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Brilliant New FFE Wall-In on Antiga Shipyard - Page 4

Forum Index > SC2 General
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WniO
Profile Blog Joined April 2010
United States2706 Posts
January 05 2012 06:52 GMT
#61
yeah, ive already seen 4 protoss's doing this wall on the ladder... the map needs to go, i cant even put a dent in it.
LXR
Profile Joined June 2011
357 Posts
January 05 2012 06:52 GMT
#62
Um wouldn't it be better to just build your natural expo in the right spot and then build a wall at the ramp out of 3 nexii? i mean, this way you can me 5 probes at a time and you have tons of chrono boost
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
Last Edited: 2012-01-05 08:33:55
January 05 2012 06:53 GMT
#63
Coincidentally, You'll find it's very easy to keep your money low .... when you have no money to begin with.
"come korea next time... FXO house... 10 korean, 10 korean"
UNeeK
Profile Joined January 2011
United States237 Posts
January 05 2012 07:09 GMT
#64
i know this is a joke, but i saw hongun playing NA ladder one night and trolling masters players... he build a macro nexus in his main and went 3forge for insanely fast 3/3/3 and pretty much crushed the terran.. while if scouted could be awful, it's a very safe chrono and probe production.. if you're efficient with chrono and macro'ing probes, surely it will pay off in not a lot of time, the issue is the window of opprotunity where your opponent can simply crush your greedyness.... I'm sure ill get flamed and torn down but I really could see a macro nexus (especially once they get recall in hots) as part of certain builds... 2 base, 3 nexus 1/1/1 pushes >.> gogogo!
mYiKane
Profile Blog Joined March 2011
Canada1772 Posts
January 05 2012 07:12 GMT
#65
LMAO
Azzur
Profile Blog Joined July 2010
Australia6267 Posts
January 05 2012 07:14 GMT
#66
Hahahaha, I thought I've seen everything but this takes the cake!

I would certainly like to see it used in a pro-game and see the zerg player's face!
Mortal
Profile Blog Joined November 2010
2943 Posts
January 05 2012 07:21 GMT
#67
Macro nexus. Standardo.
The universe created an audience for itself.
akalarry
Profile Joined January 2011
United States1978 Posts
January 05 2012 07:21 GMT
#68
not only can is that a solid wall, with 3 probes being made at a time (same as chronoboosting 2 probes), you can use all three chronoboosts (3!!) on structures to have deadly timing attacks. my strat is a variant where you get a third nexus at the natural. it's vulnerable early game because of getting a fast third nexus, but since you have a solid wall, you will be cheese proof. the third nexus will then pay off at around 8-10 minutes and you'll have an unbeatable timing attack.
foxmeep
Profile Joined July 2009
Australia2337 Posts
January 05 2012 07:35 GMT
#69
a real pro would build a wall with 3 nexus, then he could saturate the mineral line faster as well.
Legend`
Profile Joined April 2011
Canada381 Posts
January 05 2012 07:36 GMT
#70
Looks like the zerg won't nexussarily see this coming.

NME.352 GM NA Protoss
Hotshot_NA
Profile Joined May 2011
Australia12 Posts
January 05 2012 07:36 GMT
#71
actually not a stupid idea... but hows this to go one further... build your nexus in the wall and while macroing up, throw down a 3rd nexus at your natural's true location...
having a 3rd nexus will allow you to fully saturate both your main and natural much faster and having a 3rd chrono boost can also be very handy for faster upgrades (triple forge anyone?)

will also be handy in taking a very quick true third base as having a 4th nexus will allow you to saturate so damn quickly...

its just whether you can hold out the huge investment in early game economy and therefore small early game army size until it pays off in the mid game. although you should have some spare minerals for extra cannons if need be..

definitely going to try this out!
groms
Profile Joined May 2010
Canada1017 Posts
January 05 2012 07:37 GMT
#72
I'm actually kind of surprised ppl dont wall at ramp more pvz. Imho the benefit of easier ramp access for muta defense ourweigh any weakness. Oh n im referring specifically to antiga
I have a recurring dream that I'm running away from a terran player but the marauders keep slowing me down. - Artosis
Silentenigma
Profile Joined July 2009
Turkey2037 Posts
January 05 2012 07:37 GMT
#73
This is amazing lol.
日本語が上手ですね
NeonFox
Profile Joined January 2011
2373 Posts
January 05 2012 07:39 GMT
#74
I run into this strategy a lot on ladder. I usually just leave when I see it, it's so good.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
January 05 2012 07:39 GMT
#75
what is this.... ONLY NOW people start doing wall at ramp? i have been copying korean and hv done it for ages... ~_~
Im daed. Follow me @TL_NB
Selendis
Profile Blog Joined October 2010
Australia509 Posts
Last Edited: 2012-01-05 07:43:09
January 05 2012 07:42 GMT
#76
On January 05 2012 16:37 groms wrote:
I'm actually kind of surprised ppl dont wall at ramp more pvz. Imho the benefit of easier ramp access for muta defense ourweigh any weakness. Oh n im referring specifically to antiga


In my experiences, Walling at your natural ramp leaves you vulnerable to early pools. You can solve this by cutting probes to spam buildings, but I hate unneccessary probe cuts. Which is why I put my pylon at the bottom of my main ramp (to use as an emergency block if need be) then I scout and If I see an early pool I stick my forge up, If I spot a 6 pool then I can block with 1 forge and one pylon (at the bottom) then cannon the top of my ramp.
Probes are sooo OP
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
January 05 2012 07:42 GMT
#77
viva la special tactics
"See you space cowboy"
megapants
Profile Blog Joined December 2009
United States1314 Posts
January 05 2012 07:49 GMT
#78
only 4 probes? shit son i'll be GM in no time.
Aterons_toss
Profile Joined February 2011
Romania1275 Posts
January 05 2012 07:51 GMT
#79
Wait... why the fuck is this allowed -_- ?
How is this funny ? Close to funny even !? Funny is 16 more levels above this
Is there like a related thread that i didn't saw like the Sex appel + MVP cross dressing combination that makes this funny ?

Meh, looking at the comments it seems im the only one who doesn't really get why this is a thread deserving joke but w.e


User was temp banned for this post.
A good strategy means leaving your opponent room to make mistakes
mathsucks
Profile Joined January 2011
194 Posts
January 05 2012 07:51 GMT
#80
I love being tricked into thinking I'm reading something serious. Especially on TL.
"Perception is strong and sight weak. In strategy, it is important to see distant things as if they were close and to take a distanced view of close things" -Unknown || www.twitch.tv/scmathsux
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