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31,500 Replays - A look at balance in Starcraft II - Page 12

Forum Index > SC2 General
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Prev 1 10 11 12 13 14 17 Next All
LilTip
Profile Joined January 2012
2 Posts
February 04 2012 18:57 GMT
#221
The average game lengths seem rather short to me. Is that due to a majority of these being EU where there are a lot more hard timings or are my games just longer than average?
OnYourWifi
Profile Joined January 2011
United States13 Posts
February 04 2012 18:57 GMT
#222
What are the winrates for each matchup for the various game lengths? SC2Gears reports this.
jimminy_kriket
Profile Blog Joined February 2007
Canada5500 Posts
February 04 2012 19:10 GMT
#223
Maynard is TSL_Heart. nGBeast spilled the beans here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=308903&currentpage=3

Hotkeys confirm.
life of lively to live to life of full life thx to shield battery
Nazeron
Profile Joined September 2010
Canada1046 Posts
February 04 2012 19:13 GMT
#224
thnx for the stas. very interesting
(╯°□°)╯︵ ┻━┻ ¯\_(ツ)_/¯
DTK920
Profile Joined October 2011
Canada46 Posts
February 04 2012 19:32 GMT
#225
On February 05 2012 03:57 LilTip wrote:
The average game lengths seem rather short to me. Is that due to a majority of these being EU where there are a lot more hard timings or are my games just longer than average?

REAL TIME not game time
ThatGuy89
Profile Joined February 2011
United Kingdom1968 Posts
February 04 2012 19:45 GMT
#226
ha love the double gateway opening
wangstra
Profile Joined March 2011
922 Posts
Last Edited: 2012-03-30 19:19:53
February 04 2012 19:47 GMT
#227
delete
SoraLimit
Profile Joined February 2011
Canada747 Posts
February 04 2012 19:50 GMT
#228
On February 05 2012 01:45 Acritter wrote:
Well, even more support for Tal'Darim Altar being my favorite map. Hell, I even like it PvP. Very balanced PvP map, it is. Never strays from 50%.

I don't think these statistics mean TOO much, though. They're over five months, and there were some pretty significant balance changes and metagame shifts in the past five months.

I just want to let you know that PvP winrate is always 100%.
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
February 04 2012 20:39 GMT
#229
This is really cool. Not shocked to see Tal'Darim is the overall best map.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
February 04 2012 20:46 GMT
#230
Nice, overall all maps look quite balanced.

Still i definitively agree in that map pools should phase out the older maps
"Its easy, just trust your CPU".-Boxer on being good at games
LastDance
Profile Blog Joined October 2010
New Zealand510 Posts
February 04 2012 20:49 GMT
#231
haha love the word cloud.
HackBenjamin
Profile Blog Joined January 2011
Canada1094 Posts
February 04 2012 20:55 GMT
#232
The word cloud is amazing, awesome post :D
Najda
Profile Joined June 2010
United States3765 Posts
February 04 2012 20:56 GMT
#233
On February 04 2012 15:46 ProBot wrote:
Show nested quote +
On February 04 2012 15:07 KawaiiRice wrote:
these stats don't really reflect balance and random masters players don't even play the game right anyway.

i.e.: Metal should be way more z favored, and antiga should be incredibly terran favored. Dual Sight and Shakuras should be more T favored TvZ too. Can't really comment on the other matchups.

Regardless, nice post. <3 Playhem


Define "playing the game right." Not to be a dick just want to understand your point of view a bit better. I suck so i'm not going to get into anything with you but i would assume Most masters players and above have a decent idea of how to play the game hence why they're in said league. Generally speaking.

But i'm silver so what do i know.


A lot of master league players just have a build or a playstyle that they use regardless of the map or the situation. I obviously can't speak for all master players, but beyond certain tactics on a few maps, most maps play almost the exact same. Only when you start getting into grandmaster/pro level do people really start fine tuning their builds to fit the map.
Proof.
Profile Joined August 2011
535 Posts
February 04 2012 21:00 GMT
#234
I'm surprised at how short the average game time is for all of these maps. I thought Taldarim would push past 14 minutes..
He who has a why to live can bear almost any how
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
February 04 2012 21:05 GMT
#235
Antiga PvT is really really gay because in the usual engagement zone for most pvt battles, terran can airlift into protoss' main and be able to hit a low ground protoss army as well as the buildings in his main. This isn't true of any other maps.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
Fealthas
Profile Joined May 2011
607 Posts
February 04 2012 21:12 GMT
#236
Nice job! I have never seen anything like this but it is very needed.
ProBot
Profile Joined October 2010
Canada170 Posts
February 04 2012 21:12 GMT
#237
On February 04 2012 16:13 -orb- wrote:
Show nested quote +
On February 04 2012 15:34 BronzeKnee wrote:
On February 04 2012 15:31 -orb- wrote:
On February 04 2012 15:10 ETisME wrote:
There are some errors of statistics to be honest:
the pylon gateway cybercore one doesn't show what the toss is going for and what match ups.
it is the most consistent protoss opening that is done (but not showing what tech route and what comes next, for all we know, it isn't a nexus first or FFE) and since toss has one of the worst matchup win rate, obviously this opening, be it 4 gate, 3 gate robo expo that the opening leads to, will have the highest rate of losing.

and since 2 gate is an opening designed to win right off, it shows the actual build can win games, unlike the one above which only shows what opening he is doing and what comes next (the rest of the build that is designed to win the game) would never get a winning rate as high as the 2 gate one


You should notice the 2nd gas is included in that winrate, so the build is for double gas P on 1 base. You can be sure it ISN'T a nexus or forge FE after this... dunno how you could possibly think a protoss is going to open double gas and then forge FE LOL


I open double gas and get a Nexus with 1 Gate (MC's Gate-Nexus-Gate-Stargate-Gate) opener vs Zerg all the time. I also like doing 3 Gate Expands vs Terran, which open double gas, get 3 Gates then expand. So there are plenty of expand builds that come of double gas openers.


Sorry, it's just something I rarely see. Even if MC did it one time, it happens almost never. I just did an analysis in sc2gears of every single korean replay I have (and I don't remember deleting any, though maybe some really old ones aren't in there), and of the 72 replays that start with "Pylon, Gateway, Assimilator, Pylon, Cybernetics Core, Assimilator," only 1 of them has the next building as a nexus (which lost). Only 7 have a nexus after another pylon, and the record there is 3-4.

So okay, perhaps ~10% of the time people will expand immediately after going double gas, but it's not common, and it is a build that doesn't win very much.

Show nested quote +
On February 04 2012 15:49 ProBot wrote:
On February 04 2012 15:31 -orb- wrote:
On February 04 2012 15:10 ETisME wrote:
There are some errors of statistics to be honest:
the pylon gateway cybercore one doesn't show what the toss is going for and what match ups.
it is the most consistent protoss opening that is done (but not showing what tech route and what comes next, for all we know, it isn't a nexus first or FFE) and since toss has one of the worst matchup win rate, obviously this opening, be it 4 gate, 3 gate robo expo that the opening leads to, will have the highest rate of losing.

and since 2 gate is an opening designed to win right off, it shows the actual build can win games, unlike the one above which only shows what opening he is doing and what comes next (the rest of the build that is designed to win the game) would never get a winning rate as high as the 2 gate one


You should notice the 2nd gas is included in that winrate, so the build is for double gas P on 1 base. You can be sure it ISN'T a nexus or forge FE after this... dunno how you could possibly think a protoss is going to open double gas and then forge FE LOL


so judging by that is it safe to say thats very indicative of 1 base stargate play? for the most part? If not can you explain why? I suck at the game so try not to flame if i'm way off pwease. want to keep my pillow tear free tonight :D


Depends on many, many factors. First off you have to take into account matchup:
PvP - could mean anything. Double gas on 1base is very standard. For the most part you can rule out 4gate, though sometimes people will fake you with 2nd gas and still 4gate. In PvP specifically you can probably also rule out 1gate nexus for the mast part as you'd do that build with 1 gas. Could be standard robo build into immortals or colossi, could be stargate build, could be blink+obs, could be blink, could be dt, could be 3gate expand. The list goes on, because double gas is pretty much required for toss especially in that matchup.

PvT - could be 3gate voidray, could be blink+obs, could be 4gate blink, could be 3gate sentry expand, could be 1 gate robo sentry+obs expand, could be a phoenix build, could be DT, could be a wacky templar rush, could be double gas 4gate. I'm sure there are some I am missing

PvZ - well you know they're not forge FEing. The most common occurrence is probably 3gate sentry expand, but of course it could still be 1gate sentry expand, some 1-base blink build, DT expand, 1gate voidray expand, some weird robo warp prism + sentry build, and of course there are plenty of other alternatives that are less common like 1-base colossus or something silly like that.

There are so many more factors that go into what build your opponent is doing than just if they get double gas or not, but it certainly helps narrow it down. Keep tabs not only of gas but other indicative elements such as the amount of chrono saved, where the chrono is being used, and how many sentries are made early game. If your opponent gets double gas and you scout a low number of sentries, you better prepare for the possibility of DT or stargate (or blink if u see a high number of stalkers).


helped alot actually, i appreciate you taking the time to answer rather thoroughly.

I like your casts dude, some of the more informative casts outs there to be honest and you got the whole news / sportcaster head movement thing going on :D. At first i kinda thought it might be a little too much movement ( then i watched a few sports and news streams because i don't have cable ) and your pretty spot on. Actually trying to think of some negative criticism or something you could work on. I'd probably say maybe practice the play by play a bit of your casting more more, not that your weak at it but your in game and post game analysis is without a doubt your strong points so if you worked if your strong at doing both you really shouldn't have any problem finding work casting for any tournament or league. I'd actually really like to see you cast with wheat, dan, husky or either of the plot brothers. Maybe not as a permanent thing but i think it's something both the community and yourself could benefit from. Your clearly passionate about about what you do so i think you'd benefit and learn so much from it and the community would get some epic casts at the same time. Definately very comfortable and natural in front of a camera.

You took the time to answer my questions and help me out so i can at least do the same.

Take it or leave it, it's my 2 sense.

Appreciate it

The Bot
LeapofFaith
Profile Joined November 2011
United States446 Posts
February 04 2012 21:12 GMT
#238
That's a lot of data :O Nice job compiling it all together. Some interesting statistics here.
happyness
Profile Joined June 2010
United States2400 Posts
February 04 2012 21:19 GMT
#239
No surprise that Dual Sight is terrible for toss. Though I am surprised that Antiga is so Terran favored TvP.

Nice post. I really liked the build order statistics too. :D
AfricanPsycho
Profile Joined December 2011
South Africa158 Posts
February 04 2012 21:24 GMT
#240
The most favoured protoss map is 53% (pvz), come on blizz we need more P favoured maps please.

Looks like there are no PvT favoured maps, only vice versa. Its tuff to be a toss these days seriously!
gg no re
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