maybe can be helpful, look in the arcade section of ScII for "Subjection", are 8 missions of a single player playable from the direct download of B.net.
Maybe you can found some tip or solutions for the Hots update or beyond.
Hope to be useful
Forum Index > SC2 General |
Raisorblade
Italy32 Posts
maybe can be helpful, look in the arcade section of ScII for "Subjection", are 8 missions of a single player playable from the direct download of B.net. Maybe you can found some tip or solutions for the Hots update or beyond. Hope to be useful | ||
mega-dan
1 Post
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Telenil
France484 Posts
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Telenil
France484 Posts
+ Show Spoiler + | ||
Jacques Lees
China2 Posts
olim meminisse iuvabit, omnem movere lapidem it will be pleasant to look back on things past, keep up the good work!! | ||
Zoar
United States39 Posts
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Telenil
France484 Posts
I know everyone says that, but we would never have gone that far without all the messages and support we got. There is a point where you don't really remember why you started working on the project, it becomes something at the back of the mind you keep working on because you like it and other people are enjoying the result. It feels strange to read dozens of complete strangers writing you they liked your work and want some more, I wouldn't be quite the same person if it hadn't happened. Thanks again to all the people who gave us comments and suggestions or simply took some time to write their mind, it is always appreciated! | ||
Iecerint
12 Posts
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Jones313
Finland172 Posts
On May 17 2013 22:09 Jacques Lees wrote: Greetings and hail to the whole Starcraft Mass Recall BW Compaign Remake team !! Now you have one more who's just signed up to say a big Thank You for what you have done!! Oh God I've been sitting in front of my desktop for so long just thinking about what to write. I have so much to talk about. I learned your project from 3DMgame, they translate the whole work into chinese and I traced all the way up to sc2mapster and here. Thinking about the time and efforts you have put into this project that just put me into deep shame looking at what you have achieved. I worked on freeware flight simulation stuffs and I know perfectly how much time, work and dedication you have to put into this. My wife is not very happy with the idea of freeware, she thought everyone should work to get paid. I got most of nagging when I was working day and night on my project just for the passion, and she hates me when I'm even thinking about my project when I'm eating and sleeping with her. Finally the project is finished, I told her that honey I'm done, and when bugs came out, you went back to the bloody tedious testings once again try to find the source, and she started yelling why the hell on Earth are you doing this? For what exactly are you doing in front of your bloody computer all day long, who said I'm done fxxking hell, I'm gonna smash your computer once and for all ......... You know what I mean, by seeing what you guys achieved on the map, plus all the different translations you and all the translators have done, the experience of working for free immediately came back to me. That together with the nostalgia that those old combat scene brings, I have a very sweet yet bitter memories unfold inside me. A bit like when they put Titanic on show again 10 years after back in the cinema, it's definitely the same movie, but if you look at it from the time and dimension prospective, when and where were you when it first on show, what were you doing back then, what are you doing now, who watched it with you the first time, how many times in total have you watched it... etc, things will have new meanings. Exactly the same thing here, I was back in high school when Starcraft first came out, every kids around the block know Starcraft, my classmates skipped so many classes just to have one more match in the nearest cyberbar, we studied english in the game, I enjoyed the story so much that I retold stories to all those who just play the game but don't really know the lore, together with my-best friends.... the big old days.... people say You are old when you have more memories than projects, I guess I'm one step closer to that OLD when I see your project. Once more, THANK YOU SO MUCH for all this!! I'm a tough guy just like the russians, but you have my eyes wet not only for the achievements, I read every single post that this thread has, for a total page of 32 in a consecutive of 3 days. From the moment Telenil started this thread, form the born of the first episode, all the way to release of Queen of the Blade. How time flies, I'm kind like reading a log, also a born of a legend. And more on the language side, have a look of where everyone come from, most of us don't speak english as mother tongue, I play the french version and my wife speaks russian. But we are all gathered here for the same passion that we share. Seeing you provide different language versions make my heart go warm. And your achievement share the light of a true United Nations. There has been numerous gratitude expressed among the posts, but because of the language barrier most of the players don't have a chance to say thank you to you, to say at least. Count on the chinese kids of my generation who grew up with Starcraft, in Russia, in Arabia, in India, you will have more than half of the whole population of our planet enjoying your works, again, to say the least. They probably will never post in an english forum, but you have their hearts. You have very well answered the question that why are we living for, cause something, something is just worth fighting for!! Thank you for your time, work and dedication for the project!! I'm enjoying it every bit and we are forever in your debt!! Gratitude!! olim meminisse iuvabit, omnem movere lapidem it will be pleasant to look back on things past, keep up the good work!! Um... as Telenil said, wow. I feel like this prompts another response. So many thoughts flooding into my head - I don't really know how to respond to this other than with a boring acceptance speech. Enjoy! I was 12 years old when Starcraft was released, so naturally the story was amazing to me - especially when I started understanding more of it during later playthroughs. Playing through the Starcraft campaign kind of became a yearly tradition for me for a while. I never got into Star Wars or anything, Starcraft was my thing when it came to sci-fi. Being the biggest Blizzard fanboy, obviously I was very much into Warcraft as well. I played dozens of custom Warcraft 3 maps/campaigns back in the day, and just the fact that fans were creating all this amazing content for the game for free was incredible to me and inspired me to play around with the editor - hopefully we've also inspired someone. So when SC2 was released, it was obvious to me that it needed a Starcraft remake. A couple of months into Starcraft 2, when such a thing didn't really exist yet, I thought I should do something about it. Luckily others had done most of the groundwork - Ultraling had put together a promising early version of Rebel Yell, Maverck had put together a promising early version of his multiplayer mod, SC2BW, so I contacted them, mixed their projects together and added a little bit of my own. Aaand that's basically how it started, for me. Everything kind of exploded at some point and I should point out we've had contributions from many different people since then which is great and awesome so thank you everyone. When I got myself into this, I certainly didn't expect to still be doing it three years later. It's really been all fun and games most of the time, but I've certainly had moments of "why the hell am I doing this" (the tedious bug fixing you mentioned really is the worst). It's like Telenil said, hundreds of thousands of people playing our little remake and people genuinely enjoying it enough to post things like this is obviously a huge reason why we're still in it. Obviously the popularity has to do with all of this ultimately being Blizzard's work more than anything else, but I'll take it. I'd like to think that in terms of finding the right balance - being faithful to the original while also going a little bit further than Brood War with improved graphics, we got it right. Also, we do recognize the flaws, or some of them, at least - some aspects of the project are still terribly unfinished, so stay tuned. Perhaps someday when this is done we'll also get to do something that's more of our own thing. Thanks for taking the time to post your thoughts, it really makes us feel like we're doing something worthwhile (even when people give us way too much credit). It's almost as if everything isn't about money. And hey, as long as you enjoy modding and don't feel like you're burning yourself out, keep doing it! Convince your wife it's something you have to do. I'm pretty tired of Starcraft at the moment, but it's been great and I have no regrets - except for not spending more than five seconds coming up with a username. I wish I'd known I was going to be famous. | ||
DaSandman
Canada5 Posts
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ShinDNA
Portugal19 Posts
Absolutely loved the third person missions! Not only it shows a lot of imagination into implementing them, they present a whole new type of challenge. Extremely fun to play! The whole mod so far looks amazing, very clean, very professional, it shows a lot of care went through to make it, as expected of any true fan. Congratulations! I've been reading but I must insist, at the very least, please make Loomings in the future, it brings me such fond memories of playing the demo whilst I couldn't afford the main game. It's also the only campaign with voice acting from the extra ones, and the most canonical one. Although Deception and Ressurection seem to have been confirmed as canonical as well but I digress. I also want to ask what can we expect from future updates, more specifically, I've read here that The Fall will be further integrated into the mod but what else? Again I must thank you for this wonderful blast from the past with a new flavour. From a very happy fan, thank you again! | ||
Telenil
France484 Posts
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kebra
Spain1 Post
Thanks you. PD: Im talking about the starcraft 1 misions on starcraft 2 game. | ||
Jacques Lees
China2 Posts
As for Loomings, together with Insurrection, Retribution & Resurrection etcs, there is a language problem as well, as far as I know there is only English version for the Loomings, not too sure about the other ones, so that might be the problem lying ahead for a multi language project. To do them is of course possible, but to keep them on par with the Mass Recall quality, a lot more extra work has to be done for all other languages, as you can imagine. | ||
Existor
Russian Federation4295 Posts
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ShinDNA
Portugal19 Posts
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Sigrun
United States1654 Posts
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Moobla
United States186 Posts
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deus.machinarum
Austria658 Posts
On June 18 2013 06:27 ShinDNA wrote: Any idea of when we can expect the update of The Fall? I'm holding on to play it ![]() Wondering the same thing here but I'm guessing they might release it once they update the mod to HOTS? Would make more sense to me that way(i.e. to finish updating the mod before changing the maps of The Fall) but it's just guesswork on my part. | ||
Rammstorm
Germany1434 Posts
Good work!! | ||
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