.
But it only means that you would be able to find players that are physically close to your location, and make customs with them - however, the connection would still be through battle.net, not through direct peer-to-peer, so it really has nothing in common with LAN. The latency will be the same as always, and multiplayer won't work if battle.net is down or if there's no Internet.
While it will not be LAN in a classical sense I think it will in all important matters function like that. It will probably only use Bnet to find games and for authorisation but will probably use local connection to exchange data needed for the match to play out. It will for sure reduce lag and increase stability. Only total internet loss might now create problems for tournaments
On March 14 2012 18:47 figq wrote: Apparently some people misinterpreted this part as indication for LAN-like support:
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you.
But it only means that you would be able to find players that are physically close to your location, and make customs with them - however, the connection would still be through battle.net, not through direct peer-to-peer, so it really has nothing in common with LAN. The latency will be the same as always, and multiplayer won't work if battle.net is down or if there's no Internet.
While it will not be LAN in a classical sense I think it will in all important matters function like that. It will probably only use Bnet to find games and for authorisation but will probably use local connection to exchange data needed for the match to play out. It will for sure reduce lag and increase stability. Only total internet loss might now create problems for tournaments
On March 14 2012 13:55 ScythedBlade wrote: I hope you guys realized that BNet 2.0 Team got entirely fired.
Here's another way to look at it: BNet 2.0 Team said "we can only do this and that" and Blizzard backed them behind it, not because of greed but because of what their team said. Obviously, it might've been BS and they might've been incompetent, and so now they fired BNet 2.0 team, hired a new crew, and will make a better one.
I hope this post gets more noticed.
P.S. ... maybe they should demote David Kim and hire a better balancer ...
On March 14 2012 18:47 figq wrote: Apparently some people misinterpreted this part as indication for LAN-like support:
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you.
But it only means that you would be able to find players that are physically close to your location, and make customs with them - however, the connection would still be through battle.net, not through direct peer-to-peer, so it really has nothing in common with LAN. The latency will be the same as always, and multiplayer won't work if battle.net is down or if there's no Internet.
While it will not be LAN in a classical sense I think it will in all important matters function like that. It will probably only use Bnet to find games and for authorisation but will probably use local connection to exchange data needed for the match to play out. It will for sure reduce lag and increase stability. Only total internet loss might now create problems for tournaments
A big assumption you make
The only logical one. What do you think this feature will be used for that current battlenet does not already provide?
On March 14 2012 18:47 figq wrote: Apparently some people misinterpreted this part as indication for LAN-like support:
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you.
But it only means that you would be able to find players that are physically close to your location, and make customs with them - however, the connection would still be through battle.net, not through direct peer-to-peer, so it really has nothing in common with LAN. The latency will be the same as always, and multiplayer won't work if battle.net is down or if there's no Internet.
While it will not be LAN in a classical sense I think it will in all important matters function like that. It will probably only use Bnet to find games and for authorisation but will probably use local connection to exchange data needed for the match to play out. It will for sure reduce lag and increase stability. Only total internet loss might now create problems for tournaments
A big assumption you make
The only logical one. What do you think this feature will be used for that current battlenet does not already provide?
Well, considering Blizzard's post is talking about social & communication, this will be used just for that : Play with people near you. So if you're playing on your university campus, you will be able to play against other students, which is nice for the social part of the game ("hey, I played against him last night, blabla").
Let me quote Blizzard's post :
We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you
Really, I see 0 clue that they will change anything to their network code with this. I really want LAN support, but I'd be VERY surprised if this was coming with this change.
On March 14 2012 13:55 ScythedBlade wrote: I hope you guys realized that BNet 2.0 Team got entirely fired.
Here's another way to look at it: BNet 2.0 Team said "we can only do this and that" and Blizzard backed them behind it, not because of greed but because of what their team said. Obviously, it might've been BS and they might've been incompetent, and so now they fired BNet 2.0 team, hired a new crew, and will make a better one.
I hope this post gets more noticed.
P.S. ... maybe they should demote David Kim and hire a better balancer ...
Do you have any source for this?
yes his ass...he is just making stuff up based on the fired people @blizzard and the upcoming changes with bnet.
On March 14 2012 18:47 figq wrote: Apparently some people misinterpreted this part as indication for LAN-like support:
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you.
But it only means that you would be able to find players that are physically close to your location, and make customs with them - however, the connection would still be through battle.net, not through direct peer-to-peer, so it really has nothing in common with LAN. The latency will be the same as always, and multiplayer won't work if battle.net is down or if there's no Internet.
While it will not be LAN in a classical sense I think it will in all important matters function like that. It will probably only use Bnet to find games and for authorisation but will probably use local connection to exchange data needed for the match to play out. It will for sure reduce lag and increase stability. Only total internet loss might now create problems for tournaments
^ Both of you, and many others, seem to assume that this implies some form of direct connection between the players, but that would have been explained otherwise if it was being implemented. The whole code of SC2 is organized to depend on server and in Blizzcon they used that to justify the lack of any plans for anything LAN-like.
This feature doesn't change anything about the connection. Even if you two are in the same room, it's still A-> Bnet -> B -> Bnet -> A, as it is now. So no, no lag will be fixed by that. Its only purpose is to be easier for local communities to find friends on Bnet and play customs with people that you could potentially meet IRL. It's a social thing, not a network thing.
Blizzard said it themselves. Personally, these upcoming changes is very welcoming for me and I cannot wait to see what will be added in the next patch.
On March 13 2012 03:48 robih wrote: i dont see anything to great about this?? except you can resize chatwindows to make it look like old wc3 chat
If they don't put you in a channel automatically and have that channel large by default they will still be just as empty as ever. What made channels seem so vibrant is that everyone was in them. There is no mention here of allowing us to mod channels and use commands. Still garbage.
Only feature mentioned that is of any consequence is the Open Lobbies view. Knowing Blizzard they still won't allow us to name our lobbies and it will be as garbage an implementation as chat channels were.
The IP thing is definitely not LAN.
This is just Blizzard throwing out some fluff to calm people down. Unfortunately a lot of people just seem to be satisfied with scraps.
On March 14 2012 13:55 ScythedBlade wrote: I hope you guys realized that BNet 2.0 Team got entirely fired.
Here's another way to look at it: BNet 2.0 Team said "we can only do this and that" and Blizzard backed them behind it, not because of greed but because of what their team said. Obviously, it might've been BS and they might've been incompetent, and so now they fired BNet 2.0 team, hired a new crew, and will make a better one.
I hope this post gets more noticed.
P.S. ... maybe they should demote David Kim and hire a better balancer ...
gsl qualifier: 7 terran 7 zerg 7 protoss where everyone see balance problems
biggest problem for me, i and alot people cry about no replay watch together and blizzard not even RESPOND when/if they plan to make it ... and at the end they give us shit replay share like an upload site already have instead of rep watching together ... it even worked in broodwar 10 years ago ...
On March 14 2012 18:47 figq wrote: Apparently some people misinterpreted this part as indication for LAN-like support:
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you.
But it only means that you would be able to find players that are physically close to your location, and make customs with them - however, the connection would still be through battle.net, not through direct peer-to-peer, so it really has nothing in common with LAN. The latency will be the same as always, and multiplayer won't work if battle.net is down or if there's no Internet.
While it will not be LAN in a classical sense I think it will in all important matters function like that. It will probably only use Bnet to find games and for authorisation but will probably use local connection to exchange data needed for the match to play out. It will for sure reduce lag and increase stability. Only total internet loss might now create problems for tournaments
A big assumption you make
The only logical one. What do you think this feature will be used for that current battlenet does not already provide?
Well, considering Blizzard's post is talking about social & communication, this will be used just for that : Play with people near you. So if you're playing on your university campus, you will be able to play against other students, which is nice for the social part of the game ("hey, I played against him last night, blabla").
We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you
Really, I see 0 clue that they will change anything to their network code with this. I really want LAN support, but I'd be VERY surprised if this was coming with this change.
You can already play against people from your office/dorm/whatever through custom games. And if you think they will change ladder so you can play only against "local" people or even with greater chance to play against local people you are smoking something strong.
No, this feature can only grant improved networking protocols for local people to provide something new.
On March 14 2012 13:55 ScythedBlade wrote: I hope you guys realized that BNet 2.0 Team got entirely fired.
Here's another way to look at it: BNet 2.0 Team said "we can only do this and that" and Blizzard backed them behind it, not because of greed but because of what their team said. Obviously, it might've been BS and they might've been incompetent, and so now they fired BNet 2.0 team, hired a new crew, and will make a better one.
I hope this post gets more noticed.
P.S. ... maybe they should demote David Kim and hire a better balancer ...
gsl qualifier: 7 terran 7 zerg 7 protoss where everyone see balance problems
Just becuase the races are properly dispersed in GSL this season does not in any way reflect balance. One race should not require a 10th of the micro that another does and maybe the best players in the world are all zergs or terrans, who knows with the imbalance that still exists in the game. Besides, a population size of 21 is really not a good sample to compare balance with.
Again though, I know that lots of these issues have been being complained about for a while now though so Its def nice to see them implement it. We can only hope that they will listen to some balance critiquing soon!
On March 14 2012 14:46 Ballistixz wrote: hiring a new team for Bnet was probably the best decision they have ever made since the release of SC2.
If that's true, I concur.
If you look at the Jobs page on the Blizzard website you'll see a ton of openings in the Battle.net team, a lot being urgent. I guess that a large part of this will concern D3 and its integration with Battle.net, but I can imagine that Blizzard in general was not happy with how Battle.net was doing in general.
Where are people getting this LAN stuff from? I've read the OP 10 effing times and see absolutely zilch about LAN. All I see them talking about is a kind of localized custom game search that would let you find people around you easier. Great and all, but it's not LAN.
Don't get me wrong, I'd LOVE LAN support, but I'm not seeing it here.
On March 14 2012 18:47 figq wrote: Apparently some people misinterpreted this part as indication for LAN-like support:
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you.
But it only means that you would be able to find players that are physically close to your location, and make customs with them - however, the connection would still be through battle.net, not through direct peer-to-peer, so it really has nothing in common with LAN. The latency will be the same as always, and multiplayer won't work if battle.net is down or if there's no Internet.
While it will not be LAN in a classical sense I think it will in all important matters function like that. It will probably only use Bnet to find games and for authorisation but will probably use local connection to exchange data needed for the match to play out. It will for sure reduce lag and increase stability. Only total internet loss might now create problems for tournaments
A big assumption you make
The only logical one. What do you think this feature will be used for that current battlenet does not already provide?
Well, considering Blizzard's post is talking about social & communication, this will be used just for that : Play with people near you. So if you're playing on your university campus, you will be able to play against other students, which is nice for the social part of the game ("hey, I played against him last night, blabla").
Let me quote Blizzard's post :
We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you
Really, I see 0 clue that they will change anything to their network code with this. I really want LAN support, but I'd be VERY surprised if this was coming with this change.
You can already play against people from your office/dorm/whatever through custom games. And if you think they will change ladder so you can play only against "local" people or even with greater chance to play against local people you are smoking something strong.
No, this feature can only grant improved networking protocols for local people to provide something new.
You're going to be really disappointed when the patch come out. There is no LAN in this whole announcement.
The only thing the announcement says is that "ip proximity" will be a new (optional) metric for matching people. Custom games let you play with people you know, "geographically close game" let you play with people you don't know but who are in the same area as you (and therefore you might get to know them, that's the whole point).
Trackmania (a car racing game) had something similar. They had a tree of "rooms" to find games. The room were subdivided by continent/country/county/city, so you could choose to play with people from your city/region.
On March 15 2012 01:01 HyunA wrote: this is a start but blizzar must add: clan support remove bnet 0.2 ghost town feeling SHARED REPLAY WATCHING online tournaments
so blizz, PLEASE PLEASE PLEASE get your heads out of your asses and make sc2 the best game evuh? kthxbye
On March 15 2012 01:01 HyunA wrote: this is a start but blizzar must add: clan support remove bnet 0.2 ghost town feeling SHARED REPLAY WATCHING online tournaments
so blizz, PLEASE PLEASE PLEASE get your heads out of your asses and make sc2 the best game evuh? kthxbye
Are you a 13 year old school girl?
I take offense to that!
OT: Blizzard is either demonstrating the amount of improvement they have made or are overextending themselves, especially if they will attempt to walk the walk.
On March 15 2012 01:01 HyunA wrote: this is a start but blizzar must add: clan support remove bnet 0.2 ghost town feeling SHARED REPLAY WATCHING online tournaments
so blizz, PLEASE PLEASE PLEASE get your heads out of your asses and make sc2 the best game evuh? kthxbye
I AGREE with clan support. It will lesson all the rage about name changes
First, we’ll allow players to resize their chat windows to fill a larger portion of the screen. We’ll also remember the chat channel you were in as well as the position of that chat channel on your screen for when you next return to the game. This will allow players who want to recreate something that feels a lot more like Warcraft III or the original StarCraft to build their own interface that looks a lot like those older games.
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
A step in the right direction but there's more needed
- the 3 message limit is really really really really really really really really annoying - better clan support - clan channels so clan leaders can actually moderate the chat instead of have idiots log in and troll, and then have no way to deal with them.
It's kinda funny that a game released in 2011. Is lacking features that were taken for granted. On free internet chess server in the 90's. Like why can't you make a tournament? Why can't you search for a game? Meaning I want to play this custom map or 1v1 or 3v3. Whichever gets me a game the fastest. Global ratings? Instead of these who has played the most games of a random 100 people. How about atleast being able to see your own losses without having to hit master league. Why can't you have a short message in your profile like a .sig? Also ppl who have you blocked can still slander away at you. Sometimes I get pretty annoyed at these fukin cowards.
Wish they would bring battlenet into the 90's atleast, with their resources they could easily afford to make it a post y2k experience ^^ Maybe they just want me to ponder how something that was free in the early 1990's clearly outclasses something you pay for in 2011.
i wish you could play against a ai (bot) and determine the apm of the ai. so if i'm a platinum player i can set the apm of the bot to an average of 50 and for a 10s period to 150 apm. that could be interesting and helpful.
On March 15 2012 04:21 Jedclark wrote: Is that... kind of a LAN system they're adding?
Wonder if it will come with any balance changes. Can't wait for the full patch notes now.
From what I understand it's basically, play vs people in your area. It isn't lan, but with it you'll have more chance to play someone in the same town/campus as you as to say, me in east Canada playing against people in California.
No matter how much people claim that these changes are not what the game needs, they are still a step in the right direction! They are obviously not making the game better, but we should still keep pressuring Blizzard to make the game even better! For those of you who haven't already read it, there is an amazing thread about Breadth of Gameplay which is also worth reading, and possibly trying out!
On March 17 2012 19:47 UniQ.eu wrote: No matter how much people claim that these changes are not what the game needs, they are still a step in the right direction! They are obviously not making the game better, but we should still keep pressuring Blizzard to make the game even better! For those of you who haven't already read it, there is an amazing thread about Breadth of Gameplay which is also worth reading, and possibly trying out!
I agree with the sentiment here, SC2 is no where near finished in terms of how good it could potentially be. I'm really looking forward to what we will see 2-3 years from now.
Sounds amazing. Sounds like they listen to the community. =]
Also, what's with all the "Honestly, I don't care about all the interface updates, I just want balance updates."?
First of all, the UI and in-game communication needs SERIOUS help, and they understood that. The game is pretty f'ing balanced... they're not going to release balance updates for the hell of it.
While they are tweaking the interface they should add hotkeys like close tab (ctrl+w), new chat tab (ctrl+t), etc. and all the standard ones web browsers use.
"We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships."
Anyone else got any ideas what this NEW and amazing technology that allows you to play with other people who are near your location (connecting through the same IP) might be?
Let them change things at their pace, and be thankful they continue to support the game as well as they do.
I'm happy with what I got for my $50. If you aren't, you might as well stop buying video games, cause you're gonna be disappointed.
They've got your money already. Anything they do beyond the first few balancing acts is purely for the community and fans, and done with little/no hope of attracting enough new players to pay for the continuing development. You think SC:BW continued to make them money? Doubtful, otherwise why would they go after OGN to get some, nor would they demand money from companies profiting from their continually developed product.
On March 18 2012 05:29 discomatt wrote: Let them change things at their pace, and be thankful they continue to support the game as well as they do.
I'm happy with what I got for my $50. If you aren't, you might as well stop buying video games, cause you're gonna be disappointed.
They've got your money already. Anything they do beyond the first few balancing acts is purely for the community and fans, and done with little/no hope of attracting enough new players to pay for the continuing development. You think SC:BW continued to make them money? Doubtful, otherwise why would they go after OGN to get some, nor would they demand money from companies profiting from their continually developed product.
I think you forgot that Blizzard makes money out of every big tournament (if the prize-pool goes over some specified amount the tournament host has to pay a margin to blizz) and also has a partnership with gomtv and soon one with Kespa. Blizzard is continuously making a lot of money with starcraft 2. That's the reason they support and update it, because to make money out of the game it needs to be a good spectator sport.
On April 04 2012 03:07 MrMatt wrote: Are they gonna be patching this in with season 7 or is this just a sometime in the future type thing?
I think a patch this huge will get PTR, plus I bet they would have announced it if it would come next week. So I'm really sure nope, not with s7.
What's there to ptr? They already state its a feature update. don't think there will be major balance changes
Oh how quickly we forget how epm and apm got switched, or how the balance changes didn't effect ladder when the last patch first got released
I don't really care about epm, I don't even understand what is its purpose. But the balance changes didn't effect ladder?? I didn't notice since I have a sea account and I can't just update it. lol, what a major screw up
Lmao, it actually is pretty shameful that Blizzard got epm and apm backwards and still haven't fixed it. I also find it strange that they would call it "Effective Per Minute." have they addressed this issue?
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.
To be honest this looks like familiar stuff, although one comment I'll make with regards to the localized chat:
This...looks to be the beginnings of some LAN-type functionality, but this does not mean that it would absolutely become a full-fledged LAN a la BW. They are giving us localized chat, but that's all...as far as they are hinting. Maybe it could lead to something more but we shouldn't be too excited yet.
I'm just a little confused though. Because for example, let's say we have all our laptops hooked up together on the same hub/switch...OK sure, it makes it easier on a convenience level...but it's not earth shattering. Because to be honest, the people who are already friends with each other, wouldn't be affected. I can see this being more convenient for tourneys organizers.
Grunch : There's no balance changes at all in this new patch? Since the OP seems a lot interface oriented and 1.5. seems like a huge patch, I just cannot believe that there wouldnt be anykind of balance changes imo.
On April 06 2012 02:26 HornyHerring wrote: Here's hoping bunkers will be nerfed. :/
Anyway, the update seems like a step towards the right direction.
You are absolutely right, Protoss all-ins SHOULD be even more brain-dead simple than they already are, I mean really now, F+Shift+Click to block bunker repairs is just a *bit* too much to handle for most lower-league tosses who already have to deal with a-moving their army into a terrans base to win.
On April 06 2012 02:26 HornyHerring wrote: Here's hoping bunkers will be nerfed. :/
Anyway, the update seems like a step towards the right direction.
You are absolutely right, Protoss all-ins SHOULD be even more brain-dead simple than they already are, F+Shift+Click to block bunker repairs is just a bit too much to handle for most lower-league tosses who already have to deal with a-moving their army into a terrans base for a win
Where did all the terran go thread is that way. Can't you sense the man was humoring us?
Have courage my friend otherwise Terran isn't for you.
Subtle humour is hard to detect on the internets... And fear not, I am a real courageous Terran. However when you read his comment completely seriously and from the viewpoint of a Toss you can't help but poke fun :D
On April 06 2012 02:26 HornyHerring wrote: Here's hoping bunkers will be nerfed. :/
Anyway, the update seems like a step towards the right direction.
You are absolutely right, Protoss all-ins SHOULD be even more brain-dead simple than they already are, I mean really now, F+Shift+Click to block bunker repairs is just a *bit* too much to handle for most lower-league tosses who already have to deal with a-moving their army into a terrans base to win.
If you change your control panel keyboard key refresh rate you don't need shift, just hold F and click multiple times.
On April 06 2012 02:33 NMHU. wrote: Grunch : There's no balance changes at all in this new patch? Since the OP seems a lot interface oriented and 1.5. seems like a huge patch, I just cannot believe that there wouldnt be anykind of balance changes imo.
- NMHU.
The preview is already from some time ago. Things like interface changes take more time to implement and test than balance changes. Altering the interface can take quite some time from designers, artists and programmers, while most balance changes are nothing more than changing a number in the database that holds the unit/building stats.
On April 06 2012 02:39 Naeroon wrote: Subtle humour is hard to detect on the internets... And fear not, I am a real courageous Terran. However when you read his comment completely seriously and from the viewpoint of a Toss you can't help but poke fun :D
On April 06 2012 02:26 HornyHerring wrote: Here's hoping bunkers will be nerfed. :/
Anyway, the update seems like a step towards the right direction.
You are absolutely right, Protoss all-ins SHOULD be even more brain-dead simple than they already are, I mean really now, F+Shift+Click to block bunker repairs is just a *bit* too much to handle for most lower-league tosses who already have to deal with a-moving their army into a terrans base to win.
I don't see how moving chat boxes around are going to affect anything, but then again I don't have much trouble with the current system. Starcraft 1's chat rooms were a lot more than just the size of the chat.
I read the update expecting it to at least touch on Game Balance. Please include it in the next update that we'll have to wait another 2 months for. Also talk about HOTS already. You guys show it at Blizzcon and then NOTHING?? Explain to me why you would do that other than for your 'hype tactics'? Enough of the corporate nonsense, start treating this community with some respect.
I think we deserve it after making your game the most popular e-sport in the world. But no keep giving us the same treatment as World Of Warcraft in the way you go about announcing things and giving us information on it only once. Then after a year goes by and you give out a little more information and then finally a release date for 6 months from then, we're supposed to be thankful? You're not building a game engine from scratch. Don't announce an expansion if you don't plan on releasing it for another year and a half. Thats just ridiculous. Let us enjoy our scene with the game you just released not long ago without filling the scene with uncertainty for years before you put the expansion out. But you won't, and the people who pull comments and criticisms off this thread won't even show this to you for you to read.
On April 06 2012 03:02 Probasaur wrote: Posted in the battle.net thread:
I don't see how moving chat boxes around are going to affect anything, but then again I don't have much trouble with the current system. Starcraft 1's chat rooms were a lot more than just the size of the chat.
I read the update expecting it to at least touch on Game Balance. Please include it in the next update that we'll have to wait another 2 months for. Also talk about HOTS already. You guys show it at Blizzcon and then NOTHING?? Explain to me why you would do that other than for your 'hype tactics'? Enough of the corporate nonsense, start treating this community with some respect.
I think we deserve it after making your game the most popular e-sport in the world. But no keep giving us the same treatment as World Of Warcraft in the way you go about announcing things and giving us information on it only once. Then after a year goes by and you give out a little more information and then finally a release date for 6 months from then, we're supposed to be thankful? You're not building a game engine from scratch. Don't announce an expansion if you don't plan on releasing it for another year and a half. Thats just ridiculous. Let us enjoy our scene with the game you just released not long ago without filling the scene with uncertainty for years before you put the expansion out. But you won't, and the people who pull comments and criticisms off this thread won't even show this to you for you to read.
Do you prefer fast releases, or good releases?
What's wrong with trying to hype up a product? Buy into it, or see through it. Bitching about it won't make it go away.
The game is fairly well balanced. All 3 races are represented well at top level play, where imbalances are exploited the most.
Your last paragraph is quite sad. If you don't like the way Blizzard markets, or the way they take time on releases, don't buy. Stick to publishers that rush everything out.They don't owe you, or the community, shit. Be thankful they continue to support their products for free (Diablo II has been patched for over a decade)
On April 06 2012 03:02 Probasaur wrote: Posted in the battle.net thread:
I don't see how moving chat boxes around are going to affect anything, but then again I don't have much trouble with the current system. Starcraft 1's chat rooms were a lot more than just the size of the chat.
I read the update expecting it to at least touch on Game Balance. Please include it in the next update that we'll have to wait another 2 months for. Also talk about HOTS already. You guys show it at Blizzcon and then NOTHING?? Explain to me why you would do that other than for your 'hype tactics'? Enough of the corporate nonsense, start treating this community with some respect.
I think we deserve it after making your game the most popular e-sport in the world. But no keep giving us the same treatment as World Of Warcraft in the way you go about announcing things and giving us information on it only once. Then after a year goes by and you give out a little more information and then finally a release date for 6 months from then, we're supposed to be thankful? You're not building a game engine from scratch. Don't announce an expansion if you don't plan on releasing it for another year and a half. Thats just ridiculous. Let us enjoy our scene with the game you just released not long ago without filling the scene with uncertainty for years before you put the expansion out. But you won't, and the people who pull comments and criticisms off this thread won't even show this to you for you to read.
I guess I'm just not an activist-consumer. I am excited for HOTS, but I don't care at all that they haven't given us any updates. Given their release of D3, I wouldn't expect anything different. Furthermore, I'd much rather have a tested and near-complete project than something rushed.
Regarding balance, what would you have them do? With the new TLPD stats, Z is finally having its day--even against Terran in Korea. This needed to happen. http://imgur.com/a/XmBDV
I play toss and while I'd love to see buffs, I'm not convinced that its needed, especially given all the Terran who apparently have lategame PvT trouble.
I realize people are underwhelmed by the Bnet 2.0 interface. I am as well. If Blizz charged a subscription fee to use it beyond the initial investment in the game, I'd be pissed. Seeing as they don't, I guess I have patience.
On April 06 2012 03:02 Probasaur wrote: Posted in the battle.net thread:
I don't see how moving chat boxes around are going to affect anything, but then again I don't have much trouble with the current system. Starcraft 1's chat rooms were a lot more than just the size of the chat.
I read the update expecting it to at least touch on Game Balance. Please include it in the next update that we'll have to wait another 2 months for. Also talk about HOTS already. You guys show it at Blizzcon and then NOTHING?? Explain to me why you would do that other than for your 'hype tactics'? Enough of the corporate nonsense, start treating this community with some respect.
I think we deserve it after making your game the most popular e-sport in the world. But no keep giving us the same treatment as World Of Warcraft in the way you go about announcing things and giving us information on it only once. Then after a year goes by and you give out a little more information and then finally a release date for 6 months from then, we're supposed to be thankful? You're not building a game engine from scratch. Don't announce an expansion if you don't plan on releasing it for another year and a half. Thats just ridiculous. Let us enjoy our scene with the game you just released not long ago without filling the scene with uncertainty for years before you put the expansion out. But you won't, and the people who pull comments and criticisms off this thread won't even show this to you for you to read.
I guess I'm just not an activist-consumer. I am excited for HOTS, but I don't care at all that they haven't given us any updates. Given their release of D3, I wouldn't expect anything different. Furthermore, I'd much rather have a tested and near-complete project than something rushed.
Regarding balance, what would you have them do? With the new TLPD stats, Z is finally having its day--even against Terran in Korea. This needed to happen. http://imgur.com/a/XmBDV
I play toss and while I'd love to see buffs, I'm not convinced that its needed, especially given all the Terran who apparently have lategame PvT trouble.
I realize people are underwhelmed by the Bnet 2.0 interface. I am as well. If Blizz charged a subscription fee to use it beyond the initial investment in the game, I'd be pissed. Seeing as they don't, I guess I have patience.
but not against protoss in kr they are still getting rolled .
But man everytime this gets bumped I keep thinking they gave out info or something
On April 06 2012 03:02 Probasaur wrote: Posted in the battle.net thread:
I don't see how moving chat boxes around are going to affect anything, but then again I don't have much trouble with the current system. Starcraft 1's chat rooms were a lot more than just the size of the chat.
I read the update expecting it to at least touch on Game Balance. Please include it in the next update that we'll have to wait another 2 months for. Also talk about HOTS already. You guys show it at Blizzcon and then NOTHING?? Explain to me why you would do that other than for your 'hype tactics'? Enough of the corporate nonsense, start treating this community with some respect.
I think we deserve it after making your game the most popular e-sport in the world. But no keep giving us the same treatment as World Of Warcraft in the way you go about announcing things and giving us information on it only once. Then after a year goes by and you give out a little more information and then finally a release date for 6 months from then, we're supposed to be thankful? You're not building a game engine from scratch. Don't announce an expansion if you don't plan on releasing it for another year and a half. Thats just ridiculous. Let us enjoy our scene with the game you just released not long ago without filling the scene with uncertainty for years before you put the expansion out. But you won't, and the people who pull comments and criticisms off this thread won't even show this to you for you to read.
On April 06 2012 02:26 HornyHerring wrote: Here's hoping bunkers will be nerfed. :/
Anyway, the update seems like a step towards the right direction.
You are absolutely right, Protoss all-ins SHOULD be even more brain-dead simple than they already are, I mean really now, F+Shift+Click to block bunker repairs is just a *bit* too much to handle for most lower-league tosses who already have to deal with a-moving their army into a terrans base to win.
User was warned for this post
if you would ever have used protoss, you would know doing that would mean you will lose every engagement. QQ more
On April 06 2012 03:46 p1cKLes wrote: I’m starting to think the patch like most things that come out of Blizzard is a myth. It’s like the UFO no one’s sure if it exists.
Its a Blizzard Teaser. They will excite us then be like NOPE! Its just Chuck Testa.
On April 06 2012 02:26 HornyHerring wrote: Here's hoping bunkers will be nerfed. :/
Anyway, the update seems like a step towards the right direction.
You are absolutely right, Protoss all-ins SHOULD be even more brain-dead simple than they already are, I mean really now, F+Shift+Click to block bunker repairs is just a *bit* too much to handle for most lower-league tosses who already have to deal with a-moving their army into a terrans base to win.
User was warned for this post
Only terran would be retarded enough to shift click forcefields in a game where you can hold down the hotkey, nice job son.
On April 06 2012 02:26 HornyHerring wrote: Here's hoping bunkers will be nerfed. :/
Anyway, the update seems like a step towards the right direction.
You are absolutely right, Protoss all-ins SHOULD be even more brain-dead simple than they already are, I mean really now, F+Shift+Click to block bunker repairs is just a *bit* too much to handle for most lower-league tosses who already have to deal with a-moving their army into a terrans base to win.
User was warned for this post
Only terran would be retarded enough to shift click forcefields in a game where you can hold down the hotkey, nice job son.
Sorry, but We courageous terrans don't do that, We just hold down the hotkey like the rest of you. Please don't confuse us with Terrans. We are courageous Terrans.
Did you 3 guys all fail at reading comprehension in grade school??
I never said they should rush it out, I said that its not like they are building a game engine from scratch... in reference to the way they go about making their announcements. If it was a new game then I'd understand showing the first bits of the game engine. I just hate the fact that they recognize certain things in the current Starcraft 2 balance that need fixing, most notably muta-ling being near impossible to play a fun dynamic game where you're not just trapped in your base the whole time as protoss. We don't have a thor, so when they showed me the Tempest I obviously thought.... well shit we need that right now, and if we can't have it then you need to adjust something in the game to balance it for the same reason you're adding the tempest.
(dont even try to say phoenix range, I'll just refer you to Hero's games he lost even while using that. Zerg gets SO far ahead when you go that route as a means of holding it off mid game, its a viable late game play yes absolutely... but zerg gets so far ahead mid game if you try that and then you're being walked over by roaches after a minute)
but this wasn't meant about balance...
So what I was saying was (this is where your reading comprehension should come into play I shouldn't need to spell it out for you) was that announcing something like new units and such, that is going to seriously change the game, isn't a cool move so much time before they actually plan on releasing the expansion. All it does is distract from the amazing game we have now. And I hate that they're going to make this big announcement at their convention just for the obvious press and draw more attention to their other games from our scene and then after that's all over not even throw us a fucking bone and keep us updated on it.
I know I'm sounding like I'm wanting two different things but what I mean is that they should either keep it under wraps for a while before they're ready to start the Beta and just do like a teaser trailer at blizzcon and all that. Or do what they did and keep us posted. In every one of the last updates EXACTLY like this one... they say the exact same things at the bottom. "HOTS update will be in the next one" So where is it then? Like I said either talk about it or don't. Don't do this halfway there nonsense give me a hard one then don't finish the job.
Don't announce an expansion if you don't plan on releasing it for another year and a half. Thats just ridiculous. Let us enjoy our scene with the game you just released not long ago without filling the scene with uncertainty for years before you put the expansion out.
Is what I said.... not "RUSH THE GAME OUT HURRRR" I can't stand the internet sometimes. I can't have a bloody opinion without you tools coming along and completely misconstruing what I say. Or the quite literal tools who will defend blizz to the end of time and never even be able to see them do wrong let alone talk about it. Blizz is great I love their games but they're not infallible, yeah?
On April 06 2012 07:04 mrRoflpwn wrote: aww yeah- In terms of balance i hope they fix the snipe ability- it has been nerfed to the point where it is useless in tvz...
On April 06 2012 05:47 Probasaur wrote: Don't announce an expansion if you don't plan on releasing it for another year and a half. Thats just ridiculous. Let us enjoy our scene with the game you just released not long ago without filling the scene with uncertainty for years before you put the expansion out.
Is what I said.... not "RUSH THE GAME OUT HURRRR" I can't stand the internet sometimes. I can't have a bloody opinion without you tools coming along and completely misconstruing what I say. Or the quite literal tools who will defend blizz to the end of time and never even be able to see them do wrong let alone talk about it. Blizz is great I love their games but they're not infallible, yeah?
your trippin son, we all knew hots was going to bring in new units, we knew since day 1 of WoL's announcement when they said SC2 was going to be a trilogy. just because we saw a glimpse of the new units (which aren't even permanent, they can be changed any time before beta) means you have to go apeshit on blizzard because you don't have those units in WoL? entitlement much?
truth is, blizzard doesn't even know themselves when HotS will be released, that's how they've always been. Hum, maybe they should've never announced SC2 in the year 200X when BW was still active and maybe you bitched how BW should have the SC2 units? They HAD to announce HotS at blizzcon, there was nothing else to be announced besides the WoW expansion.
Don't announce an expansion if you don't plan on releasing it for another year and a half. Thats just ridiculous. Let us enjoy our scene with the game you just released not long ago without filling the scene with uncertainty for years before you put the expansion out
ummm? you do realize that HoTs and LoTV were both annoucned even BEFORE WoL beta right? the expansion announced years ago.... its not new knowledge.
the only thing new that we learned about the expansions is what new units will be in it, which, btw, can easily change just like it did pre WoL beta.
On April 06 2012 10:05 sorrowptoss wrote: I have a question, when will MOTV (3rd SC2 expansion) be released and will that mark the end of major SC2 patches?
Its LotV (Legacy of the void) and it won't be out for years yet.
On April 06 2012 10:05 sorrowptoss wrote: I have a question, when will MOTV (3rd SC2 expansion) be released and will that mark the end of major SC2 patches?
it will take a couple patches after LotV before the game is completely balanced. I think they stopped doing game balancing in patches for BW around 1 year and a half after they released it. after that most patches were bug fixing and improving the battle.net
Wow this patch looks like it's going to be a MAJOR change for sc2...i can't wait to see what blizzard has cooked up this time! looking forward to MANY HOURS of play! =D
Ahh. Sounds good blizz. The interface issues that will be fixed are good, but I'm really excited for the social change of the game. Looking forward to it.
Did you 3 guys all fail at reading comprehension in grade school??
I never said they should rush it out, I said that its not like they are building a game engine from scratch... in reference to the way they go about making their announcements. If it was a new game then I'd understand showing the first bits of the game engine. I just hate the fact that they recognize certain things in the current Starcraft 2 balance that need fixing, most notably muta-ling being near impossible to play a fun dynamic game where you're not just trapped in your base the whole time as protoss. We don't have a thor, so when they showed me the Tempest I obviously thought.... well shit we need that right now, and if we can't have it then you need to adjust something in the game to balance it for the same reason you're adding the tempest.
(dont even try to say phoenix range, I'll just refer you to Hero's games he lost even while using that. Zerg gets SO far ahead when you go that route as a means of holding it off mid game, its a viable late game play yes absolutely... but zerg gets so far ahead mid game if you try that and then you're being walked over by roaches after a minute)
but this wasn't meant about balance...
So what I was saying was (this is where your reading comprehension should come into play I shouldn't need to spell it out for you) was that announcing something like new units and such, that is going to seriously change the game, isn't a cool move so much time before they actually plan on releasing the expansion. All it does is distract from the amazing game we have now. And I hate that they're going to make this big announcement at their convention just for the obvious press and draw more attention to their other games from our scene and then after that's all over not even throw us a fucking bone and keep us updated on it.
I know I'm sounding like I'm wanting two different things but what I mean is that they should either keep it under wraps for a while before they're ready to start the Beta and just do like a teaser trailer at blizzcon and all that. Or do what they did and keep us posted. In every one of the last updates EXACTLY like this one... they say the exact same things at the bottom. "HOTS update will be in the next one" So where is it then? Like I said either talk about it or don't. Don't do this halfway there nonsense give me a hard one then don't finish the job.
Don't announce an expansion if you don't plan on releasing it for another year and a half. Thats just ridiculous. Let us enjoy our scene with the game you just released not long ago without filling the scene with uncertainty for years before you put the expansion out.
Is what I said.... not "RUSH THE GAME OUT HURRRR" I can't stand the internet sometimes. I can't have a bloody opinion without you tools coming along and completely misconstruing what I say. Or the quite literal tools who will defend blizz to the end of time and never even be able to see them do wrong let alone talk about it. Blizz is great I love their games but they're not infallible, yeah?
uhhh have you ever looked at how long it always takes blizz? (GO LOOK AT DIABLO TIMELINE PLEASE- as an indicator i saw blizzard hiring people for d3 in 2006)
Wat? might have to start playing sc2 again if this comes out soon lol. Hope that it will be as good as it sounds and we arent going to get disappointed
A lot of it still sounds very vague, not going to hold my breath for bnet 2.0 to not be bnet 0.2 anymore.
Even with some of the mentioned 'fixes' they are still worlds away from the experience of bnet 1.0 which is sad. As a developer your new products should never go in reverse compared to largely dated ones.
It's not that old thread, despite the lack of news in described matter, I still hope Blizzard will manage to include all the features, Dustin's beed talking about. And yeah, if it happens, I might start playing again too ^^
if the game goes this direction maybe i play it again. at the moment its like NO fun for me. i just play LOL with my friends and its pure fun and entertainment :D
"Mod makers want a very egalitarian society where no single map has any type of “advantage” in the interface." That is such bullshit, they're trying to make money off of user-made maps and are blaming the mapmakers for apparently wanting their shitty custom game system, they always do this.
On April 06 2012 17:09 Animzor wrote: "Mod makers want a very egalitarian society where no single map has any type of “advantage” in the interface." That is such bullshit, they're trying to make money off of user-made maps and are blaming the mapmakers for apparently wanting their shitty custom game system, they always do this.
can't blame a company for wanting money that's how they pay their employees after all.
Well i did play diablo 3 beta, and it wasnt that bad. It felt like diablo 2 except without game names and that main cht box, but i never felt alone. I think that just doesnt work for sc2 sadly