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reach your skill ceiling = give the game up? - Page 17

Forum Index > SC2 General
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Naniwa
Profile Blog Joined December 2010
Sweden477 Posts
March 30 2012 08:48 GMT
#321
you only reach your skill ceiling when you think you have
Progamer
StarBrift
Profile Joined January 2008
Sweden1761 Posts
March 30 2012 08:53 GMT
#322
The "your skill ceiling" you're talking about is when you have perfect macro/micro and your reaction is honed to your personal max.

Not being a progamer at this stage simply means that you haven't worked enough for it. The notion that talent somehow roots out people is ridiculous. Talents makes you learn stuff faster. You can still learn that stuff with the right ammount of focused practise.
redDuke
Profile Joined March 2011
Australia207 Posts
March 30 2012 09:18 GMT
#323
On March 10 2012 13:02 Xarow wrote:
until you're using 100% of your brain, you haven't reached your skill ceiling.

this applies to everything.



My life motto ^^

Also, HOTS will come out and give you new strategies etc to employ so this may expand game play and allow you to play as you want to be able to.
vile | FXO | Liquid | EG | coL
Broodie
Profile Blog Joined May 2008
Canada832 Posts
March 30 2012 09:35 GMT
#324
One word dude.

Thereisnospoon
SilentLiquid.Broodie - Author of Tango Terminal, Ophilia RE, Cajun Quandary, & The Beneath
U_G_L_Y
Profile Blog Joined July 2011
United States516 Posts
March 30 2012 14:22 GMT
#325
On March 30 2012 17:48 Naniwa wrote:
you only reach your skill ceiling when you think you have

That's a cute motivational poster. To follow this to its logical conclusion, everyone who is stuck at a ladder rank has a bad attitude or isn't trying or EVERYONE in their league is improving at EXACTLY the same rate.

Really?
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
March 30 2012 14:25 GMT
#326
learn standard builds and play PLAY PLAY PLAYYYYYYYYYYYYYYYYY PLAY UNTIL YOU CANT ANYMORE .
1/4 \pi \epsilon_0
U_G_L_Y
Profile Blog Joined July 2011
United States516 Posts
March 30 2012 14:41 GMT
#327
On March 30 2012 17:53 StarBrift wrote:
The "your skill ceiling" you're talking about is when you have perfect macro/micro and your reaction is honed to your personal max.

Not being a progamer at this stage simply means that you haven't worked enough for it. The notion that talent somehow roots out people is ridiculous. Talents makes you learn stuff faster. You can still learn that stuff with the right ammount of focused practise.

If I work hard enough, can I be in the NBA, too? Guess what: just because I am the same height as Nate Robinson does not mean I will EVER be able to dunk, no matter how many hours I train.

I think far too many children on these forums were given overly optimistic impressions about their potential by well meaning parents.
SnuggleZhenya
Profile Joined July 2010
596 Posts
March 30 2012 15:54 GMT
#328
On March 30 2012 23:41 U_G_L_Y wrote:

If I work hard enough, can I be in the NBA, too? Guess what: just because I am the same height as Nate Robinson does not mean I will EVER be able to dunk, no matter how many hours I train.


And even if you could, the argument that it is hypothetically possible doesn't address the real issue we are talking about which is the skill ceiling given actual existing conditions. You're not going to drop everything to train basketball 12 hours a day even if you are an ok basketball player and play pick up games at the YMCA every week because you do other things. It could be that you've hit your skill ceiling *for the amount of time you have to spend.* Likewise in SC2 telling someone who says they've hit their skill ceiling to just play more is a ridiculous response.

There is a legitimate discussion to be had about this - Is SC2 worth playing if you are both 1) someone who enjoys doing things for the sake of improvement and 2) feel you can't *reasonably* (emphasis on reasonably) manage to improve given your lifestyle. Yet it seems like people aren't to take it seriously. I understand this is a competitive community, but not every reason for not being able to improve is a whine, nor is it an appeal that they should be able to improve and play at a higher level. It can just really be acknowledging the reality of your situation.
You'll never get better being an angry nerd sitting alone in your room.
PeanutsNJam
Profile Joined April 2011
United States175 Posts
March 30 2012 16:17 GMT
#329
The root of the issue is due to the matchmaking system putting you against better players anytime you improve, you never get to "reap the benefits" of your improvements. You get beat up in silver, improve, and now get beaten up in gold. It will last until you're a pro, but even as a pro, every win is hard.
lhr0909
Profile Blog Joined June 2011
United States562 Posts
March 30 2012 16:34 GMT
#330
On March 30 2012 17:48 Naniwa wrote:
you only reach your skill ceiling when you think you have


Naniwa, I made this just for you
[image loading]
No Pain No Gain
Sovano
Profile Joined November 2011
United States1503 Posts
March 31 2012 01:40 GMT
#331
On March 31 2012 01:34 lhr0909 wrote:
Show nested quote +
On March 30 2012 17:48 Naniwa wrote:
you only reach your skill ceiling when you think you have


Naniwa, I made this just for you
[image loading]

Not going to lie, that's a pretty good quote.
hakureiken
Profile Joined June 2011
United States10 Posts
March 31 2012 01:50 GMT
#332
On March 30 2012 23:22 U_G_L_Y wrote:
Show nested quote +
On March 30 2012 17:48 Naniwa wrote:
you only reach your skill ceiling when you think you have

That's a cute motivational poster. To follow this to its logical conclusion, everyone who is stuck at a ladder rank has a bad attitude or isn't trying or EVERYONE in their league is improving at EXACTLY the same rate.

Really?


The mass public that plays SC2 knows "what" to think; they don't know how to think. The majority of players and build only mimic what they have seen, but have no ability to create something for themselves. The players who are constantly improving are the ones who are constantly theorycrafting what beats the current builds and setups they currently have (and improving them) while constantly thinking about what will beat the build that just caused a loss.

Mimicry will only get individuals so far-- mechanics will only get individuals so far. Each individual setup is in a constant state of flux; the game itself is utterly dynamic. Becoming too far set in one pattern or one way of play will cause losses. Striving to improve, noticing mistakes, and being /willing/ to be your own worst critic allows someone to progress further.

If there is something wrong in an individual's play, it must be admitted, noticed, not forgotten, and then fixed. 99% of SC2 isn't willing to do this (or they just don't care).

I agree with Naniwa-- you have only arrived at your highest ability if you think you have; but it is dumb for /anyone/ to think that.
alpinefpOPP
Profile Blog Joined June 2011
United States134 Posts
March 31 2012 02:02 GMT
#333
i dont think the best pros have even come close to reaching their skill ceilings people are too impatient these days.
meatybacon
Profile Joined April 2011
United States36 Posts
March 31 2012 02:08 GMT
#334
relating specifically to your situation instead of trying to be all inspirational... I've climbed up starting in bronze and got to masters, and in Plat and up there is a difference where all player's mechanics are pretty good... so you can't win by mechanics and cheese/all in's work about 50 percent of the time (so you won't be able to get higher) you have to focus on engagements/micro and outexpanding your opponent (one up on protoss and terran and equal with zerg)
Spoogymcgee
Profile Joined October 2011
Australia14 Posts
March 31 2012 02:13 GMT
#335
On March 10 2012 12:45 wajd wrote:
So what do you do when you reach your skill ceiling? When you've tried everything to get better, meaning - watching your own replays, downloading replays, practicing every day, laddering, watching streams, watching live events, reading strategy threads, trying to seek coaching when you can't afford it, asking questions whenever you can... I mean everything. And none of it works. When you have been the same rank for a year and half. When you join a custom game, and you end up playing a master, and the game isn't even remotely close. (im a protoss plat)

When you want to be serous with this game and it just isn't happening. Do you have to just suck it up and tell yourself to give up this dream, and stop playing? Accept the fact that this game is so easy for alot of people, but I'm not one of them.

So what do you do when you reach your skill ceiling?



I understand what you are saying, I've found the best way to advance my play is by playing with friends and getting them point out mistakes in my games/replays.
Also I wouldn't try to do anything cute with your play just work on basics (Maxing out, taking expansions, building right units, practising force fields/storms).

Most of all to get better and improve your skill you have to be having fun while you play. Never quit or you wont get better.
aintz
Profile Joined August 2010
Canada5624 Posts
March 31 2012 02:16 GMT
#336
On March 10 2012 12:49 Pantythief wrote:
You play Skyrim for 5 minutes and realize how bad it is. Then you turn StarCraft 2 back on.

User was warned for this post


why is this post warned.. i played skyrim for about 10mins before getting bored and quitting..

anyways i pretty much reached my casual ceiling in masters. id have to play alot more to get any better and thats not realistic due to carpel tunnel
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
March 31 2012 02:22 GMT
#337
There is no skill ceiling...

I've been playing on/off since 99 and I still feel I progress just slightly every game.
sorrowptoss
Profile Blog Joined June 2011
Canada1431 Posts
Last Edited: 2012-03-31 02:42:31
March 31 2012 02:41 GMT
#338
I'm sorry but there's no such thing as a skilll ceiling. Whatever made you think there is one or whoever made you think there is such a thing must have left you misunderstood; if you don't improve in one and a half years doesn't mean that you won't improve in four years. Watching replays, whether they are yours or dled, isn't a ticket to diamond/masters. It's just watching replays for god sake. Afterwards it takes reflexion to improve.
When you have been the same rank for a year and half. When you join a custom game, and you end up playing a master, and the game isn't even remotely close. (im a protoss plat)

In no way does that mean you have reached a "skill ceiling". It simply means you lost to a better player.
Now that I've said that a skill ceiling doesn't even exist, even in a world that it did exist, it still wouldn't be a good reason to give up on a game. You don't play a game because you want to understand it 100% and know every build or whatever, you play it to have fun. If understanding a game is the source of fun for you then by all means quit, but keep in mind that there will always be more to learn from a game.
Some concrete advice: try out a new race. I started SC2 as a protoss and reached high diamond, then I got bored of such a (imho) non-versatile race (imho!!) so I switched to zerg and reached high plat, then I got bored again and reached low diamond with terran, and that's where I'm at. Switching races revives the love for this game, trust me!
xlava
Profile Blog Joined March 2011
United States676 Posts
March 31 2012 02:48 GMT
#339
My skill ceiling depends on my mood tbh... So I just keep playing anyway! Its a great game, play it to have fun and to get better, not just to get better.
Robble Dobble
Profile Joined April 2011
Canada36 Posts
March 31 2012 03:00 GMT
#340
Take a break from sc2 and then come back and play the game and then see if you still enjoy the game.
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