Psych approach to ladder anxiety - Page 6
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Ballack
Norway821 Posts
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kabar
United States616 Posts
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Apolo
Portugal1259 Posts
Your second paragraph explainst exactly what i've been saying countless times. SC2 is kind of brutal. Focus on 1v1's, public ranking that gives you your worth in the game. "if you play bad you suck, and everyone will be able to go to your profile and see how much you suck". | ||
shadogi
United States194 Posts
Thanks again! This really was very helpful. | ||
berenoune
Philippines5 Posts
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eraft
Singapore28 Posts
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HaruRH
Singapore2780 Posts
On December 23 2011 08:46 eraft wrote: Most of my casual friends stop playing as they do no want to loss and they just dun want to improve. Instead of fear, they totally just gave up. Most of us SG seems to give up on StarCraft 2 due to ladder anxiety :/ My friends gave up on SC2 due to the same problem. He rather run and play other games than feel this fear. | ||
Penecks
United States600 Posts
+ Show Spoiler + ![]() For some context, I guess I'm discouraged somewhat by the treadmill feeling of the ladder; I'm already in masters, even if I improve I won't make it to GM, if I lose I feel bad/discouraged, if I win it's just "meh, look how many mistakes the opponent made" and its hardly satisfying. If I'm in the top 2% of CS players and I join a server, I'm probably gonna be topping the scoreboard and doing pretty damn well for my team. If I'm in the top 2% of starcraft players and I join a ladder game I still have a 50% chance to lose the same way a silver player might. Maybe this is a different topic than "ladder fear", however, I'm wondering if others feel the same. | ||
attwell
United States220 Posts
I don't entirely agree with you when you equate ladder fear/anxiety to an unexpected adrenaline response. I feel some anxiety before a match, but my heart doesn't start pounding and my palms don't get sweaty until I actually start to do engagements and have to micro and make decisions. I'm not sure if you are completely equating them or not, they are definitely pretty distinct, though related reactions. The adrenaline response for me is a response to my opponent's aggression or decisions, whereas any anxiety I feel is before a game and is probably due to, as you explain, unrealistic negative appraisals. Definitely going to reread this before I start playing later tonight. | ||
ObliviousNA
United States535 Posts
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Zombo Joe
Canada850 Posts
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windsupernova
Mexico5280 Posts
Hopefully this helps people with ladder fear. I don´t play much anymore because of LOL reallife but I can see this helping tons of people | ||
SuperEight
United States333 Posts
"Losing is frustrating." I think WhiteRa said it best: "When I starting play, I very disappointing and very sad after my lose. If you want to make one goal to win, you must lose. You can't win all games. We are people. You make mistake. You are not computer. And if you understand your mistake when you lose, you can just make analysis game and continue to play and try to fix it, and it's not problem. More, more GG. More skill." Source This kind of thinking has taught me to take every loss in stride. I don't fear defeat any longer. Whether I win or lose, I will continue to grow as a player. | ||
eccokk
Germany38 Posts
no one likes losing, thats why the most played game of all time is wow, becouse 90% of it is co-op vs ai where the ai takes the dumb part of the loser. in games as dota you can at least blame your "Noobteamates" for the lose while in quake or sc you know its all becouse you suck ![]() | ||
partysnatcher
156 Posts
On December 23 2011 14:31 eccokk wrote: the main problem with sc2 ( or more like all 1on1 games ) is that by definition 100% of the time one player has to lose. no one likes losing, thats why the most played game of all time is wow, becouse 90% of it is co-op vs ai where the ai takes the dumb part of the loser. in games as dota you can at least blame your "Noobteamates" for the lose while in quake or sc you know its all becouse you suck ![]() Agreed. And like you say, WoW developers have been extremely adept at making people think they have accomplished something. Another aspect is that the typical ladder gamer almost only plays sets of BO1s, which creates this absurd situation where after one single win, you may think that you are better than your opponent (and assume that your opponent thinks the same when he wins over you). While in reality, very few people would acknowledge a BO1 win in a real tournament situation as anything but a coinflip. | ||
Hossinaut
United States453 Posts
Good read, applicable knowledge. Thanks for the write up | ||
wellAdjusted
United Kingdom65 Posts
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Camlito
Australia4040 Posts
![]() Absolutely great write up! | ||
ionize
Ireland399 Posts
One thing I like to do to start a game session is setting up an alarm (1h will do) and hit that "Find match" button right away and play through the hour. Just don't think about anxiety or anything just play your games through the hour. It yielded amazing results for me. | ||
Koshi
Belgium38797 Posts
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