• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:59
CET 12:59
KST 20:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/ Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1571 users

Preview of patch 1.5 - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 16 17 40 Next All
Rantech
Profile Joined April 2010
Chile527 Posts
March 12 2012 20:13 GMT
#281
Im looking forward to seeing the UI changes implemented. o,o
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
March 12 2012 20:13 GMT
#282
On March 13 2012 03:33 Il1idan wrote:
http://us.battle.net/sc2/en/blog/4592755/Developer_Update_with_Game_Director_Dustin_Browder_-3_12_2012

SEEMS BIG

edit:

Show nested quote +
We often use special press events to pass along information about what we’re working on and what’s coming in future patches and products. These announcements are useful to the community and us alike because they allow us to reach a very wide audience. In many cases however, the message is not as deep or as detailed as we’d like, so we thought we would try some developer updates (like this one) to see if we can do a better job of communicating our intent for the various features we are working on. We have a number of updates and changes coming SoonTM to StarCraft II: Wings of Liberty and we wanted to share some of them with you.

Patch 1.5 Is Coming

The upcoming 1.5 patch will be our most feature-laden patch to date. This patch represents the first steps towards the release of our first expansion for StarCraft II, Heart of the Swarm, and will include numerous upgrades and fixes throughout the game. One of the most significant additions will be the all new Arcade feature which includes improved custom game visibility, ratings, reviews, game instructions, screenshot support, and more. Patch 1.5 will also include significant improvements throughout the overall user interface, streaming support, antialiasing, editor and modding upgrades, new art tools, and more. We’ll go into further details about these features in future developer updates. In this update, I would like to provide some insight into the thinking and motivation behind a few of the upcoming changes.

Arcade & Custom Game Selection

We discussed the new Arcade and Custom Game creation tools that would be available at BlizzCon 2011 and while things have changed since then, we are looking forward to getting it out to players for testing. Overall, the biggest complaint we’ve heard is about the popularity system and how games are listed. The challenge we face with the interface is how much to orient the space towards the player, versus how much we focus the interface on the needs of the mod maker. Mod makers want a very egalitarian society where no single map has any type of “advantage” in the interface. On the other hand, most players just want to see the best maps and they don’t want to have to sort through hundreds of maps to find the ones that are good. We think what we have now doesn’t do enough to surface new maps that are good. While we tried to make things better with “Fun or Not,” the system alone isn’t doing enough for many of our mod developers so we wanted to try something different.

To help players find games more easily in patch 1.5, we intend to include an “open games list.” To be clear, this will not be every open game that is on the service. Instead, the open games list will deliver to you a selection of games from the many hundreds or thousands that are currently open. We are currently working on different ways to determine how the list you’ll see is generated.

We’ll also be releasing the art tools that we use internally to create art for StarCraft II, thus enabling mod developers the ability to more easily create their own art and add it to their creations. In addition, we’re beginning to reach out directly to mod and game developers that have created fun, quality maps on Battle.net to get direct feedback, help them tackle obstacles, and provide them with early access to the 1.5 feature set so that they can begin to prepare for Arcade prior to its release. We’ll be revealing more details about the Arcade and the changes we’ve made to the concepts in the near future.

Contact & Communication

We’ve heard concerns about the StarCraft II: Wings of Liberty social experience and many of these comments boil down to, “the service feels empty” and “I don’t know where to go to find people.” We have some simple fixes we’re going to put into the chat system to try to give players some additional connectivity. These aren’t huge fixes, but they may help players who want a more social experience.

First, we’ll allow players to resize their chat windows to fill a larger portion of the screen. We’ll also remember the chat channel you were in as well as the position of that chat channel on your screen for when you next return to the game. This will allow players who want to recreate something that feels a lot more like Warcraft III or the original StarCraft to build their own interface that looks a lot like those older games.

We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.

Much of the content we are working on for Wings of Liberty and Heart of the Swarm is motivated directly by community feedback. While we’re unable to respond to every post, or even most posts, your feedback does get to us. Thanks for sending it.

Let us know what topics you’d like us to cover in future Developer Updates in the forum discussion thread. Topics that we’re thinking of covering include: Game Balance, Heart of the Swarm Multiplayer Progress, and Blizzard DOTA Gameplay.


Game Balance, Heart of the Swarm Multiplayer Progress. Please.
Stephano//HerO//TaeJa//Squirtle//Bomber
IGotPlayguuu
Profile Joined June 2011
Italy660 Posts
March 12 2012 20:14 GMT
#283
So... are there clan support and watching replays together?
It's a good patch so far, still blizz is way too late; these things should have been present since day 9, no excuses...
BW |JaeDong|Bisu|FBH|BeSt| SC2 |MC|DRG|MMA|TLO|HuK|July|ClouD| ||| Boxer best player ever! ||| "HuK never use penix" ||| I <3 SeleCT ||| GO Space! ||| Nerf Roach! |||
IMPrime
Profile Joined September 2011
United States715 Posts
March 12 2012 20:14 GMT
#284
I'm more interested in any balance changes.

Here's to hoping that they will actually fix snipe and not massively overnerf it.
Rorix
Profile Joined December 2010
357 Posts
March 12 2012 20:14 GMT
#285
To help players find games more easily in patch 1.5, we intend to include an “open games list.” To be clear, this will not be every open game that is on the service. Instead, the open games list will deliver to you a selection of games from the many hundreds or thousands that are currently open. We are currently working on different ways to determine how the list you’ll see is generated.


Please let it be like WC3 open channel list. Pretty Please.

We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.


Not LAN, but close enough. I can live with that as long as the latency decreases. Hello small local shop tourney :D
roflstomper
XerrolAvengerII
Profile Joined January 2010
United States510 Posts
March 12 2012 20:15 GMT
#286
"My Chat Channels bring all the boys to the yard!"

oh blizzard... I can't wait to restart the chat channel struggle with diablo 3 comes out
Revolutionaries unite!!!
Hey! Hey! Can I interest you in some fruit? Would you like a Banana!?...
Leetley
Profile Joined October 2010
1796 Posts
March 12 2012 20:16 GMT
#287
<3 Blizzard for listening us.
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
March 12 2012 20:18 GMT
#288
On March 13 2012 03:42 Wrongspeedy wrote:
They didn't say LAN but its clear they are working on some kind of tournament feature so hopefully the internet connection will be less of an issue


We we still have disconnects so i don't see how this helps that much.
Stephano//HerO//TaeJa//Squirtle//Bomber
Okiesmokie
Profile Joined May 2010
Canada379 Posts
March 12 2012 20:19 GMT
#289
Honestly it doesn't sound like LAN at all. The way I interpreted what they were implementing was just a way to find people who are connected to battle.net on your LAN. Probably just a special tab on the friends list.
Dartego
Profile Joined January 2011
154 Posts
March 12 2012 20:23 GMT
#290
What about coop-replay watching?
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
March 12 2012 20:24 GMT
#291
Well of course they aren't going to implement Lan. In fact, I'd not be astonished if they made the HotS Single Player require an internet connection now and include more server based calculations so that it isn't easily crackable.

Lan is not a feature Blizzard doesn't implement due to their lack of knowledge about its importance for competitive play. It's a compromise they make to prevent piracy and other Sc2 multiplayer platforms which would of course also take away from their capabilities of controlling tournaments, especially in Korea, China etc. where they'd have a hard time with their IP law rights.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
AKomrade
Profile Blog Joined March 2010
United States582 Posts
March 12 2012 20:24 GMT
#292
Just soon as I begin to lose hope and rage at the SC2 team in my mind as I play, this happens. Damn it Blizzard, stop toying with my heart.
ALL HAIL THE KING IN THE NORTH! HAIL! HAIL!
green.at
Profile Blog Joined January 2010
Austria1459 Posts
March 12 2012 20:25 GMT
#293
"nice, now that i can resize my chatwindow bnet feels a lot less empty"
Inputting special characters into chat should no longer cause the game to crash.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 12 2012 20:27 GMT
#294
On March 13 2012 03:35 Kralic wrote:
Show nested quote +
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.


Biggest feature, hopefully this fixes some issues.

YYYYYYYYYEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSS

Still a lot of issues , but a good start.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Blacktiger.jona
Profile Joined August 2011
13 Posts
March 12 2012 20:28 GMT
#295
"We'll help you to find more friends ... Now when you're gonna resize your discussion windows, you cant deconnect and reconnect and keep this size".. Are u kidding me ? I was expecting something like : "A clan system too stay in contact easily with your teams without use your friendlist allthe time"... Deception...
godly-cheese
Profile Joined November 2011
United States67 Posts
March 12 2012 20:29 GMT
#296
On March 13 2012 03:33 Noocta wrote:
Holy shit.


Holy shit indeed. I am speechless.
¯\_(ツ)_/¯
grush57
Profile Joined March 2011
Korea (South)2582 Posts
March 12 2012 20:29 GMT
#297
Wooot!
"Every thing is either simply awful or awfully simple." | "Weaklings can't pick... their way of death."
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
March 12 2012 20:29 GMT
#298
On March 13 2012 05:25 green.at wrote:
"nice, now that i can resize my chatwindow bnet feels a lot less empty"


But uhm, that's a complaint many players had? They want bigger chatrooms, more similar to Wc3 / Starcraft 1. If that's not something you personally want, fine, however don't imply there's absolutely no demand for a change like that.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Darksoldierr
Profile Joined May 2010
Hungary2012 Posts
Last Edited: 2012-03-12 20:31:09
March 12 2012 20:30 GMT
#299
On March 13 2012 05:25 green.at wrote:
"nice, now that i can resize my chatwindow bnet feels a lot less empty"


exactly


On March 13 2012 05:29 Na_Dann_Ma_GoGo wrote:
Show nested quote +
On March 13 2012 05:25 green.at wrote:
"nice, now that i can resize my chatwindow bnet feels a lot less empty"


But uhm, that's a complaint many players had? They want bigger chatrooms, more similar to Wc3 / Starcraft 1. If that's not something you personally want, fine, however don't imply there's absolutely no demand for a change like that.


His point is, it wont be anything better just becouse you can resize the chat window
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
Flik
Profile Joined February 2011
Canada256 Posts
March 12 2012 20:32 GMT
#300
This is great! A step in the right direction for HotS!
Prev 1 13 14 15 16 17 40 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .205
Livibee 130
Rex 75
Lowko67
OGKoka 13
StarCraft: Brood War
Rain 8620
Jaedong 3642
GuemChi 2188
Sea 1901
Horang2 1710
Pusan 561
Stork 342
Larva 327
Mini 285
Hyun 252
[ Show more ]
Light 136
PianO 103
Backho 85
Killer 76
ggaemo 64
ToSsGirL 60
sSak 60
Aegong 56
Barracks 55
JulyZerg 51
JYJ50
ZerO 48
Sea.KH 29
Sharp 28
soO 26
Icarus 20
zelot 17
Sacsri 13
Noble 9
SilentControl 7
Dota 2
Dendi790
XcaliburYe474
KheZu182
League of Legends
Reynor117
Counter-Strike
olofmeister1545
shoxiejesuss709
x6flipin517
allub262
zeus196
Other Games
B2W.Neo766
Pyrionflax416
Sick293
crisheroes252
Fuzer 146
Mew2King118
Happy69
QueenE24
ZerO(Twitch)11
Organizations
StarCraft: Brood War
lovetv 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• LUISG 63
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• WagamamaTV272
Upcoming Events
Wardi Open
1m
WardiTV103
Rex75
OGKoka 13
IntoTheiNu 2
Wardi Open
4h 1m
Replay Cast
11h 1m
WardiTV Korean Royale
1d
Replay Cast
1d 11h
Replay Cast
1d 21h
Kung Fu Cup
2 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
2 days
The PondCast
2 days
RSL Revival
2 days
Solar vs Zoun
MaxPax vs Bunny
[ Show More ]
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
PiGosaur Monday
3 days
RSL Revival
3 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
4 days
CranKy Ducklings
4 days
RSL Revival
4 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
5 days
BSL 21
5 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
BSL 21
6 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.