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reach your skill ceiling = give the game up? - Page 3

Forum Index > SC2 General
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Deathmanbob
Profile Joined December 2010
United States2356 Posts
March 10 2012 04:40 GMT
#41
when you reach your skill ceiling just know that for you the game is all about fun. I mean getting into masters is really nice (i felt proud when i got in) but just know that you are at where you can play now and just have fun at the level you are at
No Artosis, you are robin
Kitetsu
Profile Joined October 2010
73 Posts
Last Edited: 2012-03-10 04:49:26
March 10 2012 04:46 GMT
#42
As aforementioned, one's own skill ceiling is largely self-imposed. It shouldn't be hard for 99.9% of players to watch an average replay and find a handful (if not several) things they could've done better that game, and extrapolate that to all their other games as well.

Until you can consistently make workers and units from every production facility throughout the whole game (workers obviously have to stop around 60-80) and just keep your money low in general, you are not even close to your own skill ceiling. Obviously zerg functions a bit differently, but the zerg equivalent would be to not miss a single inject, make only units reactively (until optimum economy is reached), and maintain good overlord vision and creep spread.

I think one of the easiest ways to get stuck is spend too much time over-analyzing every little thing. I made it to low Masters with basically 'pure spending' - very little frills, very little micro. After a long period of inactivity I am just now starting to incorporate more difficult micro and multitasking into my play - once your mechanics are... well, mechanical, all the extra little things become increasingly easier to learn and more effective.
If you're lonely, you can talk to me.
Caihead
Profile Blog Joined July 2011
Canada8550 Posts
Last Edited: 2012-03-10 04:57:17
March 10 2012 04:49 GMT
#43
On March 10 2012 13:39 CCalms wrote:
If you really think you even have a skill ceiling, then you have some more psychological problems that you should confront for the greater well-being of your life, far beyond starcraft.


This is hilarious, are you really saying that a person suggesting that AN INDIVIDUAL has a skill limit in a certain task is psychological problems? As a human collective given infinite time, hindsight (i.e. time travel), and resources we don't have a skill limit. But individuals absolutely do, if I asked you to lift 100 kg of weights with just your hand with out leverage could you do it? How about 1 tonne, or 10 tonnes, or 100 tonnes? And would it even be DESIRABLE to do so? Why would you do that yourself when you could invent a machine to do it? At a point it becomes either redundant / meaningless (i.e. a logical fallacy in that no one in their right mind would ever want to keep going) or you hit a physical limit with what you are given as an individual.

Edit: HAVING a skill ceiling is different from REACHING your personal skill ceiling (or collective skill ceiling, which at least can be theorized to be infinite given aforementioned infinite resources) and knowing when you've reached it (which we can't without hindsight); I just find comments saying YOU, an INDIVIDUAL who is given limited resources and time, don't have a skill ceiling ridiculous.
"If you're not living in the US or are a US Citizen, please do not tell us how to vote or how you want our country to be governed." - Serpest, American Hero
Biggun69
Profile Joined December 2010
187 Posts
March 10 2012 04:56 GMT
#44
There is no such thing as reaching your skill ceiling. You are in plat so this means there are tons of things you can improve like you general macro and micro. Your problem is not that you have reached your skill cap, it's that you dont know how to improve yourself properly. You need to learn proper build orders that pro players do and try to improve your speed and mechanics.
Tbones
Profile Joined February 2012
United States7 Posts
March 10 2012 04:56 GMT
#45
I'd say accept the fact that if your in platinum you're still better than half the people that are playing. Then play 2v2's cause they're the most fun anyway! You could also try switching races. Or wait for the expansion...
w00t
GertHeart
Profile Blog Joined February 2011
United States631 Posts
March 10 2012 04:59 GMT
#46
There is no such thing as a skill ceiling, and even if there were, it would take you a lifetime to reach it. This is more of a thought process for people who are quitters or looking for a reason to quit.
He who conquers the past rules the future, He who conquers the future rules the past. - C&C Red Alert
Biggun69
Profile Joined December 2010
187 Posts
March 10 2012 04:59 GMT
#47
On March 10 2012 13:49 Caihead wrote:
Show nested quote +
On March 10 2012 13:39 CCalms wrote:
If you really think you even have a skill ceiling, then you have some more psychological problems that you should confront for the greater well-being of your life, far beyond starcraft.


This is hilarious, are you really saying that a person suggesting that AN INDIVIDUAL has a skill limit in a certain task is psychological problems? As a human collective given infinite time, hindsight (i.e. time travel), and resources we don't have a skill limit. But individuals absolutely do, if I asked you to lift 100 kg of weights with just your hand with out leverage could you do it? How about 1 tonne, or 10 tonnes, or 100 tonnes? And would it even be DESIRABLE to do so? Why would you do that yourself when you could invent a machine to do it? At a point it becomes either redundant / meaningless (i.e. a logical fallacy in that no one in their right mind would ever want to keep going) or you hit a physical limit with what you are given as an individual.

Edit: HAVING a skill ceiling is different from REACHING your personal skill ceiling (or collective skill ceiling, which at least can be theorized to be infinite given aforementioned infinite resources) and knowing when you've reached it (which we can't without hindsight); I just find comments saying YOU, an INDIVIDUAL, don't have a skill ceiling ridiculous.


This is not the case. In physical situations there is a limit of what a human being is actually capable of. In starcraft 2 there is no limit on any person unless they have a physical disability which stops them from being able to press buttons on their keyboard or click their mouse. Otherwise the sky is the limit on what you can acomplish. Like I stated in my post above, people get stuck because they dont know what they are doing wrong and how to improve it. There is no magical force holding them back or some kind of genetic disadvantage which doesnt allow them to excell at sc2.
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
March 10 2012 05:02 GMT
#48
On March 10 2012 13:56 Biggun69 wrote:
There is no such thing as reaching your skill ceiling. You are in plat so this means there are tons of things you can improve like you general macro and micro. Your problem is not that you have reached your skill cap, it's that you dont know how to improve yourself properly. You need to learn proper build orders that pro players do and try to improve your speed and mechanics.

What if he only has 1 hour a day(or every few days) to play? There is absolutely a ceiling if you have limited time in which to practice.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
wajd
Profile Blog Joined June 2011
240 Posts
March 10 2012 05:07 GMT
#49
On March 10 2012 14:02 Tachion wrote:
Show nested quote +
On March 10 2012 13:56 Biggun69 wrote:
There is no such thing as reaching your skill ceiling. You are in plat so this means there are tons of things you can improve like you general macro and micro. Your problem is not that you have reached your skill cap, it's that you dont know how to improve yourself properly. You need to learn proper build orders that pro players do and try to improve your speed and mechanics.

What if he only has 1 hour a day(or every few days) to play? There is absolutely a ceiling if you have limited time in which to practice.


I play at least one game a day.
20+ on the days which I am free, which is 2-3 times a week.
If I'm not playing, I'm watching a stream/event.
Biggun69
Profile Joined December 2010
187 Posts
March 10 2012 05:07 GMT
#50
On March 10 2012 14:02 Tachion wrote:
Show nested quote +
On March 10 2012 13:56 Biggun69 wrote:
There is no such thing as reaching your skill ceiling. You are in plat so this means there are tons of things you can improve like you general macro and micro. Your problem is not that you have reached your skill cap, it's that you dont know how to improve yourself properly. You need to learn proper build orders that pro players do and try to improve your speed and mechanics.

What if he only has 1 hour a day(or every few days) to play? There is absolutely a ceiling if you have limited time in which to practice.


I think the op is talking more about he has done everything he possibly can to improve and now feels that it is impossible to do any better. I don't think 1 hour a day is a skill ceiling, it just means that his rate of improvement will be very slow. You cant really improve that much from one hour a day i agree, but if he plays more than that he should be improving.
canikizu
Profile Joined September 2010
4860 Posts
Last Edited: 2012-03-10 05:08:26
March 10 2012 05:08 GMT
#51
On March 10 2012 12:45 wajd wrote:
So what do you do when you reach your skill ceiling?

Find the stair and walk up to the next floor?, you know, usually there's always a hole on the ceiling so that you can walk up there, providing you have a stair.

Chvol
Profile Joined August 2010
United States200 Posts
March 10 2012 05:35 GMT
#52
I highly doubt you've reached your skill ceiling. What you've probably reached is a plateau. Take a couple weeks off the game, and then come back to it. Refine your playing schedule. 2-3 hours will be enough for a while until you can maintain absolute focus for periods longer than that.

Only use 1-2 strategies per match up.
If you want to focus on improving, you need to be able to focus on specifics. If you're doing different things each game, you'll have a harder time noticing where your flaws are.
cDgKargo
Profile Joined July 2011
Ireland21 Posts
March 10 2012 05:37 GMT
#53
I was plat last season and the start of this season.I got demoted to gold, I'm just shy of 1700 league wins so double that and add a bit more and you've got about how many ladder games I've played.Just keep trucking keep at it don't give up.I sure as hell haven't even though the likely hood of me becoming a pro is like 0.000000001%I still have a chance.And while I still feel like I can do it I will keep trying.There will come a point where I either make it or break it but that is a long way away.I don't give up easily.So yeah my advice is just keep at it.absorb all the information you can about the game without overloading your brain.Try to practice effectively and efficiently.And while you still have the dream and want to achieve it keep at it.When that dream dies then its time to give up
K3Nyy
Profile Joined February 2010
United States1961 Posts
March 10 2012 05:37 GMT
#54
You didn't reach your skill ceiling. Personally, I don't believe in one (within reason) and that the only limitation is you telling yourself you can't improve and quit, like what you did when you made the thread. If you seriously want to do something wholeheartedly, don't give up ever.
dream-_-
Profile Blog Joined April 2006
United States1857 Posts
March 10 2012 05:42 GMT
#55
If it's not worth it to you, give up. Starcraft isn't easy, not for anyone. It takes a lot of time and dedication to even reach the level that you have achieved. If you are willing to put in more, you will improve. If not then you won't.

But there is no such thing as a skill ceiling
statikg
Profile Joined May 2010
Canada930 Posts
Last Edited: 2012-03-10 06:17:16
March 10 2012 06:14 GMT
#56
You guys seriously don't get what hes saying here? Your all in denial if you don't think you can hit a skill ceiling without putting in a ridiculous number of hours.

Personally for me its about rank 10-20masters every season and I know I could still do better if I was willing to put in huge amounts of time, but thats just not worth it to me.

So maybe its more of a game is still fun skill ceiling.

Edit: I want to add that its not a absolute skill ceiling but a relative skill ceiling as of course you are still improving in ways but so is everyone else at your skill level.
TigerKarl
Profile Joined November 2010
1757 Posts
March 10 2012 06:15 GMT
#57
its unrealistic that anyone will ever reach his personal skill ceiling in SC2, but players can get close when they do a lot of everything, as described in the op.
The height of your skill ceiling is influenced by uncountable factors, the biggest is probably intelligence, or better the many aspects of intelligence.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
Last Edited: 2012-03-10 06:25:42
March 10 2012 06:24 GMT
#58
then i work on my ceremonies....

Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
March 10 2012 06:34 GMT
#59
Unless you are going pro, it dosnt really matter how good you get, your just having fun. Playing sc2 for 2 years reaching high masters, reaching plat league, getting 20 lvl 85 chars in wow and just lurking forums are equally productive. You do not gain anything from being good at sc2.
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
March 10 2012 06:35 GMT
#60
On March 10 2012 12:48 glyoArtOfWar wrote:
you destroy the floor and lay a new foundation

You have 4 posts and you already said something badass.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
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