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31,500 Replays - A look at balance in Starcraft II - Page 14

Forum Index > SC2 General
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Roxy
Profile Joined November 2010
Canada753 Posts
February 05 2012 00:04 GMT
#261
On February 05 2012 09:01 nvs. wrote:
Interesting stats, Tal Darim has always felt very balanced to me in my ladder games.


I love playing tal'darim vs zerg or terran (i am protoss).
I hate it for protoss so much that i just veto.

i know a lot of zergs hate tal'darim as well because 2 queens doesnt block ramp.
http://sc2ranks.com/us/941824/Roxy - Masters Protoss: "Respect my authoritai"
sheaRZerg
Profile Blog Joined June 2009
United States613 Posts
February 05 2012 00:15 GMT
#262
That wordcloud would actually make a sort of cool desktop background
"Dude, just don't listen to what I say; listen to what I mean." -Sean Plott
emc
Profile Joined September 2010
United States3088 Posts
February 05 2012 00:30 GMT
#263
On February 05 2012 08:13 Roxy wrote:
Show nested quote +
On February 05 2012 07:52 Superouman wrote:
On February 05 2012 06:24 AfricanPsycho wrote:
The most favoured protoss map is 53% (pvz), come on blizz we need more P favoured maps please.

Looks like there are no PvT favoured maps, only vice versa. Its tuff to be a toss these days seriously!

Nope, cloud kingdom has TvP 45% which means PvT 55%


I wonder why cloud kingdom is the only one where protoss wins vs terran?

I bet you it is really hard for terran to drop protoss on that map, because you can simultaneously defend the third and main from drops on the left, and defend nat and main from drops on the right.


I wouldn't take this too seriously but I'd definitely still recommend keeping this info in mind. I love shattered temple as a zerg because the middle is so wide open but now I find out it's heavily Terran favored. I'm still going not going to veto the map because my playstyle really fits the map and I do well on it. So again I wouldn't take this all that seriously when considering your own play and which maps to veto. Not having a P favored map isn't necessarily a bad thing, as long as the percentages are close to 50% that's all that really matters.
OnYourWifi
Profile Joined January 2011
United States13 Posts
February 05 2012 04:01 GMT
#264
On February 05 2012 06:53 ZeroTalent wrote:
Show nested quote +
On February 05 2012 06:33 Dalavita wrote:
On February 05 2012 03:57 OnYourWifi wrote:
What are the winrates for each matchup for the various game lengths? SC2Gears reports this.


Now this would be some good data statistically.

Could you report on the winrates per matchup on various game length OP?


It doesn't report it directly. You can get an individual players' WR by game length, and you can get their WR by matchup. But you can't get matchup win rates for a group of players. You have to get a group of replays, paste the data into Excel, and then do a bunch of stuff. It's not rocket science, but it is work. (Work I'd be willing to do if someone has a zip file with 30K replays :D)


Oh damn, I didn't realize it only did it on a per-player basis. That sucks.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
February 05 2012 04:08 GMT
#265
I stared at that word cloud for about 10 minutes lol.
Only a few hundred words from 30000 replays?
ModeratorI am still alive, somehow
TL+ Member
godulous
Profile Blog Joined February 2011
United States337 Posts
February 05 2012 05:47 GMT
#266
On February 05 2012 13:08 TehTemplar wrote:
I stared at that word cloud for about 10 minutes lol.
Only a few hundred words from 30000 replays?


Only the most frequently repeated words are shown (font size correlating to number of times).
Playhem.com | Ben.477 US | Ben.1125 EU
ZackAttack
Profile Joined June 2011
United States884 Posts
Last Edited: 2012-02-05 05:59:45
February 05 2012 05:58 GMT
#267
The real Maynard?

Edit: Nvm
It's better aerodynamics for space. - Artosis
GreEny K
Profile Joined February 2008
Germany7312 Posts
February 05 2012 06:01 GMT
#268
Wow, TDA looks really balanced, and I do love playing on that map.
Why would you ever choose failure, when success is an option.
jtp118
Profile Joined November 2010
United States137 Posts
February 05 2012 06:04 GMT
#269
very impressive, good work
Chunhyang
Profile Joined December 2011
Bangladesh1389 Posts
February 05 2012 06:20 GMT
#270
Thank you, great post.
If you could reason with haters, there would be no haters. YGTMYFT
Chunhyang
Profile Joined December 2011
Bangladesh1389 Posts
February 05 2012 06:28 GMT
#271
rainbow
smurf
jesus
jsut
germany
yepvery
chobo
mhm

interesting finds in that wordcloud
If you could reason with haters, there would be no haters. YGTMYFT
Lobotomist
Profile Joined May 2010
United States1541 Posts
Last Edited: 2012-02-05 21:07:04
February 05 2012 21:00 GMT
#272
Shattered temple stats really surprise me. zvp vs FFE you can't take a fast third, and zvt seems balanced to me. Maybe ease of 4 bases for terran? I would assume it'd be worse than shakuras for sure, late game zvt is impossible on that map.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
February 05 2012 21:41 GMT
#273
Damn, got to admit that is much data. Nice job OP, really like that word chart.
I had a good night of sleep.
TheDraken
Profile Joined July 2011
United States640 Posts
February 05 2012 21:48 GMT
#274
if there's anything to gain from this it's that map balance should really become a priority for blizzard as opposed to needlessly shifting the bunker build timing back and forth 5 seconds. if we could only have stats for non-blizz maps as well. i have a feeling that they will be dramatically better than some of the ones in the OP
fast food. y u no make me fast? <( ಠ益ಠ <)
godulous
Profile Blog Joined February 2011
United States337 Posts
February 05 2012 23:05 GMT
#275
On February 06 2012 06:48 TheDraken wrote:
if there's anything to gain from this it's that map balance should really become a priority for blizzard as opposed to needlessly shifting the bunker build timing back and forth 5 seconds. if we could only have stats for non-blizz maps as well. i have a feeling that they will be dramatically better than some of the ones in the OP


Several of the maps in the OP are non-Blizzard maps.
Playhem.com | Ben.477 US | Ben.1125 EU
Fealthas
Profile Joined May 2011
607 Posts
February 05 2012 23:18 GMT
#276
Anyone notice that all the reds are in terrans favor if they apply to terran?
ampson
Profile Blog Joined January 2011
United States2355 Posts
February 05 2012 23:24 GMT
#277
I don't get the TDA stats. PvZ is nearly impossible there if zerg goes for mutalisks.
Antares777
Profile Joined June 2010
United States1971 Posts
February 06 2012 01:42 GMT
#278
This is really helpful data, thanks for making this easily accessible.
Dox
Profile Blog Joined April 2010
Australia1199 Posts
February 06 2012 02:57 GMT
#279
Wonderful!
@NvDox | Plantronics Nv: Rossi . mOOnGLaDe . deth . JazBas | @NvSC2 | @NvCoD | @NvLeague | @NvHearthstone | @NvDotA2 | @PLT_MF
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
February 06 2012 03:02 GMT
#280
Super interesting imo!
Moderator
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