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Brilliant New FFE Wall-In on Antiga Shipyard - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 19 20 21 Next All
GoldenH
Profile Blog Joined March 2010
1115 Posts
January 05 2012 06:23 GMT
#41
This would be brilliant but I'm pretty sure the wall isn't tight on the right side of the choke, so all the zerglings and marines and zealots can just walk right in and have a nice tea party with the 50 probes mining at your nat far away from all the cannons!
"(Dudes are) not going to say "Buy this game — I cried at the end". (...) I suppose the secret is to find a game that makes you shoot eight million fuckin' dudes and then cry about how awesome it is to shoot eight million fuckin' dudes." - Tim Rogers
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
January 05 2012 06:23 GMT
#42
OMG
i did a blind bane bust and some guy walled off like this!
i only made 5-6 banes .. and TONS of lings.. but i couldnt fit through because my banes couldnt break the any part of his ridiculous wall

Needless to say i typed out gg wp.
"come korea next time... FXO house... 10 korean, 10 korean"
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
January 05 2012 06:24 GMT
#43
On January 05 2012 15:23 GoldenH wrote:
This would be brilliant but I'm pretty sure the wall isn't tight on the right side of the choke, so all the zerglings and marines and zealots can just walk right in and have a nice tea party with the 50 probes mining at your nat far away from all the cannons!

I assure you the wall is completely tight.
GoldenH
Profile Blog Joined March 2010
1115 Posts
January 05 2012 06:25 GMT
#44
But how can you be sure?
"(Dudes are) not going to say "Buy this game — I cried at the end". (...) I suppose the secret is to find a game that makes you shoot eight million fuckin' dudes and then cry about how awesome it is to shoot eight million fuckin' dudes." - Tim Rogers
actionbastrd
Profile Blog Joined September 2010
Congo598 Posts
January 05 2012 06:25 GMT
#45
Very very nice idea, wish i could have been that smart.

With that said, isnt this supposed to be in the strat forum? :O
It rained today inside my head...
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
January 05 2012 06:26 GMT
#46
On January 05 2012 15:25 actionbastrd wrote:
Very very nice idea, wish i could have been that smart.

With that said, isnt this supposed to be in the strat forum? :O


Mmmm I don't know, I think something this game-breaking (or map-breaking, rather) needs to be in general.
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
Last Edited: 2012-01-05 06:27:57
January 05 2012 06:26 GMT
#47
That's awesome!

Doing the math now....

A nexus is 1000/1000 and takes 100 seconds to build, giving us 10/10 per second, with a width of 4 squares, yielding us 2.5/2.5 health per square x 4 squares at the cost of 400 minerals.

The only other way to fill up 4 squares exactly is either 2 pylons or 2 cannons. We all know pylons got more health, so lets figure them out:

A Pylon is 200/200 and takes 25 seconds to build, giving us a mere 8/8 per second, and a width of 2 squares, at a cost of 100 minerals, giving us 4/4 health per square x 2 squares at the cost of 100 minerals.

Now wait caradoc, you might say, this means pylons are stronger in the wall.

You would be right, but pylons can't CHRONOBOOST or BUILD PROBES.

With chrono boost and building probes, you get more probes. and more probes = more things to kill the lings when they break you down = more chances to win.

And this is why this build will forever change the future of PvZ.
Salvation a la mode and a cup of tea...
UmiNotsuki
Profile Blog Joined April 2011
United States633 Posts
January 05 2012 06:27 GMT
#48
You know, this is funny and all, but one day I'm gonna see it in an actual ladder match from someone who took your advice seriously.

And then I will thank you.
UmiNotsuki.111 (NA), UNTReborn.932 (EU), UmiNotsuki (iCCup) -- You see that text I wrote above this? I'll betcha $5 that you disagree :D
DeathIncarna
Profile Joined July 2011
United States29 Posts
Last Edited: 2012-01-05 06:30:07
January 05 2012 06:28 GMT
#49
I don't understand why you can't just wall with 2 nexus's instead. Macro CC's are all the rage now, why not macro nexii that double as a wall-in?! Then you won't even need cannons to defend early aggression. Just attack with all the extra probes you have. GG!!

Edit: You don't even need pylons to build the nexii, so that's 100 minerals saved there. 2 probes.
?
Deleted User 108965
Profile Blog Joined September 2010
1096 Posts
January 05 2012 06:37 GMT
#50
my mind is blown. you are a genius and i hope to see you in gsl some day demolishing nestea with your nexus wall.
Disciple....Top 3 control in Clarion County
KiLL_ORdeR
Profile Blog Joined June 2009
United States1518 Posts
January 05 2012 06:39 GMT
#51
At first I started reading and I was like:
+ Show Spoiler +

[image loading]


Then I saw the revelation, and now I realize that you sir, are a genius!

+ Show Spoiler +
[image loading]
In order to move forward, we must rid ourselves of that which holds us back. Check out my stream and give me tips! twitch.tv/intotheskyy
CatsnHats
Profile Joined October 2011
United States199 Posts
January 05 2012 06:41 GMT
#52
I love the that it takes only an absolute max of 50 probes to saturate the mineral line. So genius .
meow
-FoX
Profile Joined November 2010
United States479 Posts
January 05 2012 06:42 GMT
#53
G.e.n.i.u.s. Revolutionizing play like it's no problem.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 05 2012 06:46 GMT
#54
hahaha very cool :D
get rich or die mining
TL+ Member
NoobStyles
Profile Blog Joined October 2009
Australia257 Posts
January 05 2012 06:47 GMT
#55
On January 05 2012 15:15 emc wrote:
why not just try and wall off the low ground so that it covers some of your 3rds ramp? I dunno, seems like if you had more security at your natural and also your 3rd would be more cost efficient.


you got me thinking, sure a walled 3rd is good. but what about my 4th, the gold.... hmm

http://imgur.com/0quJR

All credit goes to Bibbit for the original idea. im just a stealing his brilliant work.
whuderE
Profile Joined December 2011
53 Posts
January 05 2012 06:48 GMT
#56
Kiwikaki is lucky he already got the award for most creative player before Bibbit posted this.
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
January 05 2012 06:48 GMT
#57
People like you make Teamliquid great...
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
January 05 2012 06:49 GMT
#58
On January 05 2012 15:47 NoobStyles wrote:
Show nested quote +
On January 05 2012 15:15 emc wrote:
why not just try and wall off the low ground so that it covers some of your 3rds ramp? I dunno, seems like if you had more security at your natural and also your 3rd would be more cost efficient.


you got me thinking, sure a walled 3rd is good. but what about my 4th, the gold.... hmm

http://imgur.com/0quJR

All credit goes to Bibbit for the original idea. im just a stealing his brilliant work.



The best part of that (pretty epic) image is the 'rich mineral fields have been exhausted' message on the gold nexus
Salvation a la mode and a cup of tea...
Vehemus
Profile Joined November 2010
United States586 Posts
January 05 2012 06:50 GMT
#59
Would this work for Terran as well?
This space for rent.
_Darwin_
Profile Joined August 2010
United States2374 Posts
January 05 2012 06:51 GMT
#60
This is absolutely incredible. I used to do something similar on Steppes of War which is probably why they removed it from the map pool.
I cant stop lactating
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