Map Author: th0t
Map Overview:
![[image loading]](http://i.imgur.com/GNzcR.jpg)
Playable Map Bounds: 109x148
Forum Index > SC2 General |
th0t
Poland36 Posts
Map Author: th0t Map Overview: ![]() Playable Map Bounds: 109x148 | ||
FlopTurnReaver
Switzerland1980 Posts
Correctly submitted maps: 6 ಠ_ಠ | ||
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Mieszko
Sweden25 Posts
Map Author: Mieszko Playable Map Bounds: 144*144 Map Overview: ![]() Map thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=309066 | ||
wrl
United States209 Posts
by wrl 115x154 ![]() http://www.teamliquid.net/forum/viewmessage.php?topic_id=304045 TPW Odin by wrl 144x124 ![]() http://www.teamliquid.net/forum/viewmessage.php?topic_id=309814 | ||
monitor
United States2404 Posts
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RumbleBadger
322 Posts
Because to put it tritely I am very confused. And I didn't even see this thread until after January submissions were done (I wasn't actually going to submit anything, so it doesn't really matter, and hopefully no one missed it that was going to submit). It's not necessarily a bad thing, as now the thread might get more community involvement (although I really only see mappers posting in here), but I'm just a little confused as to why all these changes were made... I dunno. I guess I'm probably the only TLer that basically only looks at the mapping section and nothing else.... | ||
Ferisii
Denmark199 Posts
by Ferisii 159x160 ![]() http://www.teamliquid.net/forum/viewmessage.php?topic_id=281312 | ||
Yonnua
United Kingdom2331 Posts
Map Author: Yonnua Playable Bounds: 144x130 Overall Bounds: 160x144 + Show Spoiler + ![]() Map Name: Zeratul's Destiny Map Author: Yonnua Playable Bounds:136x136 Overall Bounds:168x160 + Show Spoiler + ![]() | ||
NewSunshine
United States5938 Posts
Author: MisfortuneS Ghost Playable Bounds: 164x164 ![]() Map Name: Firefly Author: MisfortuneS Ghost Playable Bounds: 136x136 ![]() ^Do I get the Dustin Browder Award?^ :p I think it's worth noting that there were changes made to the map, that aren't in the map thread. Debris blocks pretty much all quick attack paths, longer paths are the only usable ones early on. I also tightened up the natural's choke a wee bit. | ||
ArcticRaven
France1406 Posts
Map Name : Apocalypse Please Author : ArcticRaven Map Overview : + Show Spoiler + ![]() Playable Bounds : 144x144 Map Name : White Fire Author : ArcticRaven Map Overview : + Show Spoiler + ![]() Playable Bounds : 144x120 Map thread : http://www.teamliquid.net/forum/viewmessage.php?topic_id=305208 (some minor lighting/texture changes made since then) | ||
-Anomaly-
Sweden11 Posts
Author: Anomaly Map overview: + Show Spoiler + Playable bounds: 174x168 (sorry for the tilted overview, it was really hard to see the ramps from straight up) Map name: Redstone Outpost Author: Anomaly Map overview: + Show Spoiler + Playable bounds: 160x116 | ||
SigmaFiE
United States333 Posts
Map Author: Prometheus Playable Map Bounds: 132 x 124 Overview: ![]() Map Name: Messina Map Author: Prometheus Playable Map Bounds: 102 x 132 Overview: ![]() | ||
Namrufus
United States396 Posts
Engines of War by Namrufus ![]() bounds = 138x132 map thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=295922 Argonaut by Namrufus ![]() bounds = 144x136 no map thread yet | ||
chuky500
France473 Posts
chuky ![]() 152*168 I heavily modified Back to Back and included an animated gif to show the transformations. The main + natural are further on the sides (the vertical distance remains the same), the 3rd is closer (closer than Dual Sight now), the path to the main is wider, the path alongside the main is shorter and wider, the gold is easier to attack, there's more room between the 4th and the back of the main, there's a small path to blink through the lakes in the middle and I entierly remade the lighting. The map thread lists all the changes. ![]() | ||
GhandiEAGLE
United States20754 Posts
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Zolek
United States86 Posts
Map Author: Zolek ![]() Playable Map Bounds: 142 x 134 Map Name: Orbital Preserve 17R Map Author: Zolek ![]() Playable Map Bounds: 140 x 130 | ||
MrSkyfire
13 Posts
Map Author: MrSkyfire Map Overview: ![]() Playable Map Bounds: 151x148 Rush Distance: (Main to Main/Nat to Nat) Vertical: 146/113 Diagonal: 177/147 Horizontal: 153/125 Analyzer: http://i.imgur.com/NOLuM.png | ||
SmashHammer
United States148 Posts
by SmashHammer Map Bounds: 118x162 Thread ![]() | ||
dezi
![]()
Germany1536 Posts
Map Name: One Must Fall Map Author: dezi Playable Map Bounds: 114x130 Map Overview: ![]() Thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=192107 Map Name: Lunar Station Map Author: dezi & lefix Playable Map Bounds: 136x132 Map Overview: ![]() | ||
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