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Does the mouse scroll speed influence your micro? - Page 3

Forum Index > SC2 General
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HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
Last Edited: 2012-02-03 19:19:30
February 03 2012 18:33 GMT
#41
Technically, the higher sensitivity you have, the higher potential you have, but it's all a matter of preference. You play best with whatever you're used to. As for myself, I've always played with a pretty high speed in just about every game, and I play on 80% in SC2.

Edit: Mouse sensitivity is about the same story as well
Poopi
Profile Blog Joined November 2010
France12885 Posts
February 03 2012 18:33 GMT
#42
I use 35% (high master terran).
I used like 20% at first, I always wanted to use a faster rate but I did not want to have to be used to.
I use mainly camera hotkey and control groups and avoid scrolling, but it's annoying when I have to put an expansion up :/.
It's a bit annoying for flanks but if you use your control groups fast enough it's ok
WriterMaru
Berailfor
Profile Joined January 2012
441 Posts
Last Edited: 2012-02-03 18:44:59
February 03 2012 18:39 GMT
#43
On February 04 2012 03:29 zomgE wrote:
Show nested quote +
On February 04 2012 03:27 Berailfor wrote:
On February 04 2012 03:20 zomgE wrote:
On February 04 2012 00:28 Reason.SC2 wrote:
On February 04 2012 00:25 MeLttlPowny wrote:
Get the DPI as low as possible without getting annoyed by its slowness, best for more accuracy and micro



lol what? That is the opposite of true. High dpi low sensitivity is proven to be far superior to low dpi medium-high sensitivity.

The lower the dpi, the more likely it is that your mouse will skip pixels, expecially when moving quickly. Higher DPI makes your mouse move very quickly and hard to control, but via lowering in-game sensitivity you can have the same effective mouse speed but with higher dpi (better accuracy and fewer skipped pixels)



Think of it as this way, DPI is not what necessarily controls the *speed* of your mouse. That is what in-game mouse sensitivity slider is for.

DPI stands for dots per inch. The more dots per inch, the more accurately your mouse will translate its real movement through your cursor. Of course, having very high dots per inch will make it move faster, but you can very easily adjust the speed via in-game and windows speed settings. This does not affect the dots per inch sensed by the laser of the mouse.

I feel like a lot of people are confused since they use their mouse DPI as a measure for speed, which is the wrong approach. The idea is to find a mouse speed you are comfortable with, then get your DPI as high as possible while adjusting in-game sensitivity to maintain the speed you are accustomed to. Voila! you now have a comfortable speed with improved precision.

so much wrong in one post


Instead of saying a 1 line post in reponse to someone else's thought out post that they attempted to give insight on and made some effort. How about making some effort yourself to contribute and say WHY he's wrong and for what reason instead of "wow so much wrong". Let's say his is wrong. Your still the one looking bad because he had a nice long post that seemed like he actually gave a fuck. And yours was a one-liner. So please. Elaborate for me and tell me why he is wrong. Because I was under the impression that everything he said is totally true and have heard the same thing from others.

its alrdy explained few posts above so i only had to agree


Oh okay so you have no clue what your taking about. I see. Well then please don't post how someone else is wrong when you aren't capable of explaining why. Because let me tell you, I read above and it explains why dpi isn't very important. And i don't think it is either, playing on 800 dpi with higher sensitivity is pretty much the same as higher dpi lower sensitivity. But the matter still remains that he is correct (as far as I know. Which is why I want to get to the bottom of this) that dpi is dots per inch. And when scaled based off of a measurement. The accuracy is actually being increased perfectly. Instead when you use sensitivity adjustments like in SC. That's telling the cursor to go at a speed multiplicitive of the DPI THAT WAS GIVEN INITIALLY. and as you know anything multiplicitive leaves spots where there aren't numbers (or in this case frames). So please unless you can prove what I just said wrong. So don't use some bullshit one line post to tell someone with 1k posts they are wrong when you don't even know what your talking about.
Coeus1
Profile Joined May 2010
Finland160 Posts
February 03 2012 18:43 GMT
#44
Day9 said get something pretty fast, but not super fast to hurt accuracy. Now before you ridicule it, guy had sick micro in brood war. Depends on what you are used to I guess.
xxx
Flamingo777
Profile Joined October 2010
United States1190 Posts
February 03 2012 19:10 GMT
#45
I'm confused, does the OP mean mouse sensitivity, or like the setting in SC2 options that changes how fast the screen is moved when the mouse is placed near the edge of the screen?
Berailfor
Profile Joined January 2012
441 Posts
February 03 2012 19:18 GMT
#46
On February 04 2012 04:10 Flamingo777 wrote:
I'm confused, does the OP mean mouse sensitivity, or like the setting in SC2 options that changes how fast the screen is moved when the mouse is placed near the edge of the screen?


I think SCROLL is the keyword in the OP that will clue you to which =]
zomgE
Profile Joined January 2012
498 Posts
February 03 2012 19:24 GMT
#47
On February 04 2012 03:39 Berailfor wrote:
Show nested quote +
On February 04 2012 03:29 zomgE wrote:
On February 04 2012 03:27 Berailfor wrote:
On February 04 2012 03:20 zomgE wrote:
On February 04 2012 00:28 Reason.SC2 wrote:
On February 04 2012 00:25 MeLttlPowny wrote:
Get the DPI as low as possible without getting annoyed by its slowness, best for more accuracy and micro



lol what? That is the opposite of true. High dpi low sensitivity is proven to be far superior to low dpi medium-high sensitivity.

The lower the dpi, the more likely it is that your mouse will skip pixels, expecially when moving quickly. Higher DPI makes your mouse move very quickly and hard to control, but via lowering in-game sensitivity you can have the same effective mouse speed but with higher dpi (better accuracy and fewer skipped pixels)



Think of it as this way, DPI is not what necessarily controls the *speed* of your mouse. That is what in-game mouse sensitivity slider is for.

DPI stands for dots per inch. The more dots per inch, the more accurately your mouse will translate its real movement through your cursor. Of course, having very high dots per inch will make it move faster, but you can very easily adjust the speed via in-game and windows speed settings. This does not affect the dots per inch sensed by the laser of the mouse.

I feel like a lot of people are confused since they use their mouse DPI as a measure for speed, which is the wrong approach. The idea is to find a mouse speed you are comfortable with, then get your DPI as high as possible while adjusting in-game sensitivity to maintain the speed you are accustomed to. Voila! you now have a comfortable speed with improved precision.

so much wrong in one post


Instead of saying a 1 line post in reponse to someone else's thought out post that they attempted to give insight on and made some effort. How about making some effort yourself to contribute and say WHY he's wrong and for what reason instead of "wow so much wrong". Let's say his is wrong. Your still the one looking bad because he had a nice long post that seemed like he actually gave a fuck. And yours was a one-liner. So please. Elaborate for me and tell me why he is wrong. Because I was under the impression that everything he said is totally true and have heard the same thing from others.

its alrdy explained few posts above so i only had to agree


Oh okay so you have no clue what your taking about. I see. Well then please don't post how someone else is wrong when you aren't capable of explaining why. Because let me tell you, I read above and it explains why dpi isn't very important. And i don't think it is either, playing on 800 dpi with higher sensitivity is pretty much the same as higher dpi lower sensitivity. But the matter still remains that he is correct (as far as I know. Which is why I want to get to the bottom of this) that dpi is dots per inch. And when scaled based off of a measurement. The accuracy is actually being increased perfectly. Instead when you use sensitivity adjustments like in SC. That's telling the cursor to go at a speed multiplicitive of the DPI THAT WAS GIVEN INITIALLY. and as you know anything multiplicitive leaves spots where there aren't numbers (or in this case frames). So please unless you can prove what I just said wrong. So don't use some bullshit one line post to tell someone with 1k posts they are wrong when you don't even know what your talking about.

point to me in what part of the post he is saying that. i'd really like to know. first of all his definition of dpi is wrong and it goes downhill from there. windows sens should always be 6/11 etc to avoid skipping pixels, low dpi will not make u skip pixels etc etc
johax
Profile Joined August 2010
Sweden165 Posts
February 03 2012 19:35 GMT
#48
On February 04 2012 03:33 HaXXspetten wrote:
Technically, the higher sensitivity you have, the higher potential you have, but it's all a matter of preference. You play best with whatever you're used to. As for myself, I've always played with a pretty high speed in just about every game, and I play on 80% in SC2.

Edit: Mouse sensitivity is about the same story as well

How about this.

With a high sensitivity you get the speed easily and you have to struggle with accuracy.

With a low sensitivity you get the accuracy easily and you have to struggle with speed.

Then in a tournament game or important match, your pulse is racing, adrenaline is pumping etc etc, doesn't that make you faster rather than more accurate?
absalom86
Profile Joined April 2010
Iceland1770 Posts
February 03 2012 19:42 GMT
#49
Personally my mouse scroll ( border scroll ) speed is semi fast and then I have insane speed on my keyboard arrow keys for when I quickly need to zoom around. I feel this allows me to move around quickly without going half across the map during micro from hitting the border accidentally.
Thief @ #teamliquid @ Quakenet
Berailfor
Profile Joined January 2012
441 Posts
February 03 2012 19:44 GMT
#50
On February 04 2012 04:35 johax wrote:
Show nested quote +
On February 04 2012 03:33 HaXXspetten wrote:
Technically, the higher sensitivity you have, the higher potential you have, but it's all a matter of preference. You play best with whatever you're used to. As for myself, I've always played with a pretty high speed in just about every game, and I play on 80% in SC2.

Edit: Mouse sensitivity is about the same story as well

How about this.

With a high sensitivity you get the speed easily and you have to struggle with accuracy.

With a low sensitivity you get the accuracy easily and you have to struggle with speed.

Then in a tournament game or important match, your pulse is racing, adrenaline is pumping etc etc, doesn't that make you faster rather than more accurate?


Well. While what your saying is true, it only slightly applies to sensitivity and not at all to scroll speed and here is why. A pro always uses the same sensitivity and does not turn it down due to them being on an adrenaline rush (so as a result whatever speed your used to will be best) although like I said what your saying is in a sense true because you can always accelerate your hand at a faster rate in order to get the same speed as a higher sensitivity player. But this is not that case for scroll speed because it is a limiting factor. You cannot move your hand faster to get the same speed as someone with a higher scrolling speed. And so when your scroll speed is low. Yours LIMITING yourself. When your sensitivity is low, Your not (as much)because you can always change the rate of speed of your hand to change the speed of the cursor. Which is not possible for scroll speed.
nebula.
Profile Blog Joined November 2011
Sweden1431 Posts
February 03 2012 19:47 GMT
#51
I have my mouse speed at 51% and the mouse scroll speed at 95%. Why would this be a problem if it suits me? Is there something similar to the skipping pixels thing if you have to high DPI etc.?
I miss you July ~~~ I was in PonyTales #7 wooho!
TT1
Profile Blog Joined December 2008
Canada10009 Posts
February 03 2012 19:49 GMT
#52
its kinda important if u play protoss, u need to scroll fast between ur army and ur pylon
unless u fkey/hotkey ur pylon ofc
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
KhAmun
Profile Blog Joined September 2010
United States1005 Posts
Last Edited: 2012-02-03 21:14:35
February 03 2012 21:13 GMT
#53
On February 04 2012 04:24 zomgE wrote:
Show nested quote +
On February 04 2012 03:39 Berailfor wrote:
On February 04 2012 03:29 zomgE wrote:
On February 04 2012 03:27 Berailfor wrote:
On February 04 2012 03:20 zomgE wrote:
On February 04 2012 00:28 Reason.SC2 wrote:
On February 04 2012 00:25 MeLttlPowny wrote:
Get the DPI as low as possible without getting annoyed by its slowness, best for more accuracy and micro



lol what? That is the opposite of true. High dpi low sensitivity is proven to be far superior to low dpi medium-high sensitivity.

The lower the dpi, the more likely it is that your mouse will skip pixels, expecially when moving quickly. Higher DPI makes your mouse move very quickly and hard to control, but via lowering in-game sensitivity you can have the same effective mouse speed but with higher dpi (better accuracy and fewer skipped pixels)



Think of it as this way, DPI is not what necessarily controls the *speed* of your mouse. That is what in-game mouse sensitivity slider is for.

DPI stands for dots per inch. The more dots per inch, the more accurately your mouse will translate its real movement through your cursor. Of course, having very high dots per inch will make it move faster, but you can very easily adjust the speed via in-game and windows speed settings. This does not affect the dots per inch sensed by the laser of the mouse.

I feel like a lot of people are confused since they use their mouse DPI as a measure for speed, which is the wrong approach. The idea is to find a mouse speed you are comfortable with, then get your DPI as high as possible while adjusting in-game sensitivity to maintain the speed you are accustomed to. Voila! you now have a comfortable speed with improved precision.

so much wrong in one post


Instead of saying a 1 line post in reponse to someone else's thought out post that they attempted to give insight on and made some effort. How about making some effort yourself to contribute and say WHY he's wrong and for what reason instead of "wow so much wrong". Let's say his is wrong. Your still the one looking bad because he had a nice long post that seemed like he actually gave a fuck. And yours was a one-liner. So please. Elaborate for me and tell me why he is wrong. Because I was under the impression that everything he said is totally true and have heard the same thing from others.

its alrdy explained few posts above so i only had to agree


Oh okay so you have no clue what your taking about. I see. Well then please don't post how someone else is wrong when you aren't capable of explaining why. Because let me tell you, I read above and it explains why dpi isn't very important. And i don't think it is either, playing on 800 dpi with higher sensitivity is pretty much the same as higher dpi lower sensitivity. But the matter still remains that he is correct (as far as I know. Which is why I want to get to the bottom of this) that dpi is dots per inch. And when scaled based off of a measurement. The accuracy is actually being increased perfectly. Instead when you use sensitivity adjustments like in SC. That's telling the cursor to go at a speed multiplicitive of the DPI THAT WAS GIVEN INITIALLY. and as you know anything multiplicitive leaves spots where there aren't numbers (or in this case frames). So please unless you can prove what I just said wrong. So don't use some bullshit one line post to tell someone with 1k posts they are wrong when you don't even know what your talking about.

point to me in what part of the post he is saying that. i'd really like to know. first of all his definition of dpi is wrong and it goes downhill from there. windows sens should always be 6/11 etc to avoid skipping pixels, low dpi will not make u skip pixels etc etc


As far as I know everything he said was correct, and he is talking about adjusting your in game settings, which windows sensitivity has nothing to do with.
If you don't believe me, take a look at this thread http://www.teamliquid.net/forum/viewmessage.php?topic_id=165625]

Do you care to elaborate on how his definition and explanation of how dpi works is incorrect, because as I've always known it, Berailfor and the guy explaining DPI are 100% correct.

So instead of worthless content-less posts telling other people they're wrong, why don't you explain your belief to us, so we can either correct you, or you can correct us; as is, you have brought absolutely nothing to the discussion.

EDIT: typo.
zomgE
Profile Joined January 2012
498 Posts
February 03 2012 21:22 GMT
#54
On February 04 2012 06:13 KhAmun wrote:
Show nested quote +
On February 04 2012 04:24 zomgE wrote:
On February 04 2012 03:39 Berailfor wrote:
On February 04 2012 03:29 zomgE wrote:
On February 04 2012 03:27 Berailfor wrote:
On February 04 2012 03:20 zomgE wrote:
On February 04 2012 00:28 Reason.SC2 wrote:
On February 04 2012 00:25 MeLttlPowny wrote:
Get the DPI as low as possible without getting annoyed by its slowness, best for more accuracy and micro



lol what? That is the opposite of true. High dpi low sensitivity is proven to be far superior to low dpi medium-high sensitivity.

The lower the dpi, the more likely it is that your mouse will skip pixels, expecially when moving quickly. Higher DPI makes your mouse move very quickly and hard to control, but via lowering in-game sensitivity you can have the same effective mouse speed but with higher dpi (better accuracy and fewer skipped pixels)



Think of it as this way, DPI is not what necessarily controls the *speed* of your mouse. That is what in-game mouse sensitivity slider is for.

DPI stands for dots per inch. The more dots per inch, the more accurately your mouse will translate its real movement through your cursor. Of course, having very high dots per inch will make it move faster, but you can very easily adjust the speed via in-game and windows speed settings. This does not affect the dots per inch sensed by the laser of the mouse.

I feel like a lot of people are confused since they use their mouse DPI as a measure for speed, which is the wrong approach. The idea is to find a mouse speed you are comfortable with, then get your DPI as high as possible while adjusting in-game sensitivity to maintain the speed you are accustomed to. Voila! you now have a comfortable speed with improved precision.

so much wrong in one post


Instead of saying a 1 line post in reponse to someone else's thought out post that they attempted to give insight on and made some effort. How about making some effort yourself to contribute and say WHY he's wrong and for what reason instead of "wow so much wrong". Let's say his is wrong. Your still the one looking bad because he had a nice long post that seemed like he actually gave a fuck. And yours was a one-liner. So please. Elaborate for me and tell me why he is wrong. Because I was under the impression that everything he said is totally true and have heard the same thing from others.

its alrdy explained few posts above so i only had to agree


Oh okay so you have no clue what your taking about. I see. Well then please don't post how someone else is wrong when you aren't capable of explaining why. Because let me tell you, I read above and it explains why dpi isn't very important. And i don't think it is either, playing on 800 dpi with higher sensitivity is pretty much the same as higher dpi lower sensitivity. But the matter still remains that he is correct (as far as I know. Which is why I want to get to the bottom of this) that dpi is dots per inch. And when scaled based off of a measurement. The accuracy is actually being increased perfectly. Instead when you use sensitivity adjustments like in SC. That's telling the cursor to go at a speed multiplicitive of the DPI THAT WAS GIVEN INITIALLY. and as you know anything multiplicitive leaves spots where there aren't numbers (or in this case frames). So please unless you can prove what I just said wrong. So don't use some bullshit one line post to tell someone with 1k posts they are wrong when you don't even know what your talking about.

point to me in what part of the post he is saying that. i'd really like to know. first of all his definition of dpi is wrong and it goes downhill from there. windows sens should always be 6/11 etc to avoid skipping pixels, low dpi will not make u skip pixels etc etc
Berailfor and the guy explaining DPI are 100% correct.

to me it looked like they weren't saying the same thing. maybe i understood the other post wrong then,
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
February 04 2012 17:45 GMT
#55
On February 04 2012 03:28 ticklishmusic wrote:
I use unit, location and building hotkeys mostly to move around. The spacebar is my best friend--I've conditioned myself to hit it whenever I hear something, haha. The minimap is a good friend too though.

Honestly, if you have time to be panning across the screen, you're doing it wrong. Having time to pan across is a luxury, and a waste of time. Think of all the seconds that you spent panning in a game. Convert that to minutes, and multiply by your APM. That's a lot of things you didn't do in a game that you could have.

I'll admit that an entire engagements may not be on the same screen, especially in the case of massive flanks and reinforcements though.

I have my mouse set to some dpi where I can comfortable move my cursor from the top to bottom of my screen with my thumb.


Of course the problem with this otherwise "efficient" style is demonstrated by Jaedong in his game against Flying. Blocked off his ramp for like 8 minutes with misrallied drones trolololol.
(╯°□°)╯︵ ┻━┻
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
February 04 2012 17:55 GMT
#56
On February 04 2012 03:12 Ncage wrote:
Show nested quote +
On February 04 2012 00:54 FeyFey wrote:
20% person as well, camera posis n minimap. scrolling is venom for micro.


Maybe not the most elaborate way to say it but this is what's true. Scroll speed *in a perfect world* should not matter when it comes to micro. The best way to micro your units is to have your screen as stationary as possible while you micro within that screen. Now obviously a real game situation is going to call for you to scroll around a bit but the more you do it the 'less efficient' your micro is going to be.

If you don't believe me just watch the pros play, FPvods, replays, streams, both SC2 and Broodwar, they don't move their screen that much when the micro gets hot.


So you don't scroll your screen unless you have to. I'm pretty sure everyone agrees on this.
BUT if you were to scroll your screen, how is it anything but a boon to have it go faster rather than slower.
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
nOondn
Profile Joined March 2011
564 Posts
February 04 2012 18:14 GMT
#57
i use 20% lol .
Mid Master Terran @ kr server fighting !!!
Madera
Profile Joined July 2011
Sweden2672 Posts
February 04 2012 18:50 GMT
#58
I started out with a low-ish scroll speed and just increased it by 10 or so every time I remembered to do so. Now I'm sitting on 100% which I'm really comfortable and accurate with. I feel like the higher scroll speed you're comfortable with the better. It's obviously better to practice clicking on the map and using camera hotkeys (which I do) instead of scrolling the screen around long distances.
Limniscate
Profile Joined October 2010
United States84 Posts
February 04 2012 18:58 GMT
#59
On February 04 2012 00:28 Reason.SC2 wrote:
Show nested quote +
On February 04 2012 00:25 MeLttlPowny wrote:
Get the DPI as low as possible without getting annoyed by its slowness, best for more accuracy and micro



lol what? That is the opposite of true. High dpi low sensitivity is proven to be far superior to low dpi medium-high sensitivity.

The lower the dpi, the more likely it is that your mouse will skip pixels, expecially when moving quickly. Higher DPI makes your mouse move very quickly and hard to control, but via lowering in-game sensitivity you can have the same effective mouse speed but with higher dpi (better accuracy and fewer skipped pixels)



Think of it as this way, DPI is not what necessarily controls the *speed* of your mouse. That is what in-game mouse sensitivity slider is for.

DPI stands for dots per inch. The more dots per inch, the more accurately your mouse will translate its real movement through your cursor. Of course, having very high dots per inch will make it move faster, but you can very easily adjust the speed via in-game and windows speed settings. This does not affect the dots per inch sensed by the laser of the mouse.

I feel like a lot of people are confused since they use their mouse DPI as a measure for speed, which is the wrong approach. The idea is to find a mouse speed you are comfortable with, then get your DPI as high as possible while adjusting in-game sensitivity to maintain the speed you are accustomed to. Voila! you now have a comfortable speed with improved precision.


I believe this is completely wrong. Go to http://www.overclock.net/f/375/mice/ for great information on mice.
Mistakes
Profile Joined February 2011
United States1102 Posts
February 04 2012 19:03 GMT
#60
I don't know if this has already been said, but do not change the mouse sensitivity on Windows. It'll make you skip pixels. Raise the DPI on your mouse to increase it.

I was originally playing with like a 900DPI Microsoft mouse until I got my Razer Lachesis 5600. I believe I started around 1300 now I'm up to 2300dpi. Play what you're comfortable with. If you feel like it's too slow for what you're trying to do, raise it a bit; and I would say to move up in gradual increments (100dpi or so).
StarCraft | www.psistorm.com | www.twitter.com/MistakesSC | www.twitch.tv/MistakesSC | Seattle
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