• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:02
CEST 19:02
KST 02:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202542Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up5LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced58
StarCraft 2
General
Clem Interview: "PvT is a bit insane right now" Serral wins EWC 2025 TL Team Map Contest #5: Presented by Monster Energy Would you prefer the game to be balanced around top-tier pro level or average pro level? Weekly Cups (Jul 28-Aug 3): herO doubles up
Tourneys
WardiTV Mondays $5,000 WardiTV Summer Championship 2025 Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup - August 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
How do the new Battle.net ranks translate? Which top zerg/toss will fail in qualifiers? BW General Discussion Google Play ASL (Season 20) Announced Nobody gona talk about this year crazy qualifiers?
Tourneys
[ASL20] Online Qualifiers Day 2 [Megathread] Daily Proleagues Cosmonarchy Pro Showmatches [ASL20] Online Qualifiers Day 1
Strategy
Simple Questions, Simple Answers [G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Bitcoin discussion thread European Politico-economics QA Mega-thread 9/11 Anniversary
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 766 users

Does the mouse scroll speed influence your micro? - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 Next All
Insomni7
Profile Joined June 2011
667 Posts
February 03 2012 16:02 GMT
#21
On February 03 2012 23:46 saer wrote:
In general, the best players never scroll their screen. They use location hotkeys, building hotkeys, unit hotkeys, or click on the minimap in order to move around quickly and efficiently. Personally, as a mid master protoss, my mouse scroll speed is quite low (20%), if you're in a battle and you need to nudge the screen a bit, it'd be pretty counter productive if you accidentally scrolled far away from the battle without meaning to.

Pretty much, i don't think it's important what it is as long as you're used to it and don't have problems with it. Just keep in mind that clicking the minimap is almost always more efficient and will allow you to do more things faster (increasing your apm)

We are talking about during battles here during which everyone scrolls their screen. I have been set to 20 forever and i feel that though it is not the optimal way to play, at this point I am used to it enough that there is no reason to learn new settings.
Never Forget.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
February 03 2012 16:12 GMT
#22
At least you guys have a scroll button on your mouse :p
[15:15] <Palmar> and yes marv, you're a total hottie
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
February 03 2012 16:14 GMT
#23
On February 04 2012 00:54 FeyFey wrote:
20% person as well, camera posis n minimap. scrolling is venom for micro.


I understand using camera hotkeys or the minimap in most cases to switch screen positioning but how does slower scrolling speed help you with micro...?
You move the screen to where you want ASAP and then you micro, then you move the screen again ASAP and micro.
If scrolling would be slower, doesn't that harm your ability to micro quickly?
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Hawk2
Profile Joined August 2010
United States229 Posts
February 03 2012 16:18 GMT
#24
Most pros use 100%, this is because for the most part hotkeys are used to center the screen and you don't want to waste time scrolling around.
phantaxx
Profile Joined May 2010
United States201 Posts
Last Edited: 2012-02-03 16:22:07
February 03 2012 16:20 GMT
#25
I see no reason to not use 100% as long as you can get used to it.

I feel a massive difference in micro with lower speeds, it might just be that I'm used to high speed scrolling but when I accidentally leave it on 20% it feels like my micro is in slow motion and I can't do anything fast enough.
johax
Profile Joined August 2010
Sweden165 Posts
February 03 2012 16:24 GMT
#26
On February 04 2012 00:28 Reason.SC2 wrote:
Show nested quote +
On February 04 2012 00:25 MeLttlPowny wrote:
Get the DPI as low as possible without getting annoyed by its slowness, best for more accuracy and micro



lol what? That is the opposite of true. High dpi low sensitivity is proven to be far superior to low dpi medium-high sensitivity.

The lower the dpi, the more likely it is that your mouse will skip pixels, expecially when moving quickly. Higher DPI makes your mouse move very quickly and hard to control, but via lowering in-game sensitivity you can have the same effective mouse speed but with higher dpi (better accuracy and fewer skipped pixels)



Think of it as this way, DPI is not what necessarily controls the *speed* of your mouse. That is what in-game mouse sensitivity slider is for.

DPI stands for dots per inch. The more dots per inch, the more accurately your mouse will translate its real movement through your cursor. Of course, having very high dots per inch will make it move faster, but you can very easily adjust the speed via in-game and windows speed settings. This does not affect the dots per inch sensed by the laser of the mouse.

I feel like a lot of people are confused since they use their mouse DPI as a measure for speed, which is the wrong approach. The idea is to find a mouse speed you are comfortable with, then get your DPI as high as possible while adjusting in-game sensitivity to maintain the speed you are accustomed to. Voila! you now have a comfortable speed with improved precision.

I use 400 dpi with 6/11 in windows (toggled off in game), where did you learn that higher dpi with lower windows sense increases accuracy?

I never notice any skipped pixels so I'm curious.
Marooned
Profile Joined January 2011
Norway161 Posts
February 03 2012 17:29 GMT
#27
I use 400 dpi with 6/11 in windows (toggled off in game), where did you learn that higher dpi with lower windows sense increases accuracy?

I never notice any skipped pixels so I'm curious.


Just ignore him. He doesnt know what he is talking about xD

The only thing he is right about is what it stands for. 400 dpi means that your mouse moves 400 pixels on your screen when you move it an inch on your mousepad. Its pretty shocking to me that someone that knows what dpi is short for doesnt manage to put two and two together and understand this

Im just gonna quote an article I remember reading not that long ago:
"The industry has been highly successful in establishing this number as something highly important, when in reality it doesn't really mean all that much. Technology has progressed to a level where you can move your mouse, say, one inch on your desk, and your cursor will move 2 or 3 times your screen length. That sounds impressive for sure, but where is the real value in that? That doesn't make you more precise or accurate; I would argue that it does exactly the opposite. A higher DPI in a mouse doesn't offer a lot of value, and it is not a benchmark for how precise or awesome the mouse is. It's simply a measure of sensitivity." Kim Rom, the CMO of SteelSeries
alepoff
Profile Joined January 2012
140 Posts
February 03 2012 17:41 GMT
#28
On February 03 2012 23:46 saer wrote:
In general, the best players never scroll their screen.

Yes they do lol. Theoretically it would be faster if you have everything you need hotkeyed and never scroll, obviously, but go watch some top player streams they scroll loads.
let's bounce
CounterOrder
Profile Joined August 2010
Canada457 Posts
February 03 2012 17:48 GMT
#29
Im pretty sure my scroll speed is around 25 or so. Cant remember exactly. I never scroll my screen anyway. Having it fast to me makes it seem more like jumping than scrolling. Since if i do scroll it is for small exact movements i see no reason for me to place it any higher.
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
February 03 2012 18:01 GMT
#30
Personally I use 100% because of you are scrolling you are only moving a tiny distance as most locations should be bound.
Luppa <3
hipsterHobbit
Profile Joined September 2011
United States218 Posts
February 03 2012 18:06 GMT
#31
I use 100%. No point wasting time holding your mouse to the edge of the screen
Ncage
Profile Joined October 2009
United States91 Posts
February 03 2012 18:12 GMT
#32
On February 04 2012 00:54 FeyFey wrote:
20% person as well, camera posis n minimap. scrolling is venom for micro.


Maybe not the most elaborate way to say it but this is what's true. Scroll speed *in a perfect world* should not matter when it comes to micro. The best way to micro your units is to have your screen as stationary as possible while you micro within that screen. Now obviously a real game situation is going to call for you to scroll around a bit but the more you do it the 'less efficient' your micro is going to be.

If you don't believe me just watch the pros play, FPvods, replays, streams, both SC2 and Broodwar, they don't move their screen that much when the micro gets hot.
Berailfor
Profile Joined January 2012
441 Posts
February 03 2012 18:17 GMT
#33
Well the answer is of course a big difference. It's like playing call of duty on 3 compared to 10. Yeah sure in the beginning 3 is gonna feel better. But it is limiting how fast you can turn by a ton. So once you are comfortable playing 10. It's going to be way better because your the least possible limited by turn speed. Same goes here. Having 100% compared to 20% means your scrolling 5 times as fast. That's never going to be worse ONCE YOU GET USED TO IT. It'll only be better. I use somewhere around 80% and when I went to a different comp and was on 20. Yes I can see why people think your crazy for being on 20 lol. It takes like forever to scroll just from your main to your natural let alone any farther place of significance.
zomgE
Profile Joined January 2012
498 Posts
February 03 2012 18:20 GMT
#34
On February 04 2012 00:28 Reason.SC2 wrote:
Show nested quote +
On February 04 2012 00:25 MeLttlPowny wrote:
Get the DPI as low as possible without getting annoyed by its slowness, best for more accuracy and micro



lol what? That is the opposite of true. High dpi low sensitivity is proven to be far superior to low dpi medium-high sensitivity.

The lower the dpi, the more likely it is that your mouse will skip pixels, expecially when moving quickly. Higher DPI makes your mouse move very quickly and hard to control, but via lowering in-game sensitivity you can have the same effective mouse speed but with higher dpi (better accuracy and fewer skipped pixels)



Think of it as this way, DPI is not what necessarily controls the *speed* of your mouse. That is what in-game mouse sensitivity slider is for.

DPI stands for dots per inch. The more dots per inch, the more accurately your mouse will translate its real movement through your cursor. Of course, having very high dots per inch will make it move faster, but you can very easily adjust the speed via in-game and windows speed settings. This does not affect the dots per inch sensed by the laser of the mouse.

I feel like a lot of people are confused since they use their mouse DPI as a measure for speed, which is the wrong approach. The idea is to find a mouse speed you are comfortable with, then get your DPI as high as possible while adjusting in-game sensitivity to maintain the speed you are accustomed to. Voila! you now have a comfortable speed with improved precision.

so much wrong in one post
KayoDot
Profile Joined October 2011
33 Posts
February 03 2012 18:26 GMT
#35
I almost never use the mouse scroll for anything. When I need to scroll the screen short distances I use the drag scroll to keep my cursor centered.
An airplane, a puppet, an orange, a spoon, a window, and outside Stars and the moon.
Berailfor
Profile Joined January 2012
441 Posts
February 03 2012 18:27 GMT
#36
On February 04 2012 03:20 zomgE wrote:
Show nested quote +
On February 04 2012 00:28 Reason.SC2 wrote:
On February 04 2012 00:25 MeLttlPowny wrote:
Get the DPI as low as possible without getting annoyed by its slowness, best for more accuracy and micro



lol what? That is the opposite of true. High dpi low sensitivity is proven to be far superior to low dpi medium-high sensitivity.

The lower the dpi, the more likely it is that your mouse will skip pixels, expecially when moving quickly. Higher DPI makes your mouse move very quickly and hard to control, but via lowering in-game sensitivity you can have the same effective mouse speed but with higher dpi (better accuracy and fewer skipped pixels)



Think of it as this way, DPI is not what necessarily controls the *speed* of your mouse. That is what in-game mouse sensitivity slider is for.

DPI stands for dots per inch. The more dots per inch, the more accurately your mouse will translate its real movement through your cursor. Of course, having very high dots per inch will make it move faster, but you can very easily adjust the speed via in-game and windows speed settings. This does not affect the dots per inch sensed by the laser of the mouse.

I feel like a lot of people are confused since they use their mouse DPI as a measure for speed, which is the wrong approach. The idea is to find a mouse speed you are comfortable with, then get your DPI as high as possible while adjusting in-game sensitivity to maintain the speed you are accustomed to. Voila! you now have a comfortable speed with improved precision.

so much wrong in one post


Instead of saying a 1 line post in reponse to someone else's thought out post that they attempted to give insight on and made some effort. How about making some effort yourself to contribute and say WHY he's wrong and for what reason instead of "wow so much wrong". Let's say his is wrong. Your still the one looking bad because he had a nice long post that seemed like he actually gave a fuck. And yours was a one-liner. So please. Elaborate for me and tell me why he is wrong. Because I was under the impression that everything he said is totally true and have heard the same thing from others.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2012-02-03 18:31:20
February 03 2012 18:28 GMT
#37
I use unit, location and building hotkeys mostly to move around. The spacebar is my best friend--I've conditioned myself to hit it whenever I hear something, haha. The minimap is a good friend too though.

Honestly, if you have time to be panning across the screen, you're doing it wrong. Having time to pan across is a luxury, and a waste of time. Think of all the seconds that you spent panning in a game. Convert that to minutes, and multiply by your APM. That's a lot of things you didn't do in a game that you could have.

I'll admit that an entire engagements may not be on the same screen, especially in the case of massive flanks and reinforcements though.

I have my mouse set to some dpi where I can comfortable move my cursor from the top to bottom of my screen with my thumb.
(╯°□°)╯︵ ┻━┻
sapht
Profile Blog Joined August 2010
Sweden141 Posts
February 03 2012 18:29 GMT
#38
On February 03 2012 23:46 saer wrote:
In general, the best players never scroll their screen. They use location hotkeys, building hotkeys, unit hotkeys, or click on the minimap in order to move around quickly and efficiently. Personally, as a mid master protoss, my mouse scroll speed is quite low (20%), if you're in a battle and you need to nudge the screen a bit, it'd be pretty counter productive if you accidentally scrolled far away from the battle without meaning to.

Pretty much, i don't think it's important what it is as long as you're used to it and don't have problems with it. Just keep in mind that clicking the minimap is almost always more efficient and will allow you to do more things faster (increasing your apm)


I'm not really too sure about SC2, as the screen encompasses more units, and they clump up, but when setting up a big siege line or engaging a ball in a big territory, you will need to scroll. And you will need to be accustomed to your scroll sensitivity. But scrolling from your opponents nat to your main, or some big distance like that, is probably handled via minimap by nearly all good players.

On the topic of scrolling, Boxer is probably the most established player to frequently use the arrow keys for moving the screen.
You can use control groups to train units without even looking at your base.
zomgE
Profile Joined January 2012
498 Posts
February 03 2012 18:29 GMT
#39
On February 04 2012 03:27 Berailfor wrote:
Show nested quote +
On February 04 2012 03:20 zomgE wrote:
On February 04 2012 00:28 Reason.SC2 wrote:
On February 04 2012 00:25 MeLttlPowny wrote:
Get the DPI as low as possible without getting annoyed by its slowness, best for more accuracy and micro



lol what? That is the opposite of true. High dpi low sensitivity is proven to be far superior to low dpi medium-high sensitivity.

The lower the dpi, the more likely it is that your mouse will skip pixels, expecially when moving quickly. Higher DPI makes your mouse move very quickly and hard to control, but via lowering in-game sensitivity you can have the same effective mouse speed but with higher dpi (better accuracy and fewer skipped pixels)



Think of it as this way, DPI is not what necessarily controls the *speed* of your mouse. That is what in-game mouse sensitivity slider is for.

DPI stands for dots per inch. The more dots per inch, the more accurately your mouse will translate its real movement through your cursor. Of course, having very high dots per inch will make it move faster, but you can very easily adjust the speed via in-game and windows speed settings. This does not affect the dots per inch sensed by the laser of the mouse.

I feel like a lot of people are confused since they use their mouse DPI as a measure for speed, which is the wrong approach. The idea is to find a mouse speed you are comfortable with, then get your DPI as high as possible while adjusting in-game sensitivity to maintain the speed you are accustomed to. Voila! you now have a comfortable speed with improved precision.

so much wrong in one post


Instead of saying a 1 line post in reponse to someone else's thought out post that they attempted to give insight on and made some effort. How about making some effort yourself to contribute and say WHY he's wrong and for what reason instead of "wow so much wrong". Let's say his is wrong. Your still the one looking bad because he had a nice long post that seemed like he actually gave a fuck. And yours was a one-liner. So please. Elaborate for me and tell me why he is wrong. Because I was under the impression that everything he said is totally true and have heard the same thing from others.

its alrdy explained few posts above so i only had to agree
LeoLeo
Profile Blog Joined September 2010
Sweden456 Posts
February 03 2012 18:29 GMT
#40
I use 80% and I think it is good enough, at first it was hard, but once you learn to just touch the edge of the screen a bit. It is really awesome. But if you have a very small monitor I dont advice it as youre prolly just gonna scroll away from the area of interest. =)
Bacon, Orangina and chilling
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Summer Champion…
15:00
Open Qualifier #2
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .307
BRAT_OK 127
UpATreeSC 109
StarCraft: Brood War
Calm 4390
Rain 3141
Shuttle 1854
Bisu 1684
Flash 1014
EffOrt 991
firebathero 799
Horang2 790
Mong 602
Mini 523
[ Show more ]
ggaemo 364
Soulkey 262
Hyuk 193
Snow 138
Barracks 127
hero 117
Dewaltoss 99
PianO 77
TY 69
Movie 66
sSak 38
Killer 38
Sharp 34
sas.Sziky 32
JYJ28
scan(afreeca) 20
Aegong 18
Terrorterran 9
SilentControl 7
[sc1f]eonzerg 5
Stormgate
TKL 206
Dota 2
Gorgc6858
qojqva4190
Dendi2564
syndereN418
XcaliburYe232
League of Legends
Reynor79
Counter-Strike
ScreaM2495
fl0m2232
flusha381
kRYSTAL_60
Super Smash Bros
hungrybox476
Other Games
singsing1867
KnowMe456
Lowko403
crisheroes249
Trikslyr63
B2W.Neo49
QueenE45
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• StrangeGG 101
• davetesta41
• iHatsuTV 13
• Dystopia_ 10
• Hinosc 8
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• FirePhoenix16
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3890
• WagamamaTV586
• Shiphtur298
League of Legends
• Nemesis5288
• TFBlade901
Upcoming Events
PiGosaur Monday
6h 58m
WardiTV Summer Champion…
17h 58m
Stormgate Nexus
20h 58m
uThermal 2v2 Circuit
22h 58m
The PondCast
1d 16h
WardiTV Summer Champion…
1d 17h
Replay Cast
2 days
LiuLi Cup
2 days
uThermal 2v2 Circuit
2 days
RSL Revival
3 days
[ Show More ]
RSL Revival
3 days
uThermal 2v2 Circuit
3 days
CSO Cup
3 days
Sparkling Tuna Cup
4 days
uThermal 2v2 Circuit
4 days
Wardi Open
5 days
RotterdaM Event
5 days
RSL Revival
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.